BioShock devs opening 2K studio out west
Thursday, November 29th, 2007 - 4:58pm
Hey, I live there! Too bad I can't draw for sh*t.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce


Internal strife the cause?
Does this mean that mommy and daddy don't love me anymore?
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all."
Billy Dee Williams in Bioshock 2: Underwater Brother.
XBox Live: MaxShrek .... Steam ID: MaxShrek
Rebuilding team? In Quincy? Hmm. Think they'll hire an engineer with mostly real-time Java experience? Heh probably not. But damn, that would be cool.
Xbox Live Gamertag : Barab
EVE: Hannibal Dax
Err, what the? Why the split? I thought Ken is a nice guy.
Who Am I?
"We've learned irishmen have huge nipples, and that intellectual film critics are all huge gaywads. But most of all, we've learned that creeping corporate influence over the news media ... protects us from terrorism" - Norm Archer, Onion Movie
Hell, I'm a nice guy, but I still whip my underlings with extension cords when they fall behind on their schedule.
Fedaykin98 wrote:
I knew that sooner or later that anti-Ken Levine electronic fence would attract new business to here.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
I'm sure there are a lot of angles going on here. Creative endeavours (and Bioshock sure as hell wasn't a grind-it-out game) means creative people, and, well, just look what happens in Rock bands.) And I also wonder if there's any "I don't wanna do a sequel" thing going on here. I always got the sense that Ken wasn't super keen on cranking out a "normal" kind of sequel to Bioshock. Witness this quote from a few months ago:
"Games take three or four years. I'm almost 41 years old. I'm going to be dead soon. I don't have four years to toss into being a human Xerox machine."
Gamertag: GWJ Rabbit | Last.fm
"Think of it as 'grinding SO rep in the Kitchen instance.' " - Montalban
Why didn't I notice this before?
About twenty-five minutes? Ha, ha. Sure, if you're driving along at three on a Monday morning you might get past the bridge under thirty minutes. Most times of the day as soon as you hit San Rafael, you'll be wading your way through traffic all the way to the 101/580 connect.
Hmmmm, perhaps I should start chilling around the local cafes to see if I can overhear anything about Bioshock 2...
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
would you kindly post any info that you overhear please?
Who Am I?
How is this not bigger news? The thought of an Irrational-created X-COM sends me into spasms.
And if you, like me, are suspicious about the actual rights to X-COM being in the hands of Ken and crew, check this this
It's a WAYYY old rumor.
Gamertag: GWJ Rabbit | Last.fm
"Think of it as 'grinding SO rep in the Kitchen instance.' " - Montalban
Apparently the story wasn't nailed down until December last year. Given how narrative driven a game Bioshock is, I can certainly see how that would make the team very unhappy. It doesn't matter how nice a guy you are, if I have to work extra 80 hour weeks because you can't make up your mind I'm not going to be very thrilled with you.
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all."
This just begs the question, "What the hell can you put into a Bioshock sequal?" I mean, they kind of wrapped up their story pretty tightly in the first. Let's try a pitch.
"Ok, so we all know Andrew Ryan built an underwater society right? Well, what you didn't know is this. He had an evil twin brother, Buddy Ryan (who also moonlighted as Defensive Coordinator for the Houston Oilers). Now Buddy also set up a society, even more secretive than his brothers. That's right, one inside of a volcano. And this volcano happens to be haunted by evil lamp monsters from the ancient Indian burial ground it was built on. See, this just writes itself."
A good BioShock sequel would have as much in common with BioShock as BioShock had with System Shock.
Homo sum, humani nil a me alienum puto
In other words, a good sequel would have basically no connection at all.
I like Buddy Ryan. Sure fire winner.
Gamertag: GWJ Rabbit | Last.fm
"Think of it as 'grinding SO rep in the Kitchen instance.' " - Montalban
...and if I get an AI Mike Singletary to play along with me, I'm all for it!
XBox Live/X-fire: firesloth
You could always make it a prequel, set it when Rapture is being built and you have to fight off those who are against Ryan's bold new vision. Half-finished areas with artwork still to be installed, reintroduced characters not yet jaded from years of living in the underwater hellhole, new but unstable plasmids just gaining functionality, and so forth.
Remember, only by treating everyone with dignity and respect can we maintain the element of surprise for that inevitable day when we wipe our enemies from the face of the Earth.
Or make it a city-builder! SimRapture, here I come!
rabbit wrote:
1Dgaf wrote:
XBL: E Munnie
I always wished (not being a horror or FPS fanatic) that Bioshock were an RPG set during the rise and fall of Rapture. That's a game I'd love to play.
DSGamer GWJ Live | Facebook
I just want to see anything from Bioshock 2. Whatever direction they take things in, I'm interested.
We shall grapple with the ineffable, and see if we may not eff it after all.
As Levine said, making a prequel to Bioshock would be, well, impossible, because wacky hostile zombies are a lot dumber than sane people AI-wise.
So for a suspension of disbelief that doesn't break after 15 seconds of entering the game, the characters would need to possess AI that can nearly pass the Turing test.
Either that, or they can all be scripted to behave with incredible intelligence as you pass by the inpenetrable glass-wall bunker they're pacing around, before it is inevitably filled with gas.
** thread resurection - RatBoy; roll for Con check **
Rumors have been raised again about the XCom sequel from Rabbit's forbidden love; the venerable Ken Levine.
Action Trip and Kotaku have speculated (confirmed?) that Mr. Levine is working on an XBOX version of XCom. (Wow; lots of X's so there will be some P0rn searches that land on this thread)
This does make me pretty happy on a pretty crappy Monday AM.
Steam Community ID
Mythos Player ID: cejansen
I wonder what kind of angle they might take with XCom. Bioshock was a clear successor to System Shock but would XCom's turn based strategy appeal to the "modern" gamer? I half expect them to put XCom in the same blender that made Fallout3 and that we'll see a FPS with turn-based elements incorporated into the combat.
Dear God, can you imagine how badass a Sectoid or Chryslis would look like in a Crysis like engine!
Now that I'm thinking about it, wasn't there already a XCom FPS? With helmet cams (a la Aliens) so you can see what your teammates see on your HUD?
Gamertag: RiverRatMatt
Witchlight Cycle: Sithis of the Thelis'Thale Clan, Dragonborn Paladin of Moradin
That rumor's been going around for a while now. Until I hear something concrete from Mr. Levine (I know you read these forums, sir!) I'm going to be skeptical.
"The light at the end of the tunnel is just the light of an oncoming train." - Robert Lowell
Xbox Live - Trainwreck GWJ
I imagine if the X-Com rumours are true (and they've been repeated so many times from so many different places it's hard to imagine they aren't), it would probably be more along the lines of Freedom Force than Bioshock. I have a much harder time seeing X-Com work in first-person than Fallout. I'd love if it was turn-based, though I vaguely remember Ken Levine saying something about turn-based systems being outdated. I could be misattributing that to him, though. Maybe it was Warren Spector.
Either way, I'm totally excited for it.
Worst kept secret in the industry, near as I can tell.
Yeah, it's scary. I'm staring into the abyss right now, and it's staring into me, which I think is kind of a dick move on the abyss's part. - Nyles
All the times you have Ken Levine on the podcast and you can't get a peep out of him?
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
The man is made of stone. He's inscrutable.
Yeah, it's scary. I'm staring into the abyss right now, and it's staring into me, which I think is kind of a dick move on the abyss's part. - Nyles
Fixed.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce