How did the PS3 fail?

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Kannon's picture
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Because It's pretty freaking obvious now that it has. It was looking pretty grim before, but with a main draw bailing on them, they got kicked in the clusters, hard.

The PS3 has a clear-cut hardware advantage over the 360. In addition to out-of-the-box wireless, bluetooth, (imo, as someone who can't use most wireless things) more consistent wireless tech, the awesome combination of motion sensing without bailing on conventional controls, a bunch of fans (and a storm of obnoxious fanboys.), AND, it's using the format that won the format war. (which, I can see why.)

It had everything it needed to not only hold it's ground against the 360, but dominate it. Why didn't it?
One of the cores of the PS2 lineup was JRPGs, and we haven't seen any. And with FFXIII jumping ship, odds are KHIII will as well. (And SquareEnix is working on another JRPG for the 360 that looks spectacular.) As well as there being several for the 360.

I can think of only one thing that the 360 does consistently better. Xbox Live. And it's a subscription service, the PSN, while not having near as much, is free.
On another hardware/software note: The 360's, at least at first, were known for bricking. But people would buy several, f*ck with the returns and all, and not go for the PS3.
Also: The 360 has some software bugs as well, and the user implementation seems klutzy to me. (Then again, with MS, I'm not surprised.)

Hell, the PS3 even had the promise of handheld integration. (Something not taken NEAR enough advantage of.)

From what I can tell, the PS3's failure is related to all the developers jumping ship. Why did they all turn tail and run? This started long before the PS3 started to fail. (If you remember, the PS2 launched badly. As did the PSX. And we all know how that went.)

So, I ask you, wise goojers, how did this console with buckets of promise fail? What does Sony need to learn from this clusterfail, so they do service to their fans next time?

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Elysium's picture

I'm this close to just locking this thread right away, not because you've done anything precisely wrong, but because it reeks of a potential haterade thread designed to throw gasoline on the console war fires.

So, let me just say this: go ahead people, give me a reason to lock this up.

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Swat's picture
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The PS3 has won because it's the main media serving hub in my house and does so in an oh-so-quiet fashion, oh yeah and it plays some neat games to boot.

My PS3 and 360, although resting on separate shelves on my entertainment system, are able to exist in the same ecosystem without spontaneously combusting - true story!

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Location: Oregon

1. High price point
2. Lack of good exclusive games
3. Difficulty of development
4. Arrogance

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Your list of advantages and disadvantages isn't exactly accurate or complete. Paint the whole picture and the results make more sense.

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Swat wrote:
The PS3 has won because it's the main media serving hub in my house and does so in an oh-so-quiet fashion, oh yeah and it plays some neat games to boot.

Yeah, lately all my PS3 has been doing is working as a nicely silent UPnP client because I need to replace a power supply fan in my HTPC.

Swat wrote:
My PS3 and 360, although resting on separate shelves on my entertainment system, are able to exist in the same ecosystem without spontaneously combusting - true story!

Indeed, although mine are separated by several shelves so they might not be aware of each other's presence, although they do both have cameras.

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1. Day one
2. No games
3. Price
4. Horrid dev tools

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Second system effect. Even though it's the third system.

Edit: FWIW I tend to prefer playing a game on the PS3 if I can. Partly this is because multiplayer does not concern me at all (I hate people). But mostly it's because the PS3 does not sound like a leaf blower. Realistically speaking however, both the Xbox 360 and the PS3 got their marketing information wrong about price point and performance requirements, IMHO. Sony also boned their launch and general relationship with developers and the public along with building the wrong sort of machine.

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*Legion*'s picture
Location: Monterey County

Elysium wrote:
So, let me just say this: go ahead people, give me a reason to lock this up.

You're a poophead!!

I think it's premature to say that the PS3 has "failed". Obviously, PS2-like supremacy is out of the question, but it's too early to write off the PS3 entirely.

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Ulairi's picture

I don't think the PS3 has failed, I just think it had a late start. It now has some compelling exclusive content in the way of MGS4, Uncharted, Ratchet, and Resistance. Upcoming there is some more exclusive content. What hurt the PS3 is that there was no community until recently and they are still behind on it.

360's biggest contribution to this generation of hardware has been using the internet to form communities. The PS3 can try to catch up but I think it's too late for a lot of people who already have their community on 360.

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Location: Cedar Rapids, IA

dhelor wrote:
1. High price point
2. Lack of good exclusive games
3. Difficulty of development
4. Arrogance

I think point #3 here was a big deal for a lot of developers. Writing code for the PC and 360 are very similar processes, so it's much easier and more cost effective to make a PC/360 game than to make a PC/PS3 or 360/PS3 game. With the differences in install base between the 360 and PS3, it's easy to understand why a lot of developers now decide to spend less time and money and skip the PS3 altogether. At least that's what the picture looks like in the USA.

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I don't think it has failed.

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Swat's picture
Location: Vancouver

LiquidMantis wrote:
Swat wrote:
The PS3 has won because it's the main media serving hub in my house and does so in an oh-so-quiet fashion, oh yeah and it plays some neat games to boot.

Yeah, lately all my PS3 has been doing is working as a nicely silent UPnP client because I need to replace a power supply fan in my HTPC.

Swat wrote:
My PS3 and 360, although resting on separate shelves on my entertainment system, are able to exist in the same ecosystem without spontaneously combusting - true story!

Indeed, although mine are separated by several shelves so they might not be aware of each other's presence, although they do both have cameras.

Same here I have both the cameras sitting on the top of the Plasma, both.. watching.. me while I play games. It's a bit disturbing some times. Clearly though, one is far superior, and it's not the white one.

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Podunk's picture
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Others have pretty much summed it up, and it's been done to death in other threads.

It launched at a prohibitively high price point. There were no compelling exclusives. Its theoretically powerful CPU is not well suited to game logic and is difficult to program for compared to the 360. First and second party games were slow in coming and many 3rd party developers did not initially feel that the additional time and expense were worth it for PS3's comparatively small installed base.

In using PS3 as its format war trojan horse, Sony also segmented its installed base between the gamers who were willing to shell out half a grand or more for a PS3 and early adopter videophiles who were interested in the best value for a Blu-Ray player. This hurt software sales even more.

It has not exactly failed, but it sure got a rough start.

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Elysium wrote:
So, let me just say this: go ahead people, give me a reason to lock this up.

I love everyone! Lock with love!

Seriously, i don't see the PS3 having a clear hardware advantage over the 360. They'd be on par if the software development tools were on par to begin with so i can't see it matching the ease of development that the 360 or Wii has until near the end of its lifecycle. On top of that you have to take into account the whole (in general) lack of parallelism programming experience in the entire industry which counts as a minus to both the 360 and PS3 but more so to the PS3 due to the SPU stuff....

The PS3 is 'failing' (inverted commas due to the fact that they've sold a whole bunch, really) because of their arrogance. Something that Nintendo seem to not have held in check due to their success. They forgot that the consumer/user comes first and as such their experience should be flawless from purchase to play. MS doesn't have all the cards in this arena either but they've got more of the interaction between players and developers right...

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Location: Ohio

I am content with my PS3, and thus it has not failed.

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I think the deadline for "OMG DOOMEDz!!! FAILz1!!11! LOLz!!!!" is already come and gone. At this point it's a bit silly to say that any console is either be or is a failure. Sony, might seem like it's doing pretty bad but the console is making moves outside of NA. Plus to considering that FFXIII is only multi-platform where it makes sense... in Japan, it's still exclusive to only PS3.

Kannon wrote:
In addition to out-of-the-box wireless, the awesome combination of motion sensing without bailing on conventional controls

I disagree with both, personally. Yes the wireless is in there, but it's been so bad that I don't see it being nothing more than just a bullet-point in a list of features. As for controller, I'll say that at this point I would take that awful Bumerang PS3 controller over what ever there is now. PS controller was good back in PS1 day... but as time goes on and especially when compared to XBxo 360 controller... it's just... sigh, I don't want to say it but it's crap!

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Too expensive and no games, what else?

If I had to pick one reason, it's the lack of compelling games. Had it launched with MGS4 and FF13 on day one, things would be totally different.

Besides that main reason, there's a thousand others that the PS3 is behind. But not a total failure, yet.

I think we should have left the Haterade thread unlocked. It would have been an excellent chronicle of the mistakes Sony made, for future generations to learn.

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ColdForged's picture
Location: Cary, NC

I've been this close to buying one as a BluRay player for a long time. The games would be merely a bonus if there were any I was interested in. Here's why I haven't done it.

1. Price. I already have one moderately expensive console.
2. No exclusives I'm dying to play.
3. There is no 3.
4. Multiplatform games have traditionally been better on the 360.

That said I'm in agreement with others' sentiments: It ain't dead yet.

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nsmike's picture
Location: Pennsylvania

I agree with Legion, I don't think the PS3 is quite done yet. Ultimately though, for folks like myself, it's going to be hard to justify buying a cross-platform title for it, especially if it has any significant multiplayer aspect. The 360 is where the multiplayer gaming is at in the GWJ community. I don't think I could subject myself to anything else. And of course, PC trumps all.

Reasons for the extremely slow start of the PS3, though, seem pretty obvious to me.

1. Delay - They held back the console for a year, while the 360 gained a foothold for an extra, and unnecessary, bullet point on the box: blu-ray. I have yet to hear a convincing argument that blu-ray was absolute necessity for the PS3.

2. Price Point - Obviously the console was gratuitously expensive upon release. This goes back to that extra bullet point, blu-ray. I can't see the console being as expensive without it.

