Mortal Online: Catch-All
Monday, March 2nd, 2009 - 1:18pm
With Darkfall being a cluster f*ck the guys at Star Vault are playing close attention and have a better chance to not repeat Aventurine's mistakes.
Gamer Tag: Rantyr
With Darkfall being a cluster f*ck the guys at Star Vault are playing close attention and have a better chance to not repeat Aventurine's mistakes.
Gamer Tag: Rantyr
So I know nothing really about this game, and don't take this coming comment to be directed at the actual gameplay, but that video was horrible. It did absolutely nothing for me as a player. All they did was tell me all this awesome stuff was going to be in the game, meanwhile all they showed me was a vast empty landscape. That's it. I might as well have read the list of features from the website.
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From a long time mmo player showing off that vast empty landscape was the most impressive part. Gorgeous world. There was one shot with a tree in the background swaying back/forth.
That part got me excited more than anything because i'd love a chance to play around in that world. That and the mount animation is the best i've seen in a MMO. The player models were pretty much meh...
After looking a little bit at the game i found out they're trying something a little different with their combat. They're making it where when you swing a sword or cast or whatever you have to hold down your LMB for a .5 second (probably variable depending on item used) charge and to actually swing you release the LMB button. They have active blocking as well and dual wield and it would be activated the same way but using the RMB.
Gamer Tag: Rantyr
would that make all people left handed fighters by default? =)
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lol didnt think about mouse orientation determining main hand and off hand but that would be funny if they did that.
Gamer Tag: Rantyr
Maybe I'm wrong, but I didn't get the impression that what we were looking at was real, in-game footage. I sincerely doubt that the world actually looks like that.
For me, it was firmly meh.
Fletcher wrote:
Its always nice to see new projects and i hope it turns into something great but that video was not exactly inspiring.
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Its ingame footage from an early alpha build. They're about to start beta in a couple weeks.
Gamer Tag: Rantyr
What isnt shown is that the player is allowed to first get into combat with the Dragon at the end and then a group of 4-6 goons jumps him. Also not shown is the gate campers waiting for a single fellow to come riding out alone on his two horned rhino!
XBL Gamertag
SI VIS PACEM, PARA BELLUM "IF YOU SEEK PEACE... PREPARE FOR WAR"
PUBLIUS RENATUS, 390 AD
Those are very likely scenarios and anyone who cant handle that type of game play needs to stay away.
Gamer Tag: Rantyr
Absolutely - I just thought it was interesting that they didnt show any "en masse" PvP. When we played AoC we rarely saw less then 4 in a gang - especially on the Island. Good times to be had by all, but the gate gankers were a hassle
.
XBL Gamertag
SI VIS PACEM, PARA BELLUM "IF YOU SEEK PEACE... PREPARE FOR WAR"
PUBLIUS RENATUS, 390 AD
yea they said that video was from an early alpha build they say... so i'm sure they have a lot more.
they have a countdown on their site which i think is for the upcoming beta.
Gamer Tag: Rantyr
To be fair bear was the biggest griefer of the island.
All Hail STAN!
Bear wrote:
Watching Bear stalk new folks on the island was classic comedy. Hearing it on Vent was even funnier.
XBL Gamertag
SI VIS PACEM, PARA BELLUM "IF YOU SEEK PEACE... PREPARE FOR WAR"
PUBLIUS RENATUS, 390 AD
yea i really thought i'd have to hold back my violent streak but i was mild little girl compared to you griefing heathens!
Gamer Tag: Rantyr
I believe this is a very old video that was posted on this site once before. I will look around for it maybe the name was different or something but I could swear I have seen this exact video before.
PSN ID and XBL Gamertag: Harbinger01
Steam ID: CrashedHardrive
Elysium wrote:
http://www.mortalonline.com/
They have new Beta teaser footage up on their main page.
Still doesn't show much but damn it looks pretty
Gamer Tag: Rantyr
Did you sign up for Beta yesterday?
40 cop cars lined up in anticipation of post-game Lakers riot. None for E3. Now, which games promote violence? ~Logan Decker
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I think runs on the UnReal Engine 3?
STEAM
yep
yep
Gamer Tag: Rantyr
Looks very pretty.
XBL/PSN/STEAM iPhone (Game Center): swatr2
I know i havent been talking about this in awhile and its mainly because they're just not close to finished.
I have a group of friends in the closed beta that have been giving details and i was in a stress test they had a few weeks back. At this point they're buggier than what Darkfall was when it launched and they've pushed the launch date.
Their next step is to start an Open Beta beginning Feb. 1st so they can get more people on their servers.
Now this is old school beta... not a demo. So be prepared to see and have issues.
Gamer Tag: Rantyr
It's really old school, can't even create a character
gonna check back tomorrow
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Ya they're getting slammed at the moment, and apparently the people who can are being greeted by gank squads
Gamer Tag: Rantyr
new open beta video
Gamer Tag: Rantyr
Not sure if they've fixed it but ever since they started the open beta their torrent client that's hosted on their site is corrupted. I went to the forums where people are posting a 'working' exe. Most of the time I wasn't getting a decent d/l rate and occasionally the client wouldn't connect. Someone on the forums was nice enough to put up the torrent files so we could use a third party client. My downloads are about done and I'll see what the actual game holds for me. RPS' article certainly has me intrigued.
"Duke Nukem Forever's switch from Quake II to Unreal technology took six weeks, but it will ultimately save months of development time."
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Just keep in mind that this is beta, and there's times when the lag and performance just absolutely dreadful and makes it unplayable. They have to reboot the servers every other day or so.
Also the game is harsh and there's NO direction or indicators on what or even how to do anything.
Gamer Tag: Rantyr
Does this game have oblivion style leveling?
Yes and there is a skill level cap unlike DF. So you have to pick carefully.
1000 skill points to work with.
The crafting is also very impressive. May be on par with SWG. Think last i heard there were 2.5mil combinations of items possible to be made.
Gamer Tag: Rantyr
Meh hate that style of leveling, incourages grinding and macros
Right now its not grindy at all... you can easily max out 1000 points in 2-3 days without trying. So no need for afk macroing. Now that doesnt mean i wont fire up a macro while i grab a drink or use the bathroom while harvesting.
They also have skill books that help people level up. The devs said they didnt want people spending their time grinding.
Gamer Tag: Rantyr