I haven''t picked it up but as far as I know it has completely re-done cutscenes by some famous Japanese director, all new dialog, new moves from Metal Gear Solid 2 that couldn''t be done in the original and of course a new graphics engine. I''d call it a must-play if you''ve never tried the original PSOne version and I''ll at least rent it soon I think.
Very slim, because Nintendo and Silicon Knights are directly involved.
If you hate links heres a snippet:
""Under the guidance of Konami's Hideo Kojima and Nintendo's Shigeru Miyamoto, Nintendo's exclusive second-party developer, Silicon Knights, is working with Konami to develop the game. Silicon Knights previously developed last year's award-winning Eternal Darkness: Sanity's Requiem™ for Nintendo GameCube.""
Ok, that''s it- I''m just going to quit my job. This looks really nice but it''s buried behind finishing PoP, Wind Waker, HotU, KOTOR, and playing UT2k4 and in all probability BF:V.
The world must know the awesome power of our gainfully employed fist! - Lord Xan
Ok, that''s it- I''m just going to quit my job. This looks really nice but it''s buried behind finishing PoP, Wind Waker, HotU, KOTOR, and playing UT2k4 and in all probability BF:V.
Or do what I did. Get laid off, collect a sevrence package, move to Wisconsin, collect unemployment and play games.
I have the game and it is really good. It is muc harder than the first and second and Splinter Cell. The only problem is that the cut scenes are so well done it takes away from the ""in game"" action. I''m a huge fan of the games so unless you are it is a rental. I beat it in five hours.
For instance, there are 108 beads in a Catholic rosary and there are 108 stitches in a baseball. When I learned that, I gave Jesus a chance. ~Ron Shelton, Bull Durham, 1988
Since this is a Metal Gear thread, is anyone looking forward to the next Metal Gear?
After Metal Gear Solid 2, I can say I''m really not very interested in the next one at all. I''ll probably rent it, or pick it up when it hits $20, but those stupid goddamn cutscenes in the second one were so annoying. I wasn''t a huge fan of playing the game for five minutes, then watching fifteen minutes of poorly written cryptic talk.
Since this is a Metal Gear thread, is anyone looking forward to the next Metal Gear?
I agree with you, the second Metal Gear Solid was alright until the cutscenes got lamer and lamer. The closer I got to the end the more I wanted to kill fruity silver hair guy or whatever the hell his name was. The plot also got VERY stupid as well, I quit before I finished it.
I agree with you, the second Metal Gear Solid was alright until the cutscenes got lamer and lamer..
It wasn''t so much that the cutscenes got lamer, they just became the whole damn game. For every 20-30 minutes of gameplay, you got a 15-20 minute cutscene. The game was fun, when you were playing it. Sorry, but I don''t pay $50 to see a slightly interactive movie. If the next game doesn''t actually feature a game, I ain''t buying.
Morrolan wrote:
If there were any justice in the world, 'emoticons' would be a failed eighties Transformers spin off movie, in which all the bots transform into a symbol of an emotion, and which preaches gay rights.
Sorry, but I don''t pay $50 to see a slightly interactive movie.
I knew that''s what I was getting into when I bought it, so I didn''t mind that so much.
What I did mind was how the plot was so far whacked out away from the type of plot of the first MGS, which I loved. MGS = government/anti-government/hypermilitary conspiracy theories. That was interesting.
MGS2 = bishonen/lame ""romance"" story with a plot that''s initially interesting, until you learn stuff that essentially negates the entire plot up to that point, rendering the previous several hours of gameplay moot and replaces it with some really messed up/stupid crap.
I''m really hoping that MGS 3 does one of two things:
1) Either stick with the general bent of MGS1
2) Dump the plot and focus on gameplay like the original Metal Gear (NES)
I''m hoping SK finishes Eternal Darkness 2 before the end of this generation of consoles. It''s time!
