League Of Legends Catch All

Sejuani and Trundle remakes coming, skins and skills.

Honestly, it looks like they're nerfing her slows.

Well, maybe so.

Miashara, I don't think anyone is really arguing about Tear's gold efficiency on Singed, but rather how useful Tear is for him. Its main benefit is mana and mana regen, which is certainly useful early game, but is pretty unnecessary late game. His passive is not that terrific and IMO it's more useful to spend money straight on health than trying to buy mana and get it from his passive.

I don't think either Seraph's Embrace or Muramana are good items on him. SE is OK because it gives AP but MM gives you nothing. AD is not useful on Singed. If you're autoattacking it means you aren't running around keeping people in the poison cloud. I can't think of many champions who need to auto less than Singed. I think you're much better off building tanky with a little bit of AP. Catalyst -> RoA is the traditional route because Catalyst gives you all the sustain you need early in lane and builds into a good tanky AP item later on. However, most top Singed players don't even get RoA anymore, they go right into the new AP Tank meta: Liandry's -> Rylai's. That will do more damage (and provide more health) than a MM would, not to mention the perma-slow.

oilypenguin wrote:

Sejuani and Trundle remakes coming, skins and skills.

Honestly, it looks like they're nerfing her slows.

Nope. Looks like a pretty big buff overall. Most of her abilities gained pretty nice AP ratios. You could actually do crazy damage with her now if you wanted to go less tanky.

Her passive slow was all but useless before. It was 10%. The new passive will help her survivability in the jungle significantly and make her tougher to peel, and her level 1 E now slows for 1 second less, but at 50% instead of 30%.

Her W does quite a bit less damage now, but her Q does % max health, and it knocks the first enemy champ hit in the air for 2 seconds. She has even more CC now...

Cannot wait!

It looks like Trundle isn't being changed too much. He's simply being rebranded from a dirty troll to a cold troll.

I haven't looked too deeply, but all his abilities seem essentially the same.

kaostheory wrote:

I haven't looked too deeply, but all his abilities seem essentially the same.

The only change I noticed was that his Q no longer reduces the target's AD but instead applies a slow. If they cooldown remains unchanged it would probably need to be a pretty mild slow, considering he already has the pillar.

GAME CRIBS is the best horrendous reality TV I've watched in a while. Otherwise it's exactly like any college house. They sleep all day, play video games all night, eat like crap, they're bad at travelling in a group, and occasionally they fight amongst themsevles like fools. The only difference between them and me a few years ago is I drank more, played less league, and was getting sponsored by the government to go to class instead of sponsored by a chip maker to play even more league. (Also they're like the top 1% of LoL players skill-wise, nbd.)

SEJUANI is a sexy ice pig rider. Her changes look interesting, I think I'll try them some-haha, nope. Back in the bin labeled, "Not an AD carry or Blitz." In news people care about, did you know that Blitz can start with 88 base attack damage at level one? Let's invade.

TEAR is an interesting item, and I greatly enjoyed the deep discussion about it. If we were a democractic society voting on our leadership based on how best to use our limited gold resources to outfit our singed based workforce...I'd vote for Koz.

Squee9 wrote:

In news people care about, did you know that Blitz can start with 88 base attack damage at level one? Let's invade.

This is how someone gets elected mayor of hook city. Pay attention, potential office holders.

If my calculations are correct, when this baby hits 88 attack damage... you're gonna see some serious sh*t.

Dyni wrote:
oilypenguin wrote:

Sejuani and Trundle remakes coming, skins and skills.

Honestly, it looks like they're nerfing her slows.

Nope. Looks like a pretty big buff overall. Most of her abilities gained pretty nice AP ratios. You could actually do crazy damage with her now if you wanted to go less tanky.

Her passive slow was all but useless before. It was 10%. The new passive will help her survivability in the jungle significantly and make her tougher to peel, and her level 1 E now slows for 1 second less, but at 50% instead of 30%.

Her W does quite a bit less damage now, but her Q does % max health, and it knocks the first enemy champ hit in the air for 2 seconds. She has even more CC now...

Cannot wait!

I am aboslutely dying to play the "Fat ******* pig Female Doggo" some more with this remake.

Part of the Senuani remake should have been changing her title from "the Winter's Wrath" to "the Fat Pig Female Doggo". Much more intimidating, imo.

That will go down in history as one of my favorite LoL matches ever. Too good.

Trundle seems more like a skin and effects change. He he has been on my maybe list to buy after I get the IP for awhile, but I am not sure how he fits into my jungle rotation over say Olaf-or adding in a mana-less champ like Lee or Shiv. With the Udyr changes coming, seeming to focus more on him as an AD brawler, getting away from him as a tank, I dunno-I want to see how the rework affects his clear times and mana issues. His clears are insane, but you normally have precious little mana for a gank after you take down the lizard-no mana from turtle stance looks to exacerbate that.

