WoW-conomy.

What is the preferred method to sell goods to players in WoW?

I am churning out potions at a good rate and need to off-load some.

What price to they usually go for? All I can compare them to is the price I get for selling them to the shops.

I am referring to my (lvl 10) char on Bloodhoof. Hopefully I will soon start a char on Blackhand. So far, the queue has greeted me everytime I try to log in and I have no patience for that.

I have found the auction to be pretty useful. You have to be a bit more selective in the items you attempt to sell, but it has worked out OK for me. Most of the low end items won''t sell at auction. I haven''t been able to move any minor healing potions (I am an alchemist) but the Mana Potions and Minor Defense Potions always sell. Any decent weapons will usually sell for more than you could get at the vendor.

Same goes for buying, the auction is a good place to get some decent items for cheap. As long as you are patient.

Weapons automagically go into the auction at the price you''d get from the vendor which is great for buyer and seller. I haven''t been able to unload anything green I''ve found there though and finally sold about 75s worth after trying 3 different days of 8hr auctions.

I''ve sold my light armor kits for 1s for a set of four okay but if I try to sell them for 2s they''ll sit there all day. It''s a big leap in material from light armor kits to medium (you only need 1 light leather to make a light armor kit but you need 4 med leather (4 light armor each) and a coarse thread to make the med armor kits so i''m not sure how much ill sell them for.

I was going to make a post about the economy but you beat me to it. So, I will say one thing, the economy stinks and I don''t see the light at the end of the tunnel. Why do I say that? I bust my butt to make some really decent chain armor for a level 15 (for example) and price it 5 silver lower than the competition and it never sells(24 hour auctions even). Leveling is so fast in WoW and items flow in so quickly that the only way I will ever make money with a tradeskill is when people start twinking their alts. Besides being broke, I like making stuff.

So, I will say one thing, the economy stinks and I don''t see the light at the end of the tunnel.

How long has the game been out? Player economies take a bit of time to shake out. People need to realize that the auction = teh g00d.

"JimmDogg" wrote:
So, I will say one thing, the economy stinks and I don''t see the light at the end of the tunnel.

How long has the game been out? Player economies take a bit of time to shake out. People need to realize that the auction = teh g00d.

Like I said, I might make money when alts get twinked or a large group or newbies come to the server (not going to happen with the high population we have).

I hope I can make some money on the high end smithed gear.

Since I have hit a lull (used up all 260 copper bars I had), I really need to get back out and do some quests and exploring in new areas (Lakeshire). By the time I reach level 20 I will hopefully have the components to raise my smithing to a high enough level that I can produce items that people want. I actually inspected 2 paladins in the auction house last night that had 30 something armor bracers. I then auctioned the 72 armor bracers I could make in the trade channel and put some in the AH and nobody wanted them at 5s each. I guess people don''t know what they need.

I wouldn''t expect lower level items to sell for all that much cash. It does take awhile for everything to smooth itself out. Give it a few more months, maybe not even that long. Once you get into mid 30s up I''d bet that you''d see a more stable economy than what there is now.

I am guilty of not purchasing items that I need. There are probably low level tailors cursing me. The problem is that I need to save every red-cent that I make to pay for my astronomically priced spells when I level. I finally have a decent surplus and I plan on using it at auction.

"Flux" wrote:

Leveling is so fast in WoW and items flow in so quickly that the only way I will ever make money with a tradeskill is when people start twinking their alts.

Agreed. It doesn''t help that the stuff you get from vendors is really good at each level (though I only played up to 20 in the beta), and characters are generally pretty powerful even without great equipment.

I agree Jimm, each new skill/spell level is brutal at this stage in the game. When my rogue is 60 and can throw stacks of gold at my alts then life will be a tad easier.

I agree with you as well KT, characters can still be effective with average equipment and have fun, which is the most important thing.

In my opinion, enchanting will be where the money is at in the end. Everyone is looking for that +stat boost (even if it is minimal) because it gives them the impression they are that much stronger (which it does make you stronger in most cases but not by a ton). Plus, everyone wants a glowy weapon! I wish someone in GWJ could enchant my daggers to glow red or green, now that would be cool.

Good topic.

So far, I really like the economy in WoW. I say this with my only other point of reference being SWG. In WoW, cash is something to be cherished, to be used only on those items and skills you need. They do this by creating lots of money sinks. The soulbound concept is also a fantastic idea and helps to create a better economy because you can''t just hand off your used equipment to somebody else. They need to buy it new, make it or find it.

