EVE Online - Catch All & new meat check-in

Slupczynski wrote:

So I learned how to fly Hulk. I want to try some proper mining. Where should I go, who should I talk to?

By proper I mean doing it in a big fleet with Orcas collecting cans, presumably in low-sec - at least that's what I heard from miners' stories.

To mine in a big fleet you'll need a corp or group of friends, or multiple accounts. Starting out alone, I would jet-can mine. Later on I had a second account to sit there and collect my ore and fly it back to the station, to avoid griefers.

Keep an eye out for Hulkageddon and maybe follow them on Twitter to get an idea of how active they are at any given time. And don't take it personally if someone suicide ganks you while you're in a Hulk. There's a whole anti-complacency ideology that lots of pirates and gankers like to ascribe to, to justify their fun.

Personally, I loved high-sec mining. Gave me a chance to relax and listen to internet radio, chat with people, and catch up on my podcasts.

While I can imagine how it looks in nulsec, what exactly I do in highsec when it comes to mining?
I thought ore from highsec is far cheaper than that from 0.0

I actually do have 2 accounts, one is main, scanning/probing focused with ability to fly recon ships and a friend gave me his acount after playing for maybe 2 months, which is totally mining focused so that's my situation.

I guess the best course of action would be to scan a gravimetric site in high sec so I'm not sitting on obvious asteroid belt. But from the other hand - I have no idea what I'm talking about, so if you have a moment to spare, tell me some more details.

And yes, I don't mind catching up on some podcasts too. We'll see.

So, today I bought an LG-Slave set, plugged it all in only to realize I didn't have Cybernetics V on my main (all my damn alts have it >:[ ). I'll have to wait two weeks to plug in the Omega which is not the end of the world, but it was really bad timing. Apparently it just wasn't my day though, because I was picking up a Scimitar as well, but for some reason my sorting options in the market window were messed up and I bought the most expensive Scimitar in Jita. Good job, me!

Slupczynski wrote:

While I can imagine how it looks in nulsec, what exactly I do in highsec when it comes to mining?
I thought ore from highsec is far cheaper than that from 0.0

I actually do have 2 accounts, one is main, scanning/probing focused with ability to fly recon ships and a friend gave me his acount after playing for maybe 2 months, which is totally mining focused so that's my situation.

I guess the best course of action would be to scan a gravimetric site in high sec so I'm not sitting on obvious asteroid belt. But from the other hand - I have no idea what I'm talking about, so if you have a moment to spare, tell me some more details.

And yes, I don't mind catching up on some podcasts too. We'll see.

If you are mining in highsec, just have a look at the mining belts in any system. Certain ores will only be available in certain security ratings (ie in an 0.9 or 1.0 you are pretty much only going to get Scordite and Veldspar, from memory). It's pretty difficult to make a great deal of money off those ores unless you are mining extremely large quantities.

Even in hi sec, usual rules apply - don't mine in heavily populated systems, don't mine without cover, don't jetcan mine - that's just asking for grief.

man

RPSH should have joined up with TEST all that time ago huh

Had a really fun fight last night. Short version: we reinforced a POCO and about 90 people showed up to defend it vs our 15 or so guys. We killed the POCO and took no losses.

http://murder.fearless-eve.com/?a=ki...
It shows some people twice because we switched ships and also doesn't show the other 80 hostiles since they never got any kills

A corpmate wrong a long battle report:

Ok, little bit of back story first. Friday night we began Operation Tapatalk by moving an amazing amount of ships clear cross empire via carriers and just as a settling in type thing dec'd the locals and reinforced a POCO to give us something to do for tonight. War went live yesterday, we killed a few things, lost a couple of things and as I understand it people had a good time. Tonight was intended to be the big hurrar though so we set-up notifications everywhere and prepared.

Before I get into the meat and potatoes of it I want to give the biggest f*cking ups possible to our covert ops team, who feed the fleet with so much intel tonight that along with spot on probing that the poor bastards we were fighting didn't have a real chance to get what they seemed to be doing working.

