Splinter Cell 3

Europeon
Spunior's picture

Well, yeah, it's a true shocker and surprise to see this being announced. Console versions to be announced/spüecified later.

Quote:
TOM CLANCY'S SPLINTER CELL® 3: THE NEW FACE OF ACTION GAMING

May 10, 2004 – Ubisoft, one of the world's largest video game publishers, today announced that Ubisoft's Montreal studio is currently developing Tom Clancy's Splinter Cell® 3 (Working Title), the next installment in the now-legendary Splinter Cell® franchise. The Splinter Cell® titles have consistently received some of industry's highest-ever review scores and most prestigious awards, and have sold, cumulatively, more than 6 million copies worldwide. Splinter Cell® 3 will be shown for the first time ever in a theater-style demo at Ubisoft's E3 booth - #1046 in the South Hall of the Los Angeles Convention Center, and is scheduled for a PC launch in late 2004. Details on other platforms will be forthcoming.

With Splinter Cell® 3, Ubisoft's celebrated Montreal development studio returns to the legendary Splinter Cell® franchise, for an action gaming breakthrough. With the first Splinter Cell®, Ubisoft redefined stealth action and set new standards for dynamic lighting; Tom Clancy's Splinter Cell® Pandora Tomorrow delivered an online multiplayer experience that awed even jaded gamers, and Splinter Cell® 3 will continue the tradition of pushing the interactive and technological possibilities of video gaming. It will offer the best graphics in this generation of games, a completely immersive and interactive environment, innovative gameplay and a completely unique collaborative multiplayer experience. Splinter Cell® 3's features – all courtesy of cutting edge visual and sound technologies – will set an industry benchmark once again.

"With Splinter Cell® 3, the series evolves to give gamers a new kind of gameplay that ensures the Splinter Cell franchise will continue to set standards for the industry," said Yves Guillemot, President and CEO of Ubisoft. "We expect Splinter Cell® 3 to be the best-looking game on any platform, period, thanks to Ubisoft's incredible command of the latest technologies and visionary creativity – after all, we created the first Splinter Cell®, which completely redefined stealth action."

About Tom Clancy's Splinter Cell® 3
The year is 2008. Information Warfare has evolved into the most dangerous threat to global stability. You are Sam Fisher, Third Echelon's most skilled Splinter Cell® operative. You are assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks, originating in North Korea. To succeed, you will employ a host of unconventional counterintelligence activities to gather intel, disrupt enemy operations and neutralize adversary targets.

As Information Warfare evolves, so must the Splinter Cell®. You must penetrate deeper into hostile territory and operate undetected, closer to the enemy than ever before. At your disposal is a lethal array of tactics ranging from Combat Knife techniques, experimental prototype weapons skills, and more radical hand-to-hand techniques such as the Inverted Chokehold. Experience the thrill of acting as a lone operative fighting tomorrow's threats in the field, and of cooperating online with a partner to accomplish crucial missions. Die in action, and the free world dies with you.

KEY GAMEPLAY FEATURES

# DEADLY AGILITY: Incredibly complete and fluid variety of moves including athletic and stealth moves, as well as stealth kills

# AS GOOD AS REAL: Never-before-seen graphics technology offers the best visuals ever to appear on any platform. Advanced physics engine allows rag doll physics, particle effects and perfect interaction with the environment

# REAL WEAPONS OF TOMORROW: The most complete arsenal of weapons and gadgets, from the combat knife to experimental prototype combat systems

# AMAZING REPLAYABILITY: Totally open level design with multipaths and optional secondary objectives

# ULTIMATE CHALLENGE: Intelligent all-new A.I. with personal attributes, natural behavior where non-playable-characters are aware of their environment and remember past events

# CO-OP STEALTH: Play multiplayer with a friend and coordinate your infiltration in an all new multiplayer challenge

# THRILLING SCENARIO: Gut-wrenching in-game sequences. Gripping plot with multiple twists and turns

© 2004 Ubisoft Entertainment. All Rights Reserved. Splinter Cell, Sam Fisher, the Soldier Icon, Ubisoft, ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

Fists of Furry
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mateo's picture
Location: Ticket to the edge. Nowhere To Hide. Lets go For the Joyride.

And I just picked up splinter cell 1 for PC. That''s about right.

Greenwich Mean Gamer
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1Dgaf's picture

Was Pandora released this year or last? If it''s this year, aren''t they pushing the franchise a bit hard? (Assuming the Q4 ''04 release date to be accurate.)

Server Ninja
Pyroman[FO]'s picture
Location: what

Quote:
# THRILLING SCENARIO: Gut-wrenching in-game sequences. Gripping plot with multiple twists and turns


Splinter Cell 3 : Xtreme Goat Herding!

Goat: ""Yes, I am your father!""
Sam: ""But that''s impossible!""
Goat: ""Don''t worry, you''re not a goat man, I''m an alien!""
Sam: ""So that''s why I could bend things with my mind. Let''s crush some puny humans!""

"If I was Obama I'd have made a joke about that. Then again, if I was Obama I'd have f*cked up my own campaign long ago by making c*ck jokes." - 1Dgaf
"Poor Achmed, only three days away from retirement ... from Jihad." - Mike Nelson

Anime Junky
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Nei's picture
Location: Citadel, Widow System, Serphent Nebula

One of my major problems with SC is the save system, I''m referring to SC1 for Xbox, I haven''t even touched the 2nd one in hopes I'll finish the first one. I notice that with the check point system, the game becomes more difficult and extremely longer than it should be... I mean one minor mistake in the game and you have to reload the save, and due to my controller which automatically makes the character to run left... I think I broke the controller; I have to restart more than I want to. I wonder if they fixed the save concept in the SC2? If not, I sure hope that they have that in the 3rd one. I mean seriously a game that should not take me more than a week, I've been playing for a more than a month... I''m just stubborn and I'm getting sick of it! Arh!

Xbox Live: Nei HD | Playstation ID: Nei_GWJ

Lord of the Rats
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Rat Boy's picture
Location: Hitting. It.

Graphics the same, but they changed the HUD yet again. As enjoyable as the last one was, give it some time, dawgs. You''re drownin'' us!

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come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!

'I'd hit it!'" - HP Lovesauce

Fancy Pants Developer
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Location: La La Land

It looks like they''ve upgraded to normal mapping, which should help out on the character detail front (the non-Fisher models in the last installment were a little on the low poly side).

"Ah, good taste! What a dreadful thing! Taste is the enemy of creativeness" -- Pablo Picasso

Avant-garde Grognard
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SwampYankee's picture
Location: Drinking Wine, Eating Cheese, Catching Some Rays

I hope this one has an in-game auto-map so I can tell where the hell I am and where I want to go inside the building....

With all the other gadgets you''d think Sam would have that on his PDA.

Swampus' Xboxus Mortuus 25 November 2008
Currently enroute to Texas for fixin'

XBox Live: SwampYankee68

Office Lush
Donator V2.0
Location: Pacific Northwest

Glad to hear it. THis has turned into one of my favorite series. I''ve loved both the 1st and 2nd game.

"Beer is proof that god loves us and wants us to be happy." - Benjamin Franklin

be Roo be Roo
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Roo's picture
Location: Athens, Greece

Pandora Tomorrow has the same checkpoint issues, but so far for me there''s only been a few times that I''ve uttered many cuss words. ""Fisher, you''re supposed to stay invisible."" Yeah okay I get that now.

There is no auto-map, however I highly recommend using either the ""left hand rule"" or the ""right hand rule"". No, it''s not something sexual. Just pretend you''re keeping one hand on the wall and always turns that direction when possible. If nothing else, Pandora Tomorrow is even more linear than Splinter Cell, so...you won''t get lost. Trust me.

So Fresh, So Clean
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Sanjuro's picture
Location: back.

"SwampYankee wrote:

With all the other gadgets you''d think Sam would have that on his PDA.

No kidding. With PDAs like that you''d think American intelligences agencies would really have their sh*t together. And never miss a birthday.

Morrolan wrote:

If there were any justice in the world, 'emoticons' would be a failed eighties Transformers spin off movie, in which all the bots transform into a symbol of an emotion, and which preaches gay rights.

Avant-garde Grognard
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SwampYankee's picture
Location: Drinking Wine, Eating Cheese, Catching Some Rays

"Sanjuro wrote:
"SwampYankee wrote:

With all the other gadgets you''d think Sam would have that on his PDA.

No kidding. With PDAs like that you''d think American intelligences agencies would really have their sh*t together. And never miss a birthday.

And find WMDs.....

Swampus' Xboxus Mortuus 25 November 2008
Currently enroute to Texas for fixin'

XBox Live: SwampYankee68

Fairy Princess
Zedian's picture

Quote:
And find WMDs....

Wrong Forum!!!

Spiderman wouldn't sneak, Spiderman would go. -Elysium

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