WoW: BHA Officer's Meeting
Tuesday, April 8th, 2008 - 3:53pm
Howdy all. The ol' schedule is starting to clear up again and I'd like to get a meeting in again this month. Either the 14th or 21st would work.
Topics that need to be covered:
1. Loot rules
2. Raiding issues
And anything else I may have forgotten from the last one.
Edit: The 14th would be preferable as we're probably likely to stretch across two meetings.
And remember, the Japanese aren't commercially whaling. They're conducting "research". Like "researching how delicious this whale is". - Paleocon



I'll be in Iceland on the 14th, and back in-pocket on the 21st.
That which does not kill you, still hurts like Hell. - Anonymous Soldier
None of us is as dumb as ALL of us. - Anonymous Staff Officer
Veni, Vici, Ridebam, Discedebam - "I came, I saw, I laughed, I left"
This in-pocket phrase confuses and frightens me.
And remember, the Japanese aren't commercially whaling. They're conducting "research". Like "researching how delicious this whale is". - Paleocon
That major paper I've been working on for the last couple months is due the next day. I expect to hopefully be done by then, but since I'm one to procrastinate, heads up that I might miss it for that reason. If so, I'll touch bases with you beforehand to give my 2 cents worth.
Copingsaw wrote:
Super K - The "Anti-Wipe"
Hey, if two guys can't make it on the 14th, I can switch it to the 21st. It's not a big deal. I just put my preference in there.
And remember, the Japanese aren't commercially whaling. They're conducting "research". Like "researching how delicious this whale is". - Paleocon
Am available anytime..14th or the 21st.
I should be able to make either date.
Both dates are fine for my schedule.
GWJ Alliance on Blackhand
Lunazul - Rouge & GWJ Paparazzo
Merdee - Hunter
Lunarel - Druid
Sadly, that's anatomically correct.
((I don't normally dog myself, but I had to beat Crazy to the punchline.))
That which does not kill you, still hurts like Hell. - Anonymous Soldier
None of us is as dumb as ALL of us. - Anonymous Staff Officer
Veni, Vici, Ridebam, Discedebam - "I came, I saw, I laughed, I left"
I have an exam at 7 on the 21st, so I dont know if I will be able to make the meeting. Also, on the 14th I will be studying, so also not a good day for me.
Anytime after should be fine, but untill this exam is done, i may have to be low profile.
Got brass, in pocket.
I can meet up anytime you guys and gals get it worked out. (Troll, I'll let you decide what category you're in)
GRRRR....I'll get you next time....you Blasted Troll!!!
I can't on the 14th, can on the 21st.
If we needed to meet with a quickness, I could do Wed. or Thurs. of this week.
Quote:
- Legion, taking "keeping it in the family" to a whole new level.
Xbox Live: Fedaykin98
I am available either day. BTW, I am at the airport atm, waiting for the plane home, will be on soon.
Wannabe priest with a sword....
Posting a request from the masses, well at least 1 mass. The whole thing about someone outside our guild trying to round up some of our guildies for a run after slamming us publicly has brought about a question. Though I don't ever wish to run with people who do not hold the motto of gwj to heart " Be excellent to each other", I did notice a fair amount of interest in the content itself. So, being a solo voice in the crowd, but one usually of sound reason, I'd like the officers to potentially discuss some options for the guild to advance our content. I think that this can fall into the raiding issues, but I'd like the officers to consider some options for those yearning for additional content. We have some very well geared folks in the guild, all with kind and helpful hearts, but I want them to be able to experience new content so the guild can progress and eventually bring the rest along. By the way, I by no means am looking to start any guild drama with this post. Just asking that our leadership look at keeping those that have progressed much further along interested and let them have some fun.
Tundra= Grinders (main), Doyal (alt), Grynderz (alt), also work with Shanker/Reap.
Very well put Tundra, and noted. This does sum up alot of the concerns as of late. I think this might me a topic we will be going over....just a hunch with one of the meeting topics being..Raiding Issues.
Working on it. Honestly, our goal was to continue to advance content, and still is. Unfortunately, when you have a great week where you ALMOST finish off Gruul, just to have to cancel the following week due to lack of interest, we've got issues that prevent us from doing so.
I'm looking forward to the meeting, which is starting to look like it'll be on the 21st
Copingsaw wrote:
Super K - The "Anti-Wipe"
I don't know that I agree. We've been able to get Gruul runs together fairly often when we legitimately try, I think there were runs for two weeks straight, and this is allegedly still not a raiding guild, so you're not going to have enough attendance week after week for a large run just yet with our 70's population.
