Universities Studying Games

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wordsmythe's picture
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I'm pretty seriously looking into the idea of going back into academia, in part to look into serious literary interpretations of video games. The thing is, I don't know what schools to look at. See, a lot of places would probably be OK with games as literature, but don't have a dedicated department or curriculum. Some have game criticism curricula, but they don't have regular enough names for the departments for me to hunt them down. On top of all that, most "games studies" programs are much more interested in training new game designers in things like basic programming and business. That's not what I want.

So does anyone know where I can find a list of places that are open and active about looking at video games as literary works?

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I actually don't know at all, but PM TinPeregrinus. I believe he is a professor and very interested in game studies, especially those relating games to literature. He will probably know more about this field and be able to give you advice.

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AmazingZoidberg's picture
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I don't know anything about actual universities (except to warn you off from a few) that have such a program but I do have a suggestion for a general search. You might want to try looking for a university with a communication department which focuses on 'critical cultural' studies. This type of research tends to trend more towards literary analysis than a more social-scientific approach, and since it is a communication program they should be happy to see you study video games (whereas I can see english/literature programs getting a bit snooty about that).

So in a nutshell my advice would be to integrate a these terms into your search criteria when you're compiling your list: Media studies, communication, critical cultural. They might all help you find stuff you wouldn't have looked at but that is right up your alley.

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Was it TinPeregrinus that was on the podcast a few months ago? Talking about teaching game design versus making games? I thought it was someone else. But that person might have some other academic contacts outside of the programming/art design departments.

And post here what you find out, because I'm really interested in this as well.

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Montalban wrote:
Was it TinPeregrinus that was on the podcast a few months ago? Talking about teaching game design versus making games? I thought it was someone else.

I believe it was Sepherotic (sic?)

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Therein lies my problem, Zoidberg. I get far too many false positives even without broadening my search with more terms!

I think I should probably just go pout.

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AmazingZoidberg wrote:
Montalban wrote:
Was it TinPeregrinus that was on the podcast a few months ago? Talking about teaching game design versus making games? I thought it was someone else.

I believe it was Sepherotic (sic?)

Yeah, that was Seph.

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Wordsmythe, I think you'd really be better off doing a degree in a more traditional discipline or program. Two questions: what do you want to do with the degree? (I'm assuming that you're interested in becoming a scholar, but I just want to make sure before I start spouting off about that) and, are you open to moving wherever you get in, or are you confined to a specific locale?

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wordsmythe wrote:
Therein lies my problem, Zoidberg. I get far too many false positives even without broadening my search with more terms!

I think I should probably just go pout.


I support pouting, a noble endeavor if ever their was one.

I just wanted you to keep those in mind when you start your search, they seem like programs which might align very well with you're interests but that you might have missed if you only focused on "games studies" or "literature" route.

I wish I could help you narrow your search more, but my experience is limited to the the social-scientific side of communication study. And that doesn't seem like what you are interested in at all. I would be interested to hear your findings as you progress down the road of research.

Don't ever stop pouting though, it's good for ya, builds character.

I hate you soo much Phil Collins!

something about the frank, unprovoked admission of assault with a deadly weapon tickles my funny bone

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TinPeregrinus wrote:
Wordsmythe, I think you'd really be better off doing a degree in a more traditional discipline or program. Two questions: what do you want to do with the degree? (I'm assuming that you're interested in becoming a scholar, but I just want to make sure before I start spouting off about that) and, are you open to moving wherever you get in, or are you confined to a specific locale?

Yeah, I want to go into academia, and I think you're right about a more traditional program. What I really want is to find a school where I can keep on being a literature (or creative writing) nerd but that will also not laugh me off campus for looking seriously at games.

I'm open to moving, but I'd prefer staying in Chicago if possible.

AmazingZoidberg wrote:
I wish I could help you narrow your search more, but my experience is limited to the the social-scientific side of communication study. And that doesn't seem like what you are interested in at all. I would be interested to hear your findings as you progress down the road of research.

Don't ever stop pouting though, it's good for ya, builds character.

I plan to be a proud supporter of "cross-pollinating departments" regardless.

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University Studies 101- Will this study sell newspapers, books, magazines?

