Official Team Fortress 2 Game Nights (PC)

kexx wrote:
Sparhawk wrote:
kexx wrote:

Dammit! I don't have any strange weapons! How does one go about getting some? Is it something you have to buy at the store? I have the purple bricks in my inventory, I don't know if that helps. I'm so out of touch with the whole crafting thing. Poop.

Happy Bday to Tboon and Norfair! Wish I could be there to burn you to a crisp tonight, but I'm heading out for the evening. Have fun!

Strange Weapons are uncrated ones. So you can either buy keys or trade for Strange Weapons. Most are not that valuable.

Well that sucks. How likely is it that someone will trade me a Strange Flamethrower for random normal crap?

I have one I can give you.

Sparhawk certainly seemed to be enjoying themself tonight:

IMAGE(http://cloud-2.steampowered.com/ugc/577850890232434766/1B5268AE16EF6098061BD774A8ED2E27464C8DBA/)

Also, apologies for the terrible Spy/Sniper tonight. Was feeling like trying something different before quitting for the night. Goodness, I'm terrible at them.

Tonight playing heavy alright this time. Tried spy...but that was a bit less of a success.
Fun times again though

Can we make an amendment to the rules for the server. No defensive scouts unless you are really, really good? Way too many terrible pubbie scouts on defense (and offense). Why do pubbies pick the classes that are the most difficult to be useful with?

EvilHomer3k wrote:

Why do pubbies pick the classes that are the most difficult to be useful with?

I blame the kids and their rock and or roll..

EvilHomer3k wrote:

Can we make an amendment to the rules for the server. No defensive scouts unless you are really, really good? Way too many terrible pubbie scouts on defense (and offense). Why do pubbies pick the classes that are the most difficult to be useful with?

+1

EvilHomer3k wrote:

Can we make an amendment to the rules for the server. No defensive scouts unless you are really, really good? Way too many terrible pubbie scouts on defense (and offense). Why do pubbies pick the classes that are the most difficult to be useful with?

I caught the tail end of the birthday party and was raging for the rest of the night. Pubbies suck.

Sounds like I should be happy I had to duck out unexpectedly early. But the early part was great fun! I also picked up my third Wave 666 win.

My good brou Brouhaha and I had some fun times on Badwater, thanks for the kritzes!

evilseed wrote:
EvilHomer3k wrote:

Why do pubbies pick the classes that are the most difficult to be useful with?

I blame the kids and their rock and or roll..

Showing your age there, aren't you. Obviously it's because of video games. That's the modern scapegoat.

Umm... wait. I think that made too much sense.

Queueball wrote:
EvilHomer3k wrote:

Can we make an amendment to the rules for the server. No defensive scouts unless you are really, really good? Way too many terrible pubbie scouts on defense (and offense). Why do pubbies pick the classes that are the most difficult to be useful with?

+1

We can make it a rule, it would be a good one. We can also tell them to switch and kick them if they don't.
Maybe when being rule, they already have a heads up. And can't complain from not knowing.
Just not a fan of too many rules.

Mantid wrote:
evilseed wrote:
EvilHomer3k wrote:

Why do pubbies pick the classes that are the most difficult to be useful with?

I blame the kids and their rock and or roll..

Showing your age there, aren't you. Obviously it's because of video games. That's the modern scapegoat.

Umm... wait. I think that made too much sense.

Obviously the answer is to arm all our firefighters with video games.

(Topical joke!)

Sparhawk wrote:
Queueball wrote:
EvilHomer3k wrote:

Can we make an amendment to the rules for the server. No defensive scouts unless you are really, really good? Way too many terrible pubbie scouts on defense (and offense). Why do pubbies pick the classes that are the most difficult to be useful with?

+1

We can make it a rule, it would be a good one. We can also tell them to switch and kick them if they don't.
Maybe when being rule, they already have a heads up. And can't complain from not knowing.
Just not a fan of too many rules.

A few pubbies are good but most suck it's just the way it is. I'm all for 3rd spy and sniper kicking but kicking someone because they are bad at the class they like to play seems like a little much.

