Battlefield 3 in 2008?/ BF Heroes

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Source: Digital Battle

Quote:
Breaking: Battlefield 3 Leaked Info
October 9th, 2007 by James Hyde in Rumor, MMO, Multiplayer, Online

A tipster sent us PDF document which looked like an outline of features for Battlefield 3. The three page document is apparently prepared for investors which should get it by December of this year. It details basic features of BF3, and are as listed:

Release in late 2008
Powered by "Frostbite DX"
Set in year modern day (just like BF2, ed.)
Will ship with 8 maps, each supporting up to 40-players per team
Two playable factions, NATO and MEC (Middle Eastern Coalition)
Same "ticket-based" gameplay style as before
Maps are mostly urban, based in Middle East
Squads and Commanders are present, introduced are "Battalions" which consist of three to four squads.
Five playable classes; Sniper, Assault, Engineer, Medic and Support
Will feature 48 different vehicles (24 for each faction)
Will feature 34 different weapons (17 for each faction) and another 22 unlocks (for both factions), in total 56 different weapons.
Other unlocks include different types of ammunition, body armor, helmets, camouflage and accessories.
Possible public beta in "Summer 2008"³
Online stats tracking, awards and "real world ranks"
"Soldier" feature, looks like MMO-styled characters and avatars
Ranked servers will be available for resellers weeks before the game ships (for testing, apparently, ed.)
In-game replay and recording feature
VoIP, friends list, in-game IM-client and "extensive clan support"
Built-in auto software updater (no more patches!, ed.)
Widows Vista and OS X (no XP?!, ed.)
Announcement and teaser trailer in January 2008.
A map is mentioned by name, called "Baghdad Burning", and appears to be a massive urban map, similar to BF2's very popular "Strike at Karkand". The game is powered by "Frotbite DX", currently the Frostbite engine is used in Battlefiled: Bad Company on PS3 and Xbox 360. The "DX" could refer to DirectX (10?), a PC version of the Frostbite engine.

Please note that none of this is confirmed, we've emailed a few people from EA and DICE (Battlefield developers) and will update the article as soon as we know more. Also note that we cannot, for obvious (legal) reasons, release the PDF document. Stay tuned for more info.

[Update 1] A few wanted to know if the document mentions in-game advertising, it does not, but wouldn't be surprising, considering BF2142 had in-game advertising.

[Update 2] EA responded to the rumor with a "no comment" statement. Still waiting for a reply from DICE (which will probably be the same).

[Update 3] For clarification, the document doesn't say that XP is not supported, it only lists Vista and OS X.

[Update 4] Further investigation reveals that EA DICE owns the domain "battlefield3.com" (not so important, since it was registered in 2004, so was battlefield4.com etc.). Still no reply from DICE. Stay tuned for further updates.

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Well, I'd need at least one upgrade to play it...

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SwampYankee wrote:
Well, I'd need at least one upgrade to play it...

Skill?

Seriously, No XP? oi vey.

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Good to see that EA has gotten over this annoying "unlocks" idea. Oh wait, I see they just plan to make it even worse.

Fedaykin98 wrote:

Good lord, I wouldn't have expected brilliance like that from that nemeslut Quintin Stone!

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Jarhead22 wrote:
Seriously, No XP? oi vey.
And OS X? Have any of the Battlefield games been ported to OS whatever? I hope this is nothing but a rumor, it just sounds like BF2 with maps that are in BF2. Battalions? Squad leaders are rarely followed now, I can't see Battalions working.

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I am so not in.

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trowan wrote:
Jarhead22 wrote:
Seriously, No XP? oi vey.
And OS X? Have any of the Battlefield games been ported to OS whatever? I hope this is nothing but a rumor, it just sounds like BF2 with maps that are in BF2. Battalions? Squad leaders are rarely followed now, I can't see Battalions working.

2142 just came out on OS X. See it here.

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Ohh wow! Such a giant improvement..... add 16 more people in........ wow what a great improvement on gameplay.. I bet it will still have the same retarded FOG that does not allow you to see the otherside of the map. Or AA Turrets that have 10 feet of lock-on range... Yeah i cant wait till EA brings this out.. and then makes a "Booster Pack"

I'm so over BF series, i will dice could somehow escape and make it on their own.. they might be able to fix all the issues but i doubt it.

I am looking forward to crashing to my desktop in 08


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Yeh. Crap- no XP?

This probably means that the new patch coming will be the last support we'll ever get from EA for 2142.

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They need to get rid of the commander already. It's broken and it isn't fun. I wish we could get more Sci-Fi stuff too.