If Yes, will it get TV attention?

If no to either, Is there some other way this study will inspire alumni to donate more money?

Many/most schools will be open to grants and staff for studies, you need to sell them on it. Why do you think that studies of controversy(sex, homosexuality, drug use, violence, etc.) are the most popular? Even if your study is completely without value, merit, or truth, as long as it sells the school, you will get funding. The Kansas City Preventive Patrol Study is taught to every Criminal Justice and Social Justice student a million times over, and is a completely worthless study full of flaws and faulty logic. But it got people riled up, and regardless of the merits and facts, had a profound effect.

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Oh. See, I went to the University of Chicago, where they actively avoid anything sexy or practical. Perhaps I need to counteract that training.

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AmazingZoidberg's picture
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Although King Gorilla's critique is certainly true of a great many departments in a great many universities I wouldn't go so far as to say that it is the norm. I think many of departments interests are more in line with your previous University of Chicago training. In my experience a lot of acadamia is far more interested in having students who can make a mark for themselves in their field of interest and publish in specific scholarly journals, than they are with students who can make headlines for the school.

Now what they look for in professors is another matter, and that also varies from school to school. Usually it's ability to publish independently within their area of interest as well as the ability to bring in grants. Since it looks like you're more interested in returning to the student life, those worries are a little ways off.

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something about the frank, unprovoked admission of assault with a deadly weapon tickles my funny bone

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Game Studies / New Media Studies / American Studies is pretty interdisciplinary and hard to nail down a list of programs. I'd suggest trolling through the journals to see who is publishing in the field and then checking to see if that kind of publishing record is leading to tenure. Then you can start identifying programs and looking at class lists.

Ian Bogost is one place to start. He & TinPeregrinus have had an interesting back and forth about Game Studies as a discipline and Tin's Escapist piece. He was recently awarded Tenure at Georgia Tech off a publishing record consisting mainly of games analysis.

James Paul Gee is faculty at Arizona State University and his grad students mostly work with games, or so I gather from what he says in his latest book Good Video Games + Good Learning. At ASU he is the Mary Lou Fulton Presidential Professor of Literacy Studies, and teaches in the Applied Linguistics Interdisciplinary Phd. program.

Henry Jenkins at MIT has been looking at games and other participatory media longer than most. He's the chair of the comparative media studies program at MIT. Nick Monfort of Grand Text Auto is also a digital media professor at MIT.

The MacArthur Foundation's Spotlight on Digital Media and Learning may also be a window into who is doing interesting work in your field.

Good luck, and please let us know what you learn about specific programs.

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TinPeregrinus's picture
Location: Connecticut

I suspect UChicago isn't necessarily as stodgy as you think. I know that at least their Classics department is very progressive. What about the Committee on Social Thought there? I would look into the English and Comp. Lit. departments at the top universities in areas where you'd be happy living, as a start. (What languages, if any, besides English do you have? Do you want to study any more languages?)

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Dreaded Gazebo's picture
Location: Madison, WI

Take a look at Dennis Jerz's website. I had him as a professor in college while he was teaching at the UW-Eau Claire. He had sort of a rough time there I think but now he's at Seton Hill University. We had some really interesting classes on literacy, journalism and writing as they relate to video games. For example, as a class assignment we all learned how to write our own text-based adventure games using Z-machine (the language/interpreter used for the old Infocom games.

Also, take a look at Epistemic Games at the University of Wisconsin-Madison. I have a friend involved in that program and they do all sorts of extremely interesting game-related research. I've helped out a couple of times with some research projects as well and it's been a lot of fun. They are more focused on understanding how games help people learn and using games for teaching children to learn in new and more effective ways but they might have something that would interest you.

Good luck!

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TinPeregrinus wrote:
I suspect UChicago isn't necessarily as stodgy as you think. I know that at least their Classics department is very progressive. What about the Committee on Social Thought there? I would look into the English and Comp. Lit. departments at the top universities in areas where you'd be happy living, as a start. (What languages, if any, besides English do you have? Do you want to study any more languages?)

