AoC: Choose your server type Poll
Tuesday, April 15th, 2008 - 9:29am
Wired has created a Poll to democratically decide which server type the Goodjerville will land on.
PvP or PvE
Check it out here:
http://www.surveymonkey.com/s.aspx?sm=67hVfHZWoqfasBfu1jihGg_3d_3d
Gamer Tag: Rantyr



Oh and to answer some early questions.
The Goodjer horde is not a guild name, just somthing I called us all.
Not that I will oppose such a name.
Pharacon wrote:
Oh and to answer some early questions.
The Goodjer horde is not a guild name, just somthing I called us all.
Not that I will oppose such a name.
Pharacon wrote:
Oh and to answer some early questions.
The Goodjer horde is not a guild name, just somthing I called us all.
Not that I will oppose such a name.
Pharacon wrote:
Ok, I responded to the survey... now how does one view the results?
-- My Biking Team --
Wired thought that double posting wasn't good enough
Gamer Tag: Rantyr
That is what i get for posting on my Blackberry
I will post the results once it is complete, or i decide to pay for a survey monkey account that will allow me to show the results before it is done.
Pharacon wrote:
I have one thing to say to that sir.
Chumpy wrote:
Malor wrote:
What exactly is the difference between PvE and PvP servers in this title? Is city/faction warfare ongoing in both types, and the only difference is in whether there are pvp-free regions or not? Or something else?
It isnt really clear from the information given by funcom. Mostly there will be pvp on both server types; however, On a pvp server there will be open world/quest area pvp allowed vs. non or limited on a pve server.
The final rule set for pvp hasn't been released yet so as of now, it is mostly speculation.
There's no factions. It's basically guild v guild.
The PvP servers except for cities and guild cities are FFA pvp. The starting area doesn't allow characters 20+ into the zone.
The PvE servers only have FFA pvp in specific zones and of course in the border kingdoms where we would fight to take control of a battle keep.
That could all change tommorow though.
Reminder: There will be dungeons to raid and bosses to down, but the main focus of the end game for this title is PvP.
Gamer Tag: Rantyr
Counter-reminder: You can get to the end-game faster and with fewer grey hairs on a PVE server
My personal goals with the game just don't mesh well with any likely scenario of a PVP server ruleset. If I log in with an hour to play and I can't get any quests done because a group of jerks decides to be jerky, I'm not going to be happy. If I'm not happy I'm less likely to log in.
From what I know of the game, the PVP leveling system on a PVP server will probably encourage outright banditry on most players parts. They'll fight unready opponents anywhere they can find them, in the least fair way possible. So if you're not on the hunting side of that, you don't stand much chance. On a PVE server, the PVP leveling will have to be restricted to the content designed for PVP where some kind of order is enforced.
So my vote is for PVE and I really hope most GWJers agree. I think the guild has the best shot at being active for a long time when it is in an environment that embraces the most possible users. The casual and the hardcore can have fun on a PVE server. I can't see the same thing being true on a PVP server.
ThePolypusher
GH3 Stats
Well if the consensus is to go with a pvp server, I'm definitely rolling a guardian =) It will take a long time to kill me and my huge polearm swings will hurt, if not kill, multiple attackers.
I know every ganker is going to roll an assassin or ranger.
Actually those might make decent defensive characters as well. An Assassin would pop out of stealth, destroy something in seconds, pop back in to stealth. Or in the Ranger's case, stealth till you find an occluded perch, fire off some arrow to kill the mob then pop stealth again.
Being fangoriously devoured by a gelatinous monster.
counter counter reminder: Low levels will be able to gang up and kill higher lvls per ranalin. The main reason ganking is such an issue is because the higher lvl can kill lower lvls all day long and never get touched. If there are a few more lower lvls are around and they can kill the higher lvl by joiing in it, it should not happen as often and can be more easily protected from.
My guess is we'll go PvE so it doesnt matter much.
I don't think I've ever said this sentence before, but man would I love to hump that butterfly.-- KrazyTaco
One phone call and you're melting like butter over my kettle pop. -- Edwin to Mex
2005 GWJFFL2 Champion
Not countering or anything just food for thought.
I have level 6 characters on a pvp realm in WoW, and yes there are times where the ganking is annoying, but i can count them on 1 hand. In fact shortly after release i remember the massive lowbie wars we had between TM and South Shore while trying to level.
It wasn't ganking, it was strait world pvp as God intended it.
My issue is that there seems to be this very false or embellished expectation of what a pvp server is like.
They are not like the 2 red servers from EQ anymore.
Anyway I am going to post the results from the survey after a cup of coffee this morning.
