Dragon Age: Inquisition Inquire-All - THE BREACH HAS OPENED

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Current discussion starts around here.

Friend up for multiplayer here!

The reviews are in!

Ars Technica
"If you're looking for a long-term video game relationship, Dragon Age: Inquisition is exactly that—including the compromises that entails."

Joystiq
"Dragon Age: Inquisition is BioWare's reaffirmation of what it's capable of delivering. It's a gorgeous game on an epic scale. Rich in character and story, it creates a fantasy world with plausible social rules you can get lost in."

Polygon
"BioWare successfully carries that sense of consequence all the way to (and past) the finish line. As credits roll on Inquisition, the continent of Thedas is a noticeably different place than it was when the game started. And depending on the decisions you make, your Thedas will be distinctly different from mine."

Gamespot
"It offers the thrill of discovery and the passion of camaraderie. It features a glee club called The Sing-Quisition, and a dwarf with writer's block. It establishes connections with its world in big ways and small, with the sight of a titanous temple and the smirk of an Orlesian commander in love. Dragon Age: Inquisition is a wonderful game and a lengthy pilgrimage to a magical world with vital thematic ties to one we already know."

Destructoid
"Dragon Age: Inquisition not only feels like a fully fledged role-playing adventure, but it's also packed with fun things to do that will keep you busy for weeks."

PC Gamer
"How much you enjoy Inquisition will likely depend on what it is you enjoy about RPGs. If you want complex systems and hardcore challenge, it could potentially disappoint. I don’t. I want a rich world, interesting characters, and a dramatic and memorable plot. Judged on those criteria, Dragon Age: Inquisition sits happily alongside BioWare’s best."

IGN.com
"A frustratingly vague plot and typical BioWare bugginess drag it down a bit, but both in combat and out, Inquisition marks a welcome return to the RPG depth that made Dragon Age: Origins and Star Wars: Knights of the Old Republic so magnetic."

While it has little bearing on the rest (i.e the majority) of the game, I am stoked to see what the Dragon Age team can accomplish with the Frostbite 2 engine.

Farscry wrote:

While it has little bearing on the rest (i.e the majority) of the game, I am stoked to see what the Dragon Age team can accomplish with the Frostbite 2 engine.

So am I. I liked that DA2 went for a more stylized approach to the art. I hope they're not trying for realism again. Dragon Age: Origin's graphics were not that game's strong point.

With frostbite, you can wave goodbye to mods, unofficial or not. I'll be very surprised if they make it easy for modders to do anything. Also it means they're waving goodbye to the Eclipse/Lycium engine, for good or bad.

Scratched wrote:

With frostbite, you can wave goodbye to mods, unofficial or not.

Yes, but (and this is a big "but" because there's no guarantee they take advantage of this) the tactical possibilities offered by an engine that natively supports destructible terrain and objects could be very awesome.

I love having mods available, but if a game is good enough without them, I can live with losing them. Granted, I don't expect that the mod scene will die for DA3, but yeah, it'll be significantly impacted by the engine choice.

Bioware has been known to make mod tools for their games. I wouldn't count them out just yet on the modding front.

I was reading a bit about what has been stated by various devs. Interesting to see how much they fix the problems from DAII and build upon what they did great.

Well I didn't expect them to call it Inquisition...

Certis wrote:

Bioware has been known to make mod tools for their games. I wouldn't count them out just yet on the modding front.

Going back a few years you could have said the same about DICE, and DA2 was unsupported for modding after a "well, the DA:O tools might work with a little messing around, maybe". All you can do with DA2 is override mods, tweaking what's already there rather than adding to the game (please, prove me wrong here).

DICE initially said the BF3/frostbite2 tools were too complex, then that they were considering releasing them, then that modders wouldn't have the resources to use them (I'm guessing it's a big central pool of game assets that 'cook' a big compiled version of everything), or that it would help hackers, despite that BF3 gets hacked pretty regularly.

Right now though, they've said nothing, so there's, ummm, nothing to go on, positive or negative, but so far out of all the frostbite engine games I'm not optimistic. I'm pretty certain this one's going to be locked down.

The other reason/elephant in the room would be DLC, but as the Elder Scrolls games shows modding and DLC/expansions can co-exist. Make good content and people will buy it.

Nobody expects them to call it Inquisition! Their key weapon is surprise...

I hate that the internet is going to cry wolf about DA3. I loved both 1 & 2, and am sure this game will be fun as well.

SallyNasty wrote:

I hate that the internet is going to cry wolf about DA3. I loved both 1 & 2, and am sure this game will be fun as well.

Cry wolf? How so?

I fully expect that Dragon Age 3 will be awesome and keep me engaged and entertained from start to finish, just like Dragon Age 1 & 2 did.

I hope they can keep the nightcrawler-esque poofing of the rogue that they had in DA2. That was by far what I enjoyed the most from that game.

I did enjoy 2 but I really hope they go back to more of the tactical gameplay of origins.

I'm probably the only person on earth that enjoyed DA2 over DA:O. I couldn't finished DA:O but I couldn't stop playing DA2. I think it's just because the combat click better with me in DA2. I guess I should throw this disclaimer, I played both on the 360.

I do admit there are some parts of DA:O that I miss, like picking different races and a more open world. I'm hoping they will use the best elements of both games and combined them into DA3.

I'm hoping to give DA:O another try and replay DA2 but this time play both on PC before DA3 comes out.

Farscry wrote:
SallyNasty wrote:

I hate that the internet is going to cry wolf about DA3. I loved both 1 & 2, and am sure this game will be fun as well.

