(Super) Monday Night Combat Catch-All

From what I can tell it resets every 24 hours after your first win game.

Someone said around 6 PM MST, I tried at 8 PM MST and it worked.

I now have an extra Jumpy Spunky I can trade. I like the two movement related Spunky products since they let you do some really unexpected stuff while juiced.

I want to say that it doesn't multiply the first win bonus... but I don't remember. I've only won once since I got the CC boost, but I feel like I got around 300-400 credits instead of the usual 150 or so for first win. Someone correct me if I'm wrong.

The multiplier for first win of the day can stack with the CC boosts. I got 1200 CC from one win the other day. Sadly I didn't win any more matches that I had a boost for. Ah well.

Anyone want to try the new Super Blitz mode tonight? I can be around at 9pm EST or so. It'd be nice to not have to play against another team or have to lose a match even when your team has a 5-to-4 advantage like happened to me last night. Had to watch helpless as a teammate was killed by a bot because they stopped to level up in the middle of the lane.

I'll try to jump on tonight add me on steam via my sig.

Sorry I miss you last night. I was away from my computer and I came on when you were off. Feel free to yell at me in the future when you want to play.

Will do. I managed to get one game in where the other side had two leavers. I happily took my 1450 CC and called it a night

Kyekye wrote:

Will do. I managed to get one game in where the other side had two leavers. I happily took my 1450 CC and called it a night

I tried out supercross again last night. My team had leavers on it... (two at the end). And that was why I stopped play SMNC as a whole

Came back for turbocross since leavers don't *completely* ruin the game, they just hurt it. Sadly there aren't enough turbocrossers to adequately fill holes in time.

Since it looks like Super Blitz is open to everybody, anybody playing it? I figure that might let me figure out the controls again.

Well, TF2 MvM ate quite some time away from SMNC.
Did play a game again today and still like it for its differences from TF2.

Up for some more coop with fellow Goodjers, if there are still some out there playing this game

MannishBoy wrote:

Since it looks like Super Blitz is open to everybody, anybody playing it? I figure that might let me figure out the controls again.

And do want to try Super Blitz as well. Sort of MvM

I'll be happy to play some Blitz or Turbocross with you.

The whole "leaves = game over" thing in Super Crossfire still bothers me.

I've been popping into Vent periodically looking for people to play with, unsuccessfully. I'm up for trying Blitz if I can find anyone online.

Was Blitz the Tower Defense mode from the first game? I'd be up for that at some point.

shoptroll wrote:

Was Blitz the Tower Defense mode from the first game? I'd be up for that at some point.

shoptroll wrote:

Was Blitz the Tower Defense mode from the first game? I'd be up for that at some point.

Yes. It doesn't change very much but it's good for at least a few play throughs

I've created an event for tonight. Lets see if we can play a game tonight at 8pm EST

Sparhawk wrote:

I've created an event for tonight. Lets see if we can play a game tonight at 8pm EST :)

Sadly wont be able to make it tonight, perhaps post-PAX.

Ah yes....darn PAX! Have fun

About to start a TF2 MvM game. Will see who is around after that.
Even for TF2 it is empty. So will see....

--- update ---
No one on vent and no reactions on the announcement that got out on 8pm.
So...will try another time

Sparhawk wrote:

About to start a TF2 MvM game. Will see who is around after that.
Even for TF2 it is empty. So will see....

--- update ---
No one on vent and no reactions on the announcement that got out on 8pm.
So...will try another time :)

I should have checked vent earlier. Was trying to get my daily Tribes win.

Here's a code and instructions to getting a "Summer Bundle". It's a rubber ducky and some shades or something.

6oz-irfe-zfo
http://www.amazon.com/Super-Monday-N...

Follow the instructions here:
http://raptr.com/forums/showthread.p...

I still like the game. But don't want to play it without Goodjers.
Thing is, there are so many awesome games out again and more to follow... I think SMNC is kinda done for that way.
Even on Steam it doesn't make the top 100 games anymore. I guess it is time to move on.

It's really sad to see a multiplayer game that I enjoy slowly die off like this. We can't play game without going against the uber pros. The current population won't support it. Reminds me when Demigod went into a similar fate.

New Pro: The Robo Hobo:
IMAGE(https://smnc-cdn.s3-us-west-1.amazonaws.com/newsletter/img_banner.jpg)
Looks like quite the party-er.

Spoiler:

I'll admit I kinda forgot about this game until I received the email with the new pro.

Eldon_of_Azure wrote:

New Pro: The Robo Hobo:
IMAGE(https://smnc-cdn.s3-us-west-1.amazonaws.com/newsletter/img_banner.jpg)
Looks like quite the party-er.

Spoiler:

I'll admit I kinda forgot about this game until I received the email with the new pro.

Same here. The engine is updated, so it should all feel a bit more polished etc etc
I might boot it up some day soon again.

I'd be up for another go at this game.

I'd love to play together, but the next three weeks I will be in Holland for training.
Not too much time for playing I think and then there is the time difference. But who knows

Well, I have uninstalled the game and moved on. Too bad, really liked the game.
But the ingame store prices are bs and not that many players all in all.
It has been fun!