For instance, there are 108 beads in a Catholic rosary and there are 108 stitches in a baseball. When I learned that, I gave Jesus a chance. ~Ron Shelton, Bull Durham, 1988
Since this is a Metal Gear thread, is anyone looking forward to the next Metal Gear?
I agree with you, the second Metal Gear Solid was alright until the cutscenes got lamer and lamer. The closer I got to the end the more I wanted to kill fruity silver hair guy or whatever the hell his name was.
MGS SPOILER Below
Interestingly enough I felt the same way about MGS. At first it was very exciting and fascinating. But then it turned into a ''bro vs. bro'' standard flick with statements a la ""daddy always liked you more than me wah wah wah, but now I''m going to show you wah"". Plus Liquid''s (German) voice resembling Kermit the Frog didn''t really help it. Fortunately, all that didn''t really happen until the last 10% of the game, but it felt like a let down to me nonetheless.
I liked the first Metal Gear Solid, but I really hated it that every boss would have a soulful discussion with Snake after you kill them.
""Guh... With my dying breath, I will tell you my whole life story.""
I won''t complain about Liquid, simply because he was voiced by my favorite voice talent: Cam Clarke. The guy is basically in every cartoon/videogame if you just listen. And if you don''t know him he did Leonardo in TMNT, and Kaneda from Akira.
Splinter Cell kind of killed the whole Metal Gear Solid for me... especially after the second one. I beat the game all the way.... the last cut-scene made me question my-self... why the hell I wasted my time to hear about liberty and freedom, and all other patriotic brain wash... besides if I wanted to see down town I would take the N train in the subway...
Since this is a Metal Gear thread, is anyone looking forward to the next Metal Gear?
Quote:
After Metal Gear Solid 2, I can say I''m really not very interested in the next one at all. I''ll probably rent it, or pick it up when it hits $20, but those stupid goddamn cutscenes in the second one were so annoying. I wasn''t a huge fan of playing the game for five minutes, then watching fifteen minutes of poorly written cryptic talk.
I have to say I feel the exact opposite - I thought that the metal gear solid 2 plot was one of the most interesting I''ve ever seen - of course, I loved Xeonsaga Episode I with its 45 minute cutscenses. Then again, I haven''t watched TV since Quantum Leap, so that may explain how my attention span hasn''t been reduced to 30-second Survivor/Fear Factor sized chunks (j/k).
I thought it was great - I loved Raiden (more dynamic and faceted than Snake... though I like snake also.) Not EVERYONE has to be a emotion free tough-guy. Sure, he whined a lot, but that just developed his character all the more and made his Mad Skillz all the more interesting. Still, Otacon remains my favorite. Nearly every game featues a wise-cracking, self-assured mass murderer (in the guise of a hero), so I like someone exhibiting a bit of self-doubt/emotion.
SNES to PC adapters,
Strange NES reviews,
and a free, original, turn-based old school RPG in the spirit of Fallout and Phantasy Star. http://www.deepdarksea.com
Since this is a Metal Gear thread, is anyone looking forward to the next Metal Gear?
I agree with you, the second Metal Gear Solid was alright until the cutscenes got lamer and lamer. The closer I got to the end the more I wanted to kill fruity silver hair guy or whatever the hell his name was. The plot also got VERY stupid as well, I quit before I finished it.
I personally loved the first MGS. Yeah Splinter Cell, as some here have stated, beat it and MGS2 hands down in the stealth arena, but allthree of those games had hideously hollywoodish stories. Hell, the last game I ever saw with a nice story/plot was KOTOR (despite the nay sayers.)
I own MGS:TTS so I can let you know whats been changed. Some dialouge has been changed, usually drawn out more, which of course makes it more annoyingly hollywoodish (wait until you kill Vulcan Raven. My god JUST SHUT UP ALREADY!) The graphics are SORT of on par with MGS2. Lets call them MGS 1.75 graphics. There is some noticeable slowdown in some areas, but maybe that is just me and my discs.
Oh, the cutscenes. My god the cutscenes. If by famous japanese director you mean Jon freaking Woo! They are sooo over the top it''s ridiculous. The only good one was the first Snake/Ninja showdown right after you beat Ocelot, but even that has a really hookey part to it. Wait until you see Snake jumping off missles fired from the Hind D only to shoot his own stinger, mid-air, to take the chopper down... The only reason I bought it was because I lost the first disc of my PS1 version. Luckily they are only selling it for $39.99 and not a full $50.
Oh, as for MGS2. I liked it, right up until I figured out I *had* to play as that pansy whiner Raiden the whole game. MGS3 looks like it MIGHT be good, but I''ve been betrayed with MGS2, so I''ll be waiting for reviews and plot revelations on gameplay before I pick it up.
Unfortunately, if I slash my wrist with my lightsaber it cauterizes instantly. - PurEvil on emo Star Wars plots.
You know, I stopped playing Xenosaga last spring after the first 8 or so hours, just because of stuff going on. I recently started replaying it and forgot just how much I enjoyed the story scenes. Granted, I wish that the story and gameplay were better integrated (mix them up a little more often instead of giving me an hour of each at a time), but it''s very fun and interesting.
I liked the first half of MGS2. It just got so tedious by the end. Having Raiden as a controllable character instead of Snake didn''t really bother me all that much; I thought it was kind of cool to be on the outside looking in at Snake and Otacon''s mission. I just hated how whiney Raiden was.
Wait until you see Snake jumping off missles fired from the Hind D only to shoot his own stinger, mid-air, to take the chopper down...
You know, the video preview IGN had showed that the scenes were going to be a little over the top, but it didn''t look too bad.
This, however... this just sounds ludicrous. It''s probably showing up today from Gamefly, so I''ll be playing through it, but I''m beginning to suspect that it won''t be a keeper for me. I still have the original, though; it''s a modern classic.
Wait until you see Snake jumping off missles fired from the Hind D only to shoot his own stinger, mid-air, to take the chopper down...
You know, the video preview IGN had showed that the scenes were going to be a little over the top, but it didn''t look too bad.
Not too bad eh? How about a scene in the second Sniper Wolf fight where Wolf shoots the PSG-1 out of your hands and lines up the laser dot on your skull. Then, like the Jon Woo Badass Ninja You Are, you back flip suddenly, startling wolf enough for her to take her crosshair off you. As you land from the flip you stomp on the butt of the rifle, flipping it up. You then grab it, in mid air, do a 360 spin, both of you aim, and two shots are fired at the same time. Guess who missed?
It was like they were trying to do some kind of Ninja Showdown with the mid-air jump one slash where the good guy wins because of his amazing skills!
I sneered in contempt.
Unfortunately, if I slash my wrist with my lightsaber it cauterizes instantly. - PurEvil on emo Star Wars plots.
The scenes were directed by Ryhei Kitamura (Versus is probably his best known flick.) There''s a video at filerush showcasing lots and lots of them. Personally, I was grinning from ear to ear at the outrageousness of it all. Well, except for when I was wincing at the dialogue.
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all."
Not too bad eh? How about a scene in the second Sniper Wolf fight where Wolf shoots the PSG-1 out of your hands and lines up the laser dot on your skull. Then, like the Jon Woo Badass Ninja You Are, you back flip suddenly, startling wolf enough for her to take her crosshair off you. As you land from the flip you stomp on the butt of the rifle, flipping it up. You then grab it, in mid air, do a 360 spin, both of you aim, and two shots are fired at the same time. Guess who missed?
Yeah, that was one of the over-the-top ones, but didn''t seem too outrageously bad (this from the guy who loved True Lies and some of the out-there stunts they pulled in that movie).
There is a new Metal Gear in the works; if memory serves from the E3 coverage I saw, the next Metal Gear game (that isn''t a rehash of older material ala Twin Snakes or Substance) is going to be a flashback to Snake operating alone in the jungles of Southeast Asia. He''ll get hungry from time to time and you have to find some unfortunate jungle dezien to devour (hopefully this won''t turn into Robinson''s Requiem).
