Nintendo to introduce online play charges

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From The Register

Quote:
Nintendo has announced plans to rake in even more cash out of the Wii. It will begin charging gamers to play some video games online over the console's Wi-Fi link.

Dubbed Wi-Fi Connection Pay and Play, the service will see virtual red stickers added to certain titles to highlight to users that they must pay to play them online.

Although a formal pricing strategy hasn't been detailed yet, Nintendo did say that gamers will pay for titles using Wii Points, the console's virtual currency.

Gamers can already play lots of titles online for free and some content is expect to remain free of charge, but probably not the best stuff.

Nintendo's not alone in charging users to access online content. Xbox 360 owners can already access games and other material through the console's Xbox Live service, but gamers are offered a staggered pricing strategy. For example, the gold-level membership, which claims to offer exclusive content, costs £40 (€60/$80) per year, while access to the silver level is free.

"And the circle has been charged through the power of unphysics, which are physics so stupid they erase normal ones from your mind." -Wields-Rulebook-Heavily at rpg.net

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if it gets a unified friends system and some better features, I'm fine with it.

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That's perfectly fine. Just give me a better way of adding/tracking friends, voice chat and DLC.

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Weird approach, saying that they will charge for the online play but not presenting anything that could make it worth looking twice at.

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Ulairi wrote:
if it gets a unified friends system and some better features, I'm fine with it.

For some reason, I doubt that will come first.

I am also waiting for the USB hard drive. I'm not sure I want to see DLC for "Rock Band Wii" saved on SD cards.

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Quote:
Gamers can already play lots of titles online for free and some content is expect to remain free of charge, but probably not the best stuff.

Lots? I thought the number of games with online multiplayer could be counted on one hand.

Shame on you, Nintendo. First produce something worth paying for, then charge for it.

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Yeah, pretty amazing. Paying money for the most ridiculous online system of the 3 major consoles? I'll pass.

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I already don't play Wii games online because of the hassle and layers of freind codes. This just takes the extra step towards discouraging me from ever trying it.

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I'm pretty apathetic to wii online charges because I just don't associate the wii with any precedent, any concept or wish for online play. Nintendo has just never delivered it and it never really figured into the reasons I bought A Nintendo system for. The Wii is our family system. I'd be happy just to have the 4 of us Super Smash Brawling and Mario Karting around in the family room.

If they make the online system more robust, I can see why they may want or need to charge. Only time will tell though if its worth it.

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I might have missed it, but what exactly would I be paying for? Something like Xbox Live?

Honestly, I'm not seeing it, but Nintendo has a way to make stupid things work.

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Engadget pretty much put my thoughts up:

Quote:
Nintendo couldn't have been more obtuse in its announcement last week at GDC, but from the looks of it you won't be enjoying that totally free Nintendo Wi-Fi Connection play forever. Nintendo is busting out a new Pay & Play service for certain games, which seems to refer to both downloadable content for some titles, and online multiplayer for others. It's really hard to tell, but it doesn't sound like Nintendo has any intention of going the Xbox Live route. There will be red stickers on games with Pay & Play features so you can spot them in the store, and if you do end up paying for online multiplayer, it looks like it'll be on a per-title basis. Other than that Nintendo isn't spilling much -- we have no idea what titles will cost money to play, and how much it'll be -- but given the fact that Super Smash Bros. Brawl and Mario Kart are just about to make online play on the Wii actually interesting, this isn't exactly an encouraging sign.

It really just sounds like a case of:
-We know y'all are going to want to play our upcoming stuff online.
-We think you're all sheep with disposable income.
-We now have great way to separate you from that disposable income!

Now the Wii can print money too!

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They are mad to think about charging people for the system as it is now. You know what I'll pay for Nintendo? More damn space in the Wii channel menu so I can access all my VC games at once and the ability to run crap off the damn SD card! USB hard disks are not necessary when you can have to to 8GB of additional storage simply by updating the firmware to let me use it.

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LilCodger wrote:

It really just sounds like a case of:
-We know y'all are going to want to play our upcoming stuff online.
-We think you're all sheep with disposable income.
-We now have great way to separate you from that disposable income!

Now the Wii can print money too!

My feelings exactly.

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Parallax Abstraction wrote:
They are mad to think about charging people for the system as it is now. You know what I'll pay for Nintendo? More damn space in the Wii channel menu so I can access all my VC games at once and the ability to run crap off the damn SD card! USB hard disks are not necessary when you can have to to 8GB of additional storage simply by updating the firmware to let me use it.

As far as I know, that's not how SD cards work.

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You can run things off SD cards if the system is setup for it. You can do it easily on PCs.

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My first thought, when reading the title of the thread, was simply, "Aw, Hell No!"

My second thought, upon further consideration, is that I already pay for Xbox Live. If Nintendo could set up a compelling online community with worthwhile features, I could probably justify the cost.

