Nvidia customers with 9xxx cards, PhysX support is out "leaked"
Friday, June 20th, 2008 - 10:35am
Was considering to put this on the Tech Forum, but I figure that this is more relavent to games, so here it goes:
[H]ardOCP's mirror of the GPU drivers and PhysX drivers
Possible games of interest to GWJers:
GoW, Gothic III, Worldshift (beta, demo), Mass Effect, Silverfall, Joint Task Force, GRAW 1 & 2, UT3, AoE III, City of Villains.
I know I can't wait to get this for Mass Effect and Gothic III (and JTF, silverfall)
It officially supports only:
9800GTX,
9800GTX+
GTX 260 & 280
But you can get it to work for other 9xxx series cards (confirmed to work for 9800GX2 at least) by doing the following:
VagueTech wrote:
Use the 177.35 modded inf, copy and paste it into the extracted files and replace the DriverVer line with the following: for XP (DriverVer = 06/16/2008, 6.14.11.7739); for Vista (DriverVer = 06/16/2008, 7.15.11.7739). I have tested this with Vista 32.DriverVer = 06/16/2008, 7.15.11.7739
Decisions are just decisions, there are neither "good" or "bad"
LobsterMobster wrote:
*In response to being rewarded with a in-game shack for NOT nuking FO3 city Megaton*
Yeah, but if you set off the bomb in Megaton you are rewarded with a parking lot!



Hmm... so they finally rewrote it to support CUDA. Interesting. Kindda sucks for the ATI users.
(@)
Still should be in tech.
*Legion* wrote:
They're working backwards, so apparently every 8 and 9 series cards will officially support it in due time.
I'm actually looking forward to this. The technology itself was already pretty cool, and the real thing holding it back was the requirement of purchasing a second high-end card. Maybe developers will be more interested in implementing it in their games if there's already a pre-installed base of users.
Didn't know Mass Effect utilized it. I'm not that far into it so I'll have to see if it's already available or I have to wait for a patch.
I would think the first rule of PR is to ignore forum people, because they vacillate between crazy and liar. - Elysium
Well, looks like currently, most of the PhysX games won't make use of the new drivers yet. Since they will need a game patch that make them use the physX hardware, instead of using SW to emulate it.
However, the good news is that, it looks like there is now one more reason to keep your old NV cards. At least with the G92 series, you can use the second card (even on Crossfire boards since you are not doing SLI or Crossfire) as a physX card!
Decisions are just decisions, there are neither "good" or "bad"
LobsterMobster wrote:
*Legion* wrote:
Woah... stop there a minute. Did you just say that you could have a primary ATI and a secondary Nvidia card? I'm sceptical.... but i guess with the right driver it might be okay?
A blog: by me!
Oh I didn't mean that, I am sure having both ATI and NV drivers on your system wouldn't be a good thing. Though maybe in the future such thing could work.
Decisions are just decisions, there are neither "good" or "bad"
LobsterMobster wrote:
I doubt it very much. No way will they ever play nice with each other like that.
XBLive: Thin J
PSN: Thin_J
I don't imagine master craftsmen leaping away from completed projects and shouting "Done, motherf*ckers! - 1Dgaf
Phew... for a moment i thought that the world was ending! Though if there was a driver to make the system treat the secondary card as a physx card only (no graphics) then i guess in theory there would be no problem as there would be only one set of graphics drivers active on the system...
A blog: by me!
Nope, it works fine. Installed the beta drivers, installed the recent PhysX drivers, and it's working in Vantage, the UT3 map, Mass Effect and GRAW. Been testing it this afternoon and it works great, particularly in GRAW, where the framerate doesn't budge in the slightest no matter how much is going on. All the stuff on that list is hardware supported, so the Nvidia driver just re-routes the info meant for a dedicated card to it.
You don't need (nor can you use) a second card for Nvidia, if you already have an 8800 or above, you're ready to go,(once they release the drivers for your series) and while SLI will improve results, no one card will be dedicated to it. They already feature the architecture to use Ageia's CUDA programming language. It's ATI that requires you to use a second card when they introduce their solution to do the job, although that card can be anything as old as an X1300, apparently.
I would think the first rule of PR is to ignore forum people, because they vacillate between crazy and liar. - Elysium
Interested as I am in testing it out I think I'll wait for the next official revision that includes them. My last beta driver experience was not necessarily a happy one.
XBLive: Thin J
PSN: Thin_J
I don't imagine master craftsmen leaping away from completed projects and shouting "Done, motherf*ckers! - 1Dgaf
That is good news kuddles! Did you uninstall the AEGIA PhysX Drivers first?
Decisions are just decisions, there are neither "good" or "bad"
LobsterMobster wrote:
I actually just recently reformatted my entire system to switch to Vista completely instead of dual-booting, so I didn't have it installed on my system at the time.
Also, turns out you were right. While Nvidia doesn't require you to have a second card, you will in the near future be allowed to use one as the dedicated Physics card. Shame I don't have an SLI motherboard.
