Madden 10 (360) League Forming - 24 Teams Taken so far

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DSGamer's picture
Location: Portland, Oregon

Can't believe this is off the ground. Awesome. I'll try my hardest to get together with Shag soon.

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PSN: DSGamerGWJ

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Kush15's picture
Location: GWJ Madden 11 Football League Commissioner (XBox 360)

SpyNavy wrote:
When do we advance to week 2? I have to travel this coming weekend so I'd like to knock my week 2 game out early.

I checked this morning, we have 4 games left (all human vs human) in Week 1. ertic and I will be on tonight for some Monday Night Football. /cue MNF theme

I think I may have timed by vacation right, I have my trip to Florida inbetween games with 2 XBox opponents (Kush, you just lost your 4th straight game this year, what are you going to do now? "I'M GOING TO DISNEY WORLD!"), so I should be able to play one right before I leave, and 1 the night I come back, to keep the league rolling.

And I am sorely disappointed that I only see 1 video highlight on the website with 12 games played. It's Monday morning, I should have like a highlight per game to get me through at least the first 10 minutes of my day!

"Saturday, Donny, is Shabbos, the Jewish day of rest. That means that I don't work, I don't drive a car, I don't f*cking ride in a car, I don't handle money, I don't turn on the oven, and I sure as sh*t don't f*cking roll!" -Walter Sobchak

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firesloth's picture
Location: South Bend, IN

Quote:
And I am sorely disappointed that I only see 1 video highlight on the website with 12 games played. It's Monday morning, I should have like a highlight per game to get me through at least the first 10 minutes of my day!

Hehehe...well, I saved one, but forgot to do the whole uploading thing. My game was against the CPU, though. I should have saved a clip of the CPU running back a punt against me!

XBox Live/X-fire: firesloth

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Bean's picture
Location: NJ

What are everyones thoughts on week rollforward?

Do we limit it to every Monday so there is consistency (first roll forward being Sept 7th?
OR
Do we rollforward as soon as all games are done or 7 days, whichever happens first?

I like rolling forward once all games are done to keep momentum going, but I don't want to assume everyone else feels the same way. Any preferences?

I have a 6 day business trip/vacation coming up to Holland on September 19. But if I get flexible opponents in that week, I shouldn't miss a beat. I will pass off commissioner duties to someone while I am gone just in case.

Xbox live gamertag: Bumpie05Z
Steam Community ID: Bumpie

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Kush15's picture
Location: GWJ Madden 11 Football League Commissioner (XBox 360)

Bean wrote:
What are everyones thoughts on week rollforward?

Do we limit it to every Monday so there is consistency (first roll forward being Sept 7th?
OR
Do we rollforward as soon as all games are done or 7 days, whichever happens first?

I say rollforward when all games are done, or 7 days. I think you also have to take into consideration vacations and valid excuses to postpone the roll forward. For the most part, I think we won't have to wait the full 7 days. It's been 4 days of gaming for this week, and we have 12 of 16 games played, and I think half the games remaining have been scheduled to play tonight. Not to mention we will sometimes have two XBox opponents playing each other that can be simmed.

"Saturday, Donny, is Shabbos, the Jewish day of rest. That means that I don't work, I don't drive a car, I don't f*cking ride in a car, I don't handle money, I don't turn on the oven, and I sure as sh*t don't f*cking roll!" -Walter Sobchak

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Bean's picture
Location: NJ

I see the benefits of having it every Monday. Consistency. People know to get their games in by Sunday night or Monday afternoon. Free agents go out Monday night and the league is rolled forward.

But I also know that a lot of people are eager to keep playing and the more we rollforward the quicker the season goes and we can roll into another season afterwards.

Xbox live gamertag: Bumpie05Z
Steam Community ID: Bumpie

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Kush15's picture
Location: GWJ Madden 11 Football League Commissioner (XBox 360)

I have been chatting with Bean through e-mail, I figured I'd throw this idea into the pot as well:

Make the deadline Mondays. If the league gets their games done by Friday, roll forward, and give everyone the extra couple of days and keep the deadline for the regular Monday. Of course, if the extra time is so extensive that it spans 2 Mondays, cut the deadline a week early, as long as everyone still has a week to play games.

Example:
Week 1 ends on a Friday. Now 10 days to play week 2
Week 2 ends on a Wednesday, now 12 days to play week 3
Week 3 ends Monday, instead of 14 days to play week 4, move the deadline back to 7 days.

I feel like you'll have more instances of taking 4 days to run one week, and then another 10 to complete the 2nd, and we really haven't lost any time, where as if you make it every Monday, and you get a bad week, you might have games left to play when the deadline hits. Though, if the popularity of the league stays strong, deadlines won't be a problem.

"Saturday, Donny, is Shabbos, the Jewish day of rest. That means that I don't work, I don't drive a car, I don't f*cking ride in a car, I don't handle money, I don't turn on the oven, and I sure as sh*t don't f*cking roll!" -Walter Sobchak

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SpyNavy's picture
Location: GWJ Madden 10 League Undefeated Champion & Zellbrige appeaser.

I'm all for roll on Monday deadline and a commissioner decision to roll early if all games are played with the next roll being that following Monday.

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emill0408's picture
Location: Milwaukee, WI

I can't run the ball worth a damn against the computer. I still won my game but it was a very high scoring affair against the jets.

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bighoppa's picture
Location: Houston, TX

Millertime spanked the crap out of me, mostly stuffing my running game. I got a few lucky plays in, but the 4 INTs I threw that were, I think, all returned for TDs made the day a bit rough.

Edit: OK, only one was returned for a TD, but they all led to points. Still hard to overcome.

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XBL: Big Hoppa | PSN: bighoppa

Bean wrote:
Iridium884 wrote:
Is Fight for the Fumble on in online? I have to admit, I'm not a fan of it, since I am poor at the ole QTEs.

I dislike the feature myself.

That being said, I found absolutely no way to turn it off.
It was not an option upon creating the league and it is not an option if I go into the commissioner options now.
I even paused the game I had against frankiemumbles to see what settings were modifiable during a game, and it looks like there are no settings what so ever that can be changed in the games once they start.

Agreed...i think im going to break my controller fighting for those things.

-Leonard Washington... where im from? a little town called none of your godd@mn business...

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Bean's picture
Location: NJ

bighoppa wrote:
Millertime spanked the crap out of me, mostly stuffing my running game. I got a few lucky plays in, but the 4 INTs I threw that were, I think, all returned for TDs made the day a bit rough.

Edit: OK, only one was returned for a TD, but they all led to points. Still hard to overcome.

4 Picks is definitely rough. The game seems very streakish to me. I know if I typically throw one pick in a game I can expect more. Same with my running game, I either have it or I don't. But in that means, I also find it to be realistic, as players can be very streakish as well.

Xbox live gamertag: Bumpie05Z
Steam Community ID: Bumpie

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Bean's picture
Location: NJ

I wanted to come in here and completely rant about the web experience so far. Hopefully its just things on EA's end that need to be tweaked.

I'd say 60% or more of the times I try and login, I get authentication errors or server not responding.

When I do login, I have tried to change my depth chart on multiple occasions. After I make my changes I hit save. I can go to different screens like overview, roster, etc and then go back to depth chart and it looks saved. As soon as I close the website and go back in, all depth chart changes are reverted to default.

Stat tracking seems way off. Maybe once the week is rolled forward it will fix. But I was looking at stats from a few games and they were off. I remember the one that really stood out was under individual stats, Peyton Manning was showing up under the wrong team. Not that its a concern for league leaders, as the individual players seem to be getting the right stats, its just how they are being reflected in the games box score under "individual players". Example of Wonky Stats HERE. Both Manning and Wayne showing up under Jags amongst other errors.

Being that they finally added a proper web based interface to the game, they had to expect that it would be hammered with users constantly. They advertised it as "be involved in your league at any time" and pitched "at work, from your iphone, etc etc". They had to have been prepared for that much bandwidth usage right?

Okay, my rants over. Im still impressed that they got a web based interface up, and I like to see that trades, free agents, depth charts and other things can be modified from there. I look forward to the point where its fully functional and things save properly and things are tracked properly. Hopefully it won't take too long for that to happen.

Xbox live gamertag: Bumpie05Z
Steam Community ID: Bumpie

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firesloth's picture
Location: South Bend, IN

emill0408 wrote:
I can't run the ball worth a damn against the computer. I still won my game but it was a very high scoring affair against the jets.

