Far Cry 3

The more I think of Far Cry 3 and all the awesome moments, the more I'm convinced that they need to release a dinosaur expansion pack. Another separate island like Jurassic park. Some cool mission where you (not the current main character, someone different) have to get in and rescue some people or find some missing research or something.

Please, Ubisoft, please!!!

I think that was almost FarCry 1. Crytek started out as a tech demo company (and doesn't it show) with X-Isle for nvidia, with dinosaurs on a tropical island, which then became the 'Island of Doctor Moreau' Trigens for FarCry when they wanted something they could actually sell for money.

Hmm, no the original FC didn't grab me. It wasn't dinosaurs, more space alien / mutant kind of thing. I still think they could do actual real dinosaurs like Tyrannosaurus and so forth.

BlackSabre wrote:

Hmm, no the original FC didn't grab me. It wasn't dinosaurs, more space alien / mutant kind of thing. I still think they could do actual real dinosaurs like Tyrannosaurus and so forth.

I agree. There should be a modern port of Tresspasser.

Vector wrote:
BlackSabre wrote:

Hmm, no the original FC didn't grab me. It wasn't dinosaurs, more space alien / mutant kind of thing. I still think they could do actual real dinosaurs like Tyrannosaurus and so forth.

I agree. There should be a modern port of Tresspasser.

Someone had the same idea

Someone else, not quite as far along

Or, what Tresspasser looks like in CryEngine 2
IMAGE(http://www.rockpapershotgun.com/images/13/jan/jpremakes.jpg)
IMAGE(http://www.rockpapershotgun.com/images/13/jan/lummes.jpg)

All from http://www.rockpapershotgun.com/2013...

I just cleared out my first outpost and the game is telling me to go see some doctor but I am already completely distracted. I've just been exploring.

I found a building that the map indicated had a relic by it, I found the relic under the boat dock and as I swam back to shore a pig comes bursting out of the jungle followed by 3 dogs! I shoot all four of them, skin 'em and open my crafting book and find that I've just hit a syringe bag crafting jackpot! So awesome and so random.

I do have a question I can only carry one gun at the moment, the max seems to be four. How do I carry more, I don't seem to have a recipe that increases weapon carrying capacity or does that come later?

You have to craft holsters, there are recipes for making them.

Thanks, I'll have to look at the recipes more carefully. What I need to craft is a bigger wallet, I don't think I've ever hit the currency carry cap so fast before.

tanstaafl wrote:
Vector wrote:
BlackSabre wrote:

Hmm, no the original FC didn't grab me. It wasn't dinosaurs, more space alien / mutant kind of thing. I still think they could do actual real dinosaurs like Tyrannosaurus and so forth.

I agree. There should be a modern port of Tresspasser.

Someone had the same idea

Someone else, not quite as far along

Or, what Tresspasser looks like in CryEngine 2
IMAGE(http://www.rockpapershotgun.com/images/13/jan/jpremakes.jpg)
IMAGE(http://www.rockpapershotgun.com/images/13/jan/lummes.jpg)

All from http://www.rockpapershotgun.com/2013...

:O

Yes. Please.

Also, I could totally imagine the developers being bastards and making a hunting challenge where you have to bring down a t-rex with the bow

BlackSabre wrote:

Also, I could totally imagine the developers being bastards and making a hunting challenge where you have to bring down a t-rex with the bow ;)

Tie it's arms together.

Just finished with the "good" ending.

Spoiler:

I couldn't see going through all of that to free your friends only to cut their throats. I could've been relaxing on the beach for that result.

I watched the "bad" ending on YouTube. I agree that the bad ending was more interesting.

Spoiler:

I think that may have been the most explicit sex scene I have ever seen in a game. I don't have a problem with it, but I wonder if we'll be seeing a Fox News piece on it.

Edit: Oh and whoever thought hunting Jaguars with a bow was a good idea can burn in hell.

Nevin73 wrote:

Edit: Oh and whoever thought hunting Jaguars with a bow was a good idea can burn in hell.

Hunter's strength drug, aim for the head, and after that backpedal furiously while muttering "sh*t sh*t sh*t."

Body armor: worth it or not worth it?

Also, hunting is rapidly turning into a huge distraction and my favorite part of the game. I've started doing it exclusively with a bow, which is working much better than my previous strategy of charging towards them emptying the clip of an AK-47.

Nevin73 wrote:

Oh and whoever thought hunting Jaguars with a bow was a good idea can burn in hell.

hunting protip (kinda ruins the fun so spoilered):

Spoiler:

Animal repellent (if you have the recipe) makes nearly all the hunting trivial. It doesn't actually scare them away, it makes it so they literally won't attack you even if you are right next to them and just hit them with something. (they can still run away if you are noisy and/or get too close though).

Agent 86 wrote:

Body armor: worth it or not worth it?

Early on, maybe not? Later, you'll probably have more money than you know what to do with.

Agent 86 wrote:

Thanks, I'll have to look at the recipes more carefully. What I need to craft is a bigger wallet, I don't think I've ever hit the currency carry cap so fast before.

Buy stuff. Money is easy to find.

I was having a fine time hunting, unlocking radio towers and progressing the story, but I felt something was missing. I was looking at the map and thought "Hey what’s with the white flags?" After clearing out a camp I quickly remembered that I should have been doing that from the get go. Now I have so much more to do I'm in no rush to visit

Spoiler:

the witch doctor lady.

So much for paying attention to the tutorial.

So do you eventually unlock some way to fight or shoot while swimming or am I overlooking something?

Agent 86 wrote:

So do you eventually unlock some way to fight or shoot while swimming or am I overlooking something?

