The Binding of Isaac

Tell me about it, I was totally amazed that I'd spent 76 hours on it by the end.

Judas down.
Eve and blue baby to go.
Any one have a pic of the collection screen so I can make sure of what I'm missing?

So, a 3DS version of TBoI is not going to happen because Nintendo apparently took a look at the game and, in panic, fled to the basement or something.

As many assumed the reasons were due to the games "questionable religious content". Thank GOD Steam exists!

Why would that affect those of us who already own the game? Because of something McMillen wrote not too long ago:

the C version would only happen if we got the 3ds/console deal for isaac and so far its not looking great

MWAAAAAAAAAAAAAAAAAAAAH!

boogle wrote:

Any one have a pic of the collection screen so I can make sure of what I'm missing?

While there are a few nights where I left the game running so I didn't lose progress, I am still a little embarrassed by my 223 hours. I've been clean for almost a month now though.

I got owned by mom a second time two days ago. I had 9 hearts and a second life but I made the mistake of trying again instead of looking for some upgrades to help in my second try.

The shears are really nice anti boss item. Cut your body off and run ;). I usually play Cain and I opened him fairly early (got 1$ in the slot machine) . Cain is so lucky it kinda feel like cheating. I cleaned out the casino at least once and I did some partial cleaning (got 2 machines out of 3 - no bombs ) a few times.

The game is great ! If there is another sale on it people on my friends list should watch out because I may give them a new addiction.

This game is so addictive. I've beaten Mom's Heart as every character but the blue baby. I'm waiting on the new expansion, then beating it with every character again (including the new character), and then I guess trying to tackle Sheol!

Thanks phish. All sheol runs done for me now, probably ice off the rest of the items this week.

Finished all the Sheol runs except for Blue Baby. (Yes, all these posts of people bragging shamed me back into the game.) I take too many hits and need some good upgrades to make it. The runs that I did get to Sheol I'm pretty sure I had the Book of Revelations, but without the Battery it didn't give me enough hearts to survive there.

Latrine wrote:

Finished all the Sheol runs except for Blue Baby. (Yes, all these posts of people bragging shamed me back into the game.) I take too many hits and need some good upgrades to make it. The runs that I did get to Sheol I'm pretty sure I had the Book of Revelations, but without the Battery it didn't give me enough hearts to survive there.

I honestly think the only way to beat Sheol with Blue Baby (I haven't, for the record) is to either be far more dextrous than me or have Book of Revelations, Battery, X-ray goggles, compass, and map.

All it takes is a touch of bad luck or one really crappy room in Sheol and all of those blue hearts you hoarded get eaten away. I'm going to wait until the expansion comes out before I try any more runs in this game. Maybe some of the new items will make it easier.

I'm actually concerned the expansion will make it harder, if the trinkets and such dilute the item pool too much.

TheArtOfScience wrote:
Latrine wrote:

Finished all the Sheol runs except for Blue Baby. (Yes, all these posts of people bragging shamed me back into the game.) I take too many hits and need some good upgrades to make it. The runs that I did get to Sheol I'm pretty sure I had the Book of Revelations, but without the Battery it didn't give me enough hearts to survive there.

I honestly think the only way to beat Sheol with Blue Baby (I haven't, for the record) is to either be far more dextrous than me or have Book of Revelations, Battery, X-ray goggles, compass, and map.

All it takes is a touch of bad luck or one really crappy room in Sheol and all of those blue hearts you hoarded get eaten away. I'm going to wait until the expansion comes out before I try any more runs in this game. Maybe some of the new items will make it easier.

As I said earlier you need one or both of the batteries, one or both of the soul heart dropping items and at least the compass (ideally both the compass and the map).

I think just restarted any game where I couldn't get into the shop AND buy an item I actually wanted in the opening level. Then I'd know I had one of the items I wanted right at the start.

Demyx wrote:

I'm actually concerned the expansion will make it harder, if the trinkets and such dilute the item pool too much.