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Meh. I'm probably more tired of the Modern Warfare setting than I am of WWII at this point. My gut tells me that CoD4 might be the apex of this type of game for a while, and anything afterwards may start to feel like a rehash. Bring on Battlefield Anglo-Zulu War!!

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Edwin wrote:
They need to get rid of the commander already. It's broken and it isn't fun. I wish we could get more Sci-Fi stuff too.

I don't necessarily agree. It's broken, but mainly in that it's gimped and doesn't provide enough interaction and cool stuff.

Being commander is just boring.

Fedaykin98 wrote:

Good lord, I wouldn't have expected brilliance like that from that nemeslut Quintin Stone!

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Boring = not fun for me.

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Sure. I just think they should try to fix it rather than get rid of it.

Fedaykin98 wrote:

Good lord, I wouldn't have expected brilliance like that from that nemeslut Quintin Stone!

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Quintin_Stone wrote:
Sure. I just think they should try to fix it rather than get rid of it.

I agree, I think they will try to fix it because it would create an interesting dynamic.

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We should be hearing about BF3 soon, but this sounds like the .pdf for BF2.

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Pharacon wrote:
I'm so over BF series, i will dice could somehow escape and make it on their own.. they might be able to fix all the issues but i doubt it.

I am looking forward to crashing to my desktop in 08

So you are over the series but you are going to buy it anyway?

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I'm a sucker... hehe i like the idea of jumping in a plane dive bombing people.. getting shot down.. ejecting then running around and killing people i cant help it if the game type draws me in.. but i hate how buggy it is... Random disconnects and CTD's in all BF series..... Well actually 2142 wasnt that bad... But it was not as much fun as bf2

Not to mention i will put money on EA making a expansion / Booster pack while they are still developing the damn game instead of putting all the money into the game to make it as polished as possible.

My main concern is getting rid of the lame FOG so you can see the entire map. Also the clunky UI upgraded would be nice as well.


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I loved BF2 to an extent but can't justify dropping cash on what sounds like a slight upgrade from the previous with a few more players on each side. In my opinion, BF2 still has legs to stand on and here's what I propose instead of BF3. They should take BF2 fix ALL of the existing bugs, add more maps and modes, and tie in all boosters and expansions. Then repackage it with the updated tech and additional players mentioned above. I'd be willing to pay cash for a completely updated and revamped BF2.

Currently on a gaming hiatus until the fall.

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93_confirmed wrote:
I loved BF2 to an extent but can't justify dropping cash on what sounds like a slight upgrade from the previous with a few more players on each side. In my opinion, BF2 still has legs to stand on and here's what I propose instead of BF3. They should take BF2 fix ALL of the existing bugs, add more maps and modes, and tie in all boosters and expansions. Then repackage it with the updated tech and additional players mentioned above. I'd be willing to pay cash for a completely updated and revamped BF2.

Yes, I would agree.

Those 80 player battles do sound great, and it is long overdue. BF1942 was already on 64 player games, and played like a charm. That was 5 years ago, and still they haven't upped the maximum players. (Joint Ops was the only 100 player shooter I think.)
The urban maps sound good, I'm a sucker for the urban warfare. I just hope the building will all be accessible. That would create so much more tension.
More unlocking, I do hate unlocking.
I wonder when they will finally create truly customizable classes. I would like to trade in 2 grenades and 1 medic pack for some more ammo, that kinda thing. It would be nice to create your own personal class.

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An update to this a few days later from the article says the following.

Source: http://www.digitalbattle.com/2007/10/11/ea-and-dice-respond-to-bf3-rumor...

Quote:

EA And DICE Respond To BF3 Rumors
October 11, 2007

EA and Battlefield developer DICE (Digital Illusions CE) have responded to the Battlefield 3 rumors we posted yesterday. As expected, we (and many other sites) got the usual no reply comment from EA, while a representative from DICE's Swedish office said something similar:

Quote:

"We don't comment on rumors or speculation. Currently announced titles from DICE are Battlefield Bad Company and Mirror's Edge, you'll hear from us officially as soon as we have anything further to announce. For any future announcements regarding Battlefield keep an eye on battlefield.com"

Usually companies tend to just deny any rumors regarding future projects, but "No comment" replies usually indicate some concern at the the company. We're further investigating the rumor and will post updates as soon as we have anything new.

