WoW: Wrath of the Lich King - CONFIRMED (Was Rumor/Possible Leak)

The Gaming Gourmet
Donator V3.0
DevilStick's picture
Location: Middle Tyriazeroth

Your Quote Here!

I Can Has Manga?
Donator V2.0
AnimeJ's picture
Location: The skies of Norkia

I've seen a bunch of rumors around for this. The FAQ reads like the early release patch notes, but I'm waiting till after Blizzcon to put any stock in this one.

Coldstream wrote:

Sands, S. & Murdoch, J.; New England Journal of Medicine. Why Guys Dig Chicks Who Violently Kill Stuff Nov, 2008; pp 65-68.

Throat Specialist
Donator
Dr.Ghastly's picture

I find it a little hard to believe that if there are doing hero classes they would only do one.

Unfortunately, if I slash my wrist with my lightsaber it cauterizes instantly. - PurEvil on emo Star Wars plots.

All your sietch are belong to us
Donator V4.0
Fedaykin98's picture
Location: Houston, TX

According to the (possibly fake) FAQ, they're doing one this expansion and more in the future. There was one new class (factionally speaking) in BC, so this follows that example.

Quote:

Would be a good idea. I plan to have Logan sit in for me when I am on my honeymoon.

- Legion, taking "keeping it in the family" to a whole new level.

Xbox Live: Fedaykin98

The Gaming Gourmet
Donator V3.0
DevilStick's picture
Location: Middle Tyriazeroth

FWIW, I'm not so sure it's a great idea to add a class with each expansion. It makes balancing classes increasingly difficult over time.

I speak from my Guild Wars experience, where they added two professions with each new chapter.

But, they may do it anyway to have a new "feature".

But, like everyone said, this could very well turn out to be bad information. Maybe we'll find out during Blizzcon.

Your Quote Here!

Throat Specialist
Donator
Dr.Ghastly's picture

Fedaykin98 wrote:
According to the (possibly fake) FAQ, they're doing one this expansion and more in the future. There was one new class (factionally speaking) in BC, so this follows that example.

Not really. If only a certain combination of classes can be a deathknight that will piss off those who can't. If ALL classes can be a deathknight..uh..yay...

Unfortunately, if I slash my wrist with my lightsaber it cauterizes instantly. - PurEvil on emo Star Wars plots.

All your sietch are belong to us
Donator V4.0
Fedaykin98's picture
Location: Houston, TX

According to that FAQ, your Death Knight is a whole new character that starts at a higher level than 1.

Quote:

Would be a good idea. I plan to have Logan sit in for me when I am on my honeymoon.

- Legion, taking "keeping it in the family" to a whole new level.

Xbox Live: Fedaykin98

Office Linebacker
Romulox's picture
Location: Superior, WI

I always figured they'd save Arthas for a later expansion... because what other beings out there would be more challenging to face than him?

"It's like when you go through McDonald's and they give you an extra, -- oh, I don't know -- 1 million french fries. Do you question it? Nope. You just bask in the glory that is one million french fries." -Highlander

The Gaming Gourmet
Donator V3.0
DevilStick's picture
Location: Middle Tyriazeroth

There may be something to this rumor. Blizzard has registered "Wrath of the Lich King" as a trademark. (The author in this article calls it a patent, which doesn't make any sense.)

While it *could* be a smokescreen, most sane companies don't undertake the considerable expense of a TM filing just to confuse fans. TM filings have been pretty accurate in other games I play, like Guild Wars.

http://www.wowinsider.com/2007/08/02/wotlk-trademarked-by-blizzard/

Edit: Hehe. They fixed the patent reference.

Your Quote Here!

PIE MