Metal Gear Solid: Peace Walker -- Anyone else playing?

So, I bought the game Tuesday, booted it up that night, and couldn't make it to the first save point because I was so tired. I tried it again tonight, and played the first couple of missions.

It's an interesting game. It's part mini-Metal Gear missions, part army management game. You can capture guys that you incapacitate and add them to your team. Your team levels up, and unlocks new weapons and allows you to upgrade weapons you already have.

The story is a sequel to Metal Gear Solid 3, and a prequel to the NES Metal Gear games.

Good stuff if you're a Metal Gear fan.

Mine's been on order for a few months. Maybe we can get a game going together.

I'm playing, but I'm still unclear how you convince dudes you capture to work for you.

"Hey guy, remember when you were patrolling, and suddenly lost consciousness? Yeah, that was because I shot you in the noggin with a tranq dart. How did you get here? Oh, after the dart incident, I attached a big balloon to your waist, inflated it, and you got picked up by my chopper. Don't worry, I your former co-workers are here too. Hey, want to join my mercenary army? I have an opening in the mess hall right now!"

This seems like an unlikely scenario for recruitment, yet it seems to work surprisingly well in the game.

I'm interested, but I got burned with Portable Ops. It was a great design and a game I really want to love, but the controls were just broken. I'd say it's impossible to play it, the ergonomics just kill me. They should've gone for a top-down perspective or something else which does not require you to control the camera (that is, use the second, missing analogue stick). Is Peace Walker any better? If it is, I'm so there.

jlaakso wrote:

I'm interested, but I got burned with Portable Ops. It was a great design and a game I really want to love, but the controls were just broken. I'd say it's impossible to play it, the ergonomics just kill me. They should've gone for a top-down perspective or something else which does not require you to control the camera (that is, use the second, missing analogue stick). Is Peace Walker any better? If it is, I'm so there.

The camera controls aren't great, and from what I hear it can get frustrating on the harder fights, but there is an auto-aim mode. Also, you can do that thing where you use a Dual Shock if you have one of the newer PSPs (2000 and 3000, I think) that support it.

I've only played the demo, but I thought the camera controls were decent. I like that they're mapped to the face buttons now, similar to the C buttons on N64. Better than Portable Ops, not as good as a second stick.

I love the graphics but I don't know if I can retrain my brain for the camera controls. It is just maddening.

I liked the first Portable Ops. I'll probably pick it up first time I see it on sale.

Anyone else having audio cut out? I made a video showing the problem:

http://www.youtube.com/watch?v=xYpZs...

No idea what to do to solve it.

I just picked it up, fully knowing that I won't touch it for a year. I haven't played more than 30 consecutive minutes of the last one... It's a disease.

I picked this up knowing I was going to be on a plane to E3. It took me over an hour to get used to the controls, but once I did I totally bought into it. MGS 3 was my favorite of the series and this is (so far) a really nice, straight laced continuation of that story. Not a lot of weird, off-kilter stuff. Not tons of exposition (compared to MGS4 anyways) and I'm enjoying the "recruiting" and base management stuff more than I thought I would.

Seems that putting Kojima on the PSP is a good way to reign him in a bit. I'd recommend this for anyone who likes Metal Gear and doesn't mind a learning curve on the controls. I settled with the "action" control method.

So, this is actually the best title in the series so far. Absolute gold, the ten or so hours I'm into it. If you're at all into Metal Gear, you must play this!

The controls are WAY better than in Portable Ops or most MGS big console titles, for that matter. I'm using the "shooter" controls, works very well. Only issues are when there's a close-up fight, but usually you've screwed up already anyway at that point.

Just to check, is anybody else getting the audio issue? that's a bugbear of mine.

1Dgaf wrote:

Just to check, is anybody else getting the audio issue? that's a bugbear of mine.

Can't say I get that, no. Have you tried reinstalling the data?

jlaakso wrote:

So, this is actually the best title in the series so far. Absolute gold, the ten or so hours I'm into it. If you're at all into Metal Gear, you must play this!

Not sure if it's as good as Metal Gear Solid, but it's a great title.

The collection aspect is driving me crazy, as I'm trying to make sure I get as many recruits per mission as possible.

Quick question(spoilered):

Spoiler:

Does Amanda ever get completely healthy? She's been stuck at 20%... injured or something for several missions. I'm not sure if it's better to just assign her to something now.

cube wrote:
jlaakso wrote:

So, this is actually the best title in the series so far. Absolute gold, the ten or so hours I'm into it. If you're at all into Metal Gear, you must play this!

Not sure if it's as good as Metal Gear Solid, but it's a great title.

I actually do prefer this as an overall package. The original MGS had fiddlier controls and camera issues.

cube wrote:

Quick question(spoilered):

Spoiler:

Does Amanda ever get completely healthy? She's been stuck at 20%... injured or something for several missions. I'm not sure if it's better to just assign her to something now.

Spoiler:

She insists on returning to active duty in a while. Well, she did in my game, at least. Might've been just after the tank battle, I'm not sure.

J,
Yes, I resintalled the game. Same prob.

Is your PSP cracked or not?

Are you hitting O during the briefings? That kills the audio, and just leaves the text.

Lobster,

No, it's running official sony firmware.

Cube,

I'm quite sure I haven't pressed any button. The audio cuts out and then, if I press O, I get a sound like thunder. But I don't press anything before the audio cuts out.

Thread necro. Quick question for anyone else who played this. I'm starting this game and not loving the controls. I'm wondering if, in general, if I want to play a MG game for the PSP I should just play ACID. I've heard that retains some of the flavor of the series, but it's a better fit for the PSP due to its gameplay. Does it still hold up? Does controlling Peace Walker get better?

I never had any problems with Peace Walker's controls, save for a couple of extended boss matches. This coming from hands that could never find their way around Portable Ops, which was just unplayable.

I've only played ACID 2, but it's very high on my PSP all-time list. Great game, totally has the MGS flavor, although in a more colorful setting. The characters and plot suck, though.

Wait for the 360 version to come out in a couple of months. HD graphics and two sticks should fix everything.

cube wrote:

Wait for the 360 version to come out in a couple of months. HD graphics and two sticks should fix everything.

I hadn't even noticed this was coming to 360 as well, I just assumed it would be PS3 only. Nice!

cube wrote:

Wait for the 360 version to come out in a couple of months. HD graphics and two sticks should fix everything.

Interesting. Is it coming out for Vita as well? I prefer portable games.

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