PlusORMinus
In PlusORMinus you rotate a central magnet to attract or repel charged particles. Red particles are positive, and blue are negative. Once the particles hit the circle around your magnet, they stick. Unless, that is, they collide with opposite-charged particles. Then they explode. Your goal is to prevent the outer circle from filling up with stuck particles, either by repelling them off the edges of the screen or detonating them with their counterparts. Detonation is usually preferable, and not just because making things explode looks cool--each busted particle lowers your magnet's charge, and helps fill a meter that gives you a screen-clearing super-attack.
PlusORMinus' vector display-styled imagery, grooving soundtrack, and ramping difficulty give it a sort of Geometry Wars vibe. And though its gameplay is completely different, PlusORMinus is almost as mesmerizing, especially once you realize that, with practice, you can manage an insane amount of on-screen action. It isn't a browser-based game, so it'll take you a few more clicks than usual to get it up and running. You can find the four-megabyte download over at the Experimental Gameplay Project.



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I downloaded this a few months ago. It's pretty decent, but a little difficult to get used to. But being a free game doesn't hurt!
"I'm absolutely retarded. Not 100% sure why." - atom
"Dhelor + intarwebs = Great ideas." - wordsmythe
"Do I what I do: hate everyone." - Quintin_Stone
This is quite fun.
Yet even then we ran like the wind,
whilst our laughter echoed under cerulean skies...
Fun, but it did a number on my display and I had to reboot.
"All that time you waste dating and having sex could be better spent scouring the web for new game developer press releases." - Quintin_Stone
Who says science isn't fun?
Fedaykin98 wrote:
wordsmythe wrote:
This is hard. At least, it is for me. Nice game.
I don't watch, I interact!
Haven't played it yet, but the screenie and gameplay description reminds me a bit of some old arcade game, the name of which escapes me, Reactor perhaps? Where you attempted to avoid a core meltdown by manipulating or capturing isotopes or some such. Rather a vague description but maybe someone remembers it?