Stardew Valley: A Spiritual 'Successor' to Harvest Moon

Tyops wrote:

So why fences? Seems they'd just get in the way.

In the winter at least the chickens didnt roam so I kept the gate closed (didnt have the cows then).

For me, it's primarily about farm design, but having the animals separated into fences makes it easier to find them and get them all petted each day.

It's not so much of a problem now, but when I first had the coop built, I'd already cleared my entire farm, including scything all of the grass into the silo as I didn't know animals would feed on it if it wasn't first turned into hay. Since then, I've been letting grass grow, so it would be less of a problem.

One tip about the kitchen just in case anyone else is as clueless as I was before someone told me. You can put food ingredients into the refrigerator. Also, anything in the refrigerator is counted as being in your inventory when using the stove. I had no idea! I had been using a chest in the kitchen to keep all that stuff.

Tamren wrote:
danopian wrote:

Got my kitchen last night! Really stoked. I was a little disappointed to find I can't directly experiment with putting ingredients together (right?) but in retrospect I'm not sure if I really enjoy that process or whether it's just a slog.

I wouldn't enjoy that at all because my sense of completion would force me to systematically do every single combination.

Yeah, that's what I did in Harvest Moon: Animal Parade, which is why I'm ultimately glad it's not a feature in this game. Also in Guild Wars 2. While it's fun for a while put things together and feel like you came up with a dish, the farther you get into a cooking mechanic like that the more complex and indecipherable the recipes get and the more random guesswork it takes. It makes sense to put eggs and milk and sugar and flour together to make a cake, but after that point the combinations stop being intuitive - and in games that have that mechanic, it usually consumes your ingredients and gives you some kind of trash item in return if you didn't hit upon a correct combination, which is frustrating.

As of right now, I don't think I'll be laying down any fences, unless the animals get a unruly. I will be laying stone paths, but I think that's about it.

Exciting times for me, I just set foot into a new year of spring. I really missed this music.

I have a coop now, a barn in construction and a new sprinkler setup which I'm hoping will make my life easier. I also set up my farm plots into even 5x5 grids for easier watering. I'll have to rework things when I get my next tool upgrade but all of my stuff is gold and the next step up to iridium is going to be really far away.

Pierre will be happy, I just spent about 100k gold on seeds and sapling. I'll make all of that back and more easily come summer.

If this game ever made its way to Vita I would die... of happiness. I really wish I could play it on my commute.

Now speaking of coops, I *love* this!!

http://imgur.com/f51pE38

bekkilyn wrote:

Now speaking of coops, I *love* this!!

http://imgur.com/f51pE38

Spoiler:
merphle wrote:
bekkilyn wrote:

Now speaking of coops, I *love* this!!

http://imgur.com/f51pE38

Spoiler:

Or this!!

Spoiler:
tuffalobuffalo wrote:

If this game ever made its way to Vita I would die... of happiness. I really wish I could play it on my commute.

Same, but for 3DS. I'd pay $50 for it on 3DS.

_Free_ wrote:
tuffalobuffalo wrote:

If this game ever made its way to Vita I would die... of happiness. I really wish I could play it on my commute.

Same, but for 3DS. I'd pay $50 for it on 3DS.

I don't know if you could get it to work at that low of a resolution. While it has the pixel look, there are certain things that break the rules like the fishing line. I'll have to check what the lowest resolution setting is on PC. I'm kind of curious.

tuffalobuffalo wrote:
_Free_ wrote:
tuffalobuffalo wrote:

If this game ever made its way to Vita I would die... of happiness. I really wish I could play it on my commute.

Same, but for 3DS. I'd pay $50 for it on 3DS.

I don't know if you could get it to work at that low of a resolution. While it has the pixel look, there are certain things that break the rules like the fishing line. I'll have to check what the lowest resolution setting is on PC. I'm kind of curious.

I'm sure they would be a few things that would need to edited to fit into the 3DS, but it's certainly doable. No reason you can play Rune Factory 4 but not Stardew on 3DS.