Still, I''m waiting to hear the real poop on this game before I even think about pretending to entertain the notion of buying it. If I want a movie, go to one. If I want a fifty-dollar-game, I better get to play it and not watch it, no matter how neat the cutscenes are.
And let''s face it, have you ever played a game where to plot, writing and dialogue came close to a Hollywood production? LucasArts adventure games maybe. But those were in a totally different vein of quirkiness. Some segments of the game industry seem to think that we WANT long cutscenes because they''re amazing writers. Max Payne: wrong. Final Fantasy: wrong again
.
Games that take themselves and their plots super-seriously generally fall on their asses in that respect because it''s never really deep or intelligent. It often takes a swing or two at that (System Shock 2) but we''ve never to this point gotten a game that has an intellectually challenging PLOT (note: I didn''t say gameplay) on the level of a smart film (The Usual Suspects, Ran, Heat, Ronin).
Now I''m not discouraging games from attempting plot and substance. Beyond Good and Evil is set in a quirky world, and relies heavily on the story, but the story is simple and driven by the player. Cutscenes are brief and entertaining, and much of the game''s plot unfolds in realtime as you play it, or through messages you get that you can attend to at your leisure (again, evincing System Shock 2). I loved the first Metal Gear Solid. Max Payne was flawed, but entertaining, and one of the most visually striking games I''d ever played, artistically speaking. But games aren''t movies (yet) and frankly, I''m not going to watch a $50 movie anyhow. Until games get up to snuff in that regard, the ideal should be more interaction above all.
Morrolan wrote:
If there were any justice in the world, 'emoticons' would be a failed eighties Transformers spin off movie, in which all the bots transform into a symbol of an emotion, and which preaches gay rights.
But games aren''t movies (yet) and frankly, I''m not going to watch a $50 movie anyhow.
Good point. I have yet to see the game that can equal the screen presence of a good movie from Blockbuster at 1/3-1/5 the price. True Crime''s cringe-worthy cutscenes actually ensured that it was on its way to someone else via Half.com after only an hour or so in my GC.
Everything can be debated, but that doesn't necessarily mean it's debatable.
--Chuck Klosterman, Fargo Rock City
Games that take themselves and their plots super-seriously generally fall on their asses in that respect because it''s never really deep or intelligent. It often takes a swing or two at that (System Shock 2) but we''ve never to this point gotten a game that has an intellectually challenging PLOT (note: I didn''t say gameplay) on the level of a smart film (The Usual Suspects, Ran, Heat, Ronin).
Honestly, Planescape: Torment has a much better plot than most movies I''ve seen and books I''ve read. However it''s sort of an interactive book in and of itself. (Lots of reading)
If there were any justice in the world, 'emoticons' would be a failed eighties Transformers spin off movie, in which all the bots transform into a symbol of an emotion, and which preaches gay rights.
From what I''ve read it''s exactly like the PSone version with better graphics and a few extras.
Why do I admire videogames so much?
There's nothing else on earth that entwines art and science so closely.
Any idea on what the extras are?
Money can't buy you happiness...but it can buy you a boat big enough to sell right up next to it!-David Lee Roth
I haven''t picked it up but as far as I know it has completely re-done cutscenes by some famous Japanese director, all new dialog, new moves from Metal Gear Solid 2 that couldn''t be done in the original and of course a new graphics engine. I''d call it a must-play if you''ve never tried the original PSOne version and I''ll at least rent it soon I think.
Certis beat me to it. - Elysium
I''ll find out when it shows up Monday as part of my introductory two games on my brand new Gamefly subscription.
*shakes fist at the heavens*
Curse you ColdForged, you damn dirty gamer!
What are the odds of this getting ported to the X-Box with even more bells and whistles?
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
Very slim, because Nintendo and Silicon Knights are directly involved.
