Guild Wars 2 Catch All

Manach wrote:

If I had more time to play games, I would be all over this game. Man, so much to play in the pile! (But I'll hope in from time to time)

It's perfectly acceptable to play this game while attacking the pile. Several of us are doing that.

Tyops wrote:
Manach wrote:

If I had more time to play games, I would be all over this game. Man, so much to play in the pile! (But I'll hope in from time to time)

It's perfectly acceptable to play this game while attacking the pile. Several of us are doing that.

Yeah, with no subscription fee, it's not constantly a weight on your mind to get your "money's worth".

Oh man; I had more fun tonight in WvW than I've had in a long time. ROFL and LooT were spotted, along with Os and some new guilds I hadn't seen before. We briefly controlled a whole lot of all 4 maps, but we're back to controlling our borderland and about a 1/3 of EB. The late night crew was really active tonight, perhaps because of server reset, and perhaps because they just wanted the memory of last week's beating out their heads...but if you're looking for PoIs and vistas, the next day or so may be a good time.

So forgive me for skimming, but I'm away from home on a business trip and short on time.

Certainly didn't expect there to be so much discussion on moving to another server. Myself, I don't really feel the need to move because I have yet to play WvWvW. I zoomed in because it was cheaper to teleport, but that's pretty much it. I'm rather in favor of staying put, for reasons that have been stated above (a move might be chaotic, leaving players behind, we already built up the architecture of the guild...).

HOWEVER! I'm very much attached to the GWJ guild, the only guild I have ties with, and I will move if everyone else moves. I'm not getting left behind!!

Also, I do play this game and try to attack the pile at the same time, it is perfectly acceptable.

The way I see it, you only need to move a Guild to another server for WvW or the Guild Upgrades.
Once Guesting comes in, it just becomes which server has the highest "trunk" of Guild Members, with some other Members spread out elsewhere like "brunches" but all still interconnected.
Anyone can jump over to where any other member is at anytime to do quests, dungeons or instances together then jump back.

It's almost the perfect system and I wish all MMOs would follow suit.

So, no one has to move anywhere really. I only did so due to the time difference of me being 13 hours ahead.

I prefer to stay put. I've dipped my toes into WvW and it didn't grab me, so to move for the sake of WvW is of no interest to me. Even if the guild moves, I'll likely stay put and use guesting to get together with you folks. I can guarantee that the family members that I play with will not transfer servers, so that pretty much keeps me rooted to NSP.

Just a quick comment, I'm playing (yuck) some WoW so I can spend some gaming time with my son. After TSW and GW2 I can say that combat is horrendous in WoW. It is almost unbearable fighting stuff! Let's hope MMOs keep moving forward and not back to that model!

You're not the first to comment on how hard it is to go to another MMO after GW2.

Everything in GW2 is just right for me. Only problem is I've done all of the content multiple times over. I am definitely with it for the loooooong haul, but I mix it up with the pile while awaiting new content, which tends to be almost monthly :3

I'm really digging the new server and my Asura Guardian. Tonight I reached lv36 with 100% in all the starter areas and each race's city, I have my Tier 1 cultural armour (expensive but couldn't stand generic armour any longer!) and I'm well and truly in with the Order of Whispers.

Not sure what to do with my other characters. I have a 42 Charr warrior, a 37 Asuran Engineer (but the turret aesthetic is SO not Asuran it hurts me) and a 27 Sylvari Ranger. I guess I'll keep them around, no sense in wasting that progress if I wanted to try those classes again in the future.

babakotia wrote:

Not sure what to do with my other characters. I have a 42 Charr warrior, a 37 Asuran Engineer (but the turret aesthetic is SO not Asuran it hurts me) and a 27 Sylvari Ranger. I guess I'll keep them around, no sense in wasting that progress if I wanted to try those classes again in the future.

Well the Engy isnt especially defined by the turrets, there are a couple of other paths and play styles. I have my Engy at level 30 and I'm much more interested in the kits (the bomb kit has been really fun).

At this point I'd recommend trying to battle the alt-itis and find one that you want to stick with until level 80... which isnt that long if you focus. You want an L80 character not specifically for content reasons (although explorable dungeons and fractals run best wilt L80 chars) but just to have all the trait points necessary to have a full build for your character. Most of the class builds really only come into their own when you have all the trait points available.

Yeah, I played with grenades quite a bit on the Engineer. It would be great if they could bring out some alternative looking turrets to suit the different races. Plant turrets for sylvari or magic/futuristic turrets for Asura.

It seems likely I'll focus on the guardian now and get her up to 80. I'm enjoying exploring the world so I may just go for 100% completion on this character, but I'd like to try WvW at some point - I'm normally resolutely PvE but it does seem interesting.

Okay, I hit level 80 on my warrior the other night, and I'm close to done with the storyline. I've been almost all soloing--I've been in two dungeons with guildies, a long while back (level 30ish?)

I have 52k karma banked up. I've been slowly working towards map completion. I only have 8 mystic coins (working on doing daily achievements regularly, but didn't realized how that worked until very recently.) I'm just switching to a sword + horn shout build (focused on crit and bleeds) from greatsword for more support.