No kidding. I can't run the ball...at all, usually. I keep trying, but I typically end up with 2 ypc. I did manage to get a total of 67 yards on 21 carries against KC, for 3.3 ypc or so, but it *was* against KC.

Oh, and Bumpie, their stats are totally funny in some ways. For example, the rushing stats on the website give the attempts, long, TDs, and total yards for each player. Well, at the bottom they give the totals, so I rushed 21 times for 67 yards. Well, they total the *long* run for each player, too. So, McGahee, McClain, and Rice had long rushes of 10, 5, and 11 yards, respectively. Under the Total tab, they list 26. I mean, it *is* a total....

Oh, and I was actually able to adjust my depth chart online and have it carry over to my game. No problems. Ha, ha.

XBox Live/X-fire: firesloth

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firesloth's picture
Location: South Bend, IN

One more funny thing: I turned off the 'fight for the fumble' QTE thing for offline play. I was playing a franchise game a few nights ago, and the opposing team fumbled the ball. My players came up with it. I got an achievement (30 points) for coming out of the pile with the recovered fumble...even though I did nothing but watch the canned animation (you know, with that one guy leaping over the top of the pile?).

Nice?

XBox Live/X-fire: firesloth

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emill0408's picture
Location: Milwaukee, WI

bighoppa wrote:
Millertime spanked the crap out of me, mostly stuffing my running game. I got a few lucky plays in, but the 4 INTs I threw that were, I think, all returned for TDs made the day a bit rough.

Edit: OK, only one was returned for a TD, but they all led to points. Still hard to overcome.

He probably ran the wildcat nonstop didn't he?

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Bean's picture
Location: NJ

firesloth wrote:
Oh, and I was actually able to adjust my depth chart online and have it carry over to my game. No problems. Ha, ha.

Maybe everytime I tried it was during some of their connectin issues, I dunno.
I got fed up and finally changed it in the xbox itself.

Also, note to all owners, please check your depth charts. I had 3 LBs listed as my priority for RE. I talked to Kush today and they had his punter doing field goal attempts (ask him how that turned out for him by the way!!).

Lastly, there are three games left to play. we have plenty of time to get them in, but if we finish early, we can roll forward and it will leave us more time for the following week.
I talked to shag today and said him and DS would likely play tonight, so that leaves two games

Philly vs Carolina and Bills vs Pats.
Hopefully you guys have started the ball rolling on setting up times to play.

Xbox live gamertag: Bumpie05Z
Steam Community ID: Bumpie

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Kolbo's picture
Location: Chicago, IL

We have. My opponent the panthers and I have talked about a time. Hopefully tues night.

Xbox Live: Kolbo21 /// PSN: KolboGWJ
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DSGamer's picture
Location: Portland, Oregon

The flats are so broken.

XBox Live: DSGamerish |
PSN: DSGamerGWJ

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firesloth's picture
Location: South Bend, IN

DSGamer wrote:
The flats are so broken.

In the sense that you can through them for ~10 yards a pop consistently?

XBox Live/X-fire: firesloth

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bighoppa's picture
Location: Houston, TX

emill0408 wrote:
bighoppa wrote:
Millertime spanked the crap out of me, mostly stuffing my running game. I got a few lucky plays in, but the 4 INTs I threw that were, I think, all returned for TDs made the day a bit rough.

Edit: OK, only one was returned for a TD, but they all led to points. Still hard to overcome.

He probably ran the wildcat nonstop didn't he?

Almost. I managed to get some good defense going against wildcat, but it still did some damage. He has one or two other weapons in his arsenal once you bite too hard on the wildcat.

Warrior needs food, badly!
XBL: Big Hoppa | PSN: bighoppa

bighoppa wrote:
emill0408 wrote:
bighoppa wrote:
Millertime spanked the crap out of me, mostly stuffing my running game. I got a few lucky plays in, but the 4 INTs I threw that were, I think, all returned for TDs made the day a bit rough.

Edit: OK, only one was returned for a TD, but they all led to points. Still hard to overcome.

He probably ran the wildcat nonstop didn't he?

Almost. I managed to get some good defense going against wildcat, but it still did some damage. He has one or two other weapons in his arsenal once you bite too hard on the wildcat.

Wildcat wasnt that effective.... I think i only had like 70 rushing yards. Definately was the INTs. E, u wanna put a slap on our game next week?

-Leonard Washington... where im from? a little town called none of your godd@mn business...

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emill0408's picture
Location: Milwaukee, WI

millertime10282 wrote:
bighoppa wrote:
emill0408 wrote:
bighoppa wrote:
Millertime spanked the crap out of me, mostly stuffing my running game. I got a few lucky plays in, but the 4 INTs I threw that were, I think, all returned for TDs made the day a bit rough.

Edit: OK, only one was returned for a TD, but they all led to points. Still hard to overcome.

He probably ran the wildcat nonstop didn't he?

Almost. I managed to get some good defense going against wildcat, but it still did some damage. He has one or two other weapons in his arsenal once you bite too hard on the wildcat.

Wildcat wasnt that effective.... I think i only had like 70 rushing yards. Definately was the INTs. E, u wanna put a slap on our game next week?

1 slap....deal

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DSGamer's picture
Location: Portland, Oregon

firesloth wrote:
DSGamer wrote:
The flats are so broken.

In the sense that you can through them for ~10 yards a pop consistently?

Yes. 4 of the touchdowns in out game were in the flats. 2 TDs were on kick returns.

This is worrisome to me, especially after reading that bit about someone running the Wildcat all game. Might as well play ranked matches against pubbies, then. Please try and be sensible, people. Abuse of the flats and Wildcat could result in this league going down the tubes.

XBox Live: DSGamerish |
PSN: DSGamerGWJ

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Kolbo's picture
Location: Chicago, IL

Millertime10282 - You need to reverse your Free Agent pickup of Marvin Harrison and pick up the dude you dropped for Harrison.

Read the top of the original post for a refresher of how we are going to handle Free Agent pickups.

Click this for the link to the Free Agent thread.

Xbox Live: Kolbo21 /// PSN: KolboGWJ
Steam Community: Kolbo
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emill0408's picture
Location: Milwaukee, WI

DSGamer wrote:
firesloth wrote:
DSGamer wrote:
The flats are so broken.

In the sense that you can through them for ~10 yards a pop consistently?

Yes. 4 of the touchdowns in out game were in the flats. 2 TDs were on kick returns.

This is worrisome to me, especially after reading that bit about someone running the Wildcat all game. Might as well play ranked matches against pubbies, then. Please try and be sensible, people. Abuse of the flats and Wildcat could result in this league going down the tubes.

Cover 2 defends the flats pretty well. However, it leaves receivers open on fly patterns down the sidelines.

Kolbo wrote:
Millertime10282 - You need to reverse your Free Agent pickup of Marvin Harrison and pick up the dude you dropped for Harrison.

Read the top of the original post for a refresher of how we are going to handle Free Agent pickups.

Click this for the link to the Free Agent thread.

sh*t... my bad... will do

-Leonard Washington... where im from? a little town called none of your godd@mn business...

DSGamer wrote:
firesloth wrote:
DSGamer wrote:
The flats are so broken.

In the sense that you can through them for ~10 yards a pop consistently?

Yes. 4 of the touchdowns in out game were in the flats. 2 TDs were on kick returns.

This is worrisome to me, especially after reading that bit about someone running the Wildcat all game. Might as well play ranked matches against pubbies, then. Please try and be sensible, people. Abuse of the flats and Wildcat could result in this league going down the tubes.

Not really abuse.... i played a game last night against emill last night and lost to him as the Titans playing against the Texans.... Its defendable for sure

-Leonard Washington... where im from? a little town called none of your godd@mn business...

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Kolbo's picture
Location: Chicago, IL

I got a pick six last night running Cover 2 against Panthers (OutdoorJanitor) attempts to run the flats. There are options, just don't get yourself caught if someone sees the cover 2 coming.

Asante Samuel, MVP of the game.

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DSGamer's picture
Location: Portland, Oregon

Abuse of the flats is real. I've never seen an NFL game where a team threw to the flats on almost every play. I'm simply saying that we would do well to not abuse them and force everyone to run the Cover 2, thus exposing deep fly patterns.

XBox Live: DSGamerish |
PSN: DSGamerGWJ