You Have To Burn The Rope

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vbl's picture

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Stengah's picture
Location: Augusta, ME

Well that was a good way to kill 60 seconds.

Duoae wrote:

Frankly i'm sick of all this anti-nipple-establishmentarianism

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Tannhauser's picture
Location: The Old Dominion

Did you listen to the ending song? It's pretty cute, and easy adds another two minutes or so.

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Switchbreak's picture

This reminds me of Pick up the Phone Booth and Die. I love wierd little minimalist games.

Homo sum, humani nil a me alienum puto

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kuddles's picture
Location: Ottawa, Ontario, Canada

Can someone explain to me what the hell I'm supposed to do to defeat the first boss? I must have hit him with my weapon about 100 times and nothing's happening.

God, why do I always have to understand some developer's dream logic just to know how to play a game?

Your favourite game is over-rated.

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0kelvin's picture
Location: Vancouver, BC

@kuddles: Here you go, a walkthrough (http://www.rockpapershotgun.com/images/april08/ropewalkthrough.txt) for the tough bits, courtesy of Rock, Paper, Shotgun.

The first time I played the game, I guess I had an outdated version of Flash and the game was playing at a ridiculous speed while the ending credits music played over top and I thought it was one of those surreal, indecipherable, artsy games. As clever as the game is, I almost preferred it that way.

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Elliottx's picture
Location: Vancouver, WA, USA, Earth, Milky Way

That was quite enjoyable. Now I'm a hero!

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We need more gizzleflops for the nubenhagan.

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Duke of York
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In Ultima Online I used to poison hams and leave them on the ground in cities for people to pick up and eat. I can't believe how many people thought street ham was a good thing to eat. -Elliottx

Claw Shrimp
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LobsterMobster's picture
Location: On a picnic, going "La la la!"

I'm reminded of what Certis once said in a fit of Portal-hate. Putting a cute song at the end doesn't make it a great game.

NOTE: This is not a doodle bug.

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Not Without Incident
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Quintin_Stone's picture
Location: Cary, NC

The game plays impossibly fast on my machine. The little guy moves so fast that I don't even see him move; he's just suddenly bumped against the opposite wall.

Fedaykin98 wrote:

Good lord, I wouldn't have expected brilliance like that from that nemeslut Quintin Stone!

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Sinatar's picture
Location: Edmonton

A pale imitation of Quest for the Crown.

My days of not taking you seriously have certainly come to a middle.
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Chumpy_McChump's picture
Location: Heading back to Baldur's Gate...

LobsterMobster wrote:
I'm reminded of what Certis once said in a fit of Portal-hate. Putting a cute song at the end doesn't make it a great game.

A fit of what? I didn't understand what you wrote there...

Don't you understand, Cliff? We put a chainsaw on a machine gun! That's it! It doesn't get more awesome than that! We've peaked, man! We've peaked! - ctrl-alt-del on Gears of War 2

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Switchbreak's picture

LobsterMobster wrote:
Putting a cute song at the end doesn't make it a great game.

That's a fine theory, but there is no evidence to support it so far.

Homo sum, humani nil a me alienum puto

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0kelvin's picture
Location: Vancouver, BC

Quintin_Stone wrote:
The game plays impossibly fast on my machine. The little guy moves so fast that I don't even see him move; he's just suddenly bumped against the opposite wall.

You need to update your version of Flash.

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kuddles's picture
Location: Ottawa, Ontario, Canada

It's hard to tell if this game is mocking how easy games are nowadays or mocking how needlessly difficult and unrewarding they can be.

Your favourite game is over-rated.

Claw Shrimp
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LobsterMobster's picture
Location: On a picnic, going "La la la!"

Chumpy_McChump wrote:
LobsterMobster wrote:
I'm reminded of what Certis once said in a fit of Portal-hate. Putting a cute song at the end doesn't make it a great game.

A fit of what? I didn't understand what you wrote there...

Portal-hate. Hate for Portal.

NOTE: This is not a doodle bug.

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Danjo Olivaw's picture
Location: Krauser Lab

Game of the Year. People complain about games being too short, but You Have to Burn the Rope proves that a great game can be packed into a tiny package. Lesser games would have padded out the experience, but not You Have to Burn the Rope. They know what pacing is, and they know what gameplay is. It's not a thousand different options to choose from mapped in an intuitive manner. It's honing in on a single mechanic, polishing it to a shine, and not over-using it.

kuddles wrote:
It's hard to tell if this game is mocking how easy games are nowadays or mocking how needlessly difficult and unrewarding they can be.

Not Without Incident
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Quintin_Stone's picture
Location: Cary, NC

I want my money back!

Fedaykin98 wrote:

Good lord, I wouldn't have expected brilliance like that from that nemeslut Quintin Stone!

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duckilama's picture
Location: Fighting for Bovine Freedom!

LobsterMobster wrote:
I'm reminded of what Certis once said in a fit of Portal-hate. Putting a cute song at the end doesn't make it a great game.

