Jagged Alliance 2 remake in 3D by bitComposer

Niseg wrote:
Paleocon wrote:

Oh, and how do you get your mercs to eat? I haven't figured that out yet.

Right click if I understand correctly( I drunk alcohol that way) but I'm not sure what it does.

In the demo, it recharged your "stamina" bar (was it the red one?).

ebarstad wrote:

Man, I love setting mine traps in this game. I was taking on a SAM station with some higher level enemies and set down a couple mines and got the enemies to run into them . It basically crippled them, letting Buns easily take them out with her sniper rifle -- pure sweetness.

My team so far (in order of acquisition):

* MD - Medic
* Bull - pack mule
* Malice - sneaky, silencer
* Buns - sniper, secondary medic
* Barry - secondary mechanic/explosives
* Trevor - shotguns, explosives expert, mechanic

This game is so much fun, though I do spend an inordinate amount of time sorting inventory and kitting out my mercs.

Also, I saw on the official forums there is a "realistic weapons and ammo" mod. Maybe that would address some of the things you're talking about, Paleocon and Niseg.

MD, Malice, and Red are the three I have now. I just recruited Steroid as my mechanic and have about $18k left over after equipping all my guys with decent gear. I figure I have just enough for one more decent addition. I can't decide if I want to add Grunty or someone else. Right now I don't have anyone with outstanding marksmanship, but I've been using massed firepower or sneaky knife attacks, so I'm mostly not sweating it.

btw, I think Malice killed EVERYONE at the mine with just his knife alone.

Lucky Wilbury wrote:
Paleocon wrote:

Btw, how do you defuse mines?

There's a defuse kit that you can buy/scavenge. equip it with someone decent with explosives and use it like you would a toolkit ("e" to activate, then right click on the mine). Be sure the merc is crouched or prone, I've had a guy run up to it on accident and the mine detonated.

The thing is to right click the mine directly with the defuse kit equipped. Doing that will have your character approach the mine carefully enough so he can disarm it.

Paleocon wrote:

When you defuse a mine, can you reuse it? Red only came with one mine and I wasted it blowing up an axe murderer dude.

Not 100% sure atm. Might be that you always get the mine, might be that you need a high enough skill to get it.

Paleocon wrote:

the bad guys keep coming after that central town and the roadblock. Can I start a second squad just to fight rear guard actions?

Yes! You can have (almost) as many squads as you want Also you can split squads on the world map which is also handy, e.g. if you want to have your mechanic go catch a delivery from the airport.

And someone wanted to know what eating does: it can restore / reduce your current maximum stamina (red bar)

And re: female mercs - there is at least one female npc you can recruit pretty early on...

Happy to see some people having some fun with the game!

Cool!

I freed the town with the miners in it and it is on my quest progress list as having been completed, but I don't have further instructions regarding how I can find the rebel leader. Am I supposed to find someone else in the town to talk to? Should I be talking to every civilian I encounter?

Paleocon wrote:

Cool!

I freed the town with the miners in it and it is on my quest progress list as having been completed, but I don't have further instructions regarding how I can find the rebel leader. Am I supposed to find someone else in the town to talk to? Should I be talking to every civilian I encounter?

Revisit the person who gave you the mission. The only civilians you need to talk to are the ones with '!' and '?' above their heads.

Paleocon wrote:

I freed the town with the miners in it and it is on my quest progress list as having been completed, but I don't have further instructions regarding how I can find the rebel leader. Am I supposed to find someone else in the town to talk to? Should I be talking to every civilian I encounter?

Remember the gal who gave who asked you to free the mine? She'll tell you where to go. She'll also have some other ideas on what to do next.

I'm afraid the questlog isn't always holding all the information you would think it should have... Pay attention when she tells you where to go to find the rebel base

Lucky Wilbury wrote:
Paleocon wrote:

Cool!

I freed the town with the miners in it and it is on my quest progress list as having been completed, but I don't have further instructions regarding how I can find the rebel leader. Am I supposed to find someone else in the town to talk to? Should I be talking to every civilian I encounter?

Revisit the person who gave you the mission. The only civilians you need to talk to are the ones with '!' and '?' above their heads.

I seem to recall she was at the bar when I first met her, but I couldn't find her after that. I went to go see the preacher, but he didn't have anything interesting to say.

Also, I got the email message that the promotional stuff (the SCAR rifle, kevlar helmet, and uniform shirt) were waiting at the airport, but I don't know where to go to get them. Where do I find that stuff?

Paleocon wrote:

I seem to recall she was at the bar when I first met her, but I couldn't find her after that. I went to go see the preacher, but he didn't have anything interesting to say.

Also, I got the email message that the promotional stuff (the SCAR rifle, kevlar helmet, and uniform shirt) were waiting at the airport, but I don't know where to go to get them. Where do I find that stuff?

All deliveries arrive at the airport. Near the guy where you turned in the airport quest right in the beginning is a box in the backroom. Manual should have a picture of the room in case you can't find it.