So, 1900 rolls around, and we've got 15-20 in fleet. Between various systems we're seeing potentially 40+ coming in with a ship range starting at thoraxes (which as it turns out were fitted with named stuff. Wuh.) and going right up to a small contingent of GODSQUAD (Elite Honourable high-sec PVPers) in legions, proteus and such. Ideas were banded about on coms as to how we should go about this, but Larkonis being our mighty CEO went all right chaps undock in tier 3 BCs, the games afoot. We start bouncing about the system a bit and as HONOURABLE SPACE CAPTAIN Jade Constantine jumps his merry lot in we get a warp in on them and bang, down goes jades thorax, and then bang, down goes the pod. We slap ourselves on the back a bit, then realise jades pod was worth like 800mil. Our isk efficiency backbone etc

The bouncing continues for a while. We shoot the POCO a bit, Jades lot try and get a warp-in, we warp out, come back, blap at them a bit and then keep shooting the poco. And so it goes on like this for a good 30-40 minutes. Eventually I guess the hostile fleet goes f*ck this, because a plated up mauler warps to the poco, lights a cyno and they bring in an archon. We think about having a poke at it, but honestly tier 3 BCs arn't intended for sustained combat vs the kind of odds we're looking at so we let the archon do it's thing. Over the course of the last hour local has been slowly creeping up, and while when we started shooting at jade local was mid 40s it's now sitting at 100 and our fleets only numbering 25, with scouts, so changing tact,a group of our guys leaves for a nearby system to RF a POCO and see if we can bait the fleet off into leaving the reps alone at which point the rest of us will jump the archon, rape it and then gtfo before we get welped. They don't go for it though and just camp the station all our sh*ts in

As they're nearly done with the POCO repairs local starts to drop and we spot an opportunity and undock an archon. They go for it for a second and we undock I think 14 BS. Enemy fleet immediately bails and we only get a drake for our troubles

At this they're done and local empties. POCO hasn't been fully repaired though so we drop back into t3 BCs and just finish the thing.

Man, I really wish I had the time to play enough to understand that. It sounds awesome. POCO is some sort of control point, right? And BS and BC are some ship class, or a specific ship?

BS is battleship, BC is battlecruiser, which are indeed ship classes.

POCO is 'player owned customs offices' which allow a player/corp to tax the exports from a given planet thus generating a bit of passive isk.

Thanks for that post kyrieee, it encourages me to delve into the parts of Eve I've always felt 'too casual' to explore.

Thanks kyrieee, I enjoy reading stuff like this.
I never had the patience to get into this game outside of the free trial time but, the idea of it fascinates me. I really only rolled a char for Dust 514 back when it wasn't a PS3 exclusive. I'm big into shooters and it would have been a blast to have a character on both sides (goes back to playing Xbox).

~Davet010

An EVE-Uni member started a program selling +3 implants to new player/members of the Uni for 5 mil ISK per piece. I ordered a full set of +3 Attribute implants. Just thought I'd let you know your welcome basket went to good use.

Thanks again!

I was clicking around some update news and other articles (I read EVE stuff because I'm fascinated by the game, even though I don't have time to play) and found this great concept:

http://www.eveonline.com/ingameboard...

http://rvbeve.com/forums/

Essentially Red vs Blue is two large corps that are permanently at war with each other engaging in fun, cheap, honorable PVP. Mostly T1 cruisers and whatnot. Pilots can join anytime, stay and fight as long as they want and then leave to make money or whatever when they're done.

Plus they run all kinds of kooky events and stuff. Sounds like a ton of fun.

Join channel "redversusblue" in-game to chat with them and ask any questions you may have.

Mixolyde wrote:

I was clicking around some update news and other articles (I read EVE stuff because I'm fascinated by the game, even though I don't have time to play) and found this great concept:

http://www.eveonline.com/ingameboard...

http://rvbeve.com/forums/

Essentially Red vs Blue is two large corps that are permanently at war with each other engaging in fun, cheap, honorable PVP. Mostly T1 cruisers and whatnot. Pilots can join anytime, stay and fight as long as they want and then leave to make money or whatever when they're done.

Plus they run all kinds of kooky events and stuff. Sounds like a ton of fun.

Join channel "redversusblue" in-game to chat with them and ask any questions you may have.

the RVB events are lots of fun, they had one this past weekend. I missed the start of it unfortunately, many of the null sec gates leading up to the blob were getting camped so I hung back.

Two nights ago our war targets decided to start fighting back properly and attacked our customs office in our staging system. Having had trouble fighting our long range Battlecruisers they decided to copy the tactic. With only a handful of people online we could only fight back verbally, and one of our expert trollers managed to agitate the hostiles enough to reinforce our POS as well (a small Tower). The POCO and tower were timed to come out late last night.

Over the past two weeks we had mostly been employing guerilla tactics, denying our enemies the chance to fight us on favourable terms while killing anyone who was complacent. This slowly decreased the fleet participation of both them and their allies, bringing their numbers down from an unreasonable 100 to a more managable 40+.