In SWG I had tons of money and nothing to spend it on. This made the economy a non-factor. There was so much money being flooded into the game that everyone was rich and there was no balance at all to the economy.

Flux points out the one major problem I have seen with the economy. This is not a player-driven economy. You don''t need to purchase player created goods (at least at lower levels) because you can find or get rewards that are just as good or better. As a result, I too have essentially grinded out my leatherworking skill by making and selling back to the vendors. Only a few items have been purchased on auction. I really really hope this changes as we level up or it means the whole tradeskill concept is badly broken. Conversely, I''ve found as loot a lot of weapons and armor (mostly mail armor and swords) that have sold easily on auction and make me a lot of money.

On the topic of enchanting, I am willing to help alliance enchanters on blackhand by providing them with magic items to derez. Also, can an enchanter tell me if the green armor that I craft can be derezed?

Also, can an enchanter tell me if the green armor that I craft can be derezed?

I am almost positive it can.

"Flux" wrote:
Also, can an enchanter tell me if the green armor that I craft can be derezed?

I am almost positive it can.

I suspect that a good enchanter could be the most valuable pereson in the guild. I also understand that it is not easy to be a good enchanter. If they can indeed derez the stuff we make, I am more than willing to send tons of magic stuff to any alliance enchanter that needs some assistance.

Priam, my gnome enchanter is already up to level 20 in enchanting, and has a whole mess of enchanted bracers that I''d love to give away Send Priam your magic items, Cope, I''d be much obliged to you.

Likewise, I''m building an enchanter (now at level 9, but I was gone for the weekend). I found out last night that I can, in fact, derez the green magic robes that I can make through tailoring, so the green armor you crafted can also probably be derezed.

Name is Slyvanian in WoW.

From what I''ve seen so far the game is full of great drops and decent rewards earned simply in the course of questing. I think this is important because it''s one of the things that made Diablo so special. I tend to treat these green drops in one of three ways. If I can use it and it''s better than what I''ve got, I throw it on immediately. If I don''t/can''t use it and it seems to be a pretty common or ""barely magical"" piece of equipment, I mail it to Desteen for disenchanting. If it''s something I can''t use and the stats seem to indicate it would be a nice piece to own, I put it up for auction. If it doesn''t sell, off it goes to the enchanter as scrap. A /suggestion I made to Blizzard was to introduce Guildbound equipment instead of having everything I''m wearing Soulbound. This would prevent it just being chucked back into the economy, but it would allow some circulation of nice hand-me-downs.

I haven''t tried to make any money with my alchemy yet. Questing and auctioning drops has provided me with adequate money as long as I''m selective about purchasing my spells. I mostly use my potions myself or hand them out to people when I get into a group. I''m sure once my reagents start getting more rare or pricey I may have to start asking for some money. I''ve seen enough people asking for potions on the general channel to think that there''s still some profit to be made.

I have also tried to support the local economy as much as possible. If I''m looking for something specific I will always check the auctions and trade channels before hitting up the vendors. There''s really no need to be too stingy. It''s not real money and there will always be more of it. I like to put stuff up for auction with a lower starting price than the vendors will pay. Sometimes the item gets bid up above the vendor price and sometimes it doesn''t, but you still make money on it and someone else got something they can use...win win. Another example: someone was asking for 12 wool for an 8-slot bag. I don''t know the craft, but I suspect that allows for components plus a couple additional that equate to a ""profit"" of sorts. I gave the crafter the whole stack I had because I know it would make more of a difference to the crafter than it would for me to simply have a stack of 8 wool in my inventory. Since the 8-slot I received lists the crafter''s name I''ll also know who to call on next time I need another bag. And chances are good that person might be more willing to craft for me next time I ask. Actually I was wondering if potions showed the crafter''s name, too. I didn''t see my name listed on my potions. It would be nice if it was listed, even though it''s a more temporary item than the bag just so the warrior that was drinking them down might see my name and know who to buy from again.

