World of Tanks: Catch All

I tend to play glass cannon classes in most MMO's, so the D.Max is probably my best bet. It helps that it's the only one you mentioned that's even close to my budget. I figure I'll drop $30, grab that, and pick up a couple more tank slots.

PurEvil wrote:

I tend to play glass cannon classes in most MMO's, so the D.Max is probably my best bet. It helps that it's the only one you mentioned that's even close to my budget. I figure I'll drop $30, grab that, and pick up a couple more tank slots.

Just remember its a TD - ambush - sit in the back line. Fire and move, fire and move. If you get caught your usually done. Also arty love you with the open top. Carry at least some of the APCR and at least one HE for cap resetting (my load is 15 AP/10 APCR/ 1 HE) I have small repair kit, small first aid, auto fire.

I recommend also if you start getting a little extra cash, put some modules on it - especially since there half off.

Also credits earned is based on the amount of damage you do, that's why guns with high alpha make more cash...

In watching War Thunder videos on Youtube and subscribing to some channels (Mighty Jingles, eNtaK, etc), I've watched quite a few WoT vids just to see what's up. I'm tempted to jump in, but with Mechwarrior Online and War Thunder being in the rotation, do I really need another grindy F2P?

Sigh.

I would honestly suggest against investing too much money if you just hit Tier 5. I find that at Tier 5 you don't yet have a good grasp of higher Tier play (as heavies just started showing up). Buying a Tier 8 tank for a lot of money is also a bit of a crapshoot, as you don't have the skills necessary to properly play with it.

I would suggest buying a weekend of premium when you know you can put a bit of playtime in. It shouldn't be too hard to make a million or so credits over a weekend (I made 2.5 mil last time I did this). That should be enough to buy you all the Tier 6 tanks you want along with upgrades. Garage slots I would strongly recommend you wait for a sale, on. When on sale, you can get two for one.

Take this advice with a grain of salt. These were just my experiences.

armedbushido wrote:
AnimeJ wrote:

While it's not a horrible tank by any means, unless you're working the German heavy lines, I'd recommend a T34 over it as far as tier 8 heavies goes. It's got solid penetration, but the alpha feels lacking a lot of the time to me.

T34 or IS-6 are probably the two best, T34 has better alpha damage and awesome turret armor - hull is crap. IS-6 can only pull Tier 9 (like 8.8 JagdTiger), better armor because of slop.

The trick to the T34 is that while it has fantastic alpha, it has absolutely horrid DPM as a result of it's crazy long reload. I really hesitate to recommend it over the 8.8 or the IS-6 as a result of that, since it'll see T10s with regularity, and those have an easy time tearing it up. Very unforgiving to most players, really. If you're running US heavies a lot, then it's not a bad tank to pick up at all as a crew trainer, although the T14 might be better, since it's a crew match for the 110E5.

But for folks who just want to print credits? IS-6 or JT8.8, no contest. Preferential matchmaking, super trolly armor, and solid penetration and DPM.

I spent my WoWP earned gold on a SU-122-44. I happen to have an ISU-152 trained crew, but never had the millions required to buy it, so that worked out well. I must say... this thing really is a glass cannon. It's made from cardboard, if not tissue paper, but man does it punch hard. When I'm top tier in a match, I consistently one shot people.

I was able to grind out the creds to get a T-50 (wanted a fast little tank, and while I have the ELC AMX researched, it's over double the cost), and the MM has really been giving it to me. It's a T4 light tank, and I was dropped into multiple matches with T9 heavies. Ugh.

All tier 4 and up light tanks are subject to the MM I was talking about up thread; you'll consistently see matches that high because you're a scout tank. If you have the scratch, put a camo net and binocs on it, and get used to finding spots in the map with a lot of bushes to sit in and earn your XP from spotting rather than actually shooting tanks. It's a rough transition to make, but you can still pull 1k xp and a ton of creds per match like that.

Oh, if you like a playstyle of fast flanking tanks, play mediums, US in particular have faster mediums that excel at this; the E8 Sherman is very, very good at this.

AnimeJ wrote:

All tier 4 and up light tanks are subject to the MM I was talking about up thread; you'll consistently see matches that high because you're a scout tank. If you have the scratch, put a camo net and binocs on it, and get used to finding spots in the map with a lot of bushes to sit in and earn your XP from spotting rather than actually shooting tanks. It's a rough transition to make, but you can still pull 1k xp and a ton of creds per match like that.