Cry wolf? How so?

I fully expect that Dragon Age 3 will be awesome and keep me engaged and entertained from start to finish, just like Dragon Age 1 & 2 did. :)

Rightly or wrongly, I think it comes with the territory now. Bioware could make something no deeper than Pong now and people would dig into it. I'm just wondering how long the GWJ thread will get.

I'm just hoping that the game itself isn't surrounded by any issues like the DA2 pre-order 2 month cut-off to get the first DLC. That was just shady, especially when they changed the game so much. Sadly, I'm anticipating it as just 'the way things are done' now.

Crockpot wrote:

I'm probably the only person on earth that enjoyed DA2 over DA:O. I couldn't finished DA:O but I couldn't stop playing DA2. I think it's just because the combat click better with me in DA2. I guess I should throw this disclaimer, I played both on the 360.

I do admit there are some parts of DA:O that I miss, like picking different races and a more open world. I'm hoping they will use the best elements of both games and combined them into DA3.

I'm hoping to give DA:O another try and replay DA2 but this time play both on PC before DA3 comes out.

Origins was a PC game first and foremost with the consoles getting a port with some terrible gui issues. The second one was a console game which is why someone playing them both on console would prefer the second one. If i had played them both on consoles I probably would as well.

So... Dragon Age III: The Return of Subtitles?

Hmm, I played and loved DA:O on 360 and was unaware of any terrible UI issues.

DA2 is a fine game, better than what I think is common perception, but DA:O is superior overall. I'm very anxious to see what direction they take with 3.

http://www.amazon.com/Dragon-Age-Asunder-ebook/dp/B005LVL2R8/ref=sr_1_2?ie=UTF8&qid=1347902978&sr=8-2&keywords=dragon+age+asunder

Sounds like the latest Dragon Age book (Dragon Age: Asunder) may be some suggested supplemental reading before the new game based on the title. Though I'm sure Bioware will release another book soon enough (or at least coming up on release time).

I'm very anxious to see what direction they take with 3.

Monetization and lockdown.

Malor wrote:
I'm very anxious to see what direction they take with 3.

Monetization and lockdown.

I laughed :).... then I cried. Probably true.

Malor wrote:
I'm very anxious to see what direction they take with 3.

Monetization and lockdown.

Welcome to 2010.

I suspect he's referring more to the story and gameplay.

Day one purchase.

Cobble wrote:
Crockpot wrote:

I'm probably the only person on earth that enjoyed DA2 over DA:O. I couldn't finished DA:O but I couldn't stop playing DA2. I think it's just because the combat click better with me in DA2. I guess I should throw this disclaimer, I played both on the 360.

I do admit there are some parts of DA:O that I miss, like picking different races and a more open world. I'm hoping they will use the best elements of both games and combined them into DA3.

I'm hoping to give DA:O another try and replay DA2 but this time play both on PC before DA3 comes out.

Origins was a PC game first and foremost with the consoles getting a port with some terrible gui issues. The second one was a console game which is why someone playing them both on console would prefer the second one. If i had played them both on consoles I probably would as well.

I think the root of the transition is that Bioware can't afford to be a PC oriented company, they're too big.

SallyNasty wrote:

I hate that the internet is going to cry wolf about DA3. I loved both 1 & 2, and am sure this game will be fun as well.

Indeed. People whine all the time about DA2, and I don't know why - I loved it. Frankly, the biggest complaint I see over and over again is the re-used maps for mines and whatnot - but personally, I thought that was a brilliant re-use of assets.

Scratched wrote:

I think the root of the transition is that Bioware can't afford to be a PC oriented company, they're too big.

My fixed version:
I think the root of the transition is that Bioware can't afford to be a PC oriented company, they're not innovative like Valve.

Cobble wrote:

Origins was a PC game first and foremost with the consoles getting a port with some terrible gui issues. The second one was a console game which is why someone playing them both on console would prefer the second one. If i had played them both on consoles I probably would as well.

I played the PC version for DA:O, and I absolutely could not stand the combat. And I think that DA2's battle's ended up more tactical and interesting than Origins.

Why? Because herding cats is not difficulty. The "difficulty" in origins was not any real tactical considerations. It was entirely in getting your party to execute a plan, because even with macros set correctly, your party was completely incapable of understanding that when you're standing in sh*t that does damage to you, it's a good idea to not be standing there. Luckily, you, the player, know this and are capable of ordering your party to move. Which they do for. For about 3 seconds. After which they run back because the enemies haven't moved yet.

So you end up in this circle jerk of pause, move, swear, repeat. Not tactical or difficult to do, you just end up dying because you're unable to do anything else.

So you know what? I welcome the changes in DA2.

DRAGONAGE 3 yey yeahhh! *various whoops and dog barks*

I'm pumped for this game. Random speculation leads me to believe that this game will be focused around the mage/templar struggle, and resolve it if not solve it.

Malor wrote:
I'm very anxious to see what direction they take with 3.

Monetization and lockdown.

Yeah. More and more it feels like Dragon Age: Origins was the last classic Bioware game. I need to go back and finish that game.

Also, how many games are using the Frostbite Engine at this point? Battlefield, Need For Speed, Medal of Honor, Dragon Age 3, SSX?

Seems like EA is trying to cut costs a bit and standardize development across studios.

Also, I would speculate that given the ending of DA2 and the subtitle for DA3, this game will very likely feature Orlais as a major location, if not the entire location (like how Ferelden was the entire location for DA1).

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