We're also nearing the end of the school year, so those juggling jobs & school & other things will have one factor removed from the equation, and likely be able to attent a lot more events (I personally look forward to being able to participate more with events & raids like I did last summer). We should see better attendance with stuff as a result of people with more free time.
I guess it just depends on your goal. If you want to have regular weekly 25-person raids going on, well, that's not yet a realistic expectation of the Gamers With Jobs community. And if we go an external alliance route like in the past, that's going to shut out many community members for one reason or another, also like in the past. Yesterday's little debacle with Seth/Baseball got me thinking about it again.
I'm thrilled to participate in GWJ raids when I can, be they of the 10 or 25-person variety. I'm not interested in a multi-guild alliance being where I have to go for the larger raid action. And if we go that route, we simply flat-out won't be able to have GWJ 25-person raids anymore.
It's something I really hope not to see. We had, what, 8 people try to take up Seth's invite? That leaves at least 17 guildies capable of 25-person raids not interested in extra-guild raiding. Likely more, since we haven't only had the same 25 people hit Gruul's each time we've gone.
I'm speaking up on concerns now because I don't have input into the officers' meetings, and the officers are comprised primarily of fairly heavy raiders, so I just want a more casual, community-minded (not game-achievement-minded) view to be considered too.
It's not a matter of not trusting the leadership; we have good leadership in our guild that's done well to weather some drama before. So please don't take it as such. It's just me speaking my mind for a perspective I want considered in the "raiding concerns" portion of the meeting.
[edit]And yes, as you all know, I do worry too much, and my stress level the last month or so has been into the stratosphere, so I'm trying to take everything I think/read and put it through a "chill out, Farscry!" filter. So apologies in advance for any overt paranoia on my part. I'm working on trying to de-stress more of my life so I'm not on edge all the time. All kidding aside, I've been particularly bad off in that regard lately, and it's led to me behaving too emotionally-driven and irrational too often.[/edit]
Tundra= Grinders (main), Doyal (alt), Grynderz (alt), also work with Shanker/Reap.
Hey Fars, I just threw together some quick responses. This post is not meant to be belligerent or hostile in tone. It is my personal response to many of your feelings and perceptions regarding how this guild functions.
If you run Kara as a guild run, then you're raiding. That makes your guild a raiding guild. Our guild is a bit different in that we support casual play. IE: We don't mandate how a person specs, for example.
As time has gone on, I've become more convinced that it may never be a realistic expectation of the GWJ community. And I'll explain why:
Our max-level population has never been higher. We have right around ONE HUNDRED level 70's. Although, out of that pool, we have several people that have multiple level 70 toons. In any case, I believe Krindle's point stands. If we can't field a run that requires a quarter of our current population, then we do have problems in one particular area.
We spend a good portion of every meeting discussing how best to conduct raids and still service the community aspect of the guild. People seem to believe that organizing raids into a functioning, cohesive entity will de facto destroy the community aspect of the guild. It hasn't yet and that is because we "heavy raiders" fully understand where we came from.
The first thing is that, we'd never force someone to run something they don't want. We truthfully have had problems getting people to show up for the runs they've committed to so this is hardly an issue. Secondly we're barely having 25-man runs as it is. We're one boss into the first 25-man raid. If we start losing the geared and skilled players that have enabled us to get even that far, then it's safe to say that even the 10 mans will stop.
If an alliance were ever to be formed, it would be for the purpose of learning the fights; burning the gold on repair bills, and starting to take down content. You can't farm Gruul or Mag until you've downed them.
And remember, the Japanese aren't commercially whaling. They're conducting "research". Like "researching how delicious this whale is". - Paleocon
The problem you're facing is that you're a non raiding guild trying to raid. I was involved in multiple alliances and they always ended bad. Mainly due to the same problems you're experiencing now inside the guild. With the large number of people in guild and the lack of a regimented way to treat raiders you get a divide. Problem is if you do some kind of split of raiders and nonraiders it can create fiction. Because you'll have raiders who will back out of helping a nonraider because it's his time to raid or raiders not showing up when they're supposed to so they can help non raiders.
If you do segregate the 2 groups you have to be a bit hard on the raider side. You'll always more people wanting in the raider group than there's room. So for example someone is late 2 times in a row then they sit out a raid. If it happens 3 times they're dropped for someone waiting. This tends to start some progress on the 25+ content.
Of course if you're doing that already and having problems keeping people coming back on a regular basis and want to stay family friendly... not much you can do. Just roll with the punches and hope the guys repeating the same content day after day don't burn out while waiting for their next chance. It can happen it's just painful for those at the top.
