Borderlands 2 Catch-All

gizmo wrote:

Damn Dukinos mom.

That was a tough challenge to take on with an Assassin.

Protip: stay on the elevator and crouch behind the wall there when she 'fires' on you. The bandits will keep respawning which distracts her and gives you a chance to fire on her. It takes some time to whittle her down, but you don't take any damage behind there.

Also, Saturday mornings first codes, good til 8am Central:

twitter wrote:

PS3= W3CT3-CX5SC-BCWWJ-ZBWTB-FSBKH
Xbox = W35TT-BKS5Z-69R36-CR3BJ-SFJJK
PC/Mac = K3WTT-6BTZW-C6TB3-TJJTB-BZWR9

facebook wrote:

PC / Mac SHiFT Code: 5JKJT-W9S6C-5FJBB-3BBTB-CBXX3
Xbox 360 SHiFT Code: KT53T-SH6CZ-FSXBX-WFT3T-KB9KX
PlayStation 3 SHiFT Code: K3CBT-3CKS5-BKW5B-9BCJJ-R9ZXH

twitter & facebook codes are different fyi
https://www.facebook.com/borderlands...
and
https://twitter.com/GearboxSoftware

edit: guess nel e nel beat me to it, but I noticed just the one code for some of the earlier times...

Damn they're serious about the 3-hour window this time. Neither code above works anymore.

New codes, good til 3pm EST

twitter wrote:

PS3= 5T5BB-R6CZC-JK55T-S3KJT-W6F5C
Xbox = 5J5T3-CKZKS-FZX36-56TBT-XK6KW
PC/Mac = 5TW3T-S3BHW-56TTJ-TTJJJ-96HTT

facebook wrote:

PC / Mac SHiFT Code: CB53T-R99X5-5XTJJ-BB3JB-BWTKR
Xbox 360 SHiFT Code: WTCBB-JBH59-FHX3R-KXJJ3-T9XW5
PlayStation 3 SHiFT Code: C3CJT-KWCZK-BCCC3-HB5JJ-SBHW9

Last set of codes:

facebook wrote:

PC / Mac SHiFT Code: KTKBB-HZZX5-5X3JB-JTTBB-CHCS6
Xbox 360 SHiFT Code: CTKBJ-C3H5H-XHFTX-WX33T-6WZTF
PlayStation 3 SHiFT Code: CBKBB-XWWHC-35W5T-9BKBJ-T9RJ5

twitter wrote:

PC / Mac SHiFT Code: 53W33-TCJ95-56B3T-3T3B3-WXSWS
Xbox 360 SHiFT Code: KJKT3-R5ZWZ-6ZX3R-CFBJB-FCKBC
PlayStation 3 SHiFT Code: KJKB3-96KHC-J5CCT-HBCTT-BCBT5

Good for another 1:40 or so.

Jeez. Missed it by 10 minutes.

1 for 3 today.

Okay so I finally beat the new DLC and remember when I said that I was all over explosive machine pistols? Welp, I am back on the sniper rifle bandwagon again...

Why? Because I looted a 700 damage sniper with 192 fire damage off the final boss. I also have a wicked slag AR and a explosive AR that does 412 damage.

This is all at level 26. It is going to be interesting to go back to finish the original story now.

fangblackbone wrote:

Okay so I finally beat the new DLC and remember when I said that I was all over explosive machine pistols? Welp, I am back on the sniper rifle bandwagon again...

Why? Because I looted a 700 damage sniper with 192 fire damage off the final boss. I also have a wicked slag AR and a explosive AR that does 412 damage.

This is all at level 26. It is going to be interesting to go back to finish the original story now.

For a second I was wondering if you meant 700k damage until I saw the level 26 bit.

Are they giving out these codes regularly or was this just a fluke for them to give out 4 over a weekend?

mcdonis wrote:

Are they giving out these codes regularly or was this just a fluke for them to give out 4 over a weekend?