The woman should be at the bar! Did you go look for her after completing the quest? She might not have anything to say while the quest is still active.

MEATER wrote:
Paleocon wrote:

I seem to recall she was at the bar when I first met her, but I couldn't find her after that. I went to go see the preacher, but he didn't have anything interesting to say.

Also, I got the email message that the promotional stuff (the SCAR rifle, kevlar helmet, and uniform shirt) were waiting at the airport, but I don't know where to go to get them. Where do I find that stuff?

All deliveries arrive at the airport. Near the guy where you turned in the airport quest right in the beginning is a box in the backroom. Manual should have a picture of the room in case you can't find it.

The woman should be at the bar! Did you go look for her after completing the quest? She might not have anything to say while the quest is still active.

Hmm. I guess I'll have to send someone up there. Good thing Steroid arrives in a day or so. I'll just have him swing by the delivery box to pick up the gear and through Drassen to talk with the girl at the bar on his way to meet the rest of the mercs resting in Cambria. I just hope he doesn't get ambushed along the way.

Where I can I acquire mine clearing kits? I didn't see that anyone had them for sale.

The building right next to the airplane is the one where the deliveries arrive at. It has a unlocked gate with a large crate to the right (as you walk in the hangar). Open the crate and you'll find the equipment.

I restarted a new game today, did they tweak the decay rate of armor/clothing? I'm just a hour in or so and my armor seems to be getting ruined way faster.

edit: defuse kits should be available online most of the time. (at least in my game they are)

Lucky Wilbury wrote:

I restarted a new game today, did they tweak the decay rate of armor/clothing? I'm just a hour in or so and my armor seems to be getting ruined way faster.

No. Still the same.

It seems like Malice's combat knife is faster and deadlier than either the axe or the machete. When he has the combat knife, he always seems to manage to get the first shot in before the other guy can get his in. Most of the time that means the other guy dies before he can get a hit in. When I switched his weapon to the machete or the axe, he seems to only get the first shot about half the time and there doesn't seem to be a huge difference in his overall lethality. Is this right?

I wish there was a way you could just drop grenades into a window instead of having to toss them. The two gunmen hiding out in the fortified jail in Cambria were tough to dislodge since I didn't have anyone with decent mechanical skill. That meant I had to blow a hole in the wall and since the only place I could place a charge was in the courtyard (in the field of fire of one of the gunmen near the window), I had to place the charge under fire. It would have been a whole lot easier if I could have just dropped one of MD's teargas grenades into the building and forced them to come out with their hands up.

Paleocon wrote:

It seems like Malice's combat knife is faster and deadlier than either the axe or the machete. When he has the combat knife, he always seems to manage to get the first shot in before the other guy can get his in. Most of the time that means the other guy dies before he can get a hit in. When I switched his weapon to the machete or the axe, he seems to only get the first shot about half the time and there doesn't seem to be a huge difference in his overall lethality. Is this right?

Actually have no idea if the knife is faster but isn't Malice knives expert or something like that? That could be the reason.

In general Agility should determine in close combat who attacks faster but if Malice has some bonus on knives that might give him the edge.

MEATER wrote:
Paleocon wrote:

It seems like Malice's combat knife is faster and deadlier than either the axe or the machete. When he has the combat knife, he always seems to manage to get the first shot in before the other guy can get his in. Most of the time that means the other guy dies before he can get a hit in. When I switched his weapon to the machete or the axe, he seems to only get the first shot about half the time and there doesn't seem to be a huge difference in his overall lethality. Is this right?

Actually have no idea if the knife is faster but isn't Malice knives expert or something like that? That could be the reason.

In general Agility should determine in close combat who attacks faster but if Malice has some bonus on knives that might give him the edge.

I thought the benefit only specified "melee expert", which I took to mean all melee weapons. I could be wrong and if I am, that would explain it.

I'm tempted to go after the university and hospital, but it's not part of the mission...yet. I realize there is probably lots of fat loot there, but my whole tactical ethic just won't allow it.

In the "In the Sky With Diamonds" quest, I managed to infiltrate and egress after having taken the diamonds entirely undetected. I managed to pull it off without firing a single shot. Part of me was tempted to clear the area and occupy, but I figured I didn't have the manpower to hold the ground anyway, so I wasn't going to risk the men or waste the effort.

The only reason I took out the roadblock is because it drastically increases my travel time when I don't have it. Now it appears that the opfor clearly wants it back.

I stumbled upon a batch of diamonds i had never found. I don't know if I will need them; hopefully not because i sold them for some bigger/better weapons.

Spoiler:

Oswald's bag of diamonds, from the Pump Station outside of Drassen

I found a nice video from a link someone posted on the official forum. The shotgun tutorial he made is really nice. It shows you the power of Wolf. It contains early game spoiler so you may not want to watch it unless you already conquered a few areas.

Looks like he used the highly recommended Wolf/Fox start . He got another video where he finishes the demo with knife only - it might have taken him a few saves ;).

