I dont like \"realistic\" shooters online or off
Yes..thats right..
Rainbow six 3, Ghost Recon, America's Army, Hidden and Dangerous 2.. bleh..
I dislike how they even the playing field..
allowing those who can't circle strafe, jump in the air, spin around fire a Panzerfaust..switch to dual pistols and shoot the crap out of 3 newbs to shoot me dead over and over just because they have more patience than I do.
I firmly believe that physical skill and twitch reflexes should rule the day in an online FPS.. not someone who can obscure himself so well that I can't make him out amongst all the rubble... or can wait for 2 hours behind a door to shoot me in the back of the head. Or kills me 4 times in a row because they are in a tank and I'm stuck with this popgun.
I take great pride in knowing that I as a 33 year old rapidly aging greying hair old fogey can still take out 16-17 year old l33t haxors without breaking a sweat..
cause there some things that still get better with age...and I was circle strafing and head shot'ng before they were in diapers.
so ppfffttt!
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
Down in the Park with a friend called Five.



So, who whipped you and what game?
Xbox Live: Kooter06
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
Down in the Park with a friend called Five.
http://wumusicgroup.com/
With the exception of Rainbow Six 3 multiplayer I agree completely. One of my least favorite shooters of all time is Operation Flashpoint.
"I think Elysium has the right of it" - Certis
I''m with you GG. I''ll even go a step farther and say that aside from co-op I don''t really like team games either. To this day I still prefer the chaos of a good DM map and a few good friends. You can keep your tactical, realistic, team FPS''s and give me a straight forward shooter anyday.
"Beer is proof that god loves us and wants us to be happy." - Benjamin Franklin
I think I love you all.
EDIT: To continue after my gush, I do like teamplay, actually, and my favorite period of multiplayer gaming ever was when I was big into Rocket Arena 3 on teams. I could literally spend days without end playing that. Oh, those were the days.
Rock Band Name Generator!... too funny to merely be coincidence.
"Truly, this mishap has set back the swamp sciences several years." - H.P. Lovesauce, lamenting a tragedy.
yeah....but ever since ET came out I really love teamplay..it makes simple DM so boring..
you probably just need to play on a really good server where people just ""know"" what to do..and you can silently (or near silently) get objectives done and people know what their class is supposed to do and understand the objectives.
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
Down in the Park with a friend called Five.
http://wumusicgroup.com/
See, I like team games, but I agree for the most part on realistic shooters, if you wanna be a sniper that waits around for hours on end, join the army or something and leave those of us online alone!
"Just remember that sometimes you need to allow problems to just roll like water off of a duckilama's back." ~Reaper
I enjoy realistic shooters off line as a single player experience. Operation Flashpoint was a blast. It delivered fun gameplay. The Thief Series also. Slow games like Thief require patience, and not a lot of gamers have the time for it, but I fit the niche nicely.
I stay away from Shooters online.
Just what I need after a hard days work- a massive ego crush from some snotty nosed, leet speaking, moron with zero social life shooting me from halfway across the map because they want to be a sniper.
I''m just now starting to really appreciate the FPS genre. I missed out on all the HL/CS hoopla. I was too busy playing MMORPGs. Well, with wolfenstein I found some really enjoyable team play online. I also just got Rainbow Six, and altough I''m only a few days into it I''m having fun with it. The co-op mission games on Live are pretty fun.
What I miss are the class based team play found in Wolf. In R6 it''s really just follow each other around and try to pick off terrorists that appear around corners, in windows, etc. Each person is really no different from the next. In Wolf you have a Medic keeping everyone alive. An engineer repairing and building objectives. A field ops passing out ammo, laying mines, providing air support. Co-vert ops sneaking and taking out enemies behind enemy lines. Everyone running around seemingly on their own, but all working together towards the same goal. Ah, it''s a beautiful thing. And of course, no matter what class you play there''s still plenty of twitch-reflexing fragging going on.
Don''t get me wrong, I''m really enjoying R6, at the moment.
I totally agree, as far as online games go. The best gaming I''ve ever had was QuakeWorld (GL, of course).
Games like BF1942 are fast and twitchy enough to keep me interested...But UT2003 just seemed to be more of the same...too fast for my old eyes.
Xbox Live: hubbinsd
The best online FPS experience I had was with Tribes TAC (Team Aerial Combat) What a rush.
Okay, that''s nice, but I don''t get the point. Nobody forces you to play those games and it''s not like there''s a lack of popcorn shooters a la Unreal Tournament or Quake. It''s like a Crimson Skies fan complaining about the existence of IL-2 Sturmovik. It''s like a Need For Speed follower ripping into Life For Speed. These games weren''t meant to be for you, and I''m certain their developments didn''t exactly kill a project you would have preferred.
It''s all about preferences and I would prefer games like Vietcong, Op Flashpoint or the coop of H&D over Unreal 2 and the like any day. Are they good deathmatch games? Probably not, that''s not what they''re really suited for. Are they good team games? I''d say yes. Does any FPS fastfood offer the strategical and tactical depth of let''s say OFP? Hmmm no. And do faster/sci-fi FPS provide the same open approach? Probably no other game than Planetside, which again is less appealing for other reasons. And that''s why I tend to stick with aforementioned games. Still, I don''t mind playing a fun shooter like Serious Sam, Assault, CTF or Domination in UT or deathmatch in Duke3D.
If there is one main downside to FPS''s it is the FPS community, IMHO. It seems to attract more immaturity and I don''t necessarily mean age. I don''t know, maybe it''s just a different mindset than I''m used to.
You Europeans are way to serious for me...
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
Down in the Park with a friend called Five.
http://wumusicgroup.com/
My favorite multiplayer FPS experience was Tribes 1, which in my mind fits in nicely between Operation Flashpoint and Quake 3. So I guess I''m not agreeing with any of you
"You just checked in to Hotel Califoni-getyourasskicked!" Steely Dan said to The Eagles
I agree with rougefrog, I like my realism single player only. I enjoyed the SP in Rainbow6 3 but I wouldn''t ever play it in MP.
Rogue
Mage
I find some mods q3 like True combat seem to strike the a very good balance. With some small varaence on the top 3 list the folks at work who dominate at RA3 still kick the rest of us all over the place in UT and TC at lunch.
The things that make them so dam dangerouse is not just the twich circle strafe but the over all acuracy at any range. The are the guys whill rail gun your ass from a mile awya in RA3 or blow it off with a rocket point blank but in the real mods they are still pegging you left and right before you even know they are there. The skills sadly build on eachother much to my chared ass dismay
.
-Griffon
"White is the new black"
Pyro, sorry but you are almost but not quite entirely unlike agreeing with me. The original Tribes had delivered the most fun I ever had with an online shooter. STILL on the harddrive.
Ravenshield in it''s current state isn''t really very realistic. Considering there circle strafing happens quite often, and one of the best tactics seems to be to put a silencer on an assault rifle and run at full speed while spraying full bursts at your targets and still being able to hit them with quite a bit of success it seems like it would be right up GameGuru''s alley.
Personally I don''t even think it compares to Operation Flashpoint in terms of realism.
PSN ID: Stric9
I somewhat disagree. I think the most immature community overall is the mmorpg community. But the beauty of a FPS is you can kill the immature people over and over and....
Xbox Live: Kooter06
or they get perma-banned!
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
Down in the Park with a friend called Five.
http://wumusicgroup.com/
When UT and Q3 came up, it was DM all the way. But when MOHAA and especialy BF came, I realised that I much more enjoy team-play. I had a blast as an engineer in BF. Rarely, if ever on top of kill list, but since I played on a tight list of servers, I built up a reputation as an invaluable support specialist (as in real life I guess
). Give me engineer/medic and I don''t have to even kill anybody, still, my presence will be felt and then some... I also never shy away from a head-on conflict. Even if I''m up against uber-elite sooper-teen, I will eventualy nail him enough times not to be taken as canon fodder. Bring it on! BF is one of best online games because you don''t necessarily have to kill a division of enemy soldiers to come up on top of list (if that''s important for you). You just need to ""do your job"", whatever you chose to do. Countless times I would come to completely unfamiliar server with 20-30 players, and end up in Top 3 in my team as engineer by wielding nothing but my wrench and/or mines 90% of the time. BF awards inteligent behaviour and smart choices in do-or-die situations. It''s incredibly creative game.