JimmDogg is right, though. The economy is way too young right now. It will begin to flesh out (hopefully for the better) after a few months. I know I thought it was weird that I was able to sell to a vendor a non-shield off-hand item for 72 silver and all it did was raise spirit by 1. I knew that was highly unlikely to sell for even close to that much at auction so I went against my above rules and cashed in on that item. All in all I''ve been pleased with the system so far. It''s nice to have so many options for decent equipment even at a low level. And it''s great when you see the message that your item has sold at auction and you know you have a piece of change to look forward to next time you''re at a mailbox.

I''ve been doing really well so far just from questing and selling off the stuff I don''t need. But I don''t run to town and spend money on armor and weapons at every opportunity either. I''ve generally been able to find good loot, then spend the majority of my money on training and repair.

My Troll Hunter was even lucky enough to find 2 small bags while still in the Valley of Trials starting area. But on the flip side, my Tauren Warrior didn''t find any.

So, by the sounds of it, I should just sell the pots at the merchant and save time. Later, when I can make good stuff, I will be able to sell them.

I totally agree that money is tight in this game. A recipe for Lesser Healing Potion is 10s!!! Yikes!

I am guilty of not purchasing items that I need.

I haven''t ""purchased"" anything from any tradeskillers yet.
What I have done, however, is trade raw materials, green drops, plans, recipes, good will, etc. for armor.

Since I took up skinning and am maxed out on fishing till I hit level 20, I have more money and leather and food and green stuff and armor and weapons I can''t use than I know what to do with.

Any time I have to run somewhere, I keep my eye out for skinnable mobs, fishing holes, and herbs. It takes me a good 3 or 4 times longer to get where I''m going, at the very least, but there''s always leather to gather, herbs to pick, or fishing holes to scout out no matter where I''m going. I have my bag slots full and by the time I reach the end of a quest, I''m having to just throw stuff away to pick up quest items and ""good"" loot. I desperately need bigger bags, but the point is, my backpack and 4 linen bags start out half full when beginning my adventures. And my bank is 1/3 full with herbs, fish I can''t cook yet, gear I''m saving for me or guildies, recipes/plans, and 2 extra bags. I''m nearing 100s from selling off cooked food that doesn''t offer any stat bonuses(just health regen) as well as ""junk"" found fishing.

Most of the crafters that have crafted me stuff outside the guild might as well be guildmates. Everyone realizes that there''s not a lot of ""trickle down"" yet, and everyone is really nice about bartering instead of selling, to the point that even if I don''t have raw materials, I might have something green that they want and will dip into their own raw material inventory for me.
There''s also a lot of I''ll help you out now, just remember me later when you need to buy armor again.

I''m not sure what I''m saying. Maybe we just need more gatherers and fewer crafters. And enchanters - take up fishing and spend time finding places that give you more non-fish loot. All but 2 of my Green items have come from fishing, not mob loot. Sure, it takes you away from grinding, but, I hate grinding, I always find something cool while fishing, and it lets me see more sights than I normally would, and find areas for future hunting, as I often end up off the beaten path because I think I see a ravine that might house a river.

That aside, anyone that needs leather, herbs, cloth, or the occasional recipe/plan, I''m happy to send them along if I have them. Keep an eye on the chat window, I list them out nearly every time I''m at the bank before using them to barter for better gear or bags.

I think the economy, especially for farmed items (especially mined items) is ludicrous right now.

I''ve seen a stack of 20 copper bars go for (or, at least sell for) 50-75 silver. Now, finding 20 copper ore (which is basically 5 veins) and smelting it would take me under an hour. Seems like a pretty big markup. Individual bars sell at a vendor for 10c, if that gives you any idea.

Hopefully the market will go down, but right now, it''s insane.

It kinda reminds me of Dark Ages of Camelot... leveling is real quick 1-30 (I hear it slows down a bit 30+) so the demand for stuff isn''t as great but once people start stagnating in the levels 30+, demand for items in that lvl range will increase as money also accumulates (less frequent moneysinks such as buying spells).

As for me, I haven''t even bothered auctioning off minor heal potions... people outgrow those way too quick.

As for flux/curb, I understand. I was an armorsmith in Dark Ages and at least we had commissions in that game to help power through (low level demand was low until the addition of battlegrounds). And I think everyone is broke at the early levels.

As for me, I haven''t even bothered auctioning off minor heal potions... people outgrow those way too quick.

I''ll gladly barter buy a stack or 3 of those if you''re on the same server/realm, for when I''m soloing and get 1-too many adds.