It's sort of an in-joke at the UofC: Students sell t-shirts proclaiming it, "Where fun goes to die," the div school coffee shop sells shirts reading, "The level of Hell Dante forgot," and one dorm had shirts simply listing the bottom 10 party schools (the UofC tends to rank at the very bottom, lower than BYU and the Naval Academy). Running jokes include asking, "Sure it works in practice, but how is it in theory?"

It's just sort of a thing. (How's that for a sentence?) Joking about our suicide rate and intellectual masochism is sort of a stand-in for the Big Ten athletics we used to have.

I know Spanish and through that have been able to get by in most other romance languages, and I've got a little bit of Korean (took two quarters in college) and German (which I'm just starting to learn).

I think you're right about English and comp. lit. departments, though. That's probably the place for me to be looking. Looking for places that are actively studying games might be putting the cart before the horse.

Thanks for all the advice. Time to start looking at GRE stuff, I suppose.

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Oh--another thought--look for programs in Rhetoric, as well. It's kind of a boutique-y thing, but the UC Berkeley Rhetoric program is absolutely amazing.

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Mmm, delicious, delicious rhetoric.

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Both of these are specific to education, but…

Here is one resource you can look at: http://www.inms.umn.edu/about/whoswho.htm

Nora Paul did a presentation at GDC that seems very interesting. I contacted her a few times, and need to try again, tho she dropped the conversation when she heard I was only going for my Masters—think I underclassed her.

Also, apparently the University of Wisconsin-Madison would be an interesting considering both Gee and Kurt Squire teach there. Both are quite interesting, with Gee being the more well known.

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doihaveto's picture
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wordsmythe wrote:
Yeah, I want to go into academia, and I think you're right about a more traditional program. What I really want is to find a school where I can keep on being a literature (or creative writing) nerd but that will also not laugh me off campus for looking seriously at games.

I'm open to moving, but I'd prefer staying in Chicago if possible.

Check out Northwestern's School of Communication, especially the famous writing program, and communication studies.

There's a lot of people there interested in games, and a lot of collaboration happens with computer science and visual arts.

---

A different question is - what kind of lit/writing about games do you want to do? Do you want to study writing in games, writing about games, cultural impact of games, history of games, etc etc.? Also, are you more interested in studing the craft of games, or studying them as cultural artifacts?

Figuring out what interests you most will help guide which school to choose.

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doihaveto wrote:
Check out Northwestern's School of Communication, especially the famous writing program, and communication studies.

There's a lot of people there interested in games, and a lot of collaboration happens with computer science and visual arts.

Thanks, I'll definitely check out Northwestern. I haven't really looked there since I decided not to go to journalism school straight out of college.

doihaveto wrote:
A different question is - what kind of lit/writing about games do you want to do? Do you want to study writing in games, writing about games, cultural impact of games, history of games, etc etc.?

Yes, yes, yes... yes.

doihaveto wrote:
Also, are you more interested in studing the craft of games, or studying them as cultural artifacts?

The latter. Most of what I hear and see about academics working on games seems to be more as craftsmen and businessmen. That's part of my problem in looking for a place for myself.

But I'll certainly look at NU, even if they are the crosstown rivals of my alma mater.

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Hey, for some reason I clicked and read a bit of this thread earlier today, and I was just watching this video and some guy named Barry Grant came one from Brock University and started talking about games. I don't know if this will help or anything, but figured I'd pass it on.

As a side note, Too Human seems to be shaping up better than I was last led to believe, and more like what I thought of it when I first saw it.

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Wordsmythe wrote:
What I really want is to find a school where I can keep on being a literature (or creative writing) nerd but that will also not laugh me off campus for looking seriously at games.

In that case, WS, I think you should do what most English grad students do: look for a strong, vibrant English department with a couple of professors who have published in your areas of literary interest. Once you're studying under good people and wrapped up in a healthy graduate environment, you ought to have no trouble focusing on games—assuming, that is, two things:

(1) Games are legitimate candidates for serious study.
(2) You are capable of studying games seriously, and of contributing something novel to existing scholarship.