As the exit timer for the POS drew nearer we saw the hostiles forming up a fleet consisting mostly of Battleships and Tornadoes, outnumbering us by at least 3:1. The enemy had somewhere in the range of 15 Tornadoes which was somewhat of a concern. They are typically fitted for very high damage per shot, but with a very low rate of fire. With a sufficient number of them it is possible to kill ships in one (collective) volley, which is a powerful tactic. One Tornado can do up to 10,000 damange per shot. With our Battleships having around 250k effective hitpoints 15 Tornadoes could possibly alpha through most of that, at least enough of it for the enemy Battleships to work through the rest before we could get a lock and cycle our reps. Still, our FC decided it was worth a go. Our alliance is called FEARLESS. afterall

When the POS came out of reinforced mode the hostiles jumped in two Dreadnoughts and two Carriers on the field and started working on the POS (along with their ~30-40 support). Since it was a small tower it would only be a matter of minutes before it was destroyed, so we warped 7 Carriers to the field. We wanted to land right outside the Tower's shield bubble so that could retreat into it if we had to, but instead we landed about 5km inside the shield. This is troublesome because a) Carriers are very slow and b) the first one to exit the shield can't get support until the rest have exited as well. At this point the shields were at 10% and if the tower dies Carriers have nowhere to retreat.

We made our way outside the shields again and the hostile fleet immediately started shooting our Carriers instead of the Tower. Even though their fleet was sizeable they did not have enough to break our spidertank. To attempt to kill the hostile capitals we brought in our support fleet of Battleships which started neuting and shooting the enemy Revelation. With the new five minute siege cycle however, he was able to exit siege and recieve reps before we could get him down. At this point the enemy started bringing in their own neuting ships, including two Bhaalgorns, but we had enough cap to keep our reps going. Not able to kill our Carriers, the enemy went for our Battleships instead and the very long lock time of Carriers meant that we had to keep rescuing them from low armour, but they all stayed alive.

After fifteen minutes of this stalemate had gone by our backup was finally in position. A cyno was lit, and in jumped three Supercarriers. This more or less put the hostiles in full panic retreat mode (understandable) and with very little tackle on the field most of their support got away safely, including the Bhaalgorns, one of which made a pretty heroic escape. Their Capitals, however, were going nowhere and simply melted under the Supercarrier's fighter bombers.

Good times =)

http://fearless-eve.com/kb/index.php...

As always some hostiles show up on our side since they decided to take potshots on their own Carriers (to get on the killmail) and since they only got one kill a lot of the hostiles don't show up at all.

nothing says FEARLESS like dropping supers on a fleet of 20 T1 battleships

grats

on being terrible

Oh man, sh*t just got real.

Yonder wrote:

Oh man, sh*t just got real.

Yeah, real childish.

Seriously, the official EVE forums are available if all you want to do is talk s**t. Some of us enjoy reading these AARs.

Anyone out the Aussie way that plays Eve? I might be, ah, looking for a corp to join....

Pawz wrote:

Anyone out the Aussie way that plays Eve? I might be, ah, looking for a corp to join....

Join the "RPS Community" channel and ask to join. I believe we have a few Aussies but the corp is active around the clock regardless. Friendly PvP centric corp, in the middle of moving into null.

I might be coming back to this game after a year long hiatus. In fact, I've already lost 1 ship and been in multiple engagements. Acting as big fleet scout so no kills yet as I try to get familiar once again with what people fly and how they fly them.

Oh noes, it's Promethean !!

PS, you've been out so long that even I am in null sec.

(Adjusts furry hat)

Liz is in null? Wow. I never thought I'd see the day...

I'd stand you a beer, but I suspect you'd have issues getting here in one piece

I'm not entirely sure why, but I can't stop reading the "Sins of a Solar Spymaster" archive at Ten Ton Hammer: http://www.tentonhammer.com/features...

Yes it is a biased goonswarm intelligence propaganda tool. But it's still pretty entertaining to read and informative of game mechanics, too. It's kinda popcorn-y fun.

davet010 wrote:

I'd stand you a beer, but I suspect you'd have issues getting here in one piece :)

Your alliance is out on the front lines it seems. At least we're in the same general area for the duration of this conflict. And we're not blue.

Mixolyde wrote:

I'm not entirely sure why, but I can't stop reading the "Sins of a Solar Spymaster" archive at Ten Ton Hammer: http://www.tentonhammer.com/features...

Mittens is always a good read.

You certainly aren't blue to our alliance unfortunately

Don't worry, I'll shoot you last.

Mixolyde wrote:

I'm not entirely sure why, but I can't stop reading the "Sins of a Solar Spymaster" archive at Ten Ton Hammer: http://www.tentonhammer.com/features...

Yes it is a biased goonswarm intelligence propaganda tool. But it's still pretty entertaining to read and informative of game mechanics, too. It's kinda popcorn-y fun.

It's because the Goons have more fun in EVE than anyone else.

At some point I'll have to pick EVE up again, but between spotty internet on my commute and another little one on the way it doesn't look too good for the near future :(.