Grid16

Inside all of us resides a gamer logic finely honed after years of playing everything from Pong to Geometry Wars. Grid16 aims to engage that gamer instinct with a quick succession of mini-games that require just your arrow keys and gamer reflexes. You'll have mere seconds to recognize the pattern of a game before you're shunted off to the next one. As you progress, the games will come at you faster and faster until you can't keep up anymore.
Once it's all over, you'll get a rundown of what kind of games you were best and which ones you need to work on more. It's fast, furious and quick to run through so give it a shot!
Thanks to Eoin for suggesting Grid16. If you'd like to suggest a game for Act Casual, send us a link at contact@gamerswithjobs.com.


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Not bad for a quick timekiller. I wonder about the scores though-- are Carabous your points? If so, I've more than doubled the top score on their leaderboards, but it doesn't show when I subit...
dhelor wrote:
Seems I'm pretty good with prioritizing and nice with timing, but my reflexes definitely score lowest. That is totally right if you ask me. I'm pretty good in RTS, and with FPS I loose duels on reflex, but can hold my own pretty good when in a chaotic situation.
Nice game.
I don't watch, I interact!
Seems I mostly lose because it swaps out of a game just when I'm at some critical point and then swaps back in without leaving anytime to respond.
Anyway, beat this:
Prioritizing 73%
Reflexes 69%
Timing 63%
Further proof that I rarely ever win my FPS games with actual reflexes:
Prioritizing: 76%
Reflexes: 54%
Timing: 72%
XBLive: Thin J
PSN: Thin_J
I don't imagine master craftsmen leaping away from completed projects and shouting "Done, motherf*ckers! - 1Dgaf
The first 4 stages ended before I could figure out what I was supposed to be doing. The next few stages were pretty lame (even for a timewaster). I could not be bothered to finish them all. Following annoyance with boredom is not a winning combination for a game. This gets a 1 out of 10 from me.
I think it's a bit unfair how they threw the same games at me and only decided to toss some of the unused ones my way after I was past the speed of learning something new.
"I recommend against throwing your kids when you're high, regardless of how high you are. You should, however, be very drunk." ~ The Fly
Xbox Live: Vrikk GWJ
I had the same reaction the first time I played it (a few weeks ago on Armor Games' page). After it got added to Act Casual and I read that it ends fairly quickly, I decided to play through it. It takes less than 5 minutes and has a fairly high replay value.
I'd suggest letting it go the whole way through once while trying to figure out the mechanics of each "game" and then playing through it a second time to see how well you can survive (I always die at 3.0x or earlier)
Fletcher wrote:
Takes a while to learn all the games but once you figured them out it's a breeze and actually pretty fun. I managed to get all my skills above 70% this time but I'm still bad at timing.
I like the variety the game offers. Most games are fun but they're not fun for very long because the concept is rather boring on it own. This puts an interesting spin to it.
Also, when you get to speeds at or above 3.6, the falling down game (first sqaure) gets bugged and you'll occasionally fall through the floors when doing rapid side shifts.
I endured the agony all the way to the end. I got reasonable percentages but it still sucks. My original rating of 1 out 10 still stands but if you enjoy this then go have your fun.
I'd propose their other game "Two Three" for Act Casual. I clicked over after a couple of tries with Grid 16 and found myself falling easily into the button mashing of my youth. The best part for my no-longer-youthy hands: you only have to mash the '2' and '3' buttons (hence the name of the game).