What should I be aiming to do next, besides more map completion and stuff?

(P.S. Being solo late at night in Orr trying to complete storyline stuff is annoying. *All* the waypoints were blocked up. :D)

Hypatian wrote:

I'm just switching to a sword + horn shout build (focused on crit and bleeds) from greatsword for more support.

I am trying out Yojack's Min/Max build that uses Sword+Horn shouts Crit/Bleeds.
I had a set of Yellow(Rare) Rampager's Gladiator gear crafted and put Superior Runes of the Soldier in it.
I'm really enjoying it, especially in WvW as the bleeds/Condition Damage seems to catch a lot of enemies off-guard.

I'm about to try out some Knight's gear and try focusing on crit without the bleeds to go to Axe-Warhorn and Axe-Mace.

The condition removal is insane with Yojack's build - 2 from warhorn + 3 more from shouts + heals from shouts. Pure crazy goodness, even in dungeons.

I can easily sustain a crit chance of... 79% I think, for as long as I want. Yojack's build gets to 98%, but I'm only in Rares with Rare/Masterwork weapons and Rare/Masterwork jewelry.
My survivability is considerably higher now than when I was wearing Cleric's gear, assuming I eat Heal-on-Crit food.

But I think for WvW, I may want to go with Knight's gear for more Toughness as well as the ability to use Axe without losing out on most of my armor's stat-points. May not work, but with Rares, it's not THAT expensive to try it out. I'll lose a lot of Crit chance, but I think I can keep it well above 50% without too much trouble, which should give 1 full cycle of Axe's autoattack chain 3 crits, and if I start using better Heal-crit food, I should start seeing at least 1-2 heals for each chain.

I just wish there was Power-Precision-Toughness gear that had Precision as the primary the way Rampager's(Pow/Prec/CondDam) does. I may end up mixing Knight's and Rampager's to keep crit where I need it.

Edit to add: Since I usually run with Cruella, my wife, we will occasionally hit the bleed cap. That's the impetus for my looking to experiment with Knight's gear, to get Crit without the bleed/condition damage. It's usually only noticeable when fighting a boss in a dungeon or duoing a champ in the world, though in those cases, I'll often switch to Mace-Shield+Endure Pain and just facetank the champ while she bleeds it to death.

Hypatian wrote:

What should I be aiming to do next, besides more map completion and stuff?

-make some alts, trying out the other classes gives you a much better idea of how a lot of mechanics work.
-give WvW a try.
-get some magic find gear and farm high level areas like Frostgorge Sound, this is a great way to build up some funds.
-group up with guildies for dungeons, fractals, orr!

I would really like to organize another big guild expedition to Southsun Cove, but it's a bit hard to plan those ahead, they tend to work better as spontaneous events with whoever is online at the time.

Well, I'll be around online and doing stuff, anyway. Probably work on getting my crafting up more, soon, since I've got tons of materials building up from going through map completion.

Some day, I would like to complete the story—I'm on "Kill Zhaitan" now, which looks like it's not so much of a solo thing. And I'd love to go into some of the other instances when there are people around. So I'll be up for whatever.

GrandmaFunk wrote:

I would really like to organize another big guild expedition to Southsun Cove, but it's a bit hard to plan those ahead, they tend to work better as spontaneous events with whoever is online at the time.

I still haven't really been there, so I'd be up for an expedition if you see me on.

GrandmaFunk wrote:
Hypatian wrote:

What should I be aiming to do next, besides more map completion and stuff?

-make some alts, trying out the other classes gives you a much better idea of how a lot of mechanics work.
-give WvW a try.
-get some magic find gear and farm high level areas like Frostgorge Sound, this is a great way to build up some funds.
-group up with guildies for dungeons, fractals, orr!

I would really like to organize another big guild expedition to Southsun Cove, but it's a bit hard to plan those ahead, they tend to work better as spontaneous events with whoever is online at the time.

I was coming to post exactly this earlier today!

Also, Cruella WvW's almost every day that she logs on.

duckilama wrote:
GrandmaFunk wrote:
Hypatian wrote:

What should I be aiming to do next, besides more map completion and stuff?

-make some alts, trying out the other classes gives you a much better idea of how a lot of mechanics work.
-give WvW a try.
-get some magic find gear and farm high level areas like Frostgorge Sound, this is a great way to build up some funds.
-group up with guildies for dungeons, fractals, orr!

I would really like to organize another big guild expedition to Southsun Cove, but it's a bit hard to plan those ahead, they tend to work better as spontaneous events with whoever is online at the time.

I was coming to post exactly this earlier today!

Also, Cruella WvW's almost every day that she logs on.

We should really try WvW as guildies. Never been in a guild group in WvW and I do it pretty often.

January's update: Flame and Frost - Prelude

The sky falls and the ground shakes in the lands of the north. Charr and norn refugees crawl from the wreckage of their homes in the Wayfarer Foothills and Diessa Plateau, struggling to find shelter in the south. The call goes out for volunteers to assist the victims in this time of need, when earth and sky seem to have become the enemy…

Flame and Frost: Prelude is the prologue to a multi-stage narrative that will bring big changes to Guild Wars 2 in the months to come.

