Torchlight 2 Catch-All

Hitting the space bar will also close all open windows.

Bonus tip: If no windows are open, hitting the space bar opens your character and inventory windows.

I initially thought their respec mechanic was a nice compromise between old and new school but now I'm slightly irritated.

I want to reclaim that first point that they spend for you on the first skill of the first skill tree. And the same goes for the first Ice magic skill I wanted to experiment with. Now because I forgot I specced myself out of the game's silly respec window. I'm not even a hardcore min/maxer and I feel like something's wrong. Moddin' time I guess...

Aside from that, love the game. It's been stealing me away from Borderlands 2 quite effectively.

Are there any good tutorials or wikis on modding it yet?

I started a 2nd engineer to try sword and board but I'd like to clean up my... scattered points from not focusing. Also don't really want to start a 3rd one just to try out cannons.

Do you know what I really like about this game? Single player without lag. f*ck it's awesome.

Also, the fact that it's fun straight out of the gate.

I like LAN play. Me, my wife, and my son all playing together with no logins, no lag, all for the price of a single "normal" AAA game.

Edit: forgot, I guess Steam counts as a login.

I also went through the first act easy-peasy as an Embermage and then died several times in the Artificer's Dungeon. Since then I have kept dying, though not as frequently (probably mainly because I am being more careful). I've definitely had to put way more points into Vitality.

Just hit 35, time to get back into it!

duckilama wrote:

Are there any good tutorials or wikis on modding it yet?

I started a 2nd engineer to try sword and board but I'd like to clean up my... scattered points from not focusing. Also don't really want to start a 3rd one just to try out cannons.

Hyetal posted instructions on respecing skills through the console a few pages back.

My level 11 sword and board engineer is way squishier than I'd expect. On veteran I haven't died yet but I do have to kite a lot more than I would like to as a tank type.

duckilama wrote:

My level 11 sword and board engineer is way squishier than I'd expect. On veteran I haven't died yet but I do have to kite a lot more than I would like to as a tank type.

Thus the reason I rerolled 10 levels in. The stun and attack speed passive for two handed was better than the shield bash ability and the shield adds attack power skills. With the bubble skill and passive and the plus armor and reduced passive I don't even miss the shield.

Just beat the game at level 53 on Normal. It was pretty easy and I felt quite overpowered (except for the last level or so). End boss was a pushover.

My question is, do I play NG+ or do I start a new character on Veteran / Elite? I hate loosing my current char but not sure that NG+ will be the difficulty I want. Somewhat depressed I can't take my current berzerker into another difficulty.

As has been mentioned, you can start in LAN or Internet mode and change the difficulty.

Montalban wrote:
ilduce620 wrote:
Montalban wrote:

The game got a lot easier when, at level 11, I finally found the skills tab at the right.

This amused me. Thanks for that. :-)

Yeah, I kept thinking, "Gosh, shouldn't there be more to this than just basic stats? Where is the depth?"

Duh. It's behind a small icon that you're too thick to notice.

Hey, I frequently miss the "Level Up" banner that's staring me in the face for a few seconds, so occasionally I'll notice that exclamation mark enticing me to run an upgrade or two. Always a welcome sight.

Demosthenes wrote:
duckilama wrote:

My level 11 sword and board engineer is way squishier than I'd expect. On veteran I haven't died yet but I do have to kite a lot more than I would like to as a tank type.

Thus the reason I rerolled 10 levels in. The stun and attack speed passive for two handed was better than the shield bash ability and the shield adds attack power skills. With the bubble skill and passive and the plus armor and reduced passive I don't even miss the shield. :)

Oh I got a vampiric unique and added a vampiric gem and things got better. Then the passive that let me electocute stunned enemies helped more. So I killed the general with only one death from inattentiveness. I have skills in all 3 trees supporting my sword and board playstyle. I still had to run out and back in a few times. I will give it till 25 or so and see how it goes.

ilduce620 wrote:

Hey, I frequently miss the "Level Up" banner that's staring me in the face for a few seconds, so occasionally I'll notice that exclamation mark enticing me to run an upgrade or two. Always a welcome sight. :-)

The nice thing is when you are zoning/loading it pops up in the top bar, with stat points or skill points to spend and how many. So you can miss it for a bit, but not for too long.

Just finished the game and all I have to say is damn you Runic for taking out retirement.

Malor wrote:

I just spotted a secret that I think many people will miss. It's in the second mission that the Djinni gives you:

Spoiler:

The Luminous Arena, that portal that opens right next to him.

So... I tried this tonight. This area kicked the sh*t out of me at level 34. Just could not kill stuff fast enough, and then there's a section with traps.

Anyway, I also found out that the game screws you over a bit. If you choose to go back to town, the whole area resets. But if you choose to stay in the dungeon, the teleport takes you to wherever the moving light is. So for the not-so-cheap cost of 10k (3k+ per respawn) I was able to beat the dungeon quite easily after I had failed it about 7-8 times before that, and kept teleporting back from town.

I want a mod that erases that "respawn in dungeon" fee and I want it now.

Am I just going crazy and not seeing them or are there no stash chests in the Act 3 town?

That tip totally lies to you, there is definitely an Act II guy that lets you combine gems in to new gems.

Combining gems is, more often than not, worthless. There are very few rules for it, so you're usually shafted by the randomization. If you're running with a surplus of gems, it's nice to toss them in there, but as with most of the transmutation recipes, it feels poorly executed. Aside from the add socket to item recipe (which, for us, regularly required higher-level gems than we had access to) and the upgrade potions recipe, it definitely seems like a tacked-on thing.

It's nothing like the laddering system of the first game, which I'm not saying I preferred, but at least had more structure to it.

stevenmack wrote:

Am I just going crazy and not seeing them or are there no stash chests in the Act 3 town?

They are in the bottom left corner of the town if I remember correctly. I walked around the town 3 times before I found them.

I couldn't find the chests in Act II town for a while either. I ported back to the first town twice to dump stuff, and then stumbled onto them a bit later.

I've got an Engineer with a Cannon/construction build and find myself skipping over DPS increases on weapons just to stick with my cannon so I can maximize my skill usage. Is this normal for the rest of you?

My tank engineer could get a 20 Dps increase swapping out from my stash, but I'd lose stealing 20 odd health per hit. I'll keep the health steal until I find more health stealing gems or quit having to run away/kite bosses while slamming potions from time to time.

Really wish I could respec. Just found a ridiculous Rare staff that is so much better than my dual wands. I've got all those points in the wand passive though, and can't switch any of them to the staff passive. Oh well.

Stele wrote:

Really wish I could respec. Just found a ridiculous Rare staff that is so much better than my dual wands. I've got all those points in the wand passive though, and can't switch any of them to the staff passive. Oh well. :(

There are respec mods out now. The one I was looking at (not yet tried myself) does not interfere with Steam achievements or flag you, so worth looking into.

So am I the only one who's... kind of not feeling it?

I was super skeptical about Diablo III's skill system, but now that I'm used to it, going back to a normal-ass point system where you incrementally improve skills instead of drastically changing them and can't experiment with different builds on the fly seems totally archaic.

Also, the world just seems... disjointed. I never feel like I have a sense of where I am or where I'm going or why I'm going there. Diablo III's story was simplistic and dumb, but TL2's is just... all over the place. At least in TL1, I always knew where I was (DEEP) and where I was going (DOWN). There felt like more of a sense of progression, and of discovery when you first ran into something weird like the caverns with the lizard tribes in them and crap.

Granted, I'm only a few hours in, so maybe it clicks more later? I dunno.

I'm the opposite. I was okay with D1, totally bored with D2 and don't even care about D3, but Torchlight 2 has me by the short and curlies.

I'm having a blast, and despite my earlier post, I like that your character is not some Jason Bourne chameleon master of all trades. My character is shaped by my (meaningful) choices, not whatever piece of loot I just smooshed out of some random mook.

As far as story, I like what ive read, but most of my play time has been coop with my kid so my reading has been abbreviated.

I'm having a great time with it as well. There is also a console command to respec if you don't want to use a mod (like this one).

http://www.gamefront.com/torchlight-2-dev-console-commands/ has the full list of commands and directions for using them.

RESETSTATS : Resets the player’s stat points.
RESETSKILLS : Resets the player’s skills.

Are the 2 you're probably looking for. But, as it says on the site:

WARNING! When playing online, modified versions of Torchlight 2 will be marked with a “suspicious player” flag. Not all commands will mark your game as modified. Many of these commands are untested, so try them at your own risk.

From what I understand, 'resetstats' does not work, and will irreparably ruin your character. Make a copy of your saves first.

'resetskills' works perfectly, however.

Hyetal wrote:

From what I understand, 'resetstats' does not work, and will irreparably ruin your character. Make a copy of your saves first.

'resetskills' works perfectly, however.

I've read the same.