Arkane's Dishonored

Luggage:

Did you set your Dishonored.exe file (\Steam\steamapps\common\Dishonored\Binaries\Win32) to run as administrator? When I've had applications behaving oddly in the past flagging that setting has (sometimes) made them start behaving. Dishonored failed to save for me once, and after I changed it to RAA it never happened again. Correlation is not causation, and all of that jazz, but it may be worth a try.

Luggage wrote:

So I have put in ~20 hours over the last 5 days or so and saved my game on the way to Daud in the flooded district last night. Today, I am starting it up, take out a few guys and hit F5, since I've gotten into the habit. The message There was a problem saving the game. comes up. Retrying yields the same result. If I cancel that message box, the game freezes. Trying to manually save, same error, game freezes.

Has anybody else had that problem (and solved it)?

PS: Google says it's only an issue with the cracked version. Y'all can check my Steam account via the link in my signature, I have a legit version.

The saves are local so try a steam repair of the game, if that fails just delete and redownload + reinstall. That might fix it (one hopes).

I was hoping for a bit more exploration with the creepy magic guy, but who knows, maybe that will come out in some DLC.

I finished Dishonored last night. Loved it!

I'm having fun reading the comments here. I definitely missed half of the exposition and backstory, which is an oddly nice feeling. This game deserves more playtime, both to learn more about the world and to do more cool stuff.

Tried setting the executable to run as admin, made sure everyone had full access rights to the save folder, nothing helped. Tonight, it magically worked for about an hour. Entering what I believe to be the last level, the "issues saving the game" message came up again. I deleted the local content and am re-downloading right now. If that doesn't help, I am seriously considering either raising a sh**storm in the Bethesda forums or abandoning what could have easily been my game of the year altogether.

Edit: Reinstalling didn't help. What a horrible end to an exceptional experience! Feels like falling in love and being kicked in the nuts by the same person a few days later.

So, about the Heart...

Spoiler:

Does it contain the Empress' soul, or something? I thought she said 'I [the Empress]... I mean, she' at one point.

The Heart is definitely

Spoiler:

the Empress. There are a ton of clues depending on who you point it at, especially Emily, the Lord Regent, and Daud.

Yeah, as I've said, my big letdown was:

Spoiler:

leaving the Heart plotline unresolved. My favorite NPC, and a terrible crime has been done to them, and there's nothing I can do about it. Frustrating.

Edit: Reinstalling didn't help. What a horrible end to an exceptional experience! Feels like falling in love and being kicked in the nuts by the same person a few days later.

Could you be having hardware issues? Do you see anything about disk errors in the system log? Aren't you on a newish SSD?

Malor wrote:
Edit: Reinstalling didn't help. What a horrible end to an exceptional experience! Feels like falling in love and being kicked in the nuts by the same person a few days later.

Could you be having hardware issues? Do you see anything about disk errors in the system log? Aren't you on a newish SSD?

Nothing in the system log about Dishonored or Steam. I also don't have an SSD. I am pretty convinced it has something to do with the Steam Cloud integration. Steam Community forums have also shown several incidents of people getting their saves rolled back. So as for every game, if you're not intent on playing Dishonored on more than one computer, disable Steam Cloud synchronization.

Scratched, did you intend to put that final paragraph in quote or spoiler tags?

Malor wrote:

Yeah, as I've said, my big letdown was:

I don't mind a few things being left up in the air, not everything needs to be tied off neatly with a bow.

Spoiler:

The way I saw it, the Empress was dead and there was nothing to resolve on that account, you're not going to get her back, redeem her, etc. The focus of the game was after that

MoonDragon wrote:

Scratched, did you intend to put that final paragraph in quote or spoiler tags?

I intended spoiler tags, even though it's really mild spoilers.

Thanks. I get confused with all these buttons, one's on the left and one is on the right, but not all the way on the right, and then they've got words on them that I have to read. It's a wonder I can even log in some days.

Luggage wrote:

Tried setting the executable to run as admin, made sure everyone had full access rights to the save folder, nothing helped. Tonight, it magically worked for about an hour. Entering what I believe to be the last level, the "issues saving the game" message came up again. I deleted the local content and am re-downloading right now. If that doesn't help, I am seriously considering either raising a sh**storm in the Bethesda forums or abandoning what could have easily been my game of the year altogether.

Edit: Reinstalling didn't help. What a horrible end to an exceptional experience! Feels like falling in love and being kicked in the nuts by the same person a few days later.

If you are actually on the last level, you can get through it very quickly using:

Spoiler:

a chain of upgraded possession on different guards, so long as you have a decent supply of the spiritual remedy

While it's not an especially satisfying way to play, you can at least get resolution to the story, and I don't think you'll miss all that much.

I thoroughly enjoyed this game from start to finish.

Skimmer to avoid spoilers.

How close to the end is the flooded district?

One mission left once you complete that.

So I could “resolve” my problem by replacing the executable and Steam .dlls by “unofficial” ones. But since I don't know how forgiving Valve are about altering files for purchased games, I choose not to. At this point, it's been over a week of not being able to play (and save) the game. I made several attempts of brute-forcing my way through the last level, but without the "psychological security" of having saved just a few minutes ago, I got fidgety, was detected and died.