I think those are both pretty safe assumptions. If (1) and (2) hold true, then you should be able to convince the people in your department that your project is worthwhile, whether they care already about games or not. In fact, one major desideratum of any inquiry into games is that it should prove helpful and informative even for non-gamers. (Maybe especially for non-gamers.) That is, it should express something noteworthy about theory, or narrative, or society, or history, or human nature, or a well-established scholar or artist or author, or some other ultimate fixation of your choice.

Something else to keep in mind is that your professional reputation will come in large part from your publications and (to a far lesser extent) your conference presentations. If as a graduate student you can publish in well-regarded journals a couple of scholarly articles on games, that will speak just as loudly of your specialty in that field as would a doctoral dissertation on the same topic. So even if your dissertation doesn't pertain directly to games, you have the opportunity to make a name for yourself in other, equally viable ways. But in order to do this, you will need to find people you enjoy working with, which is why I shall end by suggesting, once again, that you seek out an English department that is lively, sociable, and which harbors some professors whose curricula vitae leap out at you, even if only in ways that have nothing to do with games.

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Lobo wrote:
In fact, one major desideratum of any inquiry into games is that it should prove helpful and informative even for non-gamers. (Maybe especially for non-gamers.) That is, it should express something noteworthy about theory, or narrative, or society, or history, or human nature, or a well-established scholar or artist or author, or some other ultimate fixation of your choice.

Couldn't agree more.

Lobo wrote:
But in order to do this, you will need to find people you enjoy working with, which is why I shall end by suggesting, once again, that you seek out an English department that is lively, sociable, and which harbors some professors whose curricula vitae leap out at you, even if only in ways that have nothing to do with games.

I suppose that's the proverbial sticky wicket.

Time to do more reading!

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I'm staying out of this because our curriculum is based around practical art as opposed to analysis.

That being said, I love the subject!

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Oso wrote:
James Paul Gee is faculty at Arizona State University and his grad students mostly work with games, or so I gather from what he says in his latest book Good Video Games + Good Learning. At ASU he is the Mary Lou Fulton Presidential Professor of Literacy Studies, and teaches in the Applied Linguistics Interdisciplinary Phd. program.

I've been meaning to post to this thread for a long time now, as I spent this past semester of my master's studies in a course with Elisabeth Hayes, James Paul Gee's wife. I had several chances to speak at length with Gee during the semester, as well. They're fascinating folks, and really leading the field of games as educational tools. In particular, they focus on mainstream gaming where many other programs of study I've seen focus on edu-gaming (shudder).

*Edit:* You can read about my time in the course on my site.

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AmazingZoidberg's picture
Location: Ohio

I've been informed, that if you're interested in narrative then you should look into Georgia Tech and the work of Janet Murray.

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AmazingZoidberg wrote:
I've been informed, that if you're interested in narrative then you should look into Georgia Tech and the work of Janet Murray.

If GT interests you, check out Persuasive Games by Ian Bogoost, another GT faculty member. I've got a copy, but haven't gotten around to reading it yet. Ian and our TinPeregrinus had an interesting conversation about Tin's recent Escapist piece.

We all know that there is no quicker way to empty a joke of its peculiar magic than to try to explain it -- to point out, for example, that Lou Costello is mistaking the proper name "Who" for the interrogative pronoun "who," etc. - D.F.Wallace

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doihaveto's picture
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AmazingZoidberg wrote:
I've been informed, that if you're interested in narrative then you should look into Georgia Tech and the work of Janet Murray.

I'd first get her "Hamlet on the Holodeck" book, and see if it's your cup of tea. If you're going to spend many years of your life working under someone's program, you better really like what they're doing.

But that's just general PhD advice.

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doihaveto wrote:
AmazingZoidberg wrote:
I've been informed, that if you're interested in narrative then you should look into Georgia Tech and the work of Janet Murray.

I'd first get her "Hamlet on the Holodeck" book, and see if it's your cup of tea. If you're going to spend many years of your life working under someone's program, you better really like what they're doing.

But that's just general PhD advice.

I suppose you're right: You have to study this stuff before you aplpy to officially study this stuff. Perhaps I should be looking for the books instead of universities.

Thanks for all the help so far, guys. If this is the path I'm going to take, I figure it'd be nice to leave some bread crumbs behind for anyone who wants to follow.

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