While an alliance can help push you farther along my experience with them is that while they start off great they tend to degrade to a point where you loose more people than you would if you had tried to go it alone.
Gamer Tag: Rantyr
Roger that, I won't take offense then. Which, unfortunately, I do have a tendency to do.
That's also why I wanted to specify late in my post that I appreciate the leadership we've had, and my disagreement has nothing to do with a lack of confidence in our community's leadership.
It just seems like a lot of our community's activity for content at level 70 in recent months is dominated by raid scheduling & concerns. To me, and it's entirely personal perception, when raiding becomes the dominant topic and activity for a guild's direction, it makes it a raiding guild, and the main concern that I have is always in riding that line as a casual player who enjoys (and does well at the ones I've been in) raiding as well.
Wow. I had no idea we had quite that many active level 70 members of the guild. Given that, I'm inclined to agree with you and Krin in this regard; it shouldn't really be that tough to get even a bi-weekly 25-person raid going when we have that many people available. Weekly maybe, depending on the people the guild is made up from (busy people with jobs and families to care for), could be tough at times, but even that should be reasonably feasible.
I didn't realize we were having that much trouble with attendance for things that people have signed up for either. Probably partly because during the week I'm not able to attend much (so I don't sign up) and don't see things fall apart due to this. That's a bit of an issue, though it comes with the territory for our community (RL first and all that, and people have eventful lives with odd emergencies
).
I don't want to farm Gruul or Mag. I want to have the fun and adventure of learning the fights and being there to achieve victory. I loved being a part of that when we started Kara last summer (though alas, school started before we finally took on Curator+), and I've enjoyed our Gruul's runs because of it too. I'd love to continue being a part of the team banging our heads collectively against the brick walls of tough fights, trying and improving until we can conquer them. It's not near as fun for me when it's on farm and we're just rolling through.
It's a pity that gear is such a focus on content progression with Blizzard, because that's what holds us back a lot as a community due to farming/grinding timesinks, not necessarily player skill.
I agree there. In fact, some members of the raiding community wanted to see easier versions of existing 25 man raids rather than Black Temple ilvl badge loot.
And remember, the Japanese aren't commercially whaling. They're conducting "research". Like "researching how delicious this whale is". - Paleocon
Its appears that we are on the cusp of a transformation. The frustration was very palpable last Sunday with the failed Gruul's muster and I'm afeared that if we don't find some way to accomodate the 70s in reaching higher content we may lose them.
Artesia Druid - Tank/mDPS ~ Cyrana Fire Mage - rDPS
BF2142 "Pod Six is jerks!"
XBL RichRambo
I hadn't signed up for this past Sunday night to try Gruul's; I was unavailable and knew ahead of time I would be. I did sign up for this Sunday though, and plan to make myself available unless the raid is scuttled ahead of time.
Unfortunatley with the signups, we had a record low of about 11 people Monday morning show interest in Gruuls. Obviously, I'm not going to make those 11 wait around and see who else shows up, so I put together another ZA run to appease the masses
Copingsaw wrote:
Super K - The "Anti-Wipe"
MMMM masses.
Tundra= Grinders (main), Doyal (alt), Grynderz (alt), also work with Shanker/Reap.
Ah well, I'll watch for the next Gruul's attempt then. As for ZA, just about another 100 +healing and I'll finally be reaching the 1500 +healing minimum and maybe start getting in some runs with you guys for that.
It's entirely possible I might be able to achieve that with some enchants!
Definitely possible, but full kara gear is starting to look very required for the bosses beyond the first two (I think that's around 1800+ healing...). The last trip in, we had 3 healers in 1700+ healing gear, with myself and zele tanking and got mannered by Halazzi and Jan'Alai
Get used to cleansing quickly by practicing Maiden, it's a huge boon in Halazzi, and almost a requirement to have 1 healer continuously spamming it!
Copingsaw wrote:
Super K - The "Anti-Wipe"
I think raiding dominates our scheduling because it does. Why does nothing else dominate our schedule? Because nothing else does. The interest in other scheduled group activities is microscopic by comparison; it doesn't even register on our instruments. This is coming from someone who would love world PvP on a weekly basis.
Perhaps someday, scientists will develop instruments sensitive enough to measure interest levels from our 70s in non-raiding activities. Who can say?
Quote:
- Legion, taking "keeping it in the family" to a whole new level.
Xbox Live: Fedaykin98
Decursive! When I healed Halazzi, it was just a quick mouse-click and go back to healing. Also works wonders for Maiden.
Man, I thought we were about to put Halazzi on farm. Any idea what went wrong?