I wonder what the sustained increase in play is post champ change or skin sale. You certainly see a one week uptick in play when cool skins go on sale, or serious patches. It was a week straight of Gangster Twitch when that little gem went on sale. But I never see him picked these days.

I have not played in awhile, but has there been an up swing in Karma play?

I am interested to see if an Uptick in trundle play actually happens. I have always loved him as a jungle mostly because no one knows what do do against him and there are few spells that cause someone to burn flash more than pillar.

Also, Fedora as Lux op. Kite all the things.

KingGorilla wrote:

I wonder what the sustained increase in play is post champ change or skin sale. You certainly see a one week uptick in play when cool skins go on sale, or serious patches. It was a week straight of Gangster Twitch when that little gem went on sale. But I never see him picked these days.

I have not played in awhile, but has there been an up swing in Karma play?

There was an uptick for the first week, she was in every game. But she has mostly disappeared from what I have seen in the past few days. I just think there are other people that do what she does, but better. Her heal is pretty much non-existant. Her poke is decent, and her shield is still mean. But the cooldown on her ult is so much longer now. And it doesn't hold multiple charges. I'd rather a Lux or Orianna, bettter poke and equivilent but different shields. I think I preferred the old Karma.

along those lines, be prepared for a lot of bunny rivens (because she's awesome) and bunny teemo, the spring scourge.

When in doubt, shroom it.

KingGorilla wrote:

I wonder what the sustained increase in play is post champ change or skin sale. You certainly see a one week uptick in play when cool skins go on sale, or serious patches. It was a week straight of Gangster Twitch when that little gem went on sale. But I never see him picked these days.

Not that I have that Twitch skin, but he's one of the AD's I play most now. So many people underestimate his poison damage and flash after my expunge. Wait 3, 2, 1, enemy has been slain outside of vision :3 .

He has solid escapes, which is why I really like to play him-a stealth/speed boost, and a mass slow. You also force the other AD to either go B early, or just chill in the background unable to get last hits. But he does take awhile to get going.

What do people feel about Kayle right now? I like that new skin for her.

http://na.leagueoflegends.com/news/l...

She's like a WoW ice mage, skill for skill. Focus on mobility, mana efficiency and CC over heavy burst. Sounds like my kind of AP champ.

The last time I encountered a Kayle was to counter-pick my Gangplank top. But I got good Jungle Support. The other team kind of went with a troll build, no tank, counter picked lanes only, still lost. A quick Witt's end sort of put an end to her.

KingGorilla wrote:

He has solid escapes, which is why I really like to play him-a stealth/speed boost, and a mass slow. You also force the other AD to either go B early, or just chill in the background unable to get last hits. But he does take awhile to get going.

I play with Raven alot, and we go with a stealth power lane. Nami and Twitch. Almost every game when the support goes to ward, Raven stealths, I bubble the other AD, throw an E on him and splash heal after he starts taking minion damage and it's 90% of the time a kill. And then a turn and murder he support. If twitch gets 2 kills up, it's usually enough to get rolling in the lane and with nami CC it's just stacks and stacks of poison.

Most people ignore nami and alot of people disreguard twitch, cause both when not played well can be horrible. But both when played with any sort of synergy can roll.

Except it usually ends in 4 man ganks bot...over and over again... ;/

Dyni wrote:

http://na.leagueoflegends.com/news/l...

She's like a WoW ice mage, skill for skill. Focus on mobility, mana efficiency and CC over heavy burst. Sounds like my kind of AP champ.

Another champ with a built-in Zhona's. Love it.

NathanialG wrote:

What do people feel about Kayle right now? I like that new skin for her.

She's a total lane bully. Even with the damage amp nerf to Q, her Q -> E -> auto attack combo will out-trade most champions.

IntangibleFate wrote:

Except it usually ends in 4 man ganks bot...over and over again... ;/

Kind of why I am taking a break. Last few games, after 10 minutes the teams just move around in hit squads. Except my team seems unable to ward. I had 2 games with supports using sight stones, but not placing wards. Opposing teams just marching the river, or jungle routes and rolling over lanes.

Dyni wrote:

http://na.leagueoflegends.com/news/l...

She's like a WoW ice mage, skill for skill. Focus on mobility, mana efficiency and CC over heavy burst. Sounds like my kind of AP champ.

I think she'll end up primarily as a support with mid potential, much like Zyra.

I wonder what the range on her E is. It sounds like it might be similar to Puck's orb thing from DOTA.

Dyni wrote:

http://na.leagueoflegends.com/news/l...

She's like a WoW ice mage, skill for skill. Focus on mobility, mana efficiency and CC over heavy burst. Sounds like my kind of AP champ.

IMAGE(http://riot-web-static.s3.amazonaws.com/images/news/champion_reveals/lissandra/images/lissandra_article_thumb.jpg)

Props to the art team for breaking away from the tropes of female character design with this and the Seji re-work. Lissandra's silhouette is just... wow. Scary!

Yeah but you haven't seen her Hooters promotional skin.

She is also not up on the PBE yet....