Sounds like Jormag's coming.

edit:

Martin Kerstein wrote:

Just want to step in here for a second to comment on a few speculations:

There will be no mounts, no Cantha and no dragons coming with this story arc.
Sorry if that destroyed some dreams.

Hi all

Just wanted to say a big thanks for those of you brave enough to start a dungeon group and bring new folks along. I've done a couple AC groups and did 2 paths of CoF last night and have really enjoyed the experiences. I am a pretty reserved type and shy away from group content largely because of the fear of failure. The GWJ groups have been a treat, even when we have the occasional stumble (and I'm usually the one needing the rez it seems).

Anyway, THANKS!

Hi all

Just wanted to say a big thanks for those of you brave enough to start a dungeon group and bring new folks along. I've done a couple AC groups and did 2 paths of CoF last night and have really enjoyed the experiences. I am a pretty reserved type and shy away from group content largely because of the fear of failure. The GWJ groups have been a treat, even when we have the occasional stumble (and I'm usually the one needing the rez it seems).

Anyway, THANKS!

Agreed! I find myself intimidated by pug with going through a dungeon the first, second, and sometimes even the third time. For most pugs it seems they want to steam-roll through the place to make it at quick as possible and it makes me feel if I don't know what I'm doing that I shouldn't have joined the group. It always feels too rushed and more like a grind.

I've been through a few dungeon groups with this community and have found them to be a very enjoyable experience. Questions on how to do things are answered without people getting mad and I've always felt good about the experience as a whole. I'm actually able to enjoy the game. I also love that people here are always willing to help out when they can. Definitely a great group of people!

Cymbrogi wrote:

Hi all

Just wanted to say a big thanks for those of you brave enough to start a dungeon group and bring new folks along. I've done a couple AC groups and did 2 paths of CoF last night and have really enjoyed the experiences. I am a pretty reserved type and shy away from group content largely because of the fear of failure. The GWJ groups have been a treat, even when we have the occasional stumble (and I'm usually the one needing the rez it seems).

Anyway, THANKS!

I am the same way when it comes to grouping. I went on an AC story run with some GWJers and I had a really nice time. The group was really nice and patient with a "Noob" like myself. I look forward to grouping with guildmates again very soon.

That was pretty fun. I hope to do some more dungeons soon. Maybe even finish the storyline. ;>

I do need to remember to refresh my food when it wears off, though. I get a little squishy otherwise.

I feel the same way about gwj groups. In fact; I just don't pug. GWJ guildies have been with me through enough games and raids that they know that my reflexes aren't what they once were, and frankly sometimes I have to reminded that I'm standing in fire. On the upside; I do apologize for all the rezzing.

Heck, this is why I transferred servers and joined GWJ. My buddy and I can duo a lot, but we can't do dungeons, and we both have interest in them, so when I found I could possibly do so with people I mostly know, I left my guild bank and other upgrades on the other server and over to greener pastures I headed!

Cymbrogi wrote:

Hi all

Just wanted to say a big thanks for those of you brave enough to start a dungeon group and bring new folks along. I've done a couple AC groups and did 2 paths of CoF last night and have really enjoyed the experiences. I am a pretty reserved type and shy away from group content largely because of the fear of failure. The GWJ groups have been a treat, even when we have the occasional stumble (and I'm usually the one needing the rez it seems).

Anyway, THANKS!

It's great to see a few more folks playing, and it makes it easier to get an all-guild dungeon group going. The last few nights, we've had 2 groups dungeoning at the same time, which is even better.

I have done explore mode with pubbies and it's been highly efficient and certainly quicker through the dungeon, but I don't think I would say it is more fun than going with guildmates. I've had a great time and honestly, we've done really well. It does help that there's been someone who has done it who can give tips on what's coming up next.

I need to do more story modes though so I can start other explore mode dungeons. My main issue with story dungeons is that it takes much longer.

DonD wrote:

I need to do more story modes though so I can start other explore mode dungeons. My main issue with story dungeons is that it takes much longer.

You can enter a dungeon in explore mode without having done the story mode first. I think you need someone whose already done story mode to select explore mode, but I'm not 100% on that. Personally, I don't want to do the explore mode until I've done the story mode, but that's just a preference.

Stengah wrote:
DonD wrote:

I need to do more story modes though so I can start other explore mode dungeons. My main issue with story dungeons is that it takes much longer.

You can enter a dungeon in explore mode without having done the story mode first. I think you need someone whose already done story mode to select explore mode, but I'm not 100% on that. Personally, I don't want to do the explore mode until I've done the story mode, but that's just a preference.

Yes, that's right. I meant I wanted to be able to start explore mode so I don't have rely on someone else having done it.

We had 2 good runs tonight through CM.
I don't think I'll be home tomorrow night in time to run a dungeon, so next may be friday for me.

http://orrator.com/ some lovely reading material