An updated engine. Even with only 8 maps. Better graphics. Looks to be much more vehicles and guns. One less classes. More than enough room for expansion or map packs as before. Automatic patch updater which means no more waiting for every single group patch. Solid global stat tracker and ranks hopefully learning from their BF2 mistake of not making the point system aggressive enough. It doesn't mention XP but come on, who would be stupid enough to release a game in 2008 or 2009 that doesn't take advantage of XP? Only 40 players per map is not an issue for me. 40 is more than enough for pretty decent battles and hopefully less taxing on the servers.

All in all I am very much looking forward to this and come January I hope there is some confirmation leaked that they got the investors for this project. Look at all the very cool Mods that have come from BF2. Expect the same for BF3. Very exciting and well worth $49.99 retail in my eyes. If you loved BF2 as much as I did and played it as much as I did then you would be lying if you say you aren't going to find the $50 to buy this game. Granted we have to wait for development of the game and all the normal pre-production screenshots, footage and beta stuff. That's normal. But for right now I'm willing to put down $50 at this very instant on this game, especially if it got me into the beta group.

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aggressive point system as in taking longer to level?

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ranalin wrote:
aggressive point system as in taking longer to level?

Yes that is part of it. Some has to do with points given when earning badges or ribbons. Most of the point (xp) system was reworked about 9 months into game release because they realized that there were some rather elite players and a few cheaters that had nothing to do all day but strive to be number 1 out of 10,000's of people. So they felt these individuals were achieving rank/ribbons/badges much too fast in comparison to what they wanted in progression. So all the points that went to get to a certain rank were reworked and the such. It was a big stink at the time. Many average to above average players suddenly found out one day that the gap to their next rank was hugely different than the night before they patched. I know I'm probably two to three ranks below what I should have been at the point I stopped playing BF2 Vanilla.

I just hope they work it more intelligently this time to avoid this kind of mid game change and this kind of controversy with the game.

Additional note: I have always thought that in games like this, where you earn a significant amount of points and most likely will only get better and get more points as time goes on, that the Fibonacci Sequence of numbers is the perfect template to use for advancement. As the points get larger there are more and more points needed to get to the next level. It's simply defined as:

The sequence of numbers is as such...
0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377, 610, 987, 1597, 2584, 4181, 6765, 10946, 17711, 28657, 46368, 75025, 121393, ...

0 remains 0. 1 remains 1. 0+1=1, 1+2=3, 2+3=5, 3+5=8, 5+8=13, 8+13=21 and so on. If one were to graph this increase of numbers you will get an increasingly steep upward curve with each increment on the X axis approaching infinity.

Obviously you don't need to follow the numbers exactly but use them as a template hence if you are only going through perhaps 50 ranks then you can adjust accordingly based upon scoring amounts.

I tried to explain this to the DICE people on their forum about 3 months in because I noticed people going up in rank much too fast. I don't think they listened then and they probably won't now either.

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There's always going to be cheaters and people who boost. My friends and myself made a point to not boost and came about our ranks naturally. It was very disheartning when they made the xp change. I stopped playing not long after that. To make the level gain that much more harder is crazy.

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Playing for rank seemed like a different game to me. I guess I played to help the team win and enjoy the game and the variety it offered. ..looking at stats was secondary. I really never even paid attention to my rank.

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EA has really been pushing the rank/unlocks more and more with each iteration of the series. I fully expect BF3 to push the envelope even further, much to my dismay.

Fedaykin98 wrote:

Good lord, I wouldn't have expected brilliance like that from that nemeslut Quintin Stone!

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I dont mind the rank/unlocks. Actually it hits my MMO nerve pretty hard and makes the game that much better. If something is set and i see it as a goal i dont want it changing on me. I just remember the unlocks seemed to take forever after their changes were made and to make it ever harder seems out there. Still i'm sure i'll line up and buy my copy and start chugging away.

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I dont see the big deal with unlocks, I enjoy them adds a bit of replay ability into the game, in the BF series you can kill just as fast with stock crap as with the unlocks, plus they allow you unlocks in game so its not like its unbalanced. The unlocks just add extra tricks you can do.


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Ha, you try defending a Titan corridor without grenades, APMs, detpacks, or turrets!

Fedaykin98 wrote:

Good lord, I wouldn't have expected brilliance like that from that nemeslut Quintin Stone!

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kilroy0097 wrote:
I tried to explain this to the DICE people on their forum about 3 months in because I noticed people going up in rank much too fast. I don't think they listened then and they probably won't now either.

Gamers, by and large, are a visceral lot, and like to feel constantly rewarded for their efforts. A rank system that moves quickly does a good job at this, at little effort by the developers. I don't believe it would even be a serious contest for developers between frequent "rewarding" of players or a more logical ranking system.