Pharacon wrote:
Ok results
I have given ranalin the pass word to my survey monkey account so he can verify them.
Anyone else who wants it can PM me as well.
1. Did you Pre-Order AoC?
Yes - 69.0% - 20
No - 6.9% - 2
I might still - 24.1% - 7
answered question 29
skipped question 1
2. Keeping in mind that we do not know the rulesets for the servers yet what type are you most interested in.
PVE - 36.7% - 11
RP-PVE - 6.7% - 2
RP-PVP - 3.3% - 1
PVP - 40.0% - 12
FFA PVP - 13.3% - 4
answered question 30
skipped question 0
3. If the Goodjer Horde as a whole settles on a different ruleset server than you are looking for will you still play with them?
Yes - 41.4% - 12
No - 6.9% - 2
Yes, but I will split my time (alt on different server) - 17.2% - 5
Yes, but I will split my time (alt on the goodjer server) - 34.5% - 10
answered question 29
skipped question 1
4. I feel that any Goodjer in the Beta (general or tech) owes it to the rest of us whom have not been smiled upon by the beta gods to break their NDA and spill their guts to us.
Yes - 56.7% - 17
Yes - 16.7% - 5
Yes - 26.7% - 8
answered question 30
skipped question 0
answered question 29
skipped question 1
5. Other thoughts?
1. It's not very likely that any PVP ruleset will support casual players, and casual players are the backbone of any GWJ guild.
2. Bastard, I'm not breaking the NDA!
3. I really hope we don't end up splitting the GWJer pop on different servers. The game will be good enough. I'm sure we'll get an influx of GWJers that would offset the problem.
4. I refues to answer question 4.
5. Wow is fun. This must be better.
6. Banana Republic!
7. Goodjer Horde the clan name?
8. Nope
Pharacon wrote:
I totally wasn't expecting it to be split so close and more surprised that PvP won.
Gamer Tag: Rantyr
Guys I want to toss in my 2 cents here.
I been playing these games for a long time and trying to have GWJ guilds for several of them. The issue I see is we often start off strong then quickly slow down because as a community we play a lot of different games and have a lot of very casual players.
Why is this important? Because other then WoW and it to has had problems we are not a strong guild. In a game especially with Guild oriented PvP I see this as a big weakness for us. I personally want to do a PvP server and see if I can recapture some of the UO magic/hesteria/frustrations that the open FFA PvP world created but I think we do try to do it as a GWJ guild we may find it very hard espeically with our general casual nature as a group.
Just my thoughts.
I was in the process of posting along the same lines, but had to actually do some work
As much as i want to play on a pvp server i want to be able to make a difference in the game. I would really hate to get rolling and see half of the guild leave a month in because they were frustrated from the pvp. If the vote had lopsided in PVP's favor i would gladly stand and say. "The people have spoken". As it stands i'd rather have a strong presence in the game.
Gamer Tag: Rantyr
I chose the PvE server option. But thats not to say I wouldn't mind a PvP server, my only concern is that there is a huge difference between Factional PvP and FFA PvP. PvP server in WoW were actually really fun. But you knew when looking at someone whether or not they were able to attack you and whether you should run/fight. In an FFA PvP system, you are running around with a bunch of people that can attack you at a moments notice. You have to be weary of everyone! I really don't like that.
Chumpy wrote:
Malor wrote:
I tend to agree. My question is how many of the people who chose PvP would be unwilling to commit (primarily play) on the Goodjer PvE server vs. how many people who chose PvE would be unwilling to commit to the Goodjer PvP server?
I think we'd have much more people unwilling to "upgrade" to PvP vs "downgrade" to PvE. I would prefer PvP but I think it would be much harder to draw in additional players.
Fletcher wrote:
This is the way i imagine us taking on a PvP server. A nice group of us are all starting at the same time. Plenty if we stay grouped together to take on most problem makers. There will be times that we'll be doing stuff alone, but i can't imagine one call for help that wouldn't be met with multiple responses with our group. Rest of the time we'll try and stay grouped up as much as possible. Not only will this help get quests done more quickly, but will help against any ruffians.
Personally i'd get a big kick helping out new players. I can imagine me staying hid, ghosting behind a guild member and coming out to protect them if they got attacked.
So PvP shouldn't too unbearable if we do make this our final destination.
Gamer Tag: Rantyr
Again just my thoughts based on past experience but if we want any chance to be an actual GWJ Guild that can do stuff vs a GWJ Guild that can't or a group of GWJ that play as a group in another guild it has to be PvE.