If you hate links heres a snippet:
""Under the guidance of Konami's Hideo Kojima and Nintendo's Shigeru Miyamoto, Nintendo's exclusive second-party developer, Silicon Knights, is working with Konami to develop the game. Silicon Knights previously developed last year's award-winning Eternal Darkness: Sanity's Requiem™ for Nintendo GameCube.""
Ok, that''s it- I''m just going to quit my job. This looks really nice but it''s buried behind finishing PoP, Wind Waker, HotU, KOTOR, and playing UT2k4 and in all probability BF:V.
The world must know the awesome power of our gainfully employed fist! - Lord Xan
The unattainable is unknown at zombo.com!
Or do what I did. Get laid off, collect a sevrence package, move to Wisconsin, collect unemployment and play games.
I have the game and it is really good. It is muc harder than the first and second and Splinter Cell. The only problem is that the cut scenes are so well done it takes away from the ""in game"" action. I''m a huge fan of the games so unless you are it is a rental. I beat it in five hours.
For instance, there are 108 beads in a Catholic rosary and there are 108 stitches in a baseball. When I learned that, I gave Jesus a chance. ~Ron Shelton, Bull Durham, 1988
Since this is a Metal Gear thread, is anyone looking forward to the next Metal Gear?
After Metal Gear Solid 2, I can say I''m really not very interested in the next one at all. I''ll probably rent it, or pick it up when it hits $20, but those stupid goddamn cutscenes in the second one were so annoying. I wasn''t a huge fan of playing the game for five minutes, then watching fifteen minutes of poorly written cryptic talk.
Worst signature ever.
Gamertag: Tex Red
www.mumfordland.com
I agree with you, the second Metal Gear Solid was alright until the cutscenes got lamer and lamer. The closer I got to the end the more I wanted to kill fruity silver hair guy or whatever the hell his name was. The plot also got VERY stupid as well, I quit before I finished it.
Certis beat me to it. - Elysium
I beat it. I wasn''t sure how to defeat the final boss, but I finally figured out that I just have to watch the 20 minute cut scene.
Worst signature ever.
Gamertag: Tex Red
www.mumfordland.com
It wasn''t so much that the cutscenes got lamer, they just became the whole damn game. For every 20-30 minutes of gameplay, you got a 15-20 minute cutscene. The game was fun, when you were playing it. Sorry, but I don''t pay $50 to see a slightly interactive movie. If the next game doesn''t actually feature a game, I ain''t buying.
Morrolan wrote:
I knew that''s what I was getting into when I bought it, so I didn''t mind that so much.
What I did mind was how the plot was so far whacked out away from the type of plot of the first MGS, which I loved. MGS = government/anti-government/hypermilitary conspiracy theories. That was interesting.
MGS2 = bishonen/lame ""romance"" story with a plot that''s initially interesting, until you learn stuff that essentially negates the entire plot up to that point, rendering the previous several hours of gameplay moot and replaces it with some really messed up/stupid crap.
I''m really hoping that MGS 3 does one of two things:
1) Either stick with the general bent of MGS1
2) Dump the plot and focus on gameplay like the original Metal Gear (NES)
I''m hoping SK finishes Eternal Darkness 2 before the end of this generation of consoles. It''s time!
For instance, there are 108 beads in a Catholic rosary and there are 108 stitches in a baseball. When I learned that, I gave Jesus a chance. ~Ron Shelton, Bull Durham, 1988
MGS SPOILER Below
Interestingly enough I felt the same way about MGS. At first it was very exciting and fascinating. But then it turned into a ''bro vs. bro'' standard flick with statements a la ""daddy always liked you more than me wah wah wah, but now I''m going to show you wah"". Plus Liquid''s (German) voice resembling Kermit the Frog didn''t really help it. Fortunately, all that didn''t really happen until the last 10% of the game, but it felt like a let down to me nonetheless.
Hi ho, dear brother. This is Liquid the Snake for Sesame Street News...
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
I liked the first Metal Gear Solid, but I really hated it that every boss would have a soulful discussion with Snake after you kill them.
""Guh... With my dying breath, I will tell you my whole life story.""