3. Bad Press - This came in many forms. From the repeatedly botched press conferences, to loudmouthed spokesmen making grandiose and wholly inaccurate claims, to news stories about stabbings, shootings and robberies in the PS3 lines. This was made worse by the press surrounding the "shortage" of PS3's because of the blu-ray diodes. There may have been a shortage had demand been stronger, but as it stood, PS3's were on shelves for weeks following the launch, pining for an owner. E-Bay prices also plummeted quickly after launch, perhaps the biggest indicator that the console just wasn't selling. Sony's arrogance and practically insulting tone towards their market also contributed to the bad blood around the PS3. Even now, Sony execs can't learn to keep their mouths shut. On top of all of this, game reviews stepped into the mix with the introduction of reviewer's guides, as we all saw with Lair. This kind-of surged here and there, and wasn't exclusive to the PS3 eventually, but Lair really put things in the spotlight.

4. Bad Ports (and good ones) - The PS3's library relied for a long time almost entirely upon 360 ports and cross-platform titles. The number of exclusives for the console is laughably small. As has been pointed out before, exclusives really only benefit the console manufacturer, but when your list of strong exclusives is so short, how can you expect to sell to those gamers that already own a 360? Early ports were also of notably lesser quality, although the cross-platform titles that are coming out now are much less noticeably troublesome.

5. Lack of Exclusives - Already pointed out above, the exclusives list is very short. You can't expect to move units if you don't have the exclusive titles to entice gamers.

6. That Extra Bullet Point - Sony's mindset clearly changed around the time of the PS2, as it saw massive adoption to the DVD format thanks largely to the console. But this was a revolution too recent and too satisfactory to expect blu-ray to usher in another new, successful format so soon. High Definition adoption is still very low, and blu-ray even lower. Despite the victory for blu-ray over HD DVD, there was never much for it to win. And now prices are rising again, without competition. And that overpriced console is now the best blu-ray player on the market, and I think still the cheapest.

7. Network Weakness - Despite being free, the PSN is only now starting to show itself as a viable competitor to XBox Live. That the PS3 would enter the online gaming market bearing so fewer the number of features their largest competitor offered was foolhardy at best, especially if they expected the "free" label to sell it. Features weren't all that was lacking, either. Ease of use is considered the forte of consoles. The PSN didn't provide much ease of use.

In light of all of these weaknesses, faults, and mistakes, the console is still selling pretty well. The Sony name definitely still carries weight. And the PS3 still has many years ahead of it. I think it should be given some more time. Every single one of these items will either fade or be fixed with time (assuming they don't pull off any more PR gaffes) and some have even already been fixed. The PSN is getting stronger, blu-ray is much less of a concern, price cuts have happened, and will continue to as manufacturing is condensed and refined, the bad ports will just turn into old games, cross-platform games leveled the playing field as far as the delay to release goes, and time will give us more exclusives.

Although, one thing is for certain, the PS3 can't afford to lose too many more exclusives. FFXIII hurts them now, and will hurt them even more come release.

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Botswana's picture
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While I *still* don't have a PS3 (what games could sell me the system at this point?) the PS3 has been outselling the 360 lately and is kicking the 360's ass in Europe.

It's clear that the Wii is the one to beat this generation, but 2nd place is still up for grabs.

I'd be hard pressed to say it has failed. Even though I was disappointed with the Gamecube last generation, I wouldn't have called it a failure either. It did well enough, it could have done better. That's pretty much the same way I feel about the PS3.

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I bought a PS3 because I like Blu Ray, but I want a reason to play a game on it again. I've not bought MGS4 since there's a good chance it'll hit the 360 with more stuff. Also, FF XIII has been announced for it as well. I wasn't planning on getting it anyway, but at least if I wanted to sell my PS3 and get a cheaper Blu Ray player when it becomes available I can.

The PS3 isn't dead yet, but it has failed to impress a lot of people (myself included). The last big game I was psyched for was LAIR... and we all remember how that ended up. I think if it wasn't for the sheer success and nostalgia of the PS1 and PS2 Sony would have pulled the plug a long time ago. Remember Sega? I firmly believe the Dreamcast didn't get the user base that it wanted/deserved since they had a few failures before. Hello, CD/Jaguar/32X/Game Gear.

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Devmani's picture
Location: Austin TX

I don't think it's dead but I think it's trying to overachieve, which has lead to a very very very slow start for the system. It also didn't help that Sony had a complex early on and thought no matter what they did their fan base and developers would stay loyal no matter what crap they pulled. Sure I bought a PS3 recently because of MGS4 and having a blue-ray player that I haven't bought a single movie for it yet.

