Assassin's Creed 3 Catch-All

There better be a bale of hay at the foot of that building because Desmond looks like he's about to jump!

I've always felt this way, but playing through Revelations now really brings home my distaste for Ubi's modern character models in this game. When the characters are all decked out in fancy uniforms or are nicely stylized a la the MP characters, things look great! But during the present day stuff, everybody looks so wonky. I think it has to do with the fact that the characters dress "casually" like "normal people," which to me brings them too close to the uncanny valley. And when they're wearing boring clothing, you pay more attention to their faces during cutscenes, which inevitably involves eyes rolling back in their heads.

I just don't have faith that Ubi would be able to render the present day without filling it full of ugly people!! Here's hoping they continue their focus on crafting historical fiction...

IMAGE(http://i.imgur.com/p6Hzw.jpg)

It's not confirmed but it looks believable (and fantastic).

http://kotaku.com/5889489/is-this-the-star-of-assassins-creed-iii

Zoom in on the tomahawk

Sold. Already!

I wonder how they'll make this guy ancestrally tie to Desmond. I guess one of Ezio's offspring made their way across the Atlantic and started spreading the Italian bread.

If legit, I really like the idea of the assassin being a Natty Bumppo type.

I wonder where it will be set then to make the classic AC traversal a viable exercise. Lot of tall buildings in Revolutionary US? My mind assumes New York or Philadelphia but I really don't know personally.

*sigh* I wanted Japan and ninjas/samurai.

Also, hasn't this been done before?

IMAGE(http://upload.wikimedia.org/wikipedia/en/7/79/The_Oregon_Trail_cover.jpg)

BlackSabre wrote:

*sigh* I wanted Japan and ninjas/samurai.

Also, hasn't this been done before?

Yeah, ninjas and samurai, there's fresh, untilled earth.

SpacePPoliceman wrote:
BlackSabre wrote:

*sigh* I wanted Japan and ninjas/samurai.

Also, hasn't this been done before?

Yeah, ninjas and samurai, there's fresh, untilled earth.

/me points at picture of Oregon Trail...

Did you miss the joke?

BlackSabre wrote:
SpacePPoliceman wrote:
BlackSabre wrote:

*sigh* I wanted Japan and ninjas/samurai.

Also, hasn't this been done before?

Yeah, ninjas and samurai, there's fresh, untilled earth.

/me points at picture of Oregon Trail...

Did you miss the joke?

But the flag in the background is the Betsy Ross US flag, which was used only immediately after the revolutionary war. The Oregon Trail was in the 1830's.

BlackSabre wrote:
SpacePPoliceman wrote:
BlackSabre wrote:

*sigh* I wanted Japan and ninjas/samurai.

Also, hasn't this been done before?

Yeah, ninjas and samurai, there's fresh, untilled earth.

/me points at picture of Oregon Trail...

Did you miss the joke?

Let me keep my dignity by granting I just built on the joke? I was the Ed McMahon or Andy Richter sitting on the couch and saying "Yeah, boss!"?

Done. Let's just all move on shall we?

In other news, love the tomahawk being the AC symbol. I can't believe how well that works.

Yeah, boss!

Yes, if legit, the tomahawk touch is brilliant. For my money, AC has some of the best iconography in games right now.

I wonder if there might be some blasphemies, too. Historical reassessments have restored some of John Adams' rep, but the Alien and Sedition Acts were pretty Templar. Couple that with his schism with Jefferson...

...I'm going to stop thinking now, just in case this isn't legit.

Well the article said March 5th is the reveal... so 4 more days.

I just want to know where the third hidden blade is going to go.

cube wrote:

I just want to know where the third hidden blade is going to go.

Tip of the cowl. Headbutts are going to be awesome.

I can't wait to stab people in the face... FOR AMERICA!

Soooooooo....is John Wilkes Booth an Assassin? Making Lincoln a Templar?

I'm only half joking.

Those chaps are hilarious. I mean, I'm sold, but seriously... those chaps...

Meh. I was hoping for 19th Century London and/or New York. The cities are characters in the AC games.

Speedhuntr wrote:

Soooooooo....is John Wilkes Booth an Assassin?

Yes. He was also a male model.

IMAGE(http://i.imgur.com/RUhPs.jpg)

Apparently, Game Informer is doing a cover feature for ACIII for the next issue, and prematurely put a banner up on their site. Here's a grab before it got taken down:

IMAGE(http://i.imgur.com/AKwca.jpg)

Speedhuntr wrote:

I wonder where it will be set then to make the classic AC traversal a viable exercise. Lot of tall buildings in Revolutionary US? My mind assumes New York or Philadelphia but I really don't know personally.

