Corpse Craft

Wearrd Academy's School for Responsible Reanimation is ablaze under suspicious circumstances. Its students are up in arms over the arson, blaming one another for the fire that killed their esteemed professor. Factions form. Conflict erupts. There's only one way to settle this: a full-on zombie street brawl.

Corpse Craft is a hybrid puzzle/strategy game where you gather gruesome resources with a simple match-3 minigame at the bottom of the screen, then strategically assemble undead minions to combat your opponent on the battlefield above. Each zombie type is especially suited for a particular task. The many-armed, limb-throwing Handyman, for example, excels at basic defense, while the explosive Delivery Boy, a canine/schoolboy hybrid, is best suited for preemptive field strikes. The size of your zombie horde is limited only by your resources, which include blood, electricity, fat, and flesh.

Corpse Craft's steady introduction of new zombie types and power-ups keeps things interesting. There's also a day/night cycle that allows you to hoard resources while the sun shines and unleash a shuffling mob of death at nightfall. The first few levels are very easy, but as the single-player story continues it becomes quite demanding. Corpse Craft definitely leads to short-term addiction, and its charmingly macabre presentation, an obvious homage to Edward Gorey's work, is terrific. Click "Read more" below for some screenshots.

You don't need to set up a free account at casual site Whirled to play Corpse Craft, but if you do the game will save your progress and award you trophies (like "Nose to the Grindstone" and "Pressing the Flesh"). It'll also allow you play online with others and set up a friends list. Well-matched multiplayer battles can be epic. My only gripe about Corpse Craft is an apparent bug, which after an extended period of play might slowly grind performance to a near-halt. Restarting the game seems to alleviate the problem.

Thanks to Allen "Pyroman[FO]" Cook for pointing me toward this week's Act Casual selection. If you'd like to suggest a free browser-based game, send a link and description via our contact form.

Coffee Grinder

Nice find, I just lost an hour of my life to that.. pretty addictive.

Its good to be the Koning
Koning_Floris's picture
Location: The more nether of lands

Agreed, very fun indeed.

I don't watch, I interact!

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Pyroman[FO]'s picture
Location: what

I haven't tried multiplayer yet, that sounds pretty awesome.

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Puttin' on the foil, Coach!
Donator V4.0
Mixolyde's picture
Location: Usually an ice rink in Newark, DE

First few levels are very fun, can't wait until it gets challenging. I'm using the same name as my login here for Kongregate and Instant Action, using mixolyde at gmail dot com for this one.

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Donator V4.0
Malor's picture
Location: Perpetually suspended

Lots of flavor, but getting starved for resources because of bad tiles really sucks. It's very easy to end up with the entire board covered in 2-square patterns; clicking them will make you lose resources, when you desperately need more. It's very irritating.

Not Without Incident
Donator V3.0
Quintin_Stone's picture
Location: Cary, NC

Got to the level where you're gimped on reds and whites. Just couldn't keep up, since the only thing I can really build are exploding dogs. Tried twice and couldn't get by it.

Fedaykin98 wrote:

Good lord, I wouldn't have expected brilliance like that from that nemeslut Quintin Stone!

wordsmythe wrote:
I know I'm not terribly cool

Goo Goo Muck
Cramps's picture
Location: Castle Frankenstein

Good stuff. I bought it on the three on 1. Just couldn't keep up, even with the rage.

The brain you stole, Fritz. Think of it. The brain of a dead man waiting to live again in a body I made with my own hands!

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Katy's picture
Location: Rochester, NY

Fun, but I found myself head down in the match-3 board, without the chance to enjoy the spectacle in the other 2/3 of the screen. The audio cues were helpful, too -- the bell tolling shortly before dawn, particularly.

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Coffee Grinder

Thanks for the review! The slowdown bug you report is basically a Flash / Flex bug -- Flash leaks memory like a sieve, which starts to bog things down after a certain point. The fix is indeed to close the tab / browser and restart. We continue to try to pin this down and hope that Adobe fixes some stuffs.

- Daniel (capncleaver on Whirled)

Not Without Incident
Donator V3.0
Quintin_Stone's picture
Location: Cary, NC

Finally got by level 12.

Fedaykin98 wrote:

Good lord, I wouldn't have expected brilliance like that from that nemeslut Quintin Stone!

wordsmythe wrote:
I know I'm not terribly cool

Beernerd
Donator V3.0
bennard's picture
Location: FL090

Chapter 12 is a stone-cold bitch. Still can't get past it. Fun game up until that point.

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