Far Cry - Primal

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Far Cry Primal will be coming to PC, PlayStation 4, and Xbox One on February 23rd, and takes place in a primordial time period, featuring cave men, woolly mammoths, and sabretooth tigers. The game is being developed primarily by Ubisoft Montreal in collaboration with Ubisoft Toronto, Ubisoft Shanghai Studio and Ubisoft Kiev Studio.

Even more exciting that plain exciting - f*cking exciting. (he needs some award for stupidest use of profanity)

I am very "meh" currently on this one. No silenced SMG or C4 = not Far Cry for me.

It's like they took almost everything I loved about the Far Cry series and removed it!

Awesome!

Wait, I don't think that's the definition of awesome. I think it's something else.

One might say it's a far cry from what this series once was?

One might say I´m gonna keep an eye on this one.

I´m still waiting for B.C. to release for the original Xbox.

So I get to run around in a loincloth and kill various extinct species with pointed sticks? Thrilling.

So it's basically just the part of the Far Crys 3 & 4 where you hunt animals to make bigger wallets?

Chairman_Mao wrote:

One might say it's a far cry from what this series once was?

IMAGE(https://media.giphy.com/media/SUeUCn53naadO/giphy.gif)

Well in the Farcry 4 thread I mentioned how awesome a dino Island mod would be (Jurrasic park). This is probably as close to that as I'm going to get so I'm 100% in.

Yeah their whole trailer is "HUNT MAMMOTHS AND OH SABRETOOTH TIGERS ARE THERE TOO"

I... really don't want to hunt mammoths. Hunting has been the most boring busy work part of both the previous Far Cry games.

Thin_J wrote:

Yeah their whole trailer is "HUNT MAMMOTHS AND OH SABRETOOTH TIGERS ARE THERE TOO"

I... really don't want to hunt mammoths. Hunting has been the most boring busy work part of both the previous Far Cry games.

Well, there's also taking over territory from a rival group of hunters.

This introduces some other problems though, as there would not likely have been anywhere near that level of organization in numbers of a singular TRIBE during that time period.

Not to mention, tribal interactions were usually either raids, territorial disputes, or kidnapping women for... stuff... Hopefully that last one just doesn't come up because I would not be ok with playing a game where kidnapping women was task required for tribal health/morale.

Thin_J wrote:

Yeah their whole trailer is "HUNT MAMMOTHS AND OH SABRETOOTH TIGERS ARE THERE TOO"

I... really don't want to hunt mammoths. Hunting has been the most boring busy work part of both the previous Far Cry games.

Yup. This, a thousand times.

The only reason I did hunting is because the game forced you to.

I loved having animals in the game. I loved setting up an assault, sneaking up on an outpost, and having a friggin' tiger take out over half the guys I just spent 10 minutes trying to set-up, track, and take out. Or having that same animal blow my cover and suddenly improvising under fire.

I freaking loved having the wildlife in the game.

But I hated hunting them. Especially sharks. I have a fear of drowning and a fear of sharks. I can't tell you how much fear hunting sharks or the underwater gameplay sections inflicted on me.

So I pretty much ground out (grinded out?) the hunting sections so I could do my upgrades and not mess with it anymore. It seemed out of place though to be in this horrible life or death situations with friends missing, dying, getting raped, etc. and I'm off trying to find wild dogs so I can increase how much shotgun ammo I can carry. Sure.

I also loved the gun upgrade system. What's the upgrade system now? From pointy sticks to flints? Can't wait to find that obsidian dagger to replace that stupid bone knife I started out with.

I'm sure there is an audience for this somewhere, it might even be a decent game, but it is like they took everything away I loved about Far Cry and made all the gameplay elements I hated into the core game. Is the main character some proto-neandrathal douche as well?

I'll wait for the Brutal Legend remix edition.

Botswana, you should totally check out 4 if you haven't. The main character isn't a douche and it still does everything you can do in FC3 (and, really, I like the not-Nepal-so-we-can-sell-this-game-in-China setting far more too... plus, no sharks! One type of carnivorous fish that I think you need to kill like 3 of total to get your hunting done).

Have FC4 on my wishlist. From everything I've seen it seems like they fixed some of the sins of FC3.

I would still be playing FC3 (and did beat it) but ran out of outposts to take out. Ah well. Would have been nice if there was a way to keep playing without giving up all your upgrades. Still, now that I have an XBox One I plan on giving FC4 a go once I've gotten further into Forza 6 and maybe cleared a few more missions in Destiny.