Looks like I will never finish this game, because the bug seems to be of the 1% of players scope and we all know no AAA game company cares about that. I guess I could delete all game files, disable Steam cloud synchronization and start a new game hoping for the best, but with my backlog, not even a GOTY quality game will force me to do that.

Sucks! I was even looking forward to DLCs, which I never do.

Edit: Is it just me who let's his style of approaching a game be influenced by looking at the potential Steam achievements?

I can't imagine Valve cares what you do with those files; you aren't hacking to gain some advantage over anyone else, you're modding. (I myself did all sorts of messing around with Skyrim DLLs, and of course nothing bad came to pass.)

By 'Steam DLLs' do you mean DLLs to do with the actual Steam client? Or just some files in the 'Dishonoured' folder?

There's two Steam*.dll files in the binaries folder of Dishonored, which I guess are used for Steamworks DRM and achievements.

I don't know if modding and cracking a purchased product will be viewed the same way. On that note, how much does Steam know about my game files and what can and will they do about me potentially using trainers, save editors or fan-made .dlls or archives? I'd love to finish Dishonored, but I don't want to risk getting my account banned. Would that be a safe question to ask Steam customer support?

If you're un-steaming it, then shut down steam, and even move Dishonored out of the steam directory and 'uninstall' it, so you're pretty much just playing an unrelated singleplayer game.

Steam/Valve doesn't care what files you're using, except in the case of VAC secured multiplayer and that's probably more to do with what's in memory at the same time. Steam only cares about whether you've got the most recent version of all the files, and even then most of the time that's either when a patch comes out or you tell it to verify files.

So I completed the Ghost (never seen nor had a body detected), Mostly Flesh and Steel (only have Blink 1, no upgrades), and Clean Hands (don't kill anyone) achievements on Hard. That was fun and actually rather fast since I just avoided any side-quests not needed for a non-lethal option. Also Blink 1 is more than enough when it's all you have because there's nothing else to use mana on so you might as well just keep double or triple blinking around.

Though I'm convinced the only way to really get the Clean Hands achievement is to:

Spoiler:

Just not deal with Granny Rags at all. If you don't do her missions you never get her and Slackjaw in the sewers and instead walk through the gate without a problem. This avoids the "bug" where sleep-darting her counts as a kill and where leaving Slackjaw to his fate counts as a kill.

Now I have six achievements left so I figure I should probably go do those, though Back Home is hard to pull off and I'm not sure how to do Harm's Way. Still, might as well complete the set.

There's DLC coming that deals with Daud, and at least one more after that, so they can expand on it that way. Having said that, although it's separate to the core of the game which deals with Corvo, I'm generally uneasy about putting significant bits of story in DLC.

With the length of game that Dishonored is, I think it would probably be wrong shoehorning in a whole load of world building as it makes the whole thing weaker. With a longer game, getting onto Deus Ex length, you could probably get away with it. It didn't spell everything out, but I think there probably was enough data points in the books and notes in Dishonored for players to paint a picture between.

The Thief-like mission structure didn't really lend itself to world building too much, you don't get to see how the world and the organisations in it work normally. It's laser focussed on the mission you're on, and just enough to see how the overseers (or whoever) matter to you only in that context.

Jumping into this discussion late; I liked the length of the game itself, but felt that there was too much hinted at but not really explained. I read most of the texts available in the game, didn't really use the Heart, and found it curious that so many motivations were left unmentioned. The Overseers are a cult of some kind but I can't recall hearing why they were established, what they had against the Outsider, etc. The gameplay and world building were superb apart from my complaints about whys not being mentioned.

I think my favorite accidental death (I sparingly killed on purpose) was crushing a guard between a wall and a bookcase which served as a secret door. It was surprising.

This may just be me but it took me forever to realize the teardrop boxes hanging from all those wires were PA systems.

silentsod wrote:

This may just be me but it took me forever to realize the teardrop boxes hanging from all those wires were PA systems.

Took me a while as well but I kept on dropping them all the same!

I guess you're video was too long, Hyetal.

I think you had to manually submit for that. Besides, some of those were far more awesome than my little video.

Keyword: some.

IMAGE(http://www.vgcats.com/comics/images/121116.jpg)
Source

I got through without killing any of my main targets (chaos=low), although I might have killed a guard here and there.

Spoiler:

Only after Lady Boyle had been taken away did it occur to me that maybe they weren't in a relationship, and I had perhaps just turned her over to a stalker.

Kurrelgyre wrote:

I got through without killing any of my main targets (chaos=low), although I might have killed a guard here and there.

Spoiler:

Only after Lady Boyle had been taken away did it occur to me that maybe they weren't in a relationship, and I had perhaps just turned her over to a stalker.

Haha, that never occurred to me.

Polliwog wrote:
Kurrelgyre wrote:

I got through without killing any of my main targets (chaos=low), although I might have killed a guard here and there.

Spoiler:

Only after Lady Boyle had been taken away did it occur to me that maybe they weren't in a relationship, and I had perhaps just turned her over to a stalker.

Haha, that never occurred to me.

I thought that was obviously the situation. Sometimes the non-leathals are worse than simply killing the target.