"The only sound I'll be hearing is the triumphant horn section of my own triumph!" - Murray
Katerin: Pyroman, The Fly, and I decided to resurrect the old format of the Conference Call in order to discuss our impressions of Sucker Punch's new game, Sly 3: Honor Among Thieves. Picking up shortly after the second game's end, Sly 3 finds master thief Sly Cooper and his pals, Bentley and Murray, disbanded and disheartened. Recently, Sly has learned of his family's hidden vault, where the treasures and secrets of countless generations of the Cooper family have been concealed. Unfortunately, the mysterious Dr. M has found it first. To get at his family's legacy, Sly must re-assemble the old gang, plus some new friends, to sneak onto the island where it is located and take out Dr. M.
For the most part, the game mechanics and level format are identical to Sly 2, save a few notable additions: a new set of multiplayer minigames, and the rather risky incorporation of 3D graphics into the main gameplay. We'll discuss whether these new options work and to what extent, as well other topics such as aerial dog-fighting, unintelligible koalas, the nature of friendship, and one very greasy sweet suit.