Generaly speaking, as many other things, this is a pure matter of taste/preference. I prefer team-play and as time goes by see less and less point in DM, TDM and even ageing gamemodes as CTF. I play for team, and enjoy what I acomplish even if nobody else notices it straight away, or at all. I know what I did and my enjoyment doesn''t depend on social confirmation. That''s one of major advantages of relative impersonality of online gaming.
EDIT: Oh yes, patience is a virtue
Panem et circenses
"You really need to smoke a tree first to appreciate that one." - Sanjuro
The best multi-player FPS for my buck is still UT (the original). I have yet to play another shooter that felt as tight and ran as well as that. With CTF as my game and a sniper rifle in hand, I was as happy as a pig in sh*t.
Of course, I think part of that was the level design. The levels were well put together (the popular ones, at least), and the textures were simple and colourful. None of this ""make a level that''s bigger than Texas"" and ""use really intricate textures that don''t look quite right but still confuse me... I mean, people"". I guess I''m just simple folk, but I loved UT. I just felt like a purer FPS experience.
Don't you understand, Cliff? We put a chainsaw on a machine gun! That's it! It doesn't get more awesome than that! We've peaked, man! We've peaked! - ctrl-alt-del on Gears of War 2
^^ That''s the way I felt about Rocket Arena 3. I''ve never felt so in tune with a game, its weapons, map layouts, and movement. Think whatever you want about the problems with strafe-jumping, but strafe-jumping through ra3map1 and laying waste to an entire side of enemies after the rest of your team gets spawn raped is as close to perfect gaming fun as I''m likely to find. Of course, I was one of those guys that would rail your ass from half-way across the world as soon as you pop out through a doorway, but now I''ve lost my mad railing sk1llz since then and would get beaten soundly by infants.
Rock Band Name Generator!... too funny to merely be coincidence.
"Truly, this mishap has set back the swamp sciences several years." - H.P. Lovesauce, lamenting a tragedy.
I think a 3-on-3 game of Day of Defeat is the most fun I ever had at a LAN game. It helps that we all knew each other, but the sheer fun of working together as a team, using the proper tactics for our weapons, was just a blast.
"Anakin, as embodied by [Hayden] Christensen, is the kind of needlessly moody kid you might see getting punched out in a Dairy Queen parking lot."
"”Paul Tatara on SW:Episode II
Personally I think the Medal of Honor series had a really nice compromise between realism and action. Probably the best multiplayer shooter I have played in that it was extremely fun had a bit of realism added to it compared to the quake/ut type shooters and was easy to pick up and play. Heck it''s even one of my girlfriends favorite games.
PSN ID: Stric9
I happen to enjoy both kinds of shooters, but there is a hitch. If you give me off the wall sci-fi weapons, or strange new fantasy weapons, I don''t expect anything save that I''m going to fire it at someone and they''ll get hurt. If you give me a gun, based off of a true to life equivalent, I expect to fire it and drop my target in one or two shots. No questions.
Thus, the only games I have a problem with are those that don''t follow this. I don''t like the damage model in Battlefield, for example, no matter how much I like the game. I send a .30 cal bullet tearing through your torso, and I expect you to go down. I shouldn''t need to pelt you with five or ten. Matter of fact, even the damage system in Army Ops is too gentle for me. I''ve had to put five or six rounds into the torso of someone at short range. That''s ridiculous. I want the rounds to be deadly. Absolutely deadly. That may mean I get killed just as quickly, but I have the tactical thinking and deceptive maneuvering skills for a game like that.
So, what that means is that I can play Unreal 2 XMP for hours and have a blast, and then move on to a few hours of Red Orchestra or Operation Flashpoint and enjoy it just as much. One is run and gun, the other is sneak and outwit.
I just don''t like when they try to blend the two.
Play DoD. Most weapons kill with one shot.
"Anakin, as embodied by [Hayden] Christensen, is the kind of needlessly moody kid you might see getting punched out in a Dairy Queen parking lot."
"”Paul Tatara on SW:Episode II
I did all I could with Day of Defeat ages ago. Red Orchestra takes care of all my World War II infantry needs for the time being. There''s also the fact that I can''t stand the way Half-Life looks anymore.