
The release of Rare’s Viva Piñata was a wonderful, beautiful fluke. The 360 is a fantastic console, don’t get me wrong, but the purpose of the system is pretty clear. It’s ideally suited for playing console FPS titles, hardcore action games, and other M-rated novelties. The non-sporting E-rated games on Microsoft’s console can be counted with one hand – and most of them are just not very good.
Enter Viva Piñata, a colorful and unique flower against the 360’s dark-grey FPS backdrop. It spoke to both kids and parents, easily winning them over. The parental enthusiasm is understandable: A game their kid could actually play? On the incredibly expensive console they’d just bought?
The game is more than just a digital pacifier, though. Gaming parents, reviewers, and even some trash-talking Halo fanatics all awoke to the realization that the game was good. Really good. Now, with a sequel due out later this year, it worthwhile to consider why the original Viva Piñata is as good as it is and why it was the unheeded harbinger of a gaming revolution.