After having enjoyed my mini-vacation it's time to step onto that one indie soapbox of mine once again. Greg over at Do-it-Yourself Games finally posted the second part of an editorial written by Dan MacDonald of Rainfall Studios. In the first article he describes a problem many independent developers tend to encounter sooner or later.
I hope everyone has enjoyed (or maybe are still enjoying) their holidays. I'm trying to dodge work until the new year but I have a feeling my clients won't cut me much slack if their computers catch fire...
I'm in the decompression phase of my Christmas weekend. My house is a disaster area with boxes and candy wrappers strewn about. I've cleared the necessary path between my chair in front of my television and my kitchen. Other than that, I don't know that I can see the carpet. I found Links 2004 under my tree and have spent the past day realizing how little I know about golf.
I'm gonna take a wild guess here and say several of our readers here have jobs. To further display my psychic prowess, I'm going to speculate that several people who read our site are either married or living with someone of the fairer sex. I'm sure it's a great arrangement compared to the bachelor life.
Last week saw the inaugural Ely awards handed out to some people who have, thus far, not shown up to collect their awards. You know, I went through a lot of trouble in having these made, and frankly theyÃ‚'re starting to stink.
I saw over at the Adventure-Treff that the team behind the Adventure Game Studio released an early Christmas gift for the hobby developers and genre fans among you: AGS v2.6. The software happens to be a development environment for point'n click adventures in the tradition of the old Lucasfilm Games and Sierra classics.
Not much going this week with only one publisher brave enough to ship a game this close to Christmas. Arx Fatalis, an Xbox port from the original PC RPG should be on shelves by Christmas Eve. Slim pickings on the DVD front as well unless you were really looking forward to Alex and Emma....
I barely even use my PC anymore. I mainly used it for online gaming, but the Xbox has taken over that spot. But all it took was a post in the forums by Flux asking what kind of scores we were getting in 3DMark's tests and I started planning my next upgrade. Mind you I only just finished upgrading it a couple months ago.
Consoles are ruining PC gaming. I say that with all the avid seriousness and helpless resentment of a Mac enthusiast watching their once beloved overpriced touchy-feely plastic blue machine become a Windows system with a thin Apple veneer.