First Things To Do With an Occulus Rift

I'm getting my Occults Rift on Tuesday and I want to make sure that I don't have motion sickness from it. Therefore I plan on taking a dramamine two hours before I start playing it. Then I'll start off with some nice and easy tech demo, then I'll slide into "Don't Let Go" where all you do is sit at a desk, and then I'll do "Titans of Space" where you view the Earth from space, then and only then will I move onto something where I will be moving around and even then I'll take it easy.

Does anyone here have the Rift? Any recommendations?

Cheers,
JR Ralls
Writer and Producer of the upcoming movie, Dark Dungeons

That's a great question. Just don't do what Cory did and start with an FPS

Euro Truck Simulator 2!!!

Mirror's Edge!

Minecraft!

Aaron D. wrote:

Euro Truck Simulator 2!!!

As weird as it may seem, this is probably the best suggestion ever.

Strike Suit Zero!

But seriously, Half Life 2 is the only thing so far that actually made me queasy and I'm blaming the configuration utility on that. It flaked out while measuring IPD and I had to wing it with the numbers.

LiquidMantis wrote:

Mirror's Edge!

Oh Jesus, I can see the projectile vomit now.

Zork!

Why hallucinogenic drugs haven't factored into your plans, I have no idea.

shihonage wrote:
LiquidMantis wrote:

Mirror's Edge!

Oh Jesus, I can see the projectile vomit now.

I don't think that'd be nearly as bad as Descent would be.

Leisure Suit Larry!

Amnesia!

But seriously, Euro Truck Simulator 2 is a pretty good suggestion. I've always kinda wondered why the potential of the Rift isn't mentioned more for in cockpit driving, flight and space sims.

Al wrote:

Amnesia!

But seriously, Euro Truck Simulator 2 is a pretty good suggestion. I've always kinda wondered why the potential of the Rift isn't mentioned more for in cockpit driving, flight and space sims.

It is a really good experience with the Rift, but I wouldn't recommend it to someone who is not already familiar with the game itself. The low resolution of the devkit makes it nearly impossible to read the instruments so the only thing you'll be able to do is drive aimlessly around and look at the scenery.

I wonder how AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome would be with the OR

"To the vomitorium with you!" I suspect.

Question about FPS games and Oculus, is the head motion used for mouse look? That seems like a good recipe for intense nausea, it seems to me having not used a Rift that head tracking as a sort of free look on top of traditional mouse look would be a much more sane approach (that might require reworking the game engine).

As much as I'd like to play with one, I'm still holding out for higher resolution models, but I watched a hands-on video for TF2 that showed several different modes. It seemed like they covered most imaginable combinations of mouse and Oculus.

I've only played HL2 and TF2, but they both have the same thing - you can look around with the Rift and there is a zone in the middle of your view where you can freely move the mouse round. If you move the crosshair to the edges of the screen it moves your view so you can use it to re-adjust.

groan wrote:

I wonder how AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome would be with the OR

"To the vomitorium with you!" I suspect.

I've done it! It was the first thing I did with the Rift, and it actually wasn't bad at all. Despite all the speed and excitement of the game, your viewpoint is pretty much always locked in one direction - down.

After playing about 10-15 minutes of AAAA(etc), I switched over to Half-Life 2, and was nauseous within 3-4 minutes. HL2 has much more of a disconnect between your inputs and your view, and with a floating arm always in view holding a gun, its' much easier to get that sensation that your body isn't where it should be.

LiquidMantis wrote:

As much as I'd like to play with one, I'm still holding out for higher resolution models,

Me too, can't wait to get the 1080p/consumer version.
Yep, I've decided, that'll be my Christmas/birthday (belated) gift for this year, come hell or high water (actually scratch that, unless fighting off the forces of hell somehow requires me to don an Oculus Rift), or you know, getting laid off.