League Of Legends Catch All

Yeah she hasn't changed much at all in the 2.5 years since she was released. Most recently she got a cooldown change to her E (so the CD starts on cast and not on detonation), but nothing drastic.

I think she's benefited from Season 3 changes and she works well against the bruiser meta because she can just stand in the back and stay safe.

She's also a lot of fun to play. I remember messaging Fedora like 2 years ago when I was first playing her saying how much fun she was.

Koz wrote:

Yeah she hasn't changed much at all in the 2.5 years since she was released. Most recently she got a cooldown change to her E (so the CD starts on cast and not on detonation), but nothing drastic.

I think she's benefited from Season 3 changes and she works well against the bruiser meta because she can just stand in the back and stay safe.

She's also a lot of fun to play. I remember messaging Fedora like 2 years ago when I was first playing her saying how much fun she was.

She has also been getting a lot of play on the pro scene.

Well yes, that's why she gets played more in general now. But she's always been good, she was just never considered part of current meta. There are a lot of champions that are perfectly good that never get played because the pros don't play them.

I blame Froggen

His greatness, Lord Heimerdinger, has seen fit to count me among his own. From this day forward I am to be a member of his personal detachment of Vindicators.

May we meet on the battlefield as allies.

A game vs. AP Yi, Thresh, Lee Sin, Elise, and Ezreal earlier reminded me pretty starkly why there is a tier list in this game. Between Lee's jumps, Thresh's lantern, and the typical AP Yi sh*t I've never seen a game before that highlighted why champs with hardcore utility or over-the-top gimmicks like Yi's healing win out handily over everyone else.

IMAGE(http://art.penny-arcade.com/photos/i-gL5RqZD/0/950x10000/i-gL5RqZD-950x10000.jpg)

Jow wrote:

A game vs. AP Yi, Thresh, Lee Sin, Elise, and Ezreal earlier reminded me pretty starkly why there is a tier list in this game. Between Lee's jumps, Thresh's lantern, and the typical AP Yi sh*t I've never seen a game before that highlighted why champs with hardcore utility or over-the-top gimmicks like Yi's healing win out handily over everyone else.

I think the correct lesson to learn is that wonky team comps will dominate blind pick. Elise got matched against Renekton, and AP yi was against Ziggs, both of which are bad match ups for us. Also, our Blitz+Vayne sucks against a full dive+burst comp.

In a draft, we can see that nonsense coming, and pick better lanes. Maybe grab an Amumu or Galio to shut down their stupid jump on a dude, jump away, jump on another dude game. Maybe pick Janna+Cait bot lane to stay safetly away from the nonsense and provide better peel.

TL;DR: Don't feel bad, wonky comps can get lucky in Blind Pick.

Elise vs. Renek is rough. Ap Yi vs. Ziggs isn't and wasn't quite that bad as Ziggs can push back just as hard doesn't need to play risky to do it... What was frustrating, though, was that I was dead on with my Qs and just about everything else all game long and after a while they were basically able to ignore all of it. All the damage in the world isn't going to do any good if a team can just get in and out whenever they please, ya know?

Anyway, yeah, blind pick blows nowadays. The second game made me feel better.

Blind Pick Hilarity can be good though. I had a good one where we went all shirtless men. There was another with all Green characters-Sion, Urgot, Green Mundo, Nasus, Renekton.

Blind pick, for me, is to get some experimentation on different builds and characters, and I will likely mute/ignore a few players for my sanity.

KingGorilla wrote:

Blind Pick Hilarity can be good though. I had a good one where we went all shirtless men. There was another with all Green characters-Sion, Urgot, Green Mundo, Nasus, Renekton.

Blind pick, for me, is to get some experimentation on different builds and characters, and I will likely mute/ignore a few players for my sanity.

I can only hope you mean blind solo queue and not blind 5 man queue.

In blind solo you are not against a full five man team, so the enemy normally does not have a predefined strategy with the champ selection. In 5 man blind you are against other teams and have a chance of running into a 5 man with a designed goal. If you just play what you feel like it could become an annoying game where they are just constantly beating you with their strategy or champion synergy that could of been countered if you knew about it before hand.

Eh, both.

Other than the guaranteed FotM champ or two, I see more champion variety and interesting team comps in blind pick. I also absolutely detest how poorly draft mode is set up, in that we can't CHOOSE our pick order, and that pick order has a huge impact when people don't have full champion rosters to trade with. How f*cking hard is it to let us joggle our person order in the lobby?