I don't think there were many buildings much taller than 3-4 stories at the time, even in New York or Philadelphia. Philly was the most cosmopolitan urban center, but even there the buildings were mostly smaller standalone structures and not the grand stone civic buildings and clustered rowhouses like you began to see in the 1800's.

Much less opportunity for high-flyin' parkour. Definitely nothing like Rome or Constantinople! If they want to keep climbing as a big gameplay element, I'm thinking trees and mountains...

If we're working with Washington in the Revolution, I really hope we're running the Culper Ring. That would be a great nod to an awesome group.

SaintFaucet wrote:

If we're working with Washington in the Revolution, I really hope we're running the Culper Ring. That would be a great nod to an awesome group.

If we're working against Washington, I hope we meet up with the Doan Brothers...

chaosmos wrote:
Speedhuntr wrote:

I wonder where it will be set then to make the classic AC traversal a viable exercise. Lot of tall buildings in Revolutionary US? My mind assumes New York or Philadelphia but I really don't know personally.

I don't think there were many buildings much taller than 3-4 stories at the time, even in New York or Philadelphia. Philly was the most cosmopolitan urban center, but even there the buildings were mostly smaller standalone structures and not the grand stone civic buildings and clustered rowhouses like you began to see in the 1800's.

Much less opportunity for high-flyin' parkour. Definitely nothing like Rome or Constantinople! If they want to keep climbing as a big gameplay element, I'm thinking trees and mountains...

How tall were the buildings in ACI and ACII? Outside of the big ones in Rome, most were the same height.

google image search for 'new york revolutionary war':

IMAGE(http://i.imgur.com/ltGlU.jpg)

IMAGE(http://i.imgur.com/IR1pz.jpg)

IMAGE(http://i.imgur.com/IgDFh.jpg)

nel e nel wrote:

How tall were the buildings in ACI and ACII? Outside of the big ones in Rome, most were the same height.

That's true, but the cities in the Colonies just weren't as big and dense as the ones we've played in the series so far. My impression is buildings in Colonial cities were much less clustered together, making the kind of leaping from rooftop to rooftop that we're used to with Altair and Ezio pretty much impossible. And aside from the occasional church belltower, many fewer tall spires for the Leap of Faith. But I'm sure the Ubi designers always take a lot of creative license to make parkour-friendly cityscapes, and this will be no exception.

Does anyone have thoughts/rumours about the development of AC3? I did read speculation that AC3 was a bigger development and needed more time, which is why we had AC2, AC More Ezio and AC Even More Ezio before AC3.

chaosmos wrote:

That's true, but the cities in the Colonies just weren't as big and dense as the ones we've played in the series so far. My impression is buildings in Colonial cities were much less clustered together, making the kind of leaping from rooftop to rooftop that we're used to with Altair and Ezio pretty much impossible. And aside from the occasional church belltower, many fewer tall spires for the Leap of Faith. But I'm sure the Ubi designers always take a lot of creative license to make parkour-friendly cityscapes, and this will be no exception.

My guess is that it will be more like ACI, where it's largely open expanses of undeveloped countryside, punctuated by the occasional city area (NYC, Boston, Philly).

Scratched wrote:

Does anyone have thoughts/rumours about the development of AC3? I did read speculation that AC3 was a bigger development and needed more time, which is why we had AC2, AC More Ezio and AC Even More Ezio before AC3.

3 years is what I've read/heard. I also read that AssCreedRev was originally to be a DS/3DS game, but either Nintendo rejected it, or Ubi decided to 'go big' with it.

nel e nel wrote:
chaosmos wrote:

That's true, but the cities in the Colonies just weren't as big and dense as the ones we've played in the series so far. My impression is buildings in Colonial cities were much less clustered together, making the kind of leaping from rooftop to rooftop that we're used to with Altair and Ezio pretty much impossible. And aside from the occasional church belltower, many fewer tall spires for the Leap of Faith. But I'm sure the Ubi designers always take a lot of creative license to make parkour-friendly cityscapes, and this will be no exception.

My guess is that it will be more like ACI, where it's largely open expanses of undeveloped countryside, punctuated by the occasional city area (NYC, Boston, Philly).

My guess is they will de-emphasize the vertical parkour element, and introduce some kind of wilderness assassination gameplay similar to MGS: Snake Eater. Creeping through the forest and executing a stealthy tomahawk takedown! Sniping from the treetops with an arrow through the throat! Then blasting a redcoat in the face with a flintlock pistol! Then reloading the damn thing for 5 minutes!