I won''t complain about Liquid, simply because he was voiced by my favorite voice talent: Cam Clarke. The guy is basically in every cartoon/videogame if you just listen. And if you don''t know him he did Leonardo in TMNT, and Kaneda from Akira.
Worst signature ever.
Gamertag: Tex Red
www.mumfordland.com
Splinter Cell kind of killed the whole Metal Gear Solid for me... especially after the second one. I beat the game all the way.... the last cut-scene made me question my-self... why the hell I wasted my time to hear about liberty and freedom, and all other patriotic brain wash... besides if I wanted to see down town I would take the N train in the subway...
Xbox Live: Nei HD | Playstation ID: Nei_GWJ
Since this is a Metal Gear thread, is anyone looking forward to the next Metal Gear?
I have to say I feel the exact opposite - I thought that the metal gear solid 2 plot was one of the most interesting I''ve ever seen - of course, I loved Xeonsaga Episode I with its 45 minute cutscenses. Then again, I haven''t watched TV since Quantum Leap, so that may explain how my attention span hasn''t been reduced to 30-second Survivor/Fear Factor sized chunks (j/k).
I thought it was great - I loved Raiden (more dynamic and faceted than Snake... though I like snake also.) Not EVERYONE has to be a emotion free tough-guy. Sure, he whined a lot, but that just developed his character all the more and made his Mad Skillz all the more interesting. Still, Otacon remains my favorite. Nearly every game featues a wise-cracking, self-assured mass murderer (in the guise of a hero), so I like someone exhibiting a bit of self-doubt/emotion.
SNES to PC adapters,
Strange NES reviews,
and a free, original, turn-based old school RPG in the spirit of Fallout and Phantasy Star.
http://www.deepdarksea.com
I personally loved the first MGS. Yeah Splinter Cell, as some here have stated, beat it and MGS2 hands down in the stealth arena, but allthree of those games had hideously hollywoodish stories. Hell, the last game I ever saw with a nice story/plot was KOTOR (despite the nay sayers.)
I own MGS:TTS so I can let you know whats been changed. Some dialouge has been changed, usually drawn out more, which of course makes it more annoyingly hollywoodish (wait until you kill Vulcan Raven. My god JUST SHUT UP ALREADY!) The graphics are SORT of on par with MGS2. Lets call them MGS 1.75 graphics. There is some noticeable slowdown in some areas, but maybe that is just me and my discs.
Oh, the cutscenes. My god the cutscenes. If by famous japanese director you mean Jon freaking Woo! They are sooo over the top it''s ridiculous. The only good one was the first Snake/Ninja showdown right after you beat Ocelot, but even that has a really hookey part to it. Wait until you see Snake jumping off missles fired from the Hind D only to shoot his own stinger, mid-air, to take the chopper down... The only reason I bought it was because I lost the first disc of my PS1 version. Luckily they are only selling it for $39.99 and not a full $50.
Oh, as for MGS2. I liked it, right up until I figured out I *had* to play as that pansy whiner Raiden the whole game. MGS3 looks like it MIGHT be good, but I''ve been betrayed with MGS2, so I''ll be waiting for reviews and plot revelations on gameplay before I pick it up.
Unfortunately, if I slash my wrist with my lightsaber it cauterizes instantly. - PurEvil on emo Star Wars plots.
You know, I stopped playing Xenosaga last spring after the first 8 or so hours, just because of stuff going on. I recently started replaying it and forgot just how much I enjoyed the story scenes. Granted, I wish that the story and gameplay were better integrated (mix them up a little more often instead of giving me an hour of each at a time), but it''s very fun and interesting.
I liked the first half of MGS2. It just got so tedious by the end. Having Raiden as a controllable character instead of Snake didn''t really bother me all that much; I thought it was kind of cool to be on the outside looking in at Snake and Otacon''s mission. I just hated how whiney Raiden was.
You know, the video preview IGN had showed that the scenes were going to be a little over the top, but it didn''t look too bad.