Random ordered draft mode does not work properly without full champion rosters, or a far better method of selection (allow a person to make a hidden, delegated pick for someone else), end of story. So I'd just as soon play blind, and get into a game quickly, and just play who we want to play rather than go through all the counter-picking drama. My highly sophisticated spreadsheet tracking also shows me that our GWJ 5-man win rate is about 9% lower in draft, though that could just be a result of different goodjers preferring that mode.

So what you're saying is Jimmy is crap.

This is undoubtedly a contributing factor.

Crinkle brings a refreshing air of rightness to this thread that is too often clouded by his ruthless tone.

Coming up against mirror matches, getting counter-picked back to the bronze age, and facing a planned 5-tp comp or some such nonsense that you have no response to in your line up...

These are the dangers of blind pick. However, draft mode is so raunchy that I still enjoy blind pick more for our casual five man romps.

Mr Crinkle wrote:

Other than the guaranteed FotM champ or two, I see more champion variety and interesting team comps in blind pick. I also absolutely detest how poorly draft mode is set up, in that we can't CHOOSE our pick order, and that pick order has a huge impact when people don't have full champion rosters to trade with. How f*cking hard is it to let us joggle our person order in the lobby?

Random ordered draft mode does not work properly without full champion rosters, or a far better method of selection (allow a person to make a hidden, delegated pick for someone else), end of story. So I'd just as soon play blind, and get into a game quickly, and just play who we want to play rather than go through all the counter-picking drama. My highly sophisticated spreadsheet tracking also shows me that our GWJ 5-man win rate is about 9% lower in draft, though that could just be a result of different goodjers preferring that mode.

wait, what spreadsheet?
What are you recording in these "spreadsheets"?

Do you keep record of how space marine garen pushes top regardless of teams pleads for assistance? Cause that needs to be recorded for all time.

How about how often dyni misses smite?

Mr Crinkle wrote:

Other than the guaranteed FotM champ or two, I see more champion variety and interesting team comps in blind pick. I also absolutely detest how poorly draft mode is set up, in that we can't CHOOSE our pick order, and that pick order has a huge impact when people don't have full champion rosters to trade with. How f*cking hard is it to let us joggle our person order in the lobby?

Random ordered draft mode does not work properly without full champion rosters, or a far better method of selection (allow a person to make a hidden, delegated pick for someone else), end of story. So I'd just as soon play blind, and get into a game quickly, and just play who we want to play rather than go through all the counter-picking drama. My highly sophisticated spreadsheet tracking also shows me that our GWJ 5-man win rate is about 9% lower in draft, though that could just be a result of different goodjers preferring that mode.

It would be super cool if you could trade picks before you pick a champ and you keep the same order but you get to pick from the other persons champ pool.

Complex wrote:
Mr Crinkle wrote:

Other than the guaranteed FotM champ or two, I see more champion variety and interesting team comps in blind pick. I also absolutely detest how poorly draft mode is set up, in that we can't CHOOSE our pick order, and that pick order has a huge impact when people don't have full champion rosters to trade with. How f*cking hard is it to let us joggle our person order in the lobby?

Random ordered draft mode does not work properly without full champion rosters, or a far better method of selection (allow a person to make a hidden, delegated pick for someone else), end of story. So I'd just as soon play blind, and get into a game quickly, and just play who we want to play rather than go through all the counter-picking drama. My highly sophisticated spreadsheet tracking also shows me that our GWJ 5-man win rate is about 9% lower in draft, though that could just be a result of different goodjers preferring that mode.

wait, what spreadsheet?
What are you recording in these "spreadsheets"?

Do you keep record of how space marine garen pushes top regardless of teams pleads for assistance? Cause that needs to be recorded for all time.

How about how often dyni misses smite?

MINION SPOTTED!

FOR THE SUMMONER!

You know, we could always get technological on this and just make a google doc for our group that we update before each game of what roles we want to play and what champs in those roles. And then have the spread sheet also have everyone's currently owned champions so it can tell you if you can trade with that person. I'm sure there has to be at least one spreadsheet loving person out there who could put such a document together.

I think a few times captain crinkle and others have felt an overwhelming despair in life when someone just last second picks some odd champion that just doesn't help the team comp at all. It can also be a learning tool for those who might not understand what a team comp is and how it can effect the game. Maybe after a month or two of using it people will get use to thinking in terms if champ choice with regards to rest of team instead of always defaulting to favorite champion regardless of everything else.

