Sly Cooper: Thieves in Time Racoonius Catch Allius

Now how can I be the first one to make the catch all when the release date is so close

Sly Cooper and his mischievous cohorts, Bentley and Murray, return in a brand new epic, time-traveling adventure in Sly Cooper Thieves in Time. After completing their latest heist, Sly carries on with a case of alleged amnesia and dances off with gal pal Carmelita, leaving Bentley as the keeper of the treasured Thievius Raccoonus, The Cooper family's ancient book of master thievery. When Bentley discovers that pages of the book have begun to disappear in front of his eyes, he must round up the gang and save the Cooper Clan legacy from being destroyed forever.

I loved the first three so this is a definite play for me. Loved the original game to pieces.

Released on Feb. 5th

master0 wrote:

Now how can I be the first one to make the catch all when the release date is so close

Playstation exclusives get no attention around here. Except hipster stuff like Journey. This also probably runs into the same furry stigma that Dust: An Elysian Tail ran into around here.

I've now tried the demo, and I really love the game's look. 60 FPS and clean art go a long way. It feels like the gameplay may be a little limited - most of the cool, on the fly stuff Sly does is shown in cutscenes, and much of what I actually controlled was simply "hit circle to jump on things, dodge spotlights." Still, I think I'll pick it up eventually. There aren't a lot of Sony exclusives that strike a chord with me, and this one has potential.

Blind_Evil wrote:
master0 wrote:

Now how can I be the first one to make the catch all when the release date is so close

Playstation exclusives get no attention around here. Except hipster stuff like Journey. This also probably runs into the same furry stigma that Dust: An Elysian Tail ran into around here.

I've now tried the demo, and I really love the game's look. 60 FPS and clean art go a long way. It feels like the gameplay may be a little limited - most of the cool, on the fly stuff Sly does is shown in cutscenes, and much of what I actually controlled was simply "hit circle to jump on things, dodge spotlights." Still, I think I'll pick it up eventually. There aren't a lot of Sony exclusives that strike a chord with me, and this one has potential.

Yeah the demo is generally really small, as most the games have you learn new skills and moves as you go. Either you buy them or earn them. Also I hope it's semi-open world style like the third one was. Still judging from what I played it definitely feels like a sly cooper game.

Oh and pick up the originals if you can, fun games and they all come in one pack for ps3 I think.

I generally don't go for HD collections. I can barely stomach the yearly franchises we get, the idea of trying to tackle three games from the same series at once is daunting. Generally I'd much rather they give one game all that attention, like Doom 3 BFG. We'll see how I feel about the series after I play the fourth.

I enjoyed the demo well enough, never played a Sly game before. I'm not sure it would hold my interest- wonder if it would be best to play the first game sometime.

I loved all the other Sly games as did my kids, I'll be getting this one too

The fact that my kids loved the prior games (they were playing Sly 3 this week in fact) and the $40 price tag helped make this an easy decision. They're having a lot of fun playing, and they call in the big guns (me) when it gets difficult. Fortunately, by the time I get there, they usually have gotten through a tough part, but I have helped out in a few places and defeated the first boss for them. So far, thumbs up!

This may be the game that finally makes me purchase a PS3... this or the next God of War. Just gotta save up a few pay checks... and maybe my tax refund, if I ever get around to doing it...

Yeah I just got gamefly so I can get this game among many others. I was going to buy it at cost co but since that was online only I figured I'd might as well do gamefly.

I'll be picking this up whenever I can afford it

I kinda feel like I have to support these guys.

So........ listening to them rave about this on Weekend Confirmed. Anybody here want to throw in their views on the game?

It makes me sad to see Sony put games out to die, with no support or attention.

Haven't played the demo yet, but I loved the first three. Kind of disappointed that Sucker Punch isn't doing this one.

I heard that Infamous started as a new engine for the parkour / platforming for Sly 4. Does it seem like that tech is being used at all?

It's basically the same type of game as Sly 2 and 3. It's very colorful, and there is a wide variety of activities. My two boys (8 and 10) have been playing it back and forth, and they bring me in when they get stuck.

At this point, it's basically a throwback, and probably a fresh of fresh air compared to Dead Space 3 and Aliens.

Man, 13 posts? That is sad.