Which is partly why I pushed through and cleared them out before it drops.

Woot, Blue Baby run is done. Got the Book of Revelations early enough that I had a ton of soul hearts by the end, didn't need the battery. Still finished with 5 1/2 hearts though, Sheol is rough. No map or compass so I did pretty much all of Sheol. All my stats were maxed at the end and I had the Whore of Babylon which is always on for the Blue Baby. I even did so well that I even got the Mama's Boy achievement. I still haven't even gotten it on the caves or depths yet so that was lucky. Now I just need the Monster Manual, Forget Me Now, and Bag of Bombs for the Golden God achievement.

All items: Brother Bobby, Food x3, Ladder, Whore of Babylon, Mom's Heels, Rosary, Cube of Meat x2, Skinny Mushroom, Mom's Lipstick, PhD, Skatole, Pentagram, Mom's Underwear, Book of Revelations.

Can't wait for Wrath of the Lamb.

I want a way to stick all of my money into a slot machine or beggar. I get so bored nudging them again and again, I always finish with like seventy coins I couldn't be bothered spending. I've beaten Mom's heart with Judas and Cain, but I feel like item-luck is a huge factor.

El-Taco-the-Rogue wrote:

I want a way to stick all of my money into a slot machine or beggar. I get so bored nudging them again and again, I always finish with like seventy coins I couldn't be bothered spending. I've beaten Mom's heart with Judas and Cain, but I feel like item-luck is a huge factor.

I would settle for the animation taking less time. It's so tedious to wait for the beggar to swap those skulls around every single time.

Yeah, it's a boring mechanic and I agree there's room for improvement.
That being said, an arcade room in the later levels really shouldn't be passed up. Use the skull game and slot machine to generate hearts for the blood bank (in hopes of rolling a blood bag). You can also get decent pills from the slot machine some times. If all else fails you can just blow the machines up for some small-change stuff.

Phishposer wrote:

Yeah, it's a boring mechanic and I agree there's room for improvement.
That being said, an arcade room in the later levels really shouldn't be passed up. Use the skull game and slot machine to generate hearts for the blood bank (in hopes of rolling a blood bag). You can also get decent pills from the slot machine some times. If all else fails you can just blow the machines up for some small-change stuff.

Yeah the animation takes way too long. If I've got loads of cash I'll drop money in both the cup game and the slot machine in order to reduce my idling time.

But my usual plan with the cup game is:
1) Play the cup game in order to get enough hearts to make the blood bank explode then...
2) If I don't have Skatole yet keep going with the cup game
3) If I do have skatole switch to the slot machine until it explodes

Typically that means that you minimise the amount of time on the cup game.

Once you get to the womb and below arcades aren't usually worth the diversion.

Arcade rooms are the only places in the womb and below where you can spend money. I agree it's tedious, but getting the extra HP from the blood bag and HP+ pills is valuable. I won't expend effort to get to an arcade room if it's not near the path from the entrance to the boss room, but I won't hesitate to go a room or two out of my way to pick up an extra heart (if I've got money to spend of course).

Phishposer wrote:

Arcade rooms are the only places in the womb and below where you can spend money. I agree it's tedious, but getting the extra HP from the blood bag and HP+ pills is valuable. I won't expend effort to get to an arcade room if it's not near the path from the entrance to the boss room, but I won't hesitate to go a room or two out of my way to pick up an extra heart (if I've got money to spend of course).

Yeah, if it's a single room diversion on the path to the boss room, then I'd probably do it, any more than that then I'd have to have a lot of spare cash on me. Usually though if I've got to the womb and I still really need to grub around for extra health then things are probably not going too well. I doubt I'd make the diversion at all in Sheol unless I was especially worried about the amount of health I had.