As a side note, space marine garen is above your petty team comp and will strike down all terrorists that ban him in draft mode.

Complex wrote:

How about how often dyni misses smite?

I'm so glad this is a thing now. I'm just gonna start jungling without smite!

Dyni wrote:
Complex wrote:

How about how often dyni misses smite?

I'm so glad this is a thing now. I'm just gonna start jungling without smite!

I heard all junglers should take clairvoyance and revive

Dyni wrote:
Complex wrote:

How about how often dyni misses smite?

I'm so glad this is a thing now. I'm just gonna start jungling without smite!

I'm actually going to try that with a few champs. I'm so excited to have teleport.

"Ok, the jungler just ganked top, he can't....HEY WTF!!"

oilypenguin wrote:
Dyni wrote:

I'm so glad this is a thing now. I'm just gonna start jungling without smite!

I'm actually going to try that with a few champs. I'm so excited to have teleport.

If ye wish to try jungling without Smite, warn me ahead of time so I can spectate and chuckle.

Mr Crinkle wrote:
oilypenguin wrote:
Dyni wrote:

I'm so glad this is a thing now. I'm just gonna start jungling without smite!

I'm actually going to try that with a few champs. I'm so excited to have teleport.

If ye wish to try jungling without Smite, warn me ahead of time so I can spectate and chuckle.

Okay, noob time.

Going no smite is only really an issue during the first 2ish trips through the jungle right? Like after that the camps are doable without it although I guess you lose some burst on dragon and baron.

Kamakazi010654 wrote:
Mr Crinkle wrote:
oilypenguin wrote:
Dyni wrote:

I'm so glad this is a thing now. I'm just gonna start jungling without smite!

I'm actually going to try that with a few champs. I'm so excited to have teleport.

If ye wish to try jungling without Smite, warn me ahead of time so I can spectate and chuckle.

Okay, noob time.

Going no smite is only really an issue during the first 2ish trips through the jungle right? Like after that the camps are doable without it although I guess you lose some burst on dragon and baron.

Smite is used to secure buffs. You wait till the dragon/baron is below what your smite can execute it at and use it. When you jungle with no smite you lose that capability and open your team up to having buffs stolen.

Jungling without Smite is essentially like having Dyni as your jungler. You are only able to pursue map objectives when the enemy team has just been aced or is guaranteed to be nowhere nearby at the time of the kill. This is bad.

Playing without smite makes it really difficult to secure basic objectives if they have a chogath, lux, or gragas too.

Also smite can be used to steal global objectives. A jungler flashing who has an escape ability/ move through wall (Shyv, Shen, Hec, I think Sej?) could jump wall, smite steal, and flash back over. Even if they don't, a flash into baron, smite steal, and then die could hurt the enemy team more than loosing your jungler. That is just for baron, flash smites for dragon is a bad idea in most cases. Also before dragon and baron smite is great for counter jungle. You use smite on first red and first blue (both without going back for items) and after that smite is really only needed for counter jungling and global objectives. And of course if you don't need to use smite on counter jungling (ie the enemy is not near) then don't. Smite doesn't have a long cool down but you don't want to smite enemy red and then find out your team wants to do baron, start baron without smite and have the enemy team steal it. That would definitely be bad. If you have the mastery in smite then you get a bit of extra gold every time you use smite, don't use this as an excuse to use it when ever its up.

Try to plan your smite usage. A good time to use it might be if its still early enough in the game that the enemy team can't start dragon without jungler and the jungler is seen top. then that is a decent time to sneak into the enemy jungle and try to smite steal something. Make sure when you do this to leave one of the small monsters alive so the camp doesn't re-spawn until he clears it. Take that scenario and change it to where you see the jungler top lane and your bot lane just killed both of the enemy bot lane and still have over 50% health while you are near full. At this point you can most likely sneak in a quick dragon using smite to finish it off. Your mid can either keep enemy mid busy or or if they are winning lane push enemy mid out of the area and possibly help if they can get the enemy mid low enough so that if they try something they are giving you an easy kill.

Morale of this story, smite is pretty darn important. Even on champs like nunu and cho who have true damage abilities, smite is a bit of added security that helps ensure your team does not loose global objectives and can help hinder or even stop the enemy junglers ability to get experience and money from his own jungle.