I''ve gotten my fishing and cooking up to 150 each (that 12s I spent on the catfish recipe was worth it the item is still yellow) now if I could find where to go up in those..

I too skin any mobs I see laying around on my way to places.

For greens, I ""/g anyone want? [Item]"" and if no one speaks and I didn''t want it, it goes to the vendor. Some of my skills are costing me 20s a piece (I know I don''t have it as hard as others) and when you don''t hit the trainer every level it''s easy to drop 1g on skills at a time. Everytime I get up to 50s I''m broke again after hitting the trainer.

Other than armor kits (pimpin'' myself) and bags I don''t need too much in items since I can usually find anything that''s comparable. Other stuff would be clothes, I wear the red shirt I got from the quest in eastvale because it''s different but more and more people are wearing them, can you make different colored shirts Leaping?

I''ve gotten my fishing and cooking up to 150 each (that 12s I spent on the catfish recipe was worth it the item is still yellow) now if I could find where to go up in those..

DuckiDeva told me last night, according to the guide, you have to be level 20 to go beyond 150, so you''ll have to wait a while.
And I was so looking forward to going on an extended fishing trip again.

I think the economy, especially for farmed items (especially mined items) is ludicrous right now.

I''ve seen a stack of 20 copper bars go for (or, at least sell for) 50-75 silver. Now, finding 20 copper ore (which is basically 5 veins) and smelting it would take me under an hour. Seems like a pretty big markup. Individual bars sell at a vendor for 10c, if that gives you any idea.

When I am in a pinch, I get 20 copper bars for 15s. Whoever paid 50 to 75s is an idiot. I would have had 10 gold by now if people paid that much all the time.

The real problem I think is the auction mechanics itself. You are essentially cutting at least 1/4 but more like a half of your market off by only having an auction box in Ironforge. How many NE''s head to Ironforge on a regular basis? There are a lot of under 15 NE''s right now that have no access to your auctions.

Im sure there are a lot of people playing that dont even know the auctioning exists.

So they need to advertise it more and make it available in every major city and make it more prominent. Or make a quest that an NPC wants you to auction something for him.

"duckilama" wrote:

DuckiDeva told me last night, according to the guide, you have to be level 20 to go beyond 150, so you''ll have to wait a while.

Only 2.2 lvls to go then. Looks like they''ve disabled some higher level fishing areas too.

"fangblackbone" wrote:

Im sure there are a lot of people playing that dont even know the auctioning exists.

I''ve thought about this a bit myself. Has anyone tried the cosmos want ads yet?

"Flux" wrote:

I agree Fang, no auction house in SW is bad.

One of the biggest understatements of the year. I wonder what kind of resources a thing like that takes up to mirror it across the major cities though.

I agree Fang, no auction house in SW is bad.

Desteen is my current level 10 char for group nights, but I''m wondering if I should make him my main and power level his enchantment skill. Part of his skill is that he can enchant soulbound items through the trade window (well, I tried this last night, and the game bopped both of us out, but they''ll fix that). If Enchanting is a target skill for us that may be a good way to get a good leg up.

Right now Desteen is 20 or 21 in Enchanting. I have a Lesser Magic Wand, and two bracers to sell. I can enchant bracers with either +5 health or +1 Defense, and Chest garb with +5 health. Next enchant recipe is at skill 40, I think.

Each green item tears down into 1-3 Lesser Magical Essence, or 1-3 Strange Powder. Early recipes use one of each, or just one. So anyone who wants to contribute can send me ""junk"" green items for me to chew up. And if you need something enchanted, let me know.

Magic wands are pretty cool for magic users. I can make those easily.

My other char Thag is an Alchemist, skill around 80 or 85. He can make some very good potions. If you get bored as an herbalist and want to send me herbs, I can make you potions. Otherwise, ask what I have on hand and I''ll send you some when I make it. I was pretty flush in potions, but the Pirate Camp near Ratchet stripped me in the course of three deaths. Grrr. So now I''m out getting herbs again.

Each green item tears down into 1-3 Lesser Magical Essence, or 1-3 Strange Powder. Early recipes use one of each, or just one. So anyone who wants to contribute can send me ""junk"" green items for me to chew up.

I''ve been wondering - Recipes and Plans show up Green when I find them fishing - can you Disenchant those? If so, I''ll send them to you, as it seems anyone that could use them already has them.

Found this perusing the WoW forums.

Professions FAQ