Lucky Wilbury wrote:

I stumbled upon a batch of diamonds i had never found. I don't know if I will need them; hopefully not because i sold them for some bigger/better weapons.

If you find you need them later on you can always just buy them back.

Niseg wrote:

I found a nice video from a link someone posted on the official forum.

There are a couple of crazy videos on youtube already! Seems like a lot of people are having fun trying crazy approaches, like killing Deidranna without shooting a single guard of hers.

Okay. I know the woman told me where to find the rebel leader, but I can't remember what she said. She mentioned something about mountains and that it was down the road, but I can't figure it out without remembering what the instructions were.

I hope I haven't screwed myself, but I took over the SAM site, the university, and hospital, the hideout, and the roadblocks. Looting the bodies has given me a decent enough income and the loot at the university was insane. It gave me enough to put together a second team which I'm using to hold the ground I've already taken.

So far, my primary team consists of: Wolf, Malice, Red, Steroid, and MD.

Secondary is: Grunty, Igor, Buns, Spider, and Meltdown.

Paleocon wrote:

Okay. I know the woman told me where to find the rebel leader, but I can't remember what she said. She mentioned something about mountains and that it was down the road, but I can't figure it out without remembering what the instructions were.

Spoiler:

Go west of the hospital and university. You'll see a hideout that's already green.

ebarstad wrote:
Paleocon wrote:

Okay. I know the woman told me where to find the rebel leader, but I can't remember what she said. She mentioned something about mountains and that it was down the road, but I can't figure it out without remembering what the instructions were.

Spoiler:

Go west of the hospital and university. You'll see a hideout that's already green.

Oh, and why can't I sell stuff at the hospital? The $ doctor tells me to talk to Dr. Willis and I can't tell where that person is. I talked to the ! doctor and he gave me the SAM mission. Is that Dr. Willis?

So I finally got a chance to play the demo mission. That's fun. After realising that you can't just run in guns blazing, I set up two guys on long range and baited them out. Ended up with a nice pile of bodies.

My question is... is that how it is in the full game? Is it simply a set up an ambush and win situation?

Paleocon wrote:

Oh, and why can't I sell stuff at the hospital? The $ doctor tells me to talk to Dr. Willis and I can't tell where that person is. I talked to the ! doctor and he gave me the SAM mission. Is that Dr. Willis?

Some shops may only unlock once you have done a quest. If I remember correctly there are two doctors that can give you quests at the hospital.

BlackSabre wrote:

My question is... is that how it is in the full game? Is it simply a set up an ambush and win situation?

At least that is a tactic that will work most of the time, at least for thinning out the enemies that are roaming around the position you are trying to get to. It usually gets more tricky when you have to storm a building or room and defending a location that you have liberated also works out a bit different.

Yeah, I got a sense of that when I tried going into the building. Got whomped. Severely. Will have to re-evaulate how I go about that.

That is how a frag grenade is used, gentlemen!
IMAGE(http://cloud.steampowered.com/ugc/522653334062999972/E931DFC5BD7162BC316C2CB782AD9416D2502A99/)

ELewis17 wrote:

That is how a frag grenade is used, gentlemen!
IMAGE(http://cloud.steampowered.com/ugc/522653334062999972/E931DFC5BD7162BC316C2CB782AD9416D2502A99/)

Haha! Nice!

Here's a kill zone I set up. Yay for shotguns and ladders!

IMAGE(http://cloud.steampowered.com/ugc/470861774832600710/963334B16F40323C36ECC9652BE66EDE9C4A6645/)

Gah! I want this now. Bad time though as ME3 is out in 3 weeks which means I have to wait for June Steam sale. *sigh* I really should stop coming into this thread.

I recruited the female NPC, but she seems pretty worthless skills wise. I gave her a knife to defend herself with, but I think I'm just going to mostly use her as the Island Express delivery girl now that I've secured the road to and from Cambria.

ebarstad wrote:
ELewis17 wrote:

That is how a frag grenade is used, gentlemen!
IMAGE(http://cloud.steampowered.com/ugc/522653334062999972/E931DFC5BD7162BC316C2CB782AD9416D2502A99/)

Haha! Nice!

Here's a kill zone I set up. Yay for shotguns and ladders!

IMAGE(http://cloud.steampowered.com/ugc/470861774832600710/963334B16F40323C36ECC9652BE66EDE9C4A6645/)

How did you get that camera angle? It looks like a shallower tilt than the normal camera angle.

Do the "retake" missions of bad guys become increasingly difficult and frequent the longer you wait? Should I try to blitz my way through the map to keep them off balance and keep them from regrouping?

I think I have my A team that I can rely on to take ground and my B team for holding it. I have my delivery girl. I am thinking of hiring a scout team of one or two folks to recon the area and a gleaner team to loot the areas I've taken and sell the proceeds to fund my operations. Ideally, the gleaner team will be cheap mercs and NPC's since, if I do it right, they won't ever see combat.