My third thought was that I'd give my left arm for an online, silky-smooth Smash Bros. game. And probably my right arm for online Mario Kart. Which would leave me armless and unable to play, but surprisingly satisfied.

If Nintendo could pull off a serious online strategy, there's not a lot that could stop them from world domination. I just don't think they've got it in them.

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Spunior's picture

It seems that people already get worked up about something that has not been really detailed at this point. Based on what's been said so far, they'll simply introduce a system that enables companies to offer subscriptions and DLC. There's no such option at this point, which is one of the reasons why there's no DLC for games like Guitar Hero III (or Rock Band on Wii, when it ships in Q2). Because right now there's no way for companies to do that.

It's not like they'll be requiring money for the service as it is right now.

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Spunior wrote:
It seems that people already get worked up about something that has not been really detailed at this point.

That's true but I have no problem paying for the service if it's half decent, if the service stays like it is now with friends codes for each game and friends codes for the system than I do have a problem but I guess we will see.

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Maybe it's for companies who want to introduce some kind of MMO.

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They are not talking about a subscription service like we have with Xbox Live. It is a game by game system, which is awful. I really don't want to have to decide which games are worth paying for, and when I need to turn off the service for a game I( don't think I will play online enough anymore.

From what little info they have released, I doubt we will use their online service at all. It's odd that MS did not include wireless out of the box, when it is clear that thye make a seriou amount of money from enticing people into their online service, while nintendo has it included so that I can look up the weather.

Both Sony and Nintendo have serious issues figuring out what an online service should be. All they can say right now is that it is free, but what they offer gives value to Xbox Live, which allows MS to charge for it. Nintendo charging really mucks up the landscape.

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What I got out of it is that it will be a pay per minute or pay per hour service. You spend wii points on a time card and buy another when that card is up. I don't think you'll have to decide which games you'll subscribe too.

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This made me realize that I've never played online with the Wii. Maybe the surprisingly fun Medal Of Honor Heroes 2 warrants a try online. What else is there? I can't think of anything.

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jlaakso wrote:
What else is there? I can't think of anything.
Super Mario Strikers: Charged, Nights, Pokemon Battle Revolution, Battalion Wars II that I'm sure of. Mario/Sonic Olympics I think supports on-line. Upcoming is certainly Mario Kart, Smash Brothers Brawl. Sadly, all of these that I'm aware of have the same broken on-line set up, where you are basically playing against a non-Artificial AI instead of playing with other people. No way is that worth a penny.

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Parallax Abstraction wrote:
You can run things off SD cards if the system is setup for it. You can do it easily on PCs.

Yes, but the way SD cards work that will wear them out much more quickly than using them purely as storage.

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Atras wrote:
Sadly, all of these that I'm aware of have the same broken on-line set up, where you are basically playing against a non-Artificial AI instead of playing with other people. No way is that worth a penny.

I don't see it as completely worthless. A human opponent is a good option over AI, if you don't like an AI's predictability. I've also played a ton of hours in BF2/2142 by myself on public servers without bothering to turn on voicechat or read text chat. The times I bother to read the chat lines, people aren't saying anything worth reading.

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On the topic of Nintendo Wii online, did you guys read about how communication is being handled for the new Mario Kart? It appears that online gamers will be able to communicate via text between matches.

http://uk.wii.ign.com/articles/855/855033p1.html?RSSwhen2008-02-26_10450...

I'm not sure how I feel about this. On the one hand, it's a step in the right direction for Nintendo to connect gamers playing online. On the other, the antiquated set up is like a slap in the face to gamers who have been using voice chat for years.

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Funkenpants wrote:
Atras wrote:
No way is that worth a penny.

I don't see it as completely worthless.

Well, how much would you say the lack of predictable AI is worth? When I am playing a game, and the AI isn't doing anything that challenges me, it's time for another game. If it is free to replace that AI with a human, I'll do it, but I am not going to pay more just to sub out competition. I am OK, marginally, with paying to have a multiplayer environment, ala XBox Live.

I haven't played Strikers on-line, haven't even exchanged friend codes with my nephews yet. There just isn't that big of a motivation to set it all up ahead of time. I think if the Wii was doing things the way the 360 does, we would have had loads of games already.

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Atras wrote:
Well, how much would you say the lack of predictable AI is worth?

It depends on the nature of the game. X-Box Live charges a monthly fee covering all games, even if there's only one game you want to play multiplayer. The games are also $60 bucks, a 20% premium over the typical Wii title. So there's a higher base cost associated with the full X-box live multiplayer experience.

If I pick a title, pay $50 for it, then pay and extra $5-10 to play multiplayer, I'm still doing okay. I don't play that many online titles. If I did, I'd rather have the X-box live "all inclusive" pricing plan.