Borderlands 2 Catch-All

Is there any trick to killing the zombie pirates in the first DLC? I'm in TVHM as a zerker and they run faster or as fast as I do while sprinting away from them. I don't have enough firepower to kill them while they are running at me, so once they get close its just a matter of time before they beat me up, regen their health, and I'm dead. My strategy has been run as far away as possible and die so they aren't near wherever I need to be.

Grenades (most likely transfusion) and head shots with a sniper from great distances?

I have yet to play TVHM but I can't see these tactics not working...

Also, I bet corrosive spike shields would help.

Ah forgot about spike shields.. I'll have to find a better one of those. My sniper gun just isn't that strong at least for a TVHM zombie pirate. I can get it down to like 25% but since it has a ton of lifesteal when it hits you, 2 or 3 hits he's back up to well over 50% and I'm running for my life.

Oh.... the cursed zombie pirates! Yikes those guys suck in normal play through. Sniper, grenades, big boom shotgun are my recipe for them but yes, I make sure I die as far away from a respawn point as possible.

Just finished playing through the campaign and DLC on Normal with Gaige, and at the end of the Torgue DLC I got a nice blue shotgun that fires 16 pellets at a time. 16x shotgun plus Anarchy plus the skill that makes shots ricochet off walls is pretty hilarious in enclosed spaces - those pellets go everywhere. Plus it's a Torgue gun, so the pellets also explode.

Carlbear95 wrote:

Is there any trick to killing the zombie pirates in the first DLC? I'm in TVHM as a zerker and they run faster or as fast as I do while sprinting away from them. I don't have enough firepower to kill them while they are running at me, so once they get close its just a matter of time before they beat me up, regen their health, and I'm dead. My strategy has been run as far away as possible and die so they aren't near wherever I need to be.

Depends what class you are. I haven't come up against them with my siren yet, but I reckon phase lock will let me have an easier time with them than the other classes. But basically, they are what I save my grenades for.

In unrelated news, I manged to pick up that infinite ammo pistol over the weekend. The accuracy at distance is pretty crap because it shoots in this infinity symbol pattern (which only gets larger the further away you're shooting, of course), but close up, it's not bad.

Anyone have any tips for grinding out levels in TVHM? I'm trying to get to 50 tonight to play through the new DLC tomorrow with some friends. I'm at 48 right now and have just been going through the main quest line since quests seem to give a proportionally large EXP bonus.

So I've been playing as a gunzerker and actually really enjoying it. I'm entirely invested in the middle tree at lvl 20. It probably helps that I have a class mod that ups health regen and gives +24% gun damage.

S0LIDARITY wrote:

Anyone have any tips for grinding out levels in TVHM? I'm trying to get to 50 tonight to play through the new DLC tomorrow with some friends. I'm at 48 right now and have just been going through the main quest line since quests seem to give a proportionally large EXP bonus.

Are you avoiding the sidequests that have unique rewards as has been recommended by the Borderlands community? I did that with my main character, and I still hit 50 before the end game.

Other than that, not much to recommend except keep grinding. As with most RPG progression systems, you need more points per level as you get higher ranked. There are 2x XP relics as well.

I do have an XP bonus relic and I have been using it. I think I was 30% of the way to 49. I don't think I'll be kicked out of my group for not being level 50, but they did give me some gear that will be drastic upgrades when I get there.

@CarlBear95 - three words: burst mode sniper

Most people avoid them because it is overkill for regular targets so it wastes the precious sniper ammo and who uses a sniper rifle without being scoped? But I keep one around and upgraded regularly for a specific target: constructors. Around 3 eye shots (bursts) will take out most constructors. So I'd wager they'd work nice for Cursed Pirates as well.

If anyone is doing the vermivorous event tonight, drop me an invite on Steam: Diopolytropos

re: cursed pirates.

singularity grenade mods to keep them off of you, elemental weapons to keep the damage on them, and kite kite kite. Opening with a sniper is fine, but don't wait too long to switch off. One shot is an easy crit, follow up with a second if they're far enough away, but I'd say that's it. Get on a SMG or shotty and get with the headshotting. They can be knocked down. Do make sure you place your singularity nades properly so they get sucked back away from you. Also, make sure your back is clear before you aggro so you don't back into a wall or spawn more enemies.

Unless you're a siren, of course, in which case: phaselock 4 win

ccesarano wrote:

I've been hearing a lot of love for Tiny Tina.

I need an explanation as to why.

The "young innocent looking girl talks and acts like a f*cking psychopath but still insists on what are supposed to be cute things like stuffed animals and tea parties" is a tired shtick that, sure, it CAN be funny, but the only way this iteration of it would be is if you think hearing white girls talk about badonkadonks and things being crunk is ironically amusing or some crap. The most I can give is the voice actress (I'm guessing Ash from Hey Ash Watcha Playin'?) does the role as it is written to be.

Plus, it's weird how she goes from acting like an annoying 13 year old to an annoying less-than-thirteen year old.

Spoilers for the last Tea Party quest below:

Spoiler:

I understand that there's an intended reasoning behind her behavior. Flesh Stick sold her parents out it sounds like, though there's little chance to understand who the parents are or what they did or who they were sold out to (I just LOVE how often this game expects you to pick up on dialogue in the middle of a firefight). She saw her parents get killed at a young age and it has traumatized her. She is probably mentally stuck at the age she saw her parents killed at but due to having seen such violence has been "matured" at an inappropriate time and in an inappropriate way so as to screw her up. Her empathy is f*cked up and she wants to kill bandits, in particular Flesh Stick.

That's great and all, but there are a lot of better ways to do this, and better, more disturbing ways to pull the character off. Of course, that's not the point of Borderlands. Borderlands is a f*cked up world where everything is light hearted and funny. But Tiny Tina is not funny.

Or if she is, then she is way off the mark of my brand of humor. Then again, nothing in Borderlands is really laugh-out-loud funny to me anyway.

I get that humor is the most subjective to all things, but I've heard way too many people talk up Tiny Tina. I've heard about Tiny Tina the most of any NPC. And she is, quite frankly, boring and on occasion just plain annoying.

There's actually a quest in the Wildlife Exploitation Preserve that has you hunt down echo logs which explain Tina's past, so it's not like the other echos that are just hidden; you're directed to them. They don't trigger until you pick the echos up. If you're missing them because you pick them up in the middle of a fight, that's not the fault of the game. If you want to listen to echos, clear the room before picking them up and you can listen to them just fine.

Spoiler:

In those echos you find that Flesh Stick kidnapped Tina and her parents and sold them to Jack, where he performed extensive slag mutation experiments on them and numerous other people. Tina would have been killed by Jack as well, but her mother snuck a grenade into Tina's dress which let her blow a hole in a wall and escape as she watched her parents being tortured to death. This obviously explains her obsession with explosives as well.

So new DLC now or tonight at midnight?

fangblackbone wrote:

So new DLC now or tonight at midnight?

It was live this morning. But Xbox users were having problems with the compatibility pack. Should be working now.

Borderlands 2 has been nominated for five DICE Awards, including Game of the Year, Outstanding Art Direction, and Outstanding Character Performance for Tiny Tina -- let's celebrate with some SHiFT codes for a Golden Key in Borderlands 2!

PC / Mac SHiFT Code: C3W3B-6B95C-SWFJJ-B3BJJ-5C6XJ
Xbox 360 SHiFT Code: CB53J-FZFSC-9Z6JF-WRBTB-B5S5S
PlayStation 3 SHiFT Code: 5TCJB-35RWB-WCWCJ-93C3J-3SSHR

These codes will be active through January 20. Be sure to redeem them before then!

I bought the season pass, but kinda waiting for all the dlcs to be release before going back in.

