Hitman: Absolution Catch-All

LobsterMobster wrote:

GreenManGaming has the Professional Edition for $29 with code GMG35-FGR37-COY0B.

That enough to bring anyone back into the fold? :)

Is it possible to cancel a GMG pre-order and get the game at the better price?

ebarstad wrote:
LobsterMobster wrote:

GreenManGaming has the Professional Edition for $29 with code GMG35-FGR37-COY0B.

That enough to bring anyone back into the fold? :)

Is it possible to cancel a GMG pre-order and get the game at the better price?

If you paid with a credit card, you can submit a support ticket to get your pre-order refunded. As I sadly discovered, if you used PayPal, you can only get a refund in the first 60 days after. Otherwise, nope.

Parallax Abstraction wrote:
ebarstad wrote:
LobsterMobster wrote:

GreenManGaming has the Professional Edition for $29 with code GMG35-FGR37-COY0B.

That enough to bring anyone back into the fold? :)

Is it possible to cancel a GMG pre-order and get the game at the better price?

If you paid with a credit card, you can submit a support ticket to get your pre-order refunded. As I sadly discovered, if you used PayPal, you can only get a refund in the first 60 days after. Otherwise, nope.

Well, I submitted a ticket to see if I can get the difference in price in GMG credit -- lord knows I'll be buying from them again. In the end the difference is only $5.40, so I won't be choked if they say no, but I also can't let the opportunity to pay less pass me by. Hopefully the game's not a lemon.

Gif time.
IMAGE(http://i.minus.com/iWhDXfDBxGfJb.gif)

LobsterMobster wrote:

GreenManGaming has the Professional Edition for $29 with code GMG35-FGR37-COY0B.

That enough to bring anyone back into the fold? :)

Yup, it got me! And I got it. Let's see what Tuesday brings.

cyrax wrote:

Very excited now.

Grubber788 wrote:
cyrax wrote:

Very excited now.

A comment from the uploader:

I read the PC Gamer UK review, and although we can't share our review until tomorrow, I'll just say that I was VERY surprised. My experience was not remotely close to his, and I saw vey few technical issues. -Zac

I honestly could care less how people rate it, I've played every Hitman game to death and I do not intend to stop now.

Other reviews are going up. Most aren't as harsh as the PC Gamer one but multiple ones are saying that this is basically not a Hitman game. Seems to be much more linear and appears to have several sections where you don't even have a target and basically just have to get through a few corridors to a door. Probably going to sell my Steam key that I can't get refunded and rent this for console.

Grubber788 wrote:

One of the comments in that article is interesting:

Edit: Actually, a lot of those comments seem to suggest that the PC Gamer review is full of it.

Interesting as in the guy sounds like a complete nut? Whoever wrote that should feel bad

RPS Review:

Absolution is the occasional freedom to be a silent killer but is also thimble-sized levels, gun-toting fetish nuns, and a prolonged and startling absence of silenced weapons. Absolution is a clever free-form Contracts mode with less hits than the New Radicals. Absolution has its priorities confused.
ebarstad wrote:

RPS Review:

Absolution is the occasional freedom to be a silent killer but is also thimble-sized levels, gun-toting fetish nuns, and a prolonged and startling absence of silenced weapons. Absolution is a clever free-form Contracts mode with less hits than the New Radicals. Absolution has its priorities confused.

Video complaining about the game a bit:

Doesn't seem very hitmanish (around .52 if you want skip a bit.

I don't know--that looks like a pretty hilarious kill to me. It reminds me of the Blood Money mission at the opera where you can dress up as the executioner and murder one of the targets on stage directly.

The RPS review is pretty damning though. Nothing left to do but wait and try to enjoy whatever final product comes out.

Adam Sessler's review

Edit: What the hell? Are the levels sandboxy or linear?

Some of both it seems. That's what the more negative reviews fail to mention. Of course, that's just speculation on my part. There are the normal Hitman levels you're used to, but also mandatory "side" missions that are short and bridge the gap. I don't really care if the game's great, or much like the previous Hitman. I only care if it's fun. It looks like it still is; I hope that's the case.

12 GB later and I'm pre-loaded. Boy I can't wait to play this.

Got my code from GMG.

I guess we'll see. I am concerned about not being able to choose weapon loadout..

