The Official Gears of War 2 Catch-all

Ok, Here is everything I was able to find. Including some stuff Gumbie posted in the Gears and Beers post.
Xbox Gears 2 website (with coming November 2008 video)
http://www.xbox.com/en-US/games/splash/g/gearsofwar2/
and
http://www.xbox.com/en-US/games/g/gearsofwar2/default.htm
Gameplay video
http://www.1up.com/do/newsStory?cId=3167745
COG's not guilty of war crimes...
http://www.theonion.com/content/news_briefs/gears_of_war_crimes_court
Interview with Cliffy B
http://gamerscoreblog.com/team/archive/2008/05/21/559259.aspx
Please add any info you may have come across, or any guesses about the gooey sweetness that will be inside the hard-shelled goodness that is Gears of War!
oh, and for my wish list...
1. Change hosting system (stop everybody from crying Host Advantage at every loss!)
2. Make the multiplayer options changable from the party menu (closer to Halo 3 of COD 4)
3. NO MORE QUICK TIME EVENTS!!!
4. A little less glue on the walls would be nice
"Why do I keep whipping it out, it never does anything!" -- Yes, I said this
XBox Live Gamertag:
Inigo Mantoya


Speculation I had read from (I think) Eurogamer included mention of 5v5 multiplayer, new modes with full-respawn (blech), more "downed enemy" options (X=curbstomp, Y=weapon-specific kill, B=melee kill, A=meatshield), all weapons have some level of "stopping power", making it harder to run or roll out of the way, portable cover, poison gas grenades, default gas grenades have some stun ability and I think it had some mention of Halo-like matchmaking....
What I'd like to see would be a better hosting scheme - or at least the ability to change hosts easily, larger groups in multiplayer (8v8 would be intense - with the right map). I want your meatshield to be able to hear what you are saying, there is some prime taunting there.
Excuse me, I forgot. It's not innovation unless it involves another texture pass. - Tycho from Penny Arcade
Game journal - Infinite Ego
My Rock Band profile
http://www.gearheadsofwar.com
Scroll down to the post that says "Gears 2 Details: What we know up till now (Bumped ed)"
Everything that's been confirmed is there. Tons O' Info
wordsmythe wrote:
Ideally he hears it as you whispering creepily in his ear.
Don't you understand, Cliff? We put a chainsaw on a machine gun! That's it! It doesn't get more awesome than that! We've peaked, man! We've peaked! - ctrl-alt-del on Gears of War 2
Thanks Gumbie!!! as always you are an plethora of information
"Why do I keep whipping it out, it never does anything!" -- Yes, I said this
XBox Live Gamertag:
Inigo Mantoya
Wishing for:
-Longer campaign
-Four-player coop
-Advanced control schemes to reduce context sensitive actions
-Lots of multiplayer maps
-Fix the Dawn Hammer
-A sniper rifled in every garage
Danjo Olivaw Lives
Man that's an awesome list -- thanks for the link! It's great to hear that they've been working on the netcode, and a lot of the other general improvements sound like a lot of fun too. I'm looking forward to the ghost cam option, given the amount of time I spend dead
Xbox Live: pneuman | my tech/games/rant blag
I'll be sure to add the proper postage to my gost cam for your veiwing pleasure
"Why do I keep whipping it out, it never does anything!" -- Yes, I said this
XBox Live Gamertag:
Inigo Mantoya
It sounds like a lot of my issues with the first one are being addressed in the sequel. I'm more excited about this game now than I was before.
I liked this from Xbox360fanboy.com:
*The dev team calls chainsaw kills from behind, "Chainsodomy".
That's clearly the only thing that was missing from the first game (oh, plus reasonable net code).
XBox Live/X-fire: firesloth
My wishlist:
- Automated skill balancing. Win a chainsaw duel, take a shot! (Requires special controller.)
- Vote on new host option. Useful for when the host passes out in the bathroom.
- Minigames for dead players. Nice for those players that die early and often.
- Ability to suicide when downed - end the humiliation early.
- Ability to slap the pistol out of the downed enemy's hands before he can commit suicide.
Xbox Live: StaatsM
Damn, hate when that happens.
wordsmythe wrote:
I read/heard somthing that said you can crawl away while downed... I think this is awesome!!! especially when you kill a guy that downs you at the same time, or a guy knocks you down then gets their head shot off. I could see sitting on the edge of my seat while trying to crawl tword my buddy to pick me up and get me back in the fight.
I think the "ghost camera' is the closest your gonna get to this.
"Why do I keep whipping it out, it never does anything!" -- Yes, I said this
XBox Live Gamertag:
Inigo Mantoya
That's it. I'm doing it from behind from now on.
XBL / Art / Blog / Buy me!
I just listened to the podcast on gearheadsofwar.com and they had Dave Ellis from 1up video on as a guest. He has played a fair amount of MP and states several time that around the office they are referring to this as "Gears of Halo" (in a good way). That is a promising sign.