I would think the first rule of PR is to ignore forum people, because they vacillate between crazy and liar. - Elysium
As far as I can tell from all the people have tried it, you don't need a SLI mobo, you don't even need to have matching gfx card.
Have you noticed any differences in Mass Effect btw?
Decisions are just decisions, there are neither "good" or "bad"
LobsterMobster wrote:
So.. even though my mobo doesn't support SLI I could still use the second PCIe slot to get a cheap 9 series videocard and use it for physics?
XBLive: Thin J
PSN: Thin_J
I don't imagine master craftsmen leaping away from completed projects and shouting "Done, motherf*ckers! - 1Dgaf
How does that even work? Without an SLI motherboard, most people aren't going to have a second PCI-E x 16 slot.
Anyways, I didn't really notice anything in Mass Effect (or nothing that I can be certain wasn't my own imagination), although I can imagine it being much more subtle, so maybe I didn't notice it in my limited playtime. I also downloaded those two free PhysX demos, Cell Factor and Warmonger. Unfortunately, I won't be trying anything else for a few days. The new power supply I bought for my 280 proved to be a lemon, so until I can my replacement delivered, I'm back to using my 8800GTX as my older power supply was only 450W.
People are experiencing very impressive results, in some cases tests have shown it does better than having an original PhysX card. While this is still just speculative, it seems to off load physics from the CPU even if the game doesn't use PhysX on certain titles. Several people reported that their framerate gets a boost in Crysis and Age of Conan if they leave the PhysX hardware enabled in them. That seems pretty suspect to me but enough people have claimed it to give it some validity.
I would think the first rule of PR is to ignore forum people, because they vacillate between crazy and liar. - Elysium
I'm going to be curious to see how well the oldest 8 series card (which I have) handles this if/when they offer the support for it. I wonder how much left over processing power its got when running modern games that could support PhysX?
Just a minor nitpicky correction. CUDA is Nvidia's, not Ageia's. It's a C-like language that allows you to use your GPU multiprocessors to excecute massively parallel SIMD (single instruction multiple data) code kernels. In other words, you can use your video card as a stream processor. Until recently you needed specialized hardware platforms that cost 10s of thousands of dollars. But now you can get a Gflop stream processor out of your 9k series card. Pretty exciting stuff actually.
ATI is also doing something similar. I forget what their programming environment is called though.
(@)
Isn't the official nVidia driver package suppose to come out soon for us 8800 owners?
AnimeJ wrote:
Xbox Live: TheWalt2
I think it's out now.
Fear the flames...
All 8 and 9 series driver
*and this should be in tech
q6600, 8GB DDR2, 8800 GTS 512, 16MB/s Cable
Xbox Live: Shoal07
Steam ID: Shoal07
PSN: Shoal07 (<--Friend me up!)
My question also.
Morrolan wrote:
XBLA / Steam: Dysplastic
*Legion* wrote:
My understanding is that you do not need a second card to do physics, but you can use one for better performance.
What I see happening in the future with Nvidia is their solution where all mobos have an integrated chip for the windows stuff and then an add-on card for the games. Originally during games, the integrated chip was going to be a sort of "poor mans SLI", and even a Tri-SLI if you had a "real" SLI setup, but now with CUDA why not use the integrated for physics?
q6600, 8GB DDR2, 8800 GTS 512, 16MB/s Cable
Xbox Live: Shoal07
Steam ID: Shoal07
PSN: Shoal07 (<--Friend me up!)
Nifty. Maybe when I do my next videocard upgrade I won't bother to sell the 8800 afterall.
XBLive: Thin J
PSN: Thin_J
I don't imagine master craftsmen leaping away from completed projects and shouting "Done, motherf*ckers! - 1Dgaf
Awesome. This is much much better than buying a separate physics card. I am glad they bought Agia out
Thanks for standin' still Wanker!
-XBox Gamertag: Tempest Blaze (Without the Y)
Thanks for that link, it's exactly what I was looking for...
AnimeJ wrote:
Xbox Live: TheWalt2
Downloaded and installed the PhysX patch... definitely a very cool feature and ability for effects. I don't really have any PhysX supported games, so I gave Warmonger a try (one of the included demos... standard CTF fps type of game), and I have to say, the Phys-X aspects of the gameplay are pretty cool. Destructible environments and especially the sheets add another layer of strategy and realism into these types of games. I'm thinking about picking up a copy UTIII now...
AnimeJ wrote:
Xbox Live: TheWalt2
Too bad the game itself looks and plays like some student project.
q6600, 8GB DDR2, 8800 GTS 512, 16MB/s Cable
Xbox Live: Shoal07
Steam ID: Shoal07
PSN: Shoal07 (<--Friend me up!)
A-list PhysX titles that I see:
Mass Effect
Gears of War
Unreal Tournament III
Mass Effect might have my interest... already have GoW on the 360, so I'm not gonna double dip there, and there's not enough UTIII players for me to want to shell out for it...
AnimeJ wrote:
Xbox Live: TheWalt2