Gumbie wrote:
Sparhawk wrote:
Queueball wrote:
EvilHomer3k wrote:

Can we make an amendment to the rules for the server. No defensive scouts unless you are really, really good? Way too many terrible pubbie scouts on defense (and offense). Why do pubbies pick the classes that are the most difficult to be useful with?

+1

We can make it a rule, it would be a good one. We can also tell them to switch and kick them if they don't.
Maybe when being rule, they already have a heads up. And can't complain from not knowing.
Just not a fan of too many rules.

A few pubbies are good but most suck it's just the way it is. I'm all for 3rd spy and sniper kicking but kicking someone because they are bad at the class they like to play seems like a little much.

How about "you can play any class you want if you have at least x kills first"

Infernarl wrote:
Gumbie wrote:
Sparhawk wrote:
Queueball wrote:
EvilHomer3k wrote:

Can we make an amendment to the rules for the server. No defensive scouts unless you are really, really good? Way too many terrible pubbie scouts on defense (and offense). Why do pubbies pick the classes that are the most difficult to be useful with?

+1

We can make it a rule, it would be a good one. We can also tell them to switch and kick them if they don't.
Maybe when being rule, they already have a heads up. And can't complain from not knowing.
Just not a fan of too many rules.

A few pubbies are good but most suck it's just the way it is. I'm all for 3rd spy and sniper kicking but kicking someone because they are bad at the class they like to play seems like a little much.

How about "you can play any class you want if you have at least x kills first"

While we're at it we could come up with 50 more rules and kick anyone who doesn't follow them. Eventually there won't be anyone left to play with.

I agree with not kicking peoples who are tryin at least, remember these are pub games. Sucks getting stuck with a bad team but that's the game right?

Kinda harsh to kick them for being mostly useless when compared to our GWJ regulars. Bit unfair to compare SadPubbe666 to ukick.

Besides, it might make you jerks appreciate us guys going medic

Ikickmedics.

evilseed wrote:

Ikickmedics.

Why ukickmymedic?

It would be fun interesting experimentally sound to have a Worst/Least Played Classes round or two sometime. I'd nominate myself as either a Sniper or Spy. Ukick would be Medic, obviously. Actually, there would probably be tons of Medics.

Of course if you guys wanted to have a few games with competitive teams composed of GWJers on both sides that used some organization and teamwork, there's this idea for a tournament...

Archangel wrote:

It would be fun interesting experimentally sound to have a Worst/Least Played Classes round or two sometime. I'd nominate myself as either a Sniper or Spy. Ukick would be Medic, obviously. Actually, there would probably be tons of Medics.

Yeah we used to do this some but haven't in a long time.

Gumbie wrote:
Archangel wrote:

It would be fun interesting experimentally sound to have a Worst/Least Played Classes round or two sometime. I'd nominate myself as either a Sniper or Spy. Ukick would be Medic, obviously. Actually, there would probably be tons of Medics.

Yeah we used to do this some but haven't in a long time.

I think we need to do it again. With new shiny medals!

I usually don't kick defensive scouts, but I reserve the right to make fun of them and comment repeatedly on their pubtacular play. Of course if they have 0 points after a round of being asked to switch classes, it's bootin' time

IMAGE(http://imgs.mi9.com/uploads/movie-tv/1707/the-simpsons-bart-vs-australia_422_22335.jpg)

ukickmydog wrote:
evilseed wrote:

Ikickmedics.

Why ukickmymedic?

mekickmedicfornohealteamireallyshouldusespaces.

Highlander Tournament!

FlamingPeasant wrote:

Highlander Tournament!

+1

Sparhawk wrote:
FlamingPeasant wrote:

Highlander Tournament!

1

Ftfy.

FlamingPeasant wrote:

Highlander Tournament!

At least that reduces the need for so many people, but I still say arena tournament. 6 man teams.

Arena you say? But no one besides me even likes arena.

I'd do Arena.