Really? I didn't hear you complaining.
The democratization of the web ... has installed an illusion of a digital first amendment that protects speech no matter how poorly spelled or stupid. - Elysium
Wordsmythe is my hero. - rabbit
XBL: E Munnie
These plus:
Fix the broken freaking netcode.
Make turning your character faster. It should not be faster to duck and roll around and turn than it is to just turn on your own.
XBLive: Thin J
PSN: Thin_J
I don't imagine master craftsmen leaping away from completed projects and shouting "Done, motherf*ckers! - 1Dgaf
It is faster to just turn while not aiming than it is to roll and turn, which is really just abusing the roadie run mechanic. You don't actually have to do the dive roll, which is just covering up the delay of holding the A button to initiate a roadie run.
Danjo Olivaw Lives
Play the original ye bastids!
•GameDaily's 10 Questions for Cliff garnered this response:
Q." "Is there any way to remove the HOST ADVANTAGE in Gears of War?"
A.: "We have many, many optimizations planned for Gears 2 that will 'drastically' reduce these issues as well as another few tricks up our sleeves that I'm not able to reveal quite yet. Trust me that it's really high on our list of things to make right."
•Cliff mentioned "off-loading the voice server" to increase the bandwidth for optimum MP. "At least 30 percent" improved performance.
Can I get a f*ck YEAH!
wordsmythe wrote:
We are gonna get to be disenbodied voiced.. SWEET!!!
"Why do I keep whipping it out, it never does anything!" -- Yes, I said this
XBox Live Gamertag:
Inigo Mantoya
Free digital EGM issue with tons of Gears 2 info and scans. It's a promotional thing that zinio.com is doing. Check it out!
http://www.zinio.com/delivery?issn=1058-918Xd&of=PI1&bd=1&rf=eb_2005
wordsmythe wrote:
I have that issue sitting on my desk right now. I can make scans if you want.
XBL / Art / Blog / Buy me!
I was going to point some out at another site, but I wasn't sure about the legalities involved.
wordsmythe wrote:
Magazine scans pop up all the time. I'm sure this article has been posted in many places already. But since it's already out there, I won't bother.
Ah, seems like EGM is cracking down on the scans. The ones that I've seen so far are pretty bad. They cut out the entire article and left the pictures. *shrug*
XBL / Art / Blog / Buy me!
There's another interview with
CliffyBCliff Bleszinski up:http://www.gamepro.com/microsoft/xbox360/games/features/193148.shtml
Some choice quotes: "I felt like the Gears cover system worked like 85 percent of the time and we want to get as close to 100 percent as we can." and "People loved it but they didn't like the host advantage. They got tired of the shotgun inconsistencies. We're fixing all of that.". Hell freaking yes!
Xbox Live: pneuman | my tech/games/rant blag
I wish you could hear the maniacal laugh that is escaping from my lips as I read this. I can't think of a single other game, not WoW, Halo, or Counter-strike, where I've poured over the game changes as closely as this one. You'll definitely see me back online more often when the game comes out. Check out this awesome sh*t:
Awesome if true. Indirect fire adds a wonderful layer of strategy if used correctly (ie, suppression). Imagine Escalation (the staircase map) in which you had the defenders at the top shooting mortars down on the attackers at the bottom.
HA! GWJ vs the unwashed masses. Pray for mercy.
This feature will be abused like the naughty girl it is.
Don't know how I feel about that, some of Inigo's weapon placements were truly horrible
Sounds like the ol' Halo 1 map Boarding Action.
Some of the games to Gears 1's cover system didn't exactly go over like gangbusters, so I'm hesitant about how effect the changes will be. I can't imagine the cover system regressing, though.
ie, you hide behind cover, I blow up said cover.
Well...
Halo Team Slayer is 4-v-4, and of course that game allows for 8-v-8 matches. I've noticed a significant reduction of teamplay in those large matches. You just can't have 8 people on the same team chat channel and have any sort of order. Plus, 8 people requires a certain amount of coordination that I've never seen outside of a highly disciplined clan. So count me skeptical, but the idea is still cool.
We shall grapple with the ineffable, and see if we may not eff it after all.
When I read about the "meatflags" awhile back, I got all warm inside, and a bit of a giggle came out. Crap, I hope the boy goes to bed early tonight so I can get some Gears in!!
XBox Live/X-fire: firesloth
I've read that list souldaddy posted before, but after I reading it again...I still creamed my pants a little bit.
wordsmythe wrote:
I gotta be honest, I'm just looking forward to getting drunk and spamming the voice channel again. Where's Idgaf?
Xbox Live: StaatsM
I know the feeling, I am so excited for it
Gears of War 2 will be great, I need to go and preorder it.
Xbox 360 Live Tag: Lothar71 PSN - Lothars
"With Great Power Comes Great Responsibility"
Mex refering to Actresses:
Make no mistake, I'd hit them all so hard that my pelvis would have to be classified as a deadly weapon, I just don't think they're all