The cute song at the end of Portal was the culmination of a fantastic, wonderfully crafted experience.
Just because it had a cute song didn't mean that's what made it great, but that was the cherry on top.

"And my son, too, thinks everything is a launchpad, every bug a meal, and every sunny day a reason to take all your clothes off and roll around in the grass." - rabbit

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LobsterMobster's picture
Location: On a picnic, going "La la la!"

duckilama wrote:
LobsterMobster wrote:
I'm reminded of what Certis once said in a fit of Portal-hate. Putting a cute song at the end doesn't make it a great game.

The cute song at the end of Portal was the culmination of a fantastic, wonderfully crafted experience.
Just because it had a cute song didn't mean that's what made it great, but that was the cherry on top.

Yeah, that conversation's been had many, many times and that's the consensus. I was just suggesting that the fact that THIS game has a cute song doesn't make it all that fantastic.

NOTE: This is not a doodle bug.

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Danjo Olivaw's picture
Location: Krauser Lab

LobsterMobster wrote:
duckilama wrote:
LobsterMobster wrote:
I'm reminded of what Certis once said in a fit of Portal-hate. Putting a cute song at the end doesn't make it a great game.

The cute song at the end of Portal was the culmination of a fantastic, wonderfully crafted experience.
Just because it had a cute song didn't mean that's what made it great, but that was the cherry on top.

Yeah, that conversation's been had many, many times and that's the consensus. I was just suggesting that the fact that THIS game has a cute song doesn't make it all that fantastic.

Exactly. What makes this game fantastic is the rope burning.

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Switchbreak's picture

LobsterMobster wrote:
Yeah, that conversation's been had many, many times and that's the consensus. I was just suggesting that the fact that THIS game has a cute song doesn't make it all that fantastic.

I don't think you're seeing the genius at work here. You have to learn to use the environment to your advantage, finding emergent uses of advanced physical simulations. The rope reacts properly to getting burned by weakening its tensile strength to the point that it can no longer hold the weight of the chandelier, providing a new path for lateral-thinking players to take towards victory. And think of how much it helps immersion to have the player, probably a weak-armed nerd, play a character on screen who can't throw an axe hard enough to break a rope, requiring the use of a torch!

Homo sum, humani nil a me alienum puto

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zeroKFE's picture
Location: In your fruit bowl terrorizing the oranges

Best thread ever. Or at least the best thread in a while.

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Morrolan's picture
Location: Waiting for the day of rockening.

Danjo Olivaw wrote:
LobsterMobster wrote:
duckilama wrote:
LobsterMobster wrote:
I'm reminded of what Certis once said in a fit of Portal-hate. Putting a cute song at the end doesn't make it a great game.

The cute song at the end of Portal was the culmination of a fantastic, wonderfully crafted experience.
Just because it had a cute song didn't mean that's what made it great, but that was the cherry on top.

Yeah, that conversation's been had many, many times and that's the consensus. I was just suggesting that the fact that THIS game has a cute song doesn't make it all that fantastic.

Exactly. What makes this game fantastic is the rope burning.


Don't forget the realistic stick physics. Wood burns, just like it would in real life! They made it that way, and it just makes sense.

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stauf7's picture
Location: Newfoundland

The link is broken for me. 404.

Claw Shrimp
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LobsterMobster's picture
Location: On a picnic, going "La la la!"

stauf7 wrote:
The link is broken for me. 404.

Huh. Did you burn the rope?

NOTE: This is not a doodle bug.

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stauf7's picture
Location: Newfoundland

LobsterMobster wrote:
stauf7 wrote:
The link is broken for me. 404.

Huh. Did you burn the rope?

It works now. I also burnt the rope.

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Nyles's picture
Location: D.C.

Despite the title, you don't have to burn the rope unless you feel like it. I just sat in the hall for a few hours.

Steam ID: http://steamcommunity.com/id/nyles
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Favorite puzzle: Grim Fandango -- the metal detector

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Yoyoson's picture

Nyles wrote:
Despite the title, you don't have to burn the rope unless you feel like it. I just sat in the hall for a few hours.
Thanks Nyles, you've just injected a hefty bolus of replay value into this gem of a flash title.

In Ultima Online I used to poison hams and leave them on the ground in cities for people to pick up and eat. I can't believe how many people thought street ham was a good thing to eat. -Elliottx

Not Without Incident
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Quintin_Stone's picture
Location: Cary, NC

Nyles wrote:
Despite the title, you don't have to burn the rope unless you feel like it. I just sat in the hall for a few hours.

It's people like you that are ruining gaming!

Fedaykin98 wrote:

Good lord, I wouldn't have expected brilliance like that from that nemeslut Quintin Stone!

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Danjo Olivaw's picture
Location: Krauser Lab

Nyles wrote:
Despite the title, you don't have to burn the rope unless you feel like it. I just sat in the hall for a few hours.

Emergent!