They do it over Twitter. Sometimes they give an announcement that they're going to be doing it and link to a schedule, other times it's spontaneous.

Without going through 100 pages of notes can anyone give me a quick etiquette guide to Borderlands co-op? I am a single player snob normally but thought I might give co-op a spin.

What is the correct time or place to open a gun chest?
What is the general rule (if any) on what not to do.

nel e nel wrote:

Protip: stay on the elevator and crouch behind the wall there when she 'fires' on you. The bandits will keep respawning which distracts her and gives you a chance to fire on her. It takes some time to whittle her down, but you don't take any damage behind there.

That is exactly what I ended up doing. Felt cheap, like a Zerg Rush, but I'll take it.

mcdonis wrote:

Without going through 100 pages of notes can anyone give me a quick etiquette guide to Borderlands co-op? I am a single player snob normally but thought I might give co-op a spin.

What is the correct time or place to open a gun chest?
What is the general rule (if any) on what not to do.

Rules will vary depending on who you play with and how well you know them, but I'd say send a message before joining (unless they've previously told you or said in this thread that everyone's welcome). As for chests, just open em as you come to them. Not really sure how to handle purple or better loot, probably just pick it up if you will use it, and ask if they want it first if you're just going to give it to an alt or sell it.

I try to make sure I alternate. So, even if I open the chest- if I got something sweet recently or even if I gave myself first pass at the last chest I will back off and not even inspect the goods until other people can check. I'm not strictly alternating every time, but I do this a lot of the time- I try to be considerate. Also, I make sure if there's sweet stuff I don't want (or I think they might really want) I offer it. I don't know if I'm successful in game or not, but I try to make it really explicit that I want to be fair. And likewise, if I see something amazing that I want but they're looking at, I don't mind asking. Again, I just make sure I focus on being fair.

I let the host have first dibs on loot.

I make a point of messaging before I join. Sometimes, I just want some alone time to farm and unwind and it seems polite to me to extend the courtesy to others if they want the space. I don't loot chests - I open them, let the host loot them, then let him or her tell me which ones are going to Marcus. If they miss an especially good gun, I tell them so. Occasionally, I buy them a Touch gun from Moxxi by way of good PR.

Ah - last thing. Try not to kill everything too fast. I gather that that was a problem sometimes. Leave some kills for the host.

Rykin wrote:

I let the host have first dibs on loot.

I do the same. But some host find it weird, and over loot, and then ask me to grab the loot for them...

I let the host have first dibs, especially since 90% of my co-op is with someone who's on their first playthrough and he doesn't play the game solo. We usually leave the loot sitting there a while (but not too long as it'll despawn) until we both get a good look at it, and whoever can use it the most gets to take it. If neither of us need it, he gets it so he can vendor it (he lost about $100,000 at level 27. My theory is that a Rat Thief stole it and it either clipped through the level or despawned before he could grab it again). If we both need it, we take turns.

Then every now and then I'll give him something awesome that one of my other characters has grown out of (such as a Bee shield) and that helps smooth over any remaining rough edges.

So I tried co-up the other night.....

I have to admit it was fun.... until we got to the loot chests. Every time I opened one I didnt know if I should take everything or not, or just take one. It kinda ruined the whole loot and scoot gameplay for me. I was worried I was ticking off folks every time I took something.

Other than that I enjoyed how the game unfolded.

mcdonis wrote:

So I tried co-up the other night.....

I have to admit it was fun.... until we got to the loot chests. Every time I opened one I didnt know if I should take everything or not, or just take one. It kinda ruined the whole loot and scoot gameplay for me. I was worried I was ticking off folks every time I took something.

Other than that I enjoyed how the game unfolded.

Then there's the question of menu etiquette. We all need to spend time sorting through our loot, selling stuff, allocating skill points etc., but how long is too long?

mcdonis wrote:

So I tried co-up the other night.....

I have to admit it was fun.... until we got to the loot chests. Every time I opened one I didn't know if I should take everything or not, or just take one. It kinda ruined the whole loot and scoot gameplay for me. I was worried I was ticking off folks every time I took something.