LOL! This might be a spoiler . The image is clickable to enlarge. The spoiler is the description.
IMAGE(http://i.imgur.com/OyRvs.jpg)

Spoiler:

Character - Cain
Tears = upgraded like crazy poison +chocolate
Item= book or revelations + battery(I got more than 3 soul hearts - lost count).

The star on the upper left is a $ - I couldn't milk the slot machine enough. I think I had 3 arcades in this game. Feels like god mode.

Completely demolished my 7th mom kill last night with Cain. Managed to get Little Steve, a piece of coal (1st time I've seen Krampus), and chocolate milk (I forgot how much I dislike that mechanic) pretty early on in the run. I then proceeded to abuse the living daylights out of every arcade and managed to pick up a Rosary and Book of Revelations and shielded myself with soul hearts for the duration of the run (really wishing I was playing ? instead). Oh and hit all four Horsemen. So yeah, easy final boss

Have people figured out what "Everything's Terrible!" changes in the game? I didn't notice any significant increase in difficulty last night, and that was the first time playing since I unlocked that achievement.

Also, the expansion is now slated for "late May".

I had a game with ? and had everything I needed to finish the game which include a spike(gives soul heart like book of revelation) 9 volt and a battery but when I got down to the wumb I rushed the heart too early and got my butt kicked because my tears were fairly weak.

It would be nice if the dev added a save feature because my current way of saving the game is leaving it on .

Niseg wrote:

It would be nice if the dev added a save feature because my current way of saving the game is leaving it on .

Oh gosh yes.

I understand fully why they don't want to have actual save slots, because save scumming would destroy the game's challenge. But there's no reason not to have an option to suspend the game and come back to it later.

shoptroll wrote:

Have people figured out what "Everything's Terrible!" changes in the game? I didn't notice any significant increase in difficulty last night, and that was the first time playing since I unlocked that achievement.

I believe mostly it changes which rooms can get selected when a level generates, so you get room layouts with more (or extra) monsters. And it enables the hard versions of the bosses (IIRC)

Demyx wrote:
Niseg wrote:

It would be nice if the dev added a save feature because my current way of saving the game is leaving it on .

Oh gosh yes.

I understand fully why they don't want to have actual save slots, because save scumming would destroy the game's challenge. But there's no reason not to have an option to suspend the game and come back to it later.

If they do that, they might as well add save slots. You can scum a file like that by copying it.

LobsterMobster wrote:

If they do that, they might as well add save slots. You can scum a file like that by copying it.

Isn't there a way that they could make a particular file only loadable once? I guess it would be too easy to hack.

That's one reason why achievements for single player games suck. If the game did not have Steam achievements, there would be no reason to care if someone hacks their copy.

Demyx wrote:

That's one reason why achievements for single player games suck. If the game did not have Steam achievements, there would be no reason to care if someone hacks their copy.

I really doubt the decision has anything to do with Steam achievements (and I'm pretty certain there's a way to force them even if you haven't received the unlocks in-game). It's probably just Edmund doesn't want people to cheat the game by scumming (or there's some limitation to the code or Flash). Designers are prickly like that. Notable examples are Sakaguchi not wanting hint books for FFIX (later rescinded) and Blow encouraging people from staying away for puzzle spoilers in Braid.

Demyx wrote:
LobsterMobster wrote:

If they do that, they might as well add save slots. You can scum a file like that by copying it.

Isn't there a way that they could make a particular file only loadable once? I guess it would be too easy to hack.

That's one reason why achievements for single player games suck. If the game did not have Steam achievements, there would be no reason to care if someone hacks their copy.

There is, but there's no way they could stop someone from suspending the game, copying that save file, and then loading up the original.

Well, I don't care if other people do that and I don't care if the designer doesn't want other people to do that. I just want to be able to fire up a little Isaac before work without having to leave it running on my computer all day if I happen to be in the middle of a successful run. I'm selfish that way :p

Expansion arrives on 5/28 (8 months after original release?)

$3 is a no-brainer for me. I can't wait.