Oh, if you like a playstyle of fast flanking tanks, play mediums, US in particular have faster mediums that excel at this; the E8 Sherman is very, very good at this.

Or Russian meds. The T-44, T-54, and T-62A have a very powerful punch, excellent staying power, and, with the 54 and 62A, they're as fast as most scouts.

I hadn't played the Soviet meds, but that is good to know. Maybe I'll have to give them a whirl at some point.

Try the T-28, PurEvil, a Soviet Tier IV medium that should fill the role you were hoping the T-50 would. The 76mm gun is okay, the 57mm ZiS-4 is pretty nice. Against any heavy, flank, keep moving, keep circling. Does fine against other mediums and lights.

LtWarhound wrote:

Try the T-28, PurEvil, a Soviet Tier IV medium that should fill the role you were hoping the T-50 would. The 76mm gun is okay, the 57mm ZiS-4 is pretty nice. Against any heavy, flank, keep moving, keep circling. Does fine against other mediums and lights.

I've driven the T-28, and while I liked it at the end of the grind, it's also super slow and big as a barn. It's not as bad with the top engine, but still a good bit slower than the T-34, which while a tier up, is the first medium in the medium tank line that eventually puts you in the T-62A that BlackSheep mentioned, which from some looking around I did after reading that, turns out to be one of, if not the best tier X meds in the game. The T-28, on the other hand, puts you down the Russian heavy tank line, and while they're good, they are generally the opposite of fast.

KV-1 is an absolute beast of a tank. It's an absolute mean brick. If you're in a Tier5 game, it feels like AMX40, just faster and with a reasonably good gun.

All that said, I think KV-13 is my favourite tank in the game so far. I have no idea why it's so overlooked.

Personally, while the 62A can be the workhorse, and in a pinch, do just about anything at all on a map, the T-54 is pound for pound one of my absolute favorite tanks ever. I can't bring myself to sell my 54 because it is such a joy to play. It is basically a Type 59 on some massive HGH and steroids.

AnimeJ wrote:
LtWarhound wrote:

Try the T-28, PurEvil, a Soviet Tier IV medium that should fill the role you were hoping the T-50 would. The 76mm gun is okay, the 57mm ZiS-4 is pretty nice. Against any heavy, flank, keep moving, keep circling. Does fine against other mediums and lights.

I've driven the T-28, and while I liked it at the end of the grind, it's also super slow and big as a barn.

Super slow? Ah, no. I kept my T-28 after it went elite, and play it just for fun because its not slow (not a T-50's speed, but not slow). Its not fragile, and it packs a decent punch, all around a nice tank. Yes, its twice as long as the T-50, but far from 'big as a barn'. And, just as important,

PurEvil wrote:

I was able to grind out the creds to get a T-50 (wanted a fast little tank, and while I have the ELC AMX researched, it's over double the cost)

Its affordable, something that he can get into fairly quickly and still have fun with. Sure, the later tier tanks you are recommending all have their good points, but if he's running into issues with a lack of credits, those will be a while.

I think you miss my point. For a medium tank, it *is* as big as a barn; it's larger than near every other medium tank of a similar tier, and with about as much armor as you'd find on a light tank at best. And with a top speed of 45km/h, that you'll be lucky to hit given how big and heavy it is for a medium, it's most certainly slow for what it is as well. The T-34(which you snipped out of my comment) is a much, much better medium and leads down a line of very good medium tanks, which the T-28 is most certainly not a part of. That alone makes it a very poor recommendation, given that he's looking for a fast, flanking playstyle which none of the Russian heavies offer.

I seriously spent 5 minutes trying to figure out why you were talking about a US premium heavy before figuring out that you meant the soviet medium. Dashes are important

That aside, I am quite calm(text does a poor job of portraying that), just offering a refutation of the T-28's later tanks over the actual medium line.

AnimeJ wrote:

Dashes are important :)

Yeah, I was gonna nitpick that. Saying you're getting T34 because you don't want to play heavies certainly is a headscracher. Especially since we were just talking about which premium to get not a few posts ago.

Calm down guys.

Viewing the later game, I think the T-34 would be a better choice, as I just don't see myself playing heavies much. Granted, that means I'm about to drop down to a tier 2 tank and work my way back up, but oh well, at least the first few tiers are cheap, and it seems I've already researched a lot of the upgrades for other tanks.

(Edited for dash Nazis)

T-50 can be very good against high tier tanks. The thing to understand is that if, say, you've got two mediums maneuvering on a heavy, you can wait till they have engaged, then zip in behind the heavy and start firing. If the heavy targets you, circle faster than the turret (if you have to run, run on a slight curve, throws off enemy aim). If the heavy ignores you, ventilate the rear panel.

Often, while the heavy works to get his one sure-kill shot in on you, your teammates will flank and knock him out. Then you can zip off and hide again and wait for the next opportunity to distract.

T-50 can be very, very fun.

Also, dont' forget that tracking big tanks now counts for a lot of points. For as long as they get shot up while you tracked them, you get major credit.

Robear pointed a fella over here for WoT 360, but I don't see any dialogue tho'. Name escapes me now, but probably because of disclosure limitations. A beta is this weekend (which I unfortunately did not get into). I don't have a PC that will work with it, and no Mac version, so this will be the way to go for me. Anyone else here going for 360 version (or should a new thread be started?)

My understanding is that while it'll be separate from the PC WoT servers, it'll play and function the same, just with the added requirement to have live gold(even for the beta). Given that, I don't know that there'll be a whole lot of enthusiasm for it from the PC crowd, but how tanks play won't change, and theoretically, tactics won't either.

AnimeJ wrote:

My understanding is that while it'll be separate from the PC WoT servers, it'll play and function the same, just with the added requirement to have live gold(even for the beta). Given that, I don't know that there'll be a whole lot of enthusiasm for it from the PC crowd, but how tanks play won't change, and theoretically, tactics won't either.

Actually I 'think' I read it was playable across platforms. But I'm probably mistaken. And yep, you are most likely right about the obvious, i.e. you folks are playing it now, why play it somewhere else with less experience and goals completed. Wasn't thinking.

Thanks

(and I can't wait to finally play the game:)

Nah, if you were on PC, I'd platoon up in a heartbeat, and if it does wind up being cross platform, holler for sure.

Hi guys! Been playing world of tanks for a good while now, and looking for some friends or a casual clan to play some of the other modes in. Is there a gamer with jobs WoT clan or some other group you can recommend?

After reading and hearing about WoT for a little while and having watched one or two videos on YT, I thought I should jump in and try it out. It is free, right?
Any pointers for a starter, where to look for info on what I could do, where I could develop myself and above all, how much time I need to invest to get to X.
Also, what is it with those invite codes? I haven't created an account yet, since I was struck with this crippling fear of missing out on stuff if I do not have one at hand right now. Looking through the net for various giveaways has shown me that all of them have either run out or are NA/RU servers only and with me sitting in central EU, I wonder if I shouldn't try to play there and not some place else.

There are a lot of EU players who play on NA servers, so if you wanted to do that, I don't know that it's too big a burden. As for invite codes, they're a nice little bonus, but nothing earth shattering.

As for starting tips, I would recommend playing either US mediums, or Russian heavies first. The first few tiers are kind of a crapshoot, but once you get to tier 3 or 4, pay attention to your minimap and where folks are going. It'll allow you to help fill gaps in the line, and defend corridors in the case of playing Russian heavies, or places to exploit in the case of US mediums. TDs are also pretty good tanks to play, but I'm not familiar with many lines there beyond the US turreted TDs, which I'd advise against early on. I'd also advise against light tanks and SPGs until you've spent some time with it, as both can be frustrating to new players; light tanks because they have different match making(tier 4 light tanks can see up to tier 8 battles) and SPGs had their accuracy adjusted recently and are much more at the whim of RNG.

Things that will reallly help:

1) Play the tutorial (icon in the upper left corner of your garage). You'll learn some basics and earn some bonus XP and credits.

2) Watch Wargaming's tutorials: http://worldoftanks.com/en/media/tag/21/

3) Watch Wargaming's game mechanics videos: http://worldoftanks.com/en/media/tag/35/

The third one is the most important. Understanding the camouflage (and spotting) and armor penetration mechanics are key.

Also, finding a YouTuber that you like is useful because you can gain insight into how to play various tanks. Personally, I like Might Jingles (http://www.youtube.com/user/BohemianEagle).

Learn how the tank you're driving is supposed to be used. I was having a horrible time with my Hellcat. Then, while watching a couple TD videos by Jingles, I realized I was driving TDs all wrong. Instead of charging them forward (a real danger in the lower-tiered American TDs), I should be sitting back in cover and sniping.