More Death Knight Info (WoW exp)

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fangblackbone's picture
Location: bay area

http://www.worldofraids.com/#6688

They may be unlockable at 55-60 and start at level 55-60. Its a seperate character that you create and then you would have to go through a trial to be able to play.

Demonhunters, Archmages, and Blademasters possibly next?

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Reaper81's picture
Location: Duluth, MN

Interesting.

I wonder if someone will be able to just start at level without ever having leveled a character to 60 or 70? The cynic in me feels as though that this is hardly a problem as I encounter people everyday who I swear just purchased their character that morning.

And remember, the Japanese aren't commercially whaling. They're conducting "research". Like "researching how delicious this whale is". - Paleocon

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ranalin's picture
Location: Knoxville, TN

people sell off accounts all the time. so it's possible. whats cool is for me is that i have 2 characters over 55 and another close to 50. So if the quests aren't that crazy i'll play one for awhile.

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Reaper81's picture
Location: Duluth, MN

I just hope that they allow people who are just starting out, like my coworkers, to immediately roll a death knight just to have a chance of getting a couple of characters up to the mid 60's.

And remember, the Japanese aren't commercially whaling. They're conducting "research". Like "researching how delicious this whale is". - Paleocon

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ranalin's picture
Location: Knoxville, TN

Oh the only thing they've talked about doing is making the xp curve better for the 1-60 range.

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ranalin wrote:
Oh the only thing they've talked about doing is making the xp curve better for the 1-60 range.

Introducing a mentoring aspect would be great. My wife doesn't play as often as I do, so when she comes back, I've far outstripped her characters in gear, levels, cash... If there was some way for us to play together without penalizing her XP gain, that would be excellent.

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Reaper81's picture
Location: Duluth, MN

I'd like to see them move to a true nodal style quest system for original content. The Burning Crusade doesn't lessen the grind, it simply focuses it better.

Imagine if (using Alliance here because I'm most familiar):

Goldshire/Loch Modan/Teldrassil:1-20.
Westfall: 21-25
Redridge: 26-30
Darkshire: 31-35
Ashenvale:36-40
Desolace: 41-43

Etc.
They could redo the entire old world to better simulate BC/WotLK content and gameplay. Different zones would have different and meaningful quest lines and would provide reason to go back do them again / roll anew. There's lots of cool terrain out there just waiting to be explored.

I've been leveling my fishing on Shank lately and I had to go to Feralas for a quest. I nearly got killed at Camp Mojache. I forgot that it was a Horde town. I spent so little time there between either Reap or Shanker that it barely registered to me until I was getting attacked by NPC guards. And there is presumably a whole bunch of quests at Feathermoon that no one has ever seen or cared about. But as I was tooling around, I realized what really awesome terrain there was. And how lifeless it had become.

But back on topic, I think they'll probably do a caster type character next to offset the new evil pally.

And remember, the Japanese aren't commercially whaling. They're conducting "research". Like "researching how delicious this whale is". - Paleocon

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Hey, I saw you in Feralas and I was questing on those quests no one cares about.

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ranalin's picture
Location: Knoxville, TN

Reaper81 wrote:
I'd like to see them move to a true nodal style quest system for original content. The Burning Crusade doesn't lessen the grind, it simply focuses it better.

Imagine if (using Alliance here because I'm most familiar):

Goldshire/Loch Modan/Teldrassil:1-20.
Westfall: 21-25
Redridge: 26-30
Darkshire: 31-35
Ashenvale:36-40
Desolace: 41-43

Etc.
They could redo the entire old world to better simulate BC/WotLK content and gameplay. Different zones would have different and meaningful quest lines and would provide reason to go back do them again / roll anew. There's lots of cool terrain out there just waiting to be explored.

I've been leveling my fishing on Shank lately and I had to go to Feralas for a quest. I nearly got killed at Camp Mojache. I forgot that it was a Horde town. I spent so little time there between either Reap or Shanker that it barely registered to me until I was getting attacked by NPC guards. And there is presumably a whole bunch of quests at Feathermoon that no one has ever seen or cared about. But as I was tooling around, I realized what really awesome terrain there was. And how lifeless it had become.

But back on topic, I think they'll probably do a caster type character next to offset the new evil pally.

There was just too much content to be dumped into the old Azeroth. Not to mention the server strain of everyone staying concentrated in the same spots.

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SexyBeast's picture

I'm not against faster leveling 1-60 but honestly who is having problems with this? Have we forgotten that there is already rest xp? I'm not lying when I say this, but I've gone from 1-60 in a month (on a mage), and that was with only average effort. If I had mapped out what quests to do from 1-60 I probably could have done it in 15 days.