I picked this up over the weekend ($30 at BB; unadvertised sale?) and it's loads of fun. Feels like a throwback to Sly 2, skipping over the abomination that was Sly 3. Spent a lot of time finding bottles so far, but the humor and stealthy play is all there. Thankfully there haven't been an overload of Murray/Bentley sequences. Yet.

Glad to hear this one is good.

Minarchist wrote:

Man, 13 posts? That is sad.

I picked this up over the weekend ($30 at BB; unadvertised sale?) and it's loads of fun. Feels like a throwback to Sly 2, skipping over the abomination that was Sly 3. Spent a lot of time finding bottles so far, but the humor and stealthy play is all there. Thankfully there haven't been an overload of Murray/Bentley sequences. Yet.

Yeah, Sly 2 was better, but seriously, what is everyone's beef with 3? I still enjoyed the heck out of it.

Minarchist wrote:

Man, 13 posts? That is sad.

I picked this up over the weekend ($30 at BB; unadvertised sale?) and it's loads of fun. Feels like a throwback to Sly 2, skipping over the abomination that was Sly 3. Spent a lot of time finding bottles so far, but the humor and stealthy play is all there. Thankfully there haven't been an overload of Murray/Bentley sequences. Yet.

How are the boss fights? Only negative thing I've heard so far.

Garden Ninja wrote:

Yeah, Sly 2 was better, but seriously, what is everyone's beef with 3? I still enjoyed the heck out of it.

It didn't click with me. And then when I discovered that half the collectibles and rewards were tied up in doing the exact same missions over again but timed, that really hacked me off. I hate artificial padding like that.

SixteenBlue wrote:

How are the boss fights? Only negative thing I've heard so far.

I'm just in the second area, so only one major boss fight under my belt, but it was a lot of fun. They do a good job of mixing up gameplay pretty rapidly without it feeling like a bunch of disparate elements smashed together. I dig it a lot.

Minarchist wrote:

It didn't click with me. And then when I discovered that half the collectibles and rewards were tied up in doing the exact same missions over again but timed, that really hacked me off. I hate artificial padding like that.

Ah, yeah, I could see that. I tend to just ignore that crap though. Or rather, I treat once through the levels as the main game, and collectibles and whatnot as post game. So it isn't padding, so much as extra junk I don't care about.

Garden Ninja wrote:
Minarchist wrote:

It didn't click with me. And then when I discovered that half the collectibles and rewards were tied up in doing the exact same missions over again but timed, that really hacked me off. I hate artificial padding like that.

Ah, yeah, I could see that. I tend to just ignore that crap though. Or rather, I treat once through the levels as the main game, and collectibles and whatnot as post game. So it isn't padding, so much as extra junk I don't care about.

That's my attitude too.

Garden Ninja wrote:
Minarchist wrote:

It didn't click with me. And then when I discovered that half the collectibles and rewards were tied up in doing the exact same missions over again but timed, that really hacked me off. I hate artificial padding like that.

Ah, yeah, I could see that. I tend to just ignore that crap though. Or rather, I treat once through the levels as the main game, and collectibles and whatnot as post game. So it isn't padding, so much as extra junk I don't care about.

Eh, if they didn't have two shining examples of it in the first couple of games I might not have cared as much, but in Sly 1 and 2 they managed to create a nice world that had a lot of interesting nooks and crannies. That's the kind of "you can avoid it" positioning I prefer. So when they switched to a double-mission format, and the gameplay itself seemed to take some small steps backwards...me no likey. It almost felt like it was a different developer, even though Sucker Punch made all three.

As for the boss fights, my boys (8 and 10) only needed help with two of them. I just started up my own save recently, and I agree that its is more like Sly 2 than 3.

I quite liked the story of sly 3, I felt it was a good cap for the series at the time. Still waiting on gamefly for a copy...

Just took down the second boss, still not seeing a problem. They are tough and obviously require the skills you learned that level (shocker), but the checkpointing is very generous and you always start out with full health after death. I dunno. Still loads of fun for me.

I saw that it was on sale too because of CAG, but once I was actually at the store I hesitated. Probably because I have a strong suspicion it'll be free or very cheap for PS+ sometime before..say Holiday 2013.

Okay finally got sent the game from gamefly and just beat it. Collected all the treasures, bottles, and safes. Really quite fun. I wish it was a bit more innovative as it basically is more sly cooper and nothing else. That being said sly cooper is damn fun. Also it has more style and character in it's pinky then most games have all together.