You can't pick your loadout? Then why were they offering all those weapons as pre-order bonuses? Just to look pretty in the hideout?

Unless this is not accurate/I'm misreading it
http://www.pcgamer.com/review/hitman-absolution-review/2/

Talk about a mixed bag of reviews. While I was hoping for more Blood Money, I'm more concerned about the game being fun -- as cyrax said. I don't like the sound of the crappy checkpoint system, but I'm looking forward to the rest of the game. Also, you can't beat 40% off.

Just finished pre-loading. Steam says the game unlocks in about 6 hours.

Getting a weird DirectX error when I play. If graphics are at Ultra (runs fine) it'll crash within five minutes. On High it'll crash within 20 minutes. Seems to be game-specific, everything else is fine. I'm sad now. So many dudes need garotting.

Running on an Nvidia GTX 660 ti. Latest official drivers.

Enjoyed the first, very hand-holding, mission that still had a number of nice ways to score "accidental" removal of enemies. For example, there's a

Spoiler:

chef

who's

Spoiler:

cooking up some soup.

Use the

Spoiler:

sleeping pills located elsewhere (i.e. not sitting right next to the tureen

and you take out one of the guards.

I am truly concerned, though, about the inability to save during levels at all. Even checkpoints, once activated, appear to be good only for that session. I'm very uncomfortable about getting deep into a mission, then having to exit the game because of life and then have to start the whole thing all over again. That _really_ seems a console infection to me.

Graphics-wise, etc. it looks and runs just fine on medium-high settings (yes tessellation but only medium shadows and depth of field) with my GTX 460.

Spron wrote:

Graphics-wise, etc. it looks and runs just fine on medium-high settings (yes tessellation but only medium shadows and depth of field) with my GTX 460.

What resolution are you running? I'm excited to get home and play--want to know what to expect

It's running fine for me at 1920x1200, everything on "high" except 'SSOA: off' and 'Reflections: medium', 'Depth of Field: medium'. Internal benchmark gives me an avg. of 39fps.
Phenom x6 1090T, Radeon 6850 1GB, 4GB RAM

Played the first level and the Contracts tutorial. I like it so far, they really want you to replay levels with all the extra bonusses and unlocks you can achieve. I think I'll actually replay the first level and get at least 'Silent Assassin' bonus before continuing to the second level.

Giant bomb quick look is up
http://www.giantbomb.com/quick-look-...

Haven't watched all if it, but I'm sure there are spoilers.

I think I'm going to pick this up. Sounds interesting enough. More impressions would help though. This is another big release where impressions and reviews are all over the place. Reminds me of assassin's creed 3. I hear or read some stuff and want to rush out and buy it and then hear about how broken it is and want to stay away.

An Eidos rep posted a fix to my crash that worked in case anyone else runs into it:

Disable desktop composition by browsing to game folder i.e steam\steamapps\common\hitman absolution\ and right click on hma.exe and click properties. Click on compatibility tab and put the tick into Disable desktop composition.

Oddly, on higher difficultly levels, this game feels less like Blood Money and more like Hitman 2. Unforgiving to say the least.

I think I'm going to knock the difficulty down a few notches tomorrow night. I forgot the reason I liked Hitman was to feel like a badass--not to feel like I'm stepping on egg shells the entire time.

Spron wrote:

I am truly concerned, though, about the inability to save during levels at all. Even checkpoints, once activated, appear to be good only for that session. I'm very uncomfortable about getting deep into a mission, then having to exit the game because of life and then have to start the whole thing all over again. That _really_ seems a console infection to me.

This is concerning.

I just don't understand why many devs won't let the player save anywhere, any time, across the board. I can't count the number of times I've passed over an owned title I'm interested in playing only for the fact that I've got a small window for a quick game session but am shackled by pre-determined save points (be it in-mission check points or between mission saves).

Respect my time, etc. etc.

I also question if it's a console thing or not as Skyrim on consoles lets you save whenever you want and the number of things the save file is tracking at any given moment is quite dramatic.

For most of the levels I'm not sure the game would benefit much from a "save anywhere" system. The levels are divided into small digestible chunks that take anywhere from 2 to 10 minutes to get through, all of which are accessible from the level select. It's not bothering me in the slightest.