But here is what I don't get, what is there to do at level 60 that is so much better than level 10? Raiding and PVP. Raiding is a punishment if you ask me. PVP is better at high levels I'll grant you as you don't get rolled by twinks (although you do get rolled by raiders) But beyond that I have way more fun walking the world and experiencing the game than I do listening to a raid leader in Vent read off a strat from WoWwiki and repeatedly dying.

I say don't ruin the game by making it even easier to level out of the good part of the game.

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fangblackbone's picture
Location: bay area

30-50 is by far not the "good" part of the game.

And yes there are people that still dont have a 60 yet. (yours truly) And yes, even with full rest xp, it is painful to level my main 45 druid.

If anything, at least give us a boost say from level 40-50 where you can level at an hour per level pace again.

Here are some things to look forward to 50+:

41 point talents
mounts - epic, flying and epic flying
powerful expansion spells
armor and equipment keeps looking better and better
socketted items
300,375 crafting
money may not grow on trees but its certainly easier to get larger sums

One question I have is, is this going to be retroactive or are they going to adjust my xp to a level 44's equivalent once they lower the xp required for each level? (that's what they are considering is lowering the amount required for each level and then giving a %30 bonus for quest xp)

If its retroactive, I could be bumped to level 50, woo!

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ranalin's picture
Location: Knoxville, TN

just last weekend i took my warrior from 38 to 42. basically 2 levels a day with playing just a few hours each day. If someone wanted to spend all their allotted gaming time to leveling you could be 60 in 2weeks easy. just a matter of stacking quests and knowing where to go. but this comes from going through it before. For someone just starting i would suggest going online and looking at some the guides, but they're not really needed. Just keep in mind that if you're in a zone and having a hard time move on to another place. I know that a lot of people tend to loose their way around the 40-50 mark because they have tried to plow their way through STV. This will burn you out not to mention take forever and by the time you get to Tanaris they can't see straight.

And no i dont imagine it'd be retroactive. plus there's no idea when this will happen. it was a point they brought up during Blizzcon when people were complaining about mid-lvl content.

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fangblackbone's picture
Location: bay area

They brought it up again at Leipzip GC:

http://www.worldofraids.com/#6756

BTW I realize that retroactive is pretty much out of the question. I just dont really like the alternative. I earned every last 1 of that xp damn it!

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PurEvil's picture
Location: Columbia, MD

SexyBeast wrote:
But here is what I don't get, what is there to do at level 60 that is so much better than level 10? Raiding and PVP.

You forgot 5-mans and heroics. Don't get me wrong, a lot of the old world instances are well designed, but Outland instances are just better for drops, better for XP, and better in terms of actually finding a group that will finish the instance before someone's grandmother catches on fire, or someone's connection starts dropping them. The last night I was on I spent 3 hours trying to get a group together for one of about 5 instances (SM Cath, RFD, Uldaman, ZF, or Mara). I got in 4 ZF groups that fell apart (2 because we needed a tank, 2 because we needed a healer), then finally got into an SM cath group right before going to bed. I just don't remember having this kind of trouble with Outland Instances. People actually want to run them, whereas that focus just isn't there in the old world content.

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Bonadea's picture
Location: Missouri

My husband and I were actually just talking about this last night. First I really do hope the next heroic class will be the Archmage. I'm a caster at heart and would jump at it. Second when it comes to the old content I would like to see some more drops in the low level instances...you might laugh but it gets really expensive when you are trying to keep your armor up by buying out of the AH, especially on BH. 30g for a freaking green lvl 28 helmet...that's silly. I would also just like to see some new old world zones. There is lots of unexplored land on my old world map that I am dying to see

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ShadeRaven's picture

Agreed on the level 40-55ish range. Hard to get good groups. Aesildur has taken at least 5 PUGs into Sunken Temple and not a single one has completed yet. I had better luck with ZF, but no luck with Mara or BRD yet. You'd even think a Holy Priest would be a good class for that range as healers seem to be in demand, but I just don't think that there's enough players for many full groups.

With Tury, I've had a bit more luck, but SM seems to be popular enough. I'd like to do some Uldaman, but those groups have been harder to come by. Hoping getting into ZF range will help. I've had zero luck with Razorfen groups.

I'd really like to see some of these zones I missed in the first go round, too.

As for leveling... Ran is right. Keeping notes on quests helps a ton. We use Cartographer (Ace2) with NoteShare option and we put notes out for every quest we ran. It's a huge help as they all appear on the map (and mini-map when in range) so it's easy to group quests up.

I am starting to believe that the best way to level, though, will be to have my wife drag me with her 70 mage through some of the zones, maybe with a few other similar level guildies. I can level well enough on quests but it will still leave me wondering what's inside those places.

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Shade, rather than keeping notes manually. Get Lightheaded. It is the most useful mod I have ever used.