PvE in this game still has PvP elements which may be enough to hold the attention of the PvP crowd but our player base is what I would deem super casual.
Just using LoTRO as an example we had our own guild at first and it started off fairly strong but after a couple months it was basically dead but for 3 or 4 regulars and the ocassional super casual player. Then the regulars moved on to a more regular but similiar mind set guild that eventually got the super casuals to follow and we became effective as a guild again.
LoTRO has been one of the easiest games to level in that I have ever played and we have a few low to mid level GWJ members still.
None of this is a bad thing at all but I really want to highly stress that if we want to be successful as a GWJ Guild we need to be on a PvE server and even then I would go further and say we should actually find us a group of like minded players and team with them to form a guild.
The basic fact is you need a critical mass of players to do things as a guild in these games and the more casual you are as a group the more people you need to raise the chances of having people to group with.
I could be wrong and we may get a ton of GWJ this time and we all stick around and play often but we need to keep in mind the style of players we are as a group and how it works in games like this.
All that said I would really prefer a PvP server and so much so I am not 100% sure that I want to make a PvE server character at least till I get a chance to try the PvP rule set they come out with.
You're totally correct and we'll need more than the people we have committed here to make a difference in the endgame. I really want to have our own keep some point down the road, but i imagine we'll be going up against 200+ player guilds.
Problem is with pvp being the focus even on the PvE servers it's going to be real hard to find good people among the throngs of l33t,trash talking, uber d00ds.
Gamer Tag: Rantyr
3. If the Goodjer Horde as a whole settles on a different ruleset server than you are looking for will you still play with them?
Yes - 41.4% - 12
No - 6.9% - 2
Yes, but I will split my time (alt on different server) - 17.2% - 5
Yes, but I will split my time (alt on the goodjer server) - 34.5% - 10
Pharacon wrote:
The problem is it doesn't specify who the 12 people are how the people who will not be primarily playing with the goodjer horde answered regarding PvP v PvE server.
My guess is the 2 No's are PvE and the 10 alts are a 50-50ish split.
Fletcher wrote:
ahh i can break that down for you give me a little bit.
Pharacon wrote:
No - 6.9% - 2
1 PVE
1 PVP
Pharacon wrote:
Technically, it was a tie.; there was one vote for rp-pvp, and two for rp-pve, so that's 13 votes each. I'd imagine RP folks would gravitate towards a similar playtype non rp server.
As for PvE vs PvP, I was one of the PvE, and if GWJ was on a PvP realm, I'd roll an alt there, but not likely do much with that toon. I've said it before, and at the risk of being a broken record, I can't deal with other folks wasting my limited gaming time. Come to think of it, even before being married and having kids, I hated people wasting my gaming time. I suppose I'm just not one for FFA PvP.
wordsmythe wrote:
Podunk on Jessica Alba wrote:
As I said before too, I hate FFA PvP. But I love Factional PvP. And from all indicators, the PvP servers will be FFA PvP.
So I know you guys can't really break the NDA, so if you can't answer this, just say so. How does PvP work in the game right now, on the PvE server?
Chumpy wrote:
Malor wrote:
It should be noted that GWJ Alliance on Blackhand is not, by and large, made up of active GWJ Forum/Web site members. If you have a solid core of 20-25 people from here and then expand as you find those with a similar mindset, you'll have a guild that will persist.
I am on the fence when it comes to PvE or PvP without knowing the full details of how it's implemented. For that reason, I'm more of a mind to say PvE because there's more than can go wrong with the PvP option.
A couple more aspects strike me as problematic in regards to PvP.
Play time: I am not sure about everyone else (I doubt I am alone in this), but my available play times are not standard. For starters, I am west coast, but beyond that, I often have time to play (WoW at the moment) in the AM hours, some smattering in the afternoon, and typically in the later evening. It's all well and good to talk about how we'll band together to protect and aid, I am just not sure there will be people there at the odd hours I keep some days. It's easy to prepare and attend organized runs, but the bulk of play is still going to be of the casual, whenever I have time, sort. It would be a shame if PvP was such that being able to play at quiet hours was frustrating at best. This would drive me away from the game.
Spouse: The best possible scenario for long term success in our household is for the game to draw my wife's interest into it. It worked well with WoW. She loves the game, has raided, run countless 5-mans, etc. However, she's still not big on the PvP side of things as she doesn't find the chaos and challenges of BGs & Arenas to her liking. She might find organized guild PvP fun, but I know she won't like having her 4am pre-work play time ruined by gankers.
Again, I will go with the flow here and likely to enjoy whatever we choose, but if we are talking about the best possible scenarios for long term success...
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