Yeah, I dunno. Far Cry without overwhelming firepower just doesn't seem like Far Cry to me. *shrug*

I guess I'm the first to be actually intersted in it? I'm personally tired of all the guns bang bang and welcome this change of pace.

Demosthenes wrote:
Thin_J wrote:

Yeah their whole trailer is "HUNT MAMMOTHS AND OH SABRETOOTH TIGERS ARE THERE TOO"

I... really don't want to hunt mammoths. Hunting has been the most boring busy work part of both the previous Far Cry games.

Well, there's also taking over territory from a rival group of hunters.

This introduces some other problems though, as there would not likely have been anywhere near that level of organization in numbers of a singular TRIBE during that time period.

Not to mention, tribal interactions were usually either raids, territorial disputes, or kidnapping women for... stuff... Hopefully that last one just doesn't come up because I would not be ok with playing a game where kidnapping women was task required for tribal health/morale.

They were also equally likely to be peaceful feasts with exchanges of goods to promote cooperative reciprocity.

Good luck to them, but I'm pretty sure I can say that this just isn't for me.

Spirit World sections of Far Cry 4 were beyond boring and tedious.. if this is anything like that then no thanks.

Fastmav347 wrote:

I guess I'm the first to be actually intersted in it? I'm personally tired of all the guns bang bang and welcome this change of pace.

Yeah, my thoughts exactly.

TheGameguru wrote:

Spirit World sections of Far Cry 4 were beyond boring and tedious.. if this is anything like that then no thanks.

Yeah, they were gorgeous but a real slog. I was incredibly bored.

I don't need Far Cry to have guns, but I do need it to be fun. This looks boring in every way. *shrug*

The setting is certainly part of it. The idea of a whole game focused on combat using only the tools of cro-magnon people sounds like a thing that would wear thin within the first hour.

Maybe they'll announce things that show the game to have more variety than maybe the trailer implies, but I'm not sure how given the era they've chosen to set the game in.

Thin_J wrote:

The setting is certainly part of it. The idea of a whole game focused on combat using only the tools of cro-magnon people sounds like a thing that would wear thin within the first hour.

There is a certain irony of using the latest and greatest technology to simulate living in the caveman era.

I'm with you in that I don't need guns necessarily but usually prefer them because melee combat and FPS haven't always gotten along the greatest. Even in games like Skyrim there is a lot of wonky hit detection and combat tends to turn into an affair of "hit, run backwards, run forward, hit, run backwards, run forward" rinse and repeat.

There's potential here but I think right now it's best left in the hands of indie devs.

I would not be sad if they took Far Cry in a different direction and it became a third person action game or something. They could go more melee centric and still make a fun game.

I even enjoyed the weird console versions of Far Cry back in the day where you got a bunch of animal powers and could leap around clawing dudes in the face while Stephen Dorff dropped the f-bomb at every opportunity.

Any bets on what the radio tower analog will be in this one?

Hemidal wrote:

Any bets on what the radio tower analog will be in this one? ;)

Brachiosaurus.

Vector wrote:
Hemidal wrote:

Any bets on what the radio tower analog will be in this one? ;)

Brachiosaurus.

Pterodactyl nests.

Hemidal wrote:

Any bets on what the radio tower analog will be in this one? ;)

My money is on...

Trees. Haha.

gewy wrote:
Hemidal wrote:

Any bets on what the radio tower analog will be in this one? ;)

My money is on...

Trees. Haha.

Definitely trees and maybe some cliffs, already happened in Assassin's Creed 4 on some of the unsettled islands.

Fastmav347 wrote:

I guess I'm the first to be actually intersted in it? I'm personally tired of all the guns bang bang and welcome this change of pace.

I'm also very interested, since this is right in my academic wheelhouse—which means I'll be interested until I play it and then I'll be totally disappointed with its lack of scientific rigour. Like, they're saber-toothed cats, not saber tooth tigers, for starters.

But still! Roaming around in the Mesolithic, hanging out with megafauna, I'm up for that. Would not have predicted a AAA game to ever invest in that.

Also, it's too bad this game has to be called "Far Cry". On the one hand, I'm kind of disappointed that the reaction to this game is largely "Where are the guns?" as if there's never been another video game with guns before; but on the other hand I can understand that reaction since what "Far Cry" means, as loose as it is, has been based pretty well on guns; but on the other other hand, I know that this game, like Far Cry 2 (stillthebest), couldn't be made if it didn't have that name power attached to it. And I'd rather this game exist, no matter how it turns out, than not.

Tagging because I enjoy Far Cry and I'm fascinated by the Mesolithic period and I'm hoping the two mixed together won't be crap.

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