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Although I already have almost everything noted, in, I will certainly give that a load and check it out. My notes are usually quick coordinate markers and little else. That sounds like it would add significantly to the information. I am a big fan of Clique, so I expect Clad's other stuff to be as good.

Thanks!

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Leap,

Just downloaded Lightheaded; it seems really useful. Thanks.

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LeapingGnome wrote:
Shade, rather than keeping notes manually. Get Lightheaded. It is the most useful mod I have ever used.

Looks like a great add-on. The higher the level the muddier quests become about what to do. Just one of the tricks they used pre-expansion to slow down the 60 level cap I guess...

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If you're not sporting a laptop/second monitor or something to check WoWhead on, then Lightheaded is an awesome mod. Saves you the hassle of alt-tabbing and taking notes and such.

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SexyBeast wrote:
But here is what I don't get, what is there to do at level 60 that is so much better than level 10?

Playing with people who aren't new to the game.

I've been playing with a bunch of people on an RP/PvP server. They were all (or nearly all) 70 when I decided I wanted to play with them. I can't transfer any of my characters to the server. Catching up is taking a really long time. I've been playing one character exclusively for four months, and I'm still not 70. And once I reach 70, I'll still be way behind on gear.

I'd love to roll up an alliance character and play with the GWJ crew, but I'll basically never catch up with the current time-to-60.

I've enjoyed the expansion content a lot more than the original content, and it's only from 1-20 and 60-70, so there's that, too. Despite 40-60 being stuff I've never seen before, it was still substantially less enjoyable than 60-now. There are a lot of really cool post-60 5-man instances that I'd love to play, and the ones I have seen all make Wailing Caverns/Sunken Temple/etc. look downright bad.

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WC and ST have always been downright bad, it didn't take the expansion to do that.

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ranalin's picture
Location: Knoxville, TN

unless you have a class specific quest inside ST i'd totally recommend skipping it. the time spent in there is much better spent elsewhere.

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ShadeRaven's picture

I still like Deamines, for what it's worth. Yesterday, I got a chance to see Shadowfang Keep for the first time and in the past few weeks I have seen the Scarlet Monastery instances, and I thought those were nice, quick, fun places, too. Overall, I think they rate well in comparison to the higher end content for playability.

Gnomeregan still rates about the lowest for me, but maybe I just haven't had a good group in it.

Sunken Temple still plagues me, though. 7+ groups into it, and no completion. BRD is starting to look that way, too.

Still, I can't help think that part of the problem with 20-60 now isn't that the instances are so much worse than the new content, it's that there's not many people around, so groups are harder to come by and you inevitably end up having to accept the fact that half of them (or more) are going to have some bonehead in them.

If we had a slew of guildies coming up through the ranks together, grouping up consistantly, etc., like we have with the 60+ crowd, I think the lower levels would be more enjoyable and go by much faster.

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Reaper81's picture
Location: Duluth, MN

Well, Titanos has officially moved down to STV and is going to begin the grind in earnest. Next instance on my plate: Scarlet Monastery.

My leveling plan is simple and unexciting: Get to 58 as fast as possible. At 58, start Outlands but maybe go back to complete the Fordring quest line.

And remember, the Japanese aren't commercially whaling. They're conducting "research". Like "researching how delicious this whale is". - Paleocon

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PurEvil's picture
Location: Columbia, MD

Gnomer is still rough with an excellent group. It's too long, and too broken apart to really feel like a solid instance. When I was trying to do the quests in there (with Syl, not Vel), the few groups I could find all wanted to just head in the back door, go straight for the last boss, then call it quits. Great drops in there, but given the amount of effort needed to get them, it's not really all that worth it, unless you're being twink run.

ST is decent, but only when you're running it with guildies. PUG'ing it would make me want to stab myself with a rusty spoon. Again, it's just too long for most PUGs, so you either get people who only want to do one thing, or you get groups that just utterly fall apart.

BRD is impossible to complete in one run (at level). I went in there at least two dozen times with Vel as she was leveling up, and still didn't complete Jail Break until after I was 70 (part of the Ony chain). I would assume most groups nowadays only get together to head to the bar, or the forge, or maybe hit a couple of the bosses that don't take long to get to (Bael, Incendius, Arena, etc). I seriously doubt people are getting together for Emp runs anymore... they were hard to get started back before the expansion got released.

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The Lyceum is so fun though.

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Location: Burlington, Canada

BRD is a zone of its own. And leveling from 55-58 is akin to stabbing yourself in the eye.

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ranalin's picture
Location: Knoxville, TN

55-58 is a breeze by making w/e plaugelands your home.

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ranalin's picture
Location: Knoxville, TN

silly errors... ended up double posting

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