Other than that I enjoyed how the game unfolded.

If you don't have a mic for voice chat, pressing "y" opens the input for the in-game chat. As a rule of thumb, I only loot from my solo runs, but this is obviously problematic for multi-only or mainly coop players. I suggest implementing an explicit loot-schedule for everyone involved so as to increase enjoyment.

LobsterMobster:

Then there's the question of menu etiquette. We all need to spend time sorting through our loot, selling stuff, allocating skill points etc., but how long is too long?

I find that this varies by group. When I'm not the host, I make a point of running BL2 in windowed mode so I can surf during downtime when I have nothing better to do. Sorting through loot is usually done immediately after a major shoot-and-loot encounter. Gear that matters is pooled and distributed, then everything else is declared vendor trash and given over to the poorest for sale.

As a multi-character player, I really don't need to pick up vendor trash. A single 4-set of trash blues from my level 50 sets up my lower level alts extremely well.

Some of us on PC are already using multiple level 50s. You can hit me up for vendor trash anytime I'm farming. I leave most of that on the ground anyway.

It's too much of a hassle for too little reward for me to bother with, but I tested this out last night: you can relatively easily exploit badass ranks on ps3 if you have a character with $3million. Make a new character and start a game with him. Have mr moneybags join him with controller 2, hand over the money in a trade, give the money back, delete the character, rinse & repeat.

juv3nal wrote:

It's too much of a hassle for too little reward for me to bother with, but I tested this out last night: you can relatively easily exploit badass ranks on ps3 if you have a character with $3million. Make a new character and start a game with him. Have mr moneybags join him with controller 2, hand over the money in a trade, give the money back, delete the character, rinse & repeat.

Seems like you could double your fun by bringing a stash of orange items along (if you have any), and drop those for pickup at the same time.

Hand it all back, and then repeat.

Does picking up oranges that other players drop count towards your total?

Rykin wrote:

Does picking up oranges that other players drop count towards your total?

should work (except I hardly have any) it certainly works for the pick up/buy/loot purples challenge.

But it only counts the first time you do it right? I think I tried it with the first orange item I got, which was off the Vault Beast at the end of PT 1 and I just got the first to count but not the other times. I think I tried it like 5 times to see any difference.

oh you mean with the same character? if so, yeah which is why the process I described involves making a new character each time.

Has anybody on the PC experienced problems with the Mechromancer DLC?
When I start the game I get told my lvl 40 Gaige savegame was created with DLC I have no access to. Another popup informs me that some DLC is corrupt.
Validating the game cache tells me that 1 file has to be reacquired and after a short download and install I get the same errors. :/

It would suck if I lost that savegame and access to Gaige :C

Plastefuchs wrote:

Has anybody on the PC experienced problems with the Mechromancer DLC?
When I start the game I get told my lvl 40 Gaige savegame was created with DLC I have no access to. Another popup informs me that some DLC is corrupt.
Validating the game cache tells me that 1 file has to be reacquired and after a short download and install I get the same errors. :/

It would suck if I lost that savegame and access to Gaige :C

Back up your savegame file just to be sure. Here's what you do:

Step 1) Restart Steam. If that didn't fix it, proceed to step 2.
Step 2) Verify Borderlands 2 files. If that didn't fix it, proceed to step 3.
Step 3) Delete the entire DLC directory under Borderlands 2, then verify files and let it redownload them. If that didn't fix it, I don't know.

Rykin wrote:

Does picking up oranges that other players drop count towards your total?

Taken out of context, I read that as a game one might play in an open-air market place.
-
Question: If one were to start the DLC post TVHM but before beating the game, do the missions scale up, or do I have to wait until I complete TVHM before they catch up to me, if at all? I have yet to cap my Gunzerker as I only tend to play with friends who haven't been playing lately :(. I got the season pass but don't know whether or not it will be worth it, I've not even touched Torgue yet...