At Big Lots, the sadness.
I always like to drift into my friendly neighborhood Big Lots to see what new games they've bought from a going-out-business place. Tonight they had a larger than average selection. Check out the company that a certain awesome game is saddled with:

There was another game for $1.50 that I should have picked up; it was called 'How to Deal with Difficult People'. Based on the information from the back of the case it apparently presents scenarios involving 'difficult' people for the game player to resolve. I may have to grab that one and do a mini-review on it.
They also had Spellforce 2 for $6 and Galactic Assault for $6 - has anyone here tried either of those games?
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Expect a lot of Tinker Bell related PM's.
Danjo Olivaw Lives
Last time I was at Big Lots, I saw about 8 boxed copies of The Longest Journey.
Gaming / PC Tech Blog: Blast Processing - www.blastprocessing.net
Xbox Live: Legion SB | PSN: Legion_SB
"Damn, your comedic timing is awesome." -- Spaz, *Legion* Fan #1437
I'm almost afraid to go there to see if I could have gotten the BG 4 in 1 box for six bucks.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
It's only there because everyone bought it on Steam!
You can't make somebody love you, but you can buy a bigger television.
XTREME SKATEBOARDING! Awesome!
Fedaykin98 wrote:
I know. How dare they sundry 101 Bunny Pets by putting next to that Psycho game?
I love going to the Gamestop in the mall, because buying PC games there is like renting porn in a video store. It's all the way in the back, it's dimly lit, and when you wander back there, people give you those disdainful looks.
Quote:
XBL Tag: Prederick
Go their with one of those portable black lights... "WHAT the f*ck is THAT STAIN!!??"
XBox Live: MaxShrek .... Steam ID: MaxShrek
I'd say Spellforce 2 is worth 6 bones. It's similar to Dungeon Siege, with a little bit better skill system, and some super lightweight RTS stuff thrown in for good measure. Fun enough for a one-player playthrough. Be sure to play a spellcaster as your primary if you do pick it up.
XBLive: Ruckus
*Legion* wrote:
Laughing like? Or laughing because he is one? Hmmm... quite a conundrum.
"I'm absolutely retarded. Not 100% sure why." - atom
"Dhelor + intarwebs = Great ideas." - wordsmythe
"Do I what I do: hate everyone." - Quintin_Stone
Yes, Spellforce 2 is worth a test run at that price. I enjoyed it a lot, but it's not for everybody.
It's sort of a fusion of a Dungeon Siege style light RPG with an RTS, or an RTS with a heavily boosted hero system.
Also, I think the developers were German or Eastern European. They tend to have different standards of polish and interface ease of use than do American developers, but they also seem more willing to experiment with new and unusual game systems.
I find that the tale of Psychonauts is much like that of Kevin Smith's "Colossal Flop" Mallrats. Initially the game met with mediocre reaction from the general public. It was not a pre-ordained hit like Assasin's Creed. But eventually, the game found its audience. Through Gametap and Steam, and word of mouth from the faithful, the game got to people who could appreciate it.
Psychonauts is a game in rare company. Normally when I recommend a game to friends, there is trepidation on my part in doing so(if they had not already heard about X, they were probably not interested). But everyone I have recommended Psychonauts to has loved it.
And, just like Mallrats, Psychonauts was not properly marketed to find its audience. There is this disease in all media. The disease of the mass market. To paraphrase, A famous Quote on the "reasonable man:" he crosses the street at the intersection and at the light, obeys every manufacturer's warning, never exceeds the speed limit. In short, he does not exist.
And in an era of the internet, people in games, movies, TV, magazines, REFUSE to acknowledge that there is an audience for just about everything, and a sizable audience for most things. Marketing got ahold of Psychonauts and pawned it off as a kid's action adventure. Much like Advent Rising, it was sent to die because the audience for the game was never really told about it.
If someone tells me Tim Shaefer, quirky humor, adventure. I mess my pants and fork over my first born child. No one really gave the opportunity of that to me. I found out much later about its brilliance.
It is also an illustration on how the industry puts so much emphasis, for no damn reason, on week 1 sales. It a game, based on this ridiculous calculus, is not deigned to sell a million copies in its first month, then the price is slashed, it goes to the bargain bin, and is forgotten. Long Tail sales are not thought of in gaming, these days. I am glad that games like STALKER, Company of Heroes, and Crysis are challenging this view on gaming success.
Not to nit-pick, but wasn't Advent Rising buggier than a rent-an-hour hotel room? Psychonauts was pretty well polished, or at least I never managed to find any game-breaking bugs.
"Time is an illusion. Lunchtime, doubly so." - Douglas Adams
Other than the whole corrupted save file issue with the PS2 version. I was lucky that I was already I got that error while I was playing the game and that I was close to the end in any case. Still had to stay up until 2 or 3 in the morning to beat it, though. Stupid Meat Circus. Fortunately, I have the PC version now as well (ironically thanks to Big Lots).
"I'm absolutely retarded. Not 100% sure why." - atom
"Dhelor + intarwebs = Great ideas." - wordsmythe
"Do I what I do: hate everyone." - Quintin_Stone
I have fond memories of Disney's You Can Fly with Tinkerbell.
Oogaba.
ken u pik mi up a fonics kwest??
"Do. Or do not. There is no try." - Yoda
Woo Phonics Quest! (I'm just going to assume it's a Sierra adventure title about books.)
Note again boog's location.
rabbit wrote:
1Dgaf wrote:
XBL: E Munnie
I fail to see the relevance. But then, I'm oblivious to things outside Oregon, for the most part. I'm not a well-traveled man.
"I'm absolutely retarded. Not 100% sure why." - atom
"Dhelor + intarwebs = Great ideas." - wordsmythe
"Do I what I do: hate everyone." - Quintin_Stone
Meth's a much bigger deal in less urban areas.
rabbit wrote:
1Dgaf wrote:
XBL: E Munnie
I looked at Boog's location and read it as, "Norman, OK?" Like someone was asking where he lived, and he didn't want to say, and they kept bugging him and he wouldn't tell them but they were really persistent and finally he gave up and admitted that he lives inside a man named Norman, "okay? You happy now? Geez..."
!
I played most of the way through Advent Rising on PC and it was enjoyable and largely bug-free. I remember one crash to desktop out of a good 8-10 hours sunk into the game, and this was with the original retail release build of the game. I remember hearing that the Advent Rising review code had serious frame rate problems, especially on the Xbox, and that they were fixed for the final release. The damage was already done by that point.
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baggachipz: Who cares about Japan, let them have their silly pointless dog games and countless re-hashes of anime-based dragon princess super lucky crapitty crap.
Where we have basements. The lab's gotta go somewhere.