Nope, but I believe you can punch. My approach for killing sharks was to use the detect animals syringe, stand on a boat and shoot the hell out of the shadows. Dive in, loot, rinse, and repeat.

Nevin73 wrote:

Edit: Oh and whoever thought hunting Jaguars with a bow was a good idea can burn in hell.

You can get through that reasonably easily by hopping on top of the big boulders scattered about the hunting ground. You can run out, shoot an arrow into one of the jaguars, run back to the rock, hop on it and shoot another arrow. Rinse, repeat and you'll get through it reasonably unscathed. They are very fast though, so have plenty of syringes.

Agent 86 wrote:

Body armor: worth it or not worth it?

Also, hunting is rapidly turning into a huge distraction and my favorite part of the game. I've started doing it exclusively with a bow, which is working much better than my previous strategy of charging towards them emptying the clip of an AK-47.

Body armour - you start finding it in every other base/hut/tower on the second island. It's a bit like armour in the GTA games - worth grabbing before you do a big mission, but not particularly critical.

Hunting - try a silenced .50 cal sniper rifle - you can one-shot a bear from half a kilometre away. It's ridiculous. Before that I was rolling with the Pecheneg as my default bear-killer, one good burst and they're toast.

Aristophan wrote:
Agent 86 wrote:

So do you eventually unlock some way to fight or shoot while swimming or am I overlooking something?

Nope, but I believe you can punch. My approach for killing sharks was to use the detect animals syringe, stand on a boat and shoot the hell out of the shadows. Dive in, loot, rinse, and repeat.

My strategy has been to get the ones that come to close to shore.

I just found some leopards. I was sneaking up on one, when I realized that I was being stalked by another. Clever girl indeed.

Just took out a new radio tower. Taking a look around new area. Guy standing by water. Me: "Hey guy!". Giant Croc leaps out of water and kills guy. Panic Fire. Running. New pants needed.

Finished it and would like to replay it, but as far as I can tell, the cutscenes aren't skippable (on PC)? Is there something I'm missing? I hate sitting through cut-scenes once, much less more than that. Tell me you've figured out how to skip them!? Please? Anyone?

Damn, this thing's fun. This is my kind of open-world game. Stuff to do everywhere, random wild crap, jump into the "campaign" whenever. Right now I'm trying to liberate radio towers and enemy camps with a smattering of campaign missions. I find that I'm not great at thinking ahead and setting up ambushes. My strategy is pinpoint the enemies from all perspectives, snipe the animal cage if they're there, otherwise snipe the snipers, snipe the alarm, and start piling up bodies.

ColdForged wrote:

Right now I'm trying to liberate radio towers and enemy camps with a smattering of campaign missions. I find that I'm not great at thinking ahead and setting up ambushes. My strategy is pinpoint the enemies from all perspectives, snipe the animal cage if they're there, otherwise snipe the snipers, snipe the alarm, and start piling up bodies.

Try your hand at sneaking in to the least-guarded alarm and disabling it. That disables all the other alarms so you don't have to bother shooting them all before they get pulled.

Montalban wrote:
ColdForged wrote:

Right now I'm trying to liberate radio towers and enemy camps with a smattering of campaign missions. I find that I'm not great at thinking ahead and setting up ambushes. My strategy is pinpoint the enemies from all perspectives, snipe the animal cage if they're there, otherwise snipe the snipers, snipe the alarm, and start piling up bodies.

Try your hand at sneaking in to the least-guarded alarm and disabling it. That disables all the other alarms so you don't have to bother shooting them all before they get pulled.

I've also tried sneaking up, making a mad dash to disable an alarm (thus disabling them all) and then evading back to a sniper perch while dropping land mines. Or failing stealth, I just whip out the LMG and let them know that Daddy is here.

I finished this today and it was great fun. There was a bug that annoyed me the whole time, Im curious if I was doing it wrong.

C-4: Whenever I place it, it makes a loud sound and alerts every guard remotely nearby as Jason clumsily drops it at his feet. I dont remember having this much trouble with it in Far Cry 2. I also found I couldn't reasonably stick C4 in/on a Jeep, drive it full speed at a base, dive out and detonate, a favorite trick from the older game. Trying to tended to damage the vehicle and just rest the device gingerly on top, ready to fall off at the slightest turn.

I finally got the buggy-ness of this game died down. But it still always starts in Windowed mode. Think it still is having fits with the compatibility or Windows 7 view mode or whatever-the-hell it is. But either way, I had some cool experiences with some of the random crazyness that ensues from raiding camps.

I kinda had the same experience as alexjg42 did a while back at the "Old Mines" location. Don't wanna spoil it, but yeah! Craziness ensued and animals abounded EVERYWHERE!

But, the deeper you go with the crafting, the more it seems superficial like some people were saying. It's really clunky upgrading things and then having tons of extra skins and not knowing if you should keep them or just sell em off.

But either way, still lots of fun, but very superficial with a lot of the open world things.

The menus are half the problem with crafting, the other half is that there's no 'shopping list' for what you actually need. I don't know if it would work so well with gamepads (which I suspect is why it's made the way it is) but I wonder if a 'flat' menu would be better to move around than a deep menu system like they use.

Right now I've done all the normal non-drug crafting where the final 4th tier of gear is from hunter missions, and immediately all the animals just shift into minor annoyance and moving scenery mode.

I played the whole thing with a gamepad on PC. The driving controls not remapping sort of forced that issue. I had no issues playing that way. The menu system is navigable, but still junk. It's very difficult to see what you can and cannot craft, except for the specials from the rare animals. The on-screen pop-up lets you know that. Sometimes you just have to make a shopping list of animal hides and then plan your travels accordingly.