This, however... this just sounds ludicrous. It''s probably showing up today from Gamefly, so I''ll be playing through it, but I''m beginning to suspect that it won''t be a keeper for me. I still have the original, though; it''s a modern classic.
Not too bad eh? How about a scene in the second Sniper Wolf fight where Wolf shoots the PSG-1 out of your hands and lines up the laser dot on your skull. Then, like the Jon Woo Badass Ninja You Are, you back flip suddenly, startling wolf enough for her to take her crosshair off you. As you land from the flip you stomp on the butt of the rifle, flipping it up. You then grab it, in mid air, do a 360 spin, both of you aim, and two shots are fired at the same time. Guess who missed?
It was like they were trying to do some kind of Ninja Showdown with the mid-air jump one slash where the good guy wins because of his amazing skills!
I sneered in contempt.
Unfortunately, if I slash my wrist with my lightsaber it cauterizes instantly. - PurEvil on emo Star Wars plots.
The scenes were directed by Ryhei Kitamura (Versus is probably his best known flick.) There''s a video at filerush showcasing lots and lots of them. Personally, I was grinning from ear to ear at the outrageousness of it all. Well, except for when I was wincing at the dialogue.
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all."
Yeah, that was one of the over-the-top ones, but didn''t seem too outrageously bad (this from the guy who loved True Lies and some of the out-there stunts they pulled in that movie).
There is a new Metal Gear in the works; if memory serves from the E3 coverage I saw, the next Metal Gear game (that isn''t a rehash of older material ala Twin Snakes or Substance) is going to be a flashback to Snake operating alone in the jungles of Southeast Asia. He''ll get hungry from time to time and you have to find some unfortunate jungle dezien to devour (hopefully this won''t turn into Robinson''s Requiem).
Still, I''m waiting to hear the real poop on this game before I even think about pretending to entertain the notion of buying it. If I want a movie, go to one. If I want a fifty-dollar-game, I better get to play it and not watch it, no matter how neat the cutscenes are.
And let''s face it, have you ever played a game where to plot, writing and dialogue came close to a Hollywood production? LucasArts adventure games maybe. But those were in a totally different vein of quirkiness. Some segments of the game industry seem to think that we WANT long cutscenes because they''re amazing writers. Max Payne: wrong. Final Fantasy: wrong again
.
Games that take themselves and their plots super-seriously generally fall on their asses in that respect because it''s never really deep or intelligent. It often takes a swing or two at that (System Shock 2) but we''ve never to this point gotten a game that has an intellectually challenging PLOT (note: I didn''t say gameplay) on the level of a smart film (The Usual Suspects, Ran, Heat, Ronin).
Now I''m not discouraging games from attempting plot and substance. Beyond Good and Evil is set in a quirky world, and relies heavily on the story, but the story is simple and driven by the player. Cutscenes are brief and entertaining, and much of the game''s plot unfolds in realtime as you play it, or through messages you get that you can attend to at your leisure (again, evincing System Shock 2). I loved the first Metal Gear Solid. Max Payne was flawed, but entertaining, and one of the most visually striking games I''d ever played, artistically speaking. But games aren''t movies (yet) and frankly, I''m not going to watch a $50 movie anyhow. Until games get up to snuff in that regard, the ideal should be more interaction above all.
Morrolan wrote:
Good point. I have yet to see the game that can equal the screen presence of a good movie from Blockbuster at 1/3-1/5 the price. True Crime''s cringe-worthy cutscenes actually ensured that it was on its way to someone else via Half.com after only an hour or so in my GC.
Everything can be debated, but that doesn't necessarily mean it's debatable.
--Chuck Klosterman, Fargo Rock City
Honestly, Planescape: Torment has a much better plot than most movies I''ve seen and books I''ve read. However it''s sort of an interactive book in and of itself. (Lots of reading)
Storyboards from the new Metal Gear game in dev.
This one is still a definitely maybe for me.
Morrolan wrote:
This one is a definite ""wait until other people finish the game and comment on it"" for me.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce