Civ IV Pitboss Interest Thread
Post below if you are interested in a pitboss game and how many turns a day you think you would average, in case we need to split the game. I will keep the list updated in this post.
Choice of Civilization in Order of Selection
Game 1
1. Crouton Zara Yaqob of Ethiopia
2. Elliottx Chairman Mao of China
3. Grumpicus Hannibal of Carthage
4. Wizkid, Charlemagne of the Holy Roman Empire
5. Buzzfang, Genghis Khan and the stupid Mongorians
6. Ubrakto, Sitting Bull of the Native American Empire
7. Robear, Roosevelt of the Americans
8. Farscry, Napoleon of France
9. Absurddoctor, Billy Citrus of the Dutch
10. Dejanzie, Surayavarman III of the Khmer
11. Sephirotic, Suleiman of the Ottoman Empire
12. Yoyoson, Ragnar of the Vikings
Game 2
13. Old Man P n, Qin Shi Huan of China
14. Scrub, Peter of Russia
15. Atras, Hannibal of the Carthaginians
16. Alien13z, Huayna Capac of the Incans
17. Jonnypolite, Pacal II of the Mayans
18. Scaphism, Brennus of Celtia
19. QuintonStone, Julius Caesar of Rome
20. Lampshade, Bismarck of the Germans
21. SwampYankee, Saladin of Arabia
22. Redhwk, Zara Yaqob of Ethiopia
23. Deserter, Charlemagne of the Holy Roman Empire
24.
Tentative Rules
1. Two games, large map
2. No trading technologies that you have not researched yourself
3. War may be declared from turn one
4. 1000 bonus points to the player in Game 2 who destroys Quinton Stone's civilization.
“While American democracy is imperfect, few outside the majority of this court would have thought its flaws included a dearth of corporate money in politics.” - Justice John Paul Stevens



Interested, 2 turns per day.
XBL: elliottxW
Steam: Elliottx
Interested, 1 turn a day.
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Q's Windhelm Basement: http://tinyurl.com/hjerim
Q's Mannequins and More: http://tinyurl.com/QsMannequins
Lampshade (my kid) and I if room. If not we'll share. German, Arab, Celt, American Indian, American, or Random.
1 turn a day
XBox Live: SwampYankee68
STEAM: SwampYankee
Interested, 1 turn every 18 hours sounds good to me.
Steam: Atras
XBox Live: Atras
I'm in. The Civ I play as doesn't matter. 1-3 turns per day I could probably keep up with (evenings and weekends).
---Todd
Jumping the Shark Podcast
No High Scores
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Steam
Every 18 hours sounds good to me as well.
Take two of deez nutz and call me.
I'm totally in for 1 turn per day. I don't know how I could fit more than that in though except on weekends. Which civ I play doesn't matter to me that much. If given a choice, I'd probably most prefer Japan or Russia.
"We are at our best when we work together. We are at our worst when we expend valuable and finite energy and resources destroying one another." - Paleocon, regarding humanity.
ooh! add Japan and Russia to my list too!
XBox Live: SwampYankee68
STEAM: SwampYankee
At one turn/day, wouldn't it take about a year and a half to play the game?
Count me as interested, but seeing as I've only played Civ 4 twice so far (just bought it last weekend), and know very little about how pitboss games work, you may want to skip me.
Psychotic Foreign Teenage Chicks are so hot. - Legion
Everything in moderation. Unless you're a furry. Then you can just f*ck off and get help - Coldforged
Oh and if I can semi-pick my civilization: Chinese or Sumerian. But I'd be happy with just about anybody.
XBL: elliottxW
Steam: Elliottx
Yes, it will take more than a year. The silver lining is that, at one turn a day, it will be a year before your lack of skillz is apparent.
“While American democracy is imperfect, few outside the majority of this court would have thought its flaws included a dearth of corporate money in politics.” - Justice John Paul Stevens
They still haven't fixed the bug where if you change something from the city list the list becomes unsorted? That's bush league!
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Q's Windhelm Basement: http://tinyurl.com/hjerim
Q's Mannequins and More: http://tinyurl.com/QsMannequins
I'm for, er, one per day, but let's see if we can do a weekend start and get a bunch in while the game is slow and friendly. After that, of course, it's open season on Swamplandia.
Republicans being against sex is not good. Sex is popular. -- GOP political strategist Alex Castellanos
People's Democratic Republic of Swampistan to you, sir
XBox Live: SwampYankee68
STEAM: SwampYankee
I'm in. I don't think 18 hour shifts would be good though - the time would keep rotating to a different hour and it would be difficult to keep track of.
I'd be up to try twice a day but I'm not sure how that would work either. If it's possible I'd prefer to play 1 or 2 rounds a day and then get all of us on for ~30 minutes every other weekend or so to play X rounds (10-20 rounds I'd guess).
If no one wins early, a Score/Time victory is triggered after 500 turns. I don't think we'll be playing this game for 1.36 years.
And honestly the early ages fly by - when you only have 1 unit to move, 1 city to build in, and a pretty well-understood early tech path then the decision go quickly. Once you have a bit of an empire, and different builds going in different cities with more units to move around, then rounds may take a bit longer and there's more to think about in between rounds. Right now it's mainly: where do I move my scout/warrior?
Xbox Live/PSN: Scaphism
I'm writing a mod that gives assault mechs a teabag maneuver.
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Q's Windhelm Basement: http://tinyurl.com/hjerim
Q's Mannequins and More: http://tinyurl.com/QsMannequins
Hey, can we use that setting that makes it so you can only trade away techs you discover yourself? Help make teching up more interesting that way.
"We are at our best when we work together. We are at our worst when we expend valuable and finite energy and resources destroying one another." - Paleocon, regarding humanity.
Good plan Quintin. Assign extra scientist specialists to speed up research.
--------
Now's probably a good time to ask this question:
Are there going to be any "house rules"? Like not rushing a neighbor before they have 2 cities or something.
This is obviously different than a multiplayer game where you're playing with strangers and you play at blazing fast speed to wreck everyone as quickly as possible.
Essentially, everyone is at their most vulnerable early on, and it's no fun to get knocked out of a game early. Later on it's possible to fight a war and lose but still retain parts of your empire and fight the invaders to a stalemate. There are also Vassals and Colonies to explore. So are we going to have a "gentlemen's agreement" or go free-for-all?
Xbox Live/PSN: Scaphism
I say the best way to moderate that is to put an aggression time limit (like, no wars during the first X turns) or just go free-for-all. If criteria is "no attacking someone until they get their second city", well, I could just make sure my capitol is VERY well established before I expand, then just expand rapidly.
"We are at our best when we work together. We are at our worst when we expend valuable and finite energy and resources destroying one another." - Paleocon, regarding humanity.
I think this is a noble sentiment but difficult to enact for any civ that peaks early. Do the Babylonians and Zulus really need to sit back and play nice and sacrifice their comparative advantage? We can get around that by picking later-peaking civs but in the test game if we're that worried about it, I guess.
“While American democracy is imperfect, few outside the majority of this court would have thought its flaws included a dearth of corporate money in politics.” - Justice John Paul Stevens
whatever the clock is set to, if everyone does their turn, the clock rolls forward and resets the timer. Therfore I like 24 hours as the game can still go faster if everyone does their turn fast.
XBox Live: SwampYankee68
STEAM: SwampYankee
To reiterate my 18 hour turn preference, 18 hours is plenty of time to take a turn before work, then another later in the day. Queuing up actions takes care of the situations where you can't make it on for your turn, and the 6 hour savings for everyone else add up really fast. That said, 1 turn a day can move faster if everyone takes their turns regularly, too. I'd be on board for some faster turns, just agree on a time/day.
Steam: Atras
XBox Live: Atras
Wait... are there any gentlemen who will actually be playing?
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Q's Windhelm Basement: http://tinyurl.com/hjerim
Q's Mannequins and More: http://tinyurl.com/QsMannequins
I'm not advocating - I'm just posing the question. It matters if I'm going to pick someone like the Zulu though.
(Where do you all get those devil smilies?)
Xbox Live/PSN: Scaphism
Well, yes. But after El Liberacion, the name she will return to the older one.
I vote for nature, red in tooth and claw. I also want my own private island, kthxbye.
Republicans being against sex is not good. Sex is popular. -- GOP political strategist Alex Castellanos
1 turn per day
Steam
GWJFFLK|GWJFFL1|GWJFFL2|GWJFFL3|GWJFFLD
Count me in.
I'd be fine with one turn a day.
Fear the flames...
http://steamcommunity.com/id/wizkid2005
http://www.tf2items.com/id/wizkid2005
If you will have my sweet lack of Civ 4 skills, i am in like flynt.
Could do 2 turns a day.
Steam - Old Man Pi | Live - Old Man PP |Twitter - oldmanppi | PSN - OldManPi
The more unskilled players, the better!
Subscribe to, favorite, and vote up my Skyrim mods!
Q's Windhelm Basement: http://tinyurl.com/hjerim
Q's Mannequins and More: http://tinyurl.com/QsMannequins
Simply won't work for me. I'm going to be running 14-15 hour days during the week and I won't really be able to fit time in before I start my day to take another Civ turn (I only run my pc in the evening when I'm home and using it).
Well, I plan to play, so your wish is partially granted.
I'm not really that good a Civ player, though I have somewhat of a vague idea of what I'm doing. I'm expecting to have a lot of fun regardless!
"We are at our best when we work together. We are at our worst when we expend valuable and finite energy and resources destroying one another." - Paleocon, regarding humanity.