Am I doing something wrong?

Manach wrote:

I bought the season pass, but kinda waiting for all the dlcs to be release before going back in.

Am I doing something wrong?

I am as well. I don't feel I'm missing out on anything. I am also planning to roll up a Mechromancer to play through again and experience the DLC.

Blondish83 wrote:
Manach wrote:

I bought the season pass, but kinda waiting for all the dlcs to be release before going back in.

Am I doing something wrong?

I am as well. I don't feel I'm missing out on anything. I am also planning to roll up a Mechromancer to play through again and experience the DLC.

Yes. You're both doing it wrong! You're not helping me kill raid bosses! I need my seraph crystals, damn it! :p

(I really should post an event to do that some night)

Mantid wrote:
Blondish83 wrote:
Manach wrote:

I bought the season pass, but kinda waiting for all the dlcs to be release before going back in.

Am I doing something wrong?

I am as well. I don't feel I'm missing out on anything. I am also planning to roll up a Mechromancer to play through again and experience the DLC.

Yes. You're both doing it wrong! You're not helping me kill raid bosses! I need my seraph crystals, damn it! :p

(I really should post an event to do that some night)

Yea I tried to see if we had any takers for this a few weeks ago on 360 but didn't get any responses.

The new DLC is, um, hard. I quite often feel like I am starting the game anew with my weapon knowledge upended.

Well and then there are the vampiric witch doctors... (good grief man)

I think it is for minimum level 30 which bums me out. I took my level 27 siren into the DLC and everything she was fighting was 30-32 at the start. So I switched to my 32 mechromancer.

Nothing too exciting in the loot RNG except a sniper upgrade (1200 to 2500 damage and a jacobs to boot). Oh and a big shield upgrade (3500 to 5200)

But really, all I have to say is vampiric witch doctors! I guess I need to try some big burn guns/grenades because they are like Cursed Pirates with a really long ranged leech that regens from 0-full in about 4-5 seconds. For that matter, all the witch doctors are tough. There has to be a secret strategy to them.

Played through the new DLC in co-op to the first big monster (the scallion or whatever), but it never appeared. :/

You have to clear out several or all of the lesser scallions in the cave for it to appear. At least that is what happened for me. The named scallion was cake compared to the trash around it.

I think running through the first two DLCs after completing the main game was kind of a bad idea. It levelled me up to 38, but all my loot was still capped at 30 so when I finally switched over to TVHM I was seriously under-geared for enemies my level. Eventually I picked up some new weapons that made things easier, but for the first little while things were very difficult.

I'm doing the opposite with my Gaige, I'm just now finishing Torgue then going back to the main story. I'm curious now to see if I run into the same problem, 'cause I'm already seriously over-leveled for the story mission I'm on, but future missions may up my gear.

The main story enemies catch up quickly. So you won't be over leveled for very long. I have done this will all of my characters because I much enjoy the DLC stories over the main story. Unfortunately you just level much slower if you are over leveled so the challenge comes back soon.

Killed The Warrior tonight the first time on TVHM with a buddy of mine on my mechromancer. It even dropped the Converence Call.

Is it bad that I am a but underwhelmed by that gun? :c

I am also trying to get a shock Hail from the first bandit slaughter ring, has anyone here tried the 'look at quest gun and if it isn't the one you want exit the game'-trick?

Plastefuchs wrote:

I am also trying to get a shock Hail from the first bandit slaughter ring, has anyone here tried the 'look at quest gun and if it isn't the one you want exit the game'-trick?

I have done that for a few of the turn the item(s) into one of two people to get a different weapon. Like Mordy giving you a Sniper Rifle and Moxxi giving a Pistol. I picked the Rifle over the Pistol but I did give the handgun some consideration before I made my choice.

It's a build dependent thing, but the handgun is crazy - there's been some talk about the devs eventually nerfing Rubi at some point. It's not quite Bee-level bonkers, but it can get near that.