It's just whether ConcernedApe wants to spend the money to hire a company to do that.

Little trick I just discovered. If you hold down RMB you can place seeds and collect crops at the same time. This also works on crab pots if you hold bait in your hand.

_Free_ wrote:
tuffalobuffalo wrote:
_Free_ wrote:
tuffalobuffalo wrote:

If this game ever made its way to Vita I would die... of happiness. I really wish I could play it on my commute.

Same, but for 3DS. I'd pay $50 for it on 3DS.

I don't know if you could get it to work at that low of a resolution. While it has the pixel look, there are certain things that break the rules like the fishing line. I'll have to check what the lowest resolution setting is on PC. I'm kind of curious.

I'm sure they would be a few things that would need to edited to fit into the 3DS, but it's certainly doable. No reason you can play Rune Factory 4 but not Stardew on 3DS.

It's just whether ConcernedApe wants to spend the money to hire a company to do that.

Well, it'll be cool if he can get it on either 3DS or Vita!

Holding shift while buying items purchases 5 items

Holding shift when managing stacked items in your inventory also does bundles

A quote from Stardew site... "Depending on sales of the game, there will be version for both MAC and Linux". It all seems to have gone fairly well so I'm hopeful I'll get to play this on mac without any faff sometime soon, really want to dive in, but the waiting..... sigh.

Bubblefuzz wrote:

A quote from Stardew site... "Depending on sales of the game, there will be version for both MAC and Linux". It all seems to have gone fairly well so I'm hopeful I'll get to play this on mac without any faff sometime soon, really want to dive in, but the waiting..... sigh.

I can stream the game from my HTPC to my MacBook, but I agree that a Mac version would be awesome.

Man! I still haven't made it out of my first spring! Been juggling a lot of games. Wish I had more time to play this one.

Okay, I'm really excited by this! Last year, I found a....

*spoilers about something unusual that can grow on your property*

Spoiler:

giant mushroom growing in two spots on my property. I chopped one down to see what happened and just got mushroom resources and left the other giant mushroom alone. (And wanted to see if a Dunmer would set up a booth underneath it...)

Anyway, I recently went back to the mushroom I left alone and found that two more giant mushrooms had grown up next to it! I also put tappers on all three. Just now I went back to see if the tappers tapped anything and there is *another* giant mushroom there. Before too long, I will have a whole giant mushroom forest! I am so excited by these!

Another thing that I'm excited about is that my grange won at the festival this year! That dratted Pierre got it last time.

I also have a very unusual resident of my coop now....

Spoiler:

A few days ago, I went to sleep and then a scene cut in with a green-faced witch flying over my farm. She cast something at my coop and when I visited that morning, she left something called a void egg which was large and black with speckles. I put it into the incubator after I finished creating another duck, and it hatched into a black void chicken! When that chicken got older, it laid a new void egg which I also stuck into the incubator. It laid another egg the next day and after trying unsuccessfully to stick it into a mayo machine, it's now sitting in my coop chest until I decide what I want to do with it. I may build a second coop in the future just for void chickens!

bekkilyn wrote:

Okay, I'm really excited by this! Last year, I found a....

*spoilers about something unusual that can grow on your property*

Spoiler:

giant mushroom growing in two spots on my property. I chopped one down to see what happened and just got mushroom resources and left the other giant mushroom alone. (And wanted to see if a Dunmer would set up a booth underneath it...)

Anyway, I recently went back to the mushroom I left alone and found that two more giant mushrooms had grown up next to it! I also put tappers on all three. Just now I went back to see if the tappers tapped anything and there is *another* giant mushroom there. Before too long, I will have a whole giant mushroom forest! I am so excited by these!

Another thing that I'm excited about is that my grange won at the festival this year! That dratted Pierre got it last time.

I also have a very unusual resident of my coop now....

Spoiler:

A few days ago, I went to sleep and then a scene cut in with a green-faced witch flying over my farm. She cast something at my coop and when I visited that morning, she left something called a void egg which was large and black with speckles. I put it into the incubator after I finished creating another duck, and it hatched into a black void chicken! When that chicken got older, it laid a new void egg which I also stuck into the incubator. It laid another egg the next day and after trying unsuccessfully to stick it into a mayo machine, it's now sitting in my coop chest until I decide what I want to do with it. I may build a second coop in the future just for void chickens!

Last year as in there is a final year? Or last year as in the previous year?

You know those worms that pop up in the ground and you can dig them up to find stuff? When winter rolled around I thought the spawns increased because I was seeing them absolutely everywhere. But it turns out that the worms were there all along, it was just easier to see them against a snowy background. Now it's spring again and I can barely make them out against grass and not at all if I move.

Tamren wrote:

You know those worms that pop up in the ground and you can dig them up to find stuff? When winter rolled around I thought the spawns increased because I was seeing them absolutely everywhere. But it turns out that the worms were there all along, it was just easier to see them against a snowy background. Now it's spring again and I can barely make them out against grass and not at all if I move.

I'm not sure that's true. I think they are just plain more of them in the winter. They also yield Snow Yams and Winter Roots - foraging items. Worms in other seasons don't yield foraging items.

I sit pretty close to the screen and scan the ground in all seasons and I've never seen a "hard to see" worm spot in Spring/Summer/Fall.

Chimalli wrote:

Last year as in there is a final year? Or last year as in the previous year?

As in the previous year. The amount of years in the game are endless as far as I know.

Just unlocked the greenhouse... paralyzed by the possibilities. I think Cranberries make the most money?

Tyops wrote:

Just unlocked the greenhouse... paralyzed by the possibilities. I think Cranberries make the most money?

Whenever I get mine, I plan to plant the most rare stuff I can find in it. Reason being is that I planted an ancient seed that I got from something one season, and even though I had many days left the season, the season still ended before the plant blossomed and then it was just gone. With a greenhouse, I don't believe it would have been an issue.

I haven't paid any attention at all to what makes the most money, so I'm no help there!

Spoiler:

I had two ancient seeds by the time spring rolled back around, they took until summer to yield fruit.

The plant does stick around so multiple fruits might be possible? Havent gotten a second harvest from them. I did drop both those fruits I got into the seed maker and now I have 4-5 seeds. Not sure what the ancient fruit does or if it's even valuable.

_Free_ wrote:

I'm not sure that's true. I think they are just plain more of them in the winter. They also yield Snow Yams and Winter Roots - foraging items. Worms in other seasons don't yield foraging items.

Well yes there are MORE worms in winter. But in other seasons I had a tendency to forget they existed at all and I would find maybe one a week.

It doesn't help that my farmer is every bit the coffee addict I am not in real life and I rarely travel at normal speed.

I just figured a little something out: I'd been having serious trouble "petting" the animals every day. It was confusing and difficult to get it to work. I finally figured out why: it doesn't matter where you click. It's not like the watering can, where you can water any square around you by clicking on it. You do have to right-click on an animal to initiate a pet, but you don't pet what you clicked on, you pet forward. You may end up petting a completely different animal, whichever one you were facing.

It's SO much easier and faster now. I still have trouble with overlapping animals sometimes, but just understanding that I need to be directly facing the animal in question has improved my results substantially.

SONOVADUCK. Had a 2-day summer storm that I spent digging in the mines for lack of any watering to do. I arrived home just in time to see lightning vapourize my precious apple tree off the face of the earth.

Oh, that sucks. Gotta get yourself some lightning rods, post-haste!

I read something on Reddit earlier today that blew my mind (admittedly, not a difficult feat, but...):

Spoiler:

You can put tappers on trees OUTSIDE of your farm area, and collect their precious goods.

Got a notice that an earthquake happened, but didn't noticed anything different around town. Did I miss something? lol.