Has it failed yet? Not one bit but the road isn't a paved one this time around, at least not just yet. Remember that it's a matter of perspective as well as FF13 isn't coming out for the 360 in Japan. SE knows they need to increase their market share in the US so it's only smart to make it multi-platform in the states.

To be honest I think a lot of developers were looking towards MGS4 to sell a crap load of PS3's in America and when the saturation wasn't as ideal as they hoped for, they started looking into cross-platform development at least for the US and EU markets.

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4dSwissCheese's picture
Location: Toronto, ON

It hasn't failed. It's just not going to have PS2 level success. It'll end up on par with the 360 in terms of sales. And both will be dwarfed by the Wii. Though as we saw this morning, the Wii isn't necessarily about the same audience.

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inspiringsn's picture
Location: Indianapolis/West Lafayette, IN

I haven't purchased one yet, and may never because it doesn't have enough compelling exclusives, is rather expensive still and the online is pretty wonky. Home looks like it might be useful/cool/good eventually, but I'm worried it might not be till next generation at this point.

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SommerMatt's picture
Location: Racine, WI

nsmike wrote:

1. Delay - They held back the console for a year, while the 360 gained a foothold for an extra, and unnecessary, bullet point on the box: blu-ray. I have yet to hear a convincing argument that blu-ray was absolute necessity for the PS3.

I think this is a big part of the problem... and this is the first time this ever really MATTERED in a console race, so I don't blame Sony for not taking the early launch idea seriously.

Microsoft was willing to kill off the original xbox (probably years before it was needed) in order to jump to the next level. Sony, obviously, wasn't going to kill the golden goose than is/was the PS2 before they needed to... something that seemed logical at the time.

This is why exclusives seem to be such a big deal, especially here on GWJ... I mean, if you didn't own either a PS3 or a 360 and were trying to decide, both systems offer pretty much the same game libraries. BUT, if you already bought a 360, there's little reason to buy a PS3 (the same could be said in reverse, for the most part as well).

Microsoft still throws all of its eggs into the LIVE basket (which is great for some people, but the reality is that most people in the US don't have broadband and DON'T use the online services), while Sony put their eggs in the blu-ray basket. Unfortunately, while the PS2 was right there when DVDs captured everyone's attention, the vast majority of people don't have an HDTV and don't CARE about high def DVDs. While the PS3 is a great deal fir a blu-ray player, it's very overpriced for someone who doesn't see that aspect as a desirable benefit.

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Novocain's picture
Location: Pittsburgh

dhelor wrote:
1. High price point

That's the reason I don't own a PS3. I don't really care about anything else really.
If it's $129.99, I'll probably own one tomorrow even if there's no more games coming out for it ever.

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Parallax Abstraction's picture
Location: Ottawa, Ontario, Canada

The PS3 hasn't failed and it's insane to think it has. While it hasn't sold as much as the 360 in North America, it's now keeping pace month to month and there's still large sections of Europe where it is dominating. It is also the only hardcore console in Japan where Microsoft will never gain a foothold. For most people here who own a 360, there isn't much reason to get one. But we are only a small section of the video game market and a lot of that market is still loyal to Sony. Just because this crowd isn't into the PS3 doesn't mean the rest of the market isn't. The PS3 is not my favourite platform and there's no way it's going to win this generation but it has not failed and isn't going to. A lot of people think the Gamecube failed too and it didn't, it made money. So will this.

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Location: Vancouver

SommerMatt wrote:
Microsoft was willing to kill off the original xbox (probably years before it was needed) in order to jump to the next level. Sony, obviously, wasn't going to kill the golden goose than is/was the PS2 before they needed to... something that seemed logical at the time.

Bingo. Everyone should take a moment and remember all the haters and complaints when the 360 launched. Microsoft killed the Xbox when it was finally picking up some steam - that could have gone horribly wrong for them, but it ended up being a very good move. I wouldn't be suprised if they do this again after seeing these results.

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Irongut's picture

I think the epic fail is not the product, but the management team at Sony. The PS3 and it's trials to date are just the result of poor management decisions from design to marketing to customer relations. I'm surprised how many of them still have their jobs, especially whats-his-name, who is giving another poorly rehearsed E3 pitch right now.

Saying that the PS3 fails or doesnt fail, all depends on how you are going to measure it. Is success, # of units shipped, # of units sold, PS3 profitability or profitability across the PS brand? I think survival of the PS3, despite all the decisions and assumptions made early on, is a success in its own right. Is that enough of a succes for now? Yes, I think so but long term... probably not.

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Stylez's picture
Location: Ottawa Ontario, Canada

Quote:
how did this console with buckets of promise fail?

For me? They didn't redesign the controller. I'm sure it works great in small mitts but much like the PS2 (in fact exactly like the PS2) this controller causes my little fingers to go numb after about an hour or so of play.

I'm still interested in the PS3, as a blue-ray player and exclusives, but until it offers a robust online service it can't compete directly.

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