
In 256 B.C. the two superpowers of the ancient world went to war. Rome, a rapidly growing agrarian society, needed to secure the Mediterranean coast of Italy against invasion. Which meant Rome needed control of Sicily, because it was just off their southern coast. As a society of farmers, they needed their borders safe to protect their land.
Carthage, a mercantile society, saw Rome encroaching on the Mediterranean Sea and saw a threat to their shipping lanes. Sicily was the main shipping route between Carthage and Italy. They needed control of the Mediterranean in order to continue their dominance as the premier merchants of the ancient world.
Each vision of the future was mutually exclusive. They couldn’t both dominate the Mediterranean, yet neither could afford to lose it. The ancient world was falling away and only the winner would have the power to shape the new era.
The ancient beige-box world of computing is falling away while the new era is busy asserting itself in a dozen different form factors and price points. Google and Apple are two companies currently betting everything on mobile computing, each with very different ideas about how to make money.
Where computing goes, gaming follows. How the average person uses a computer will change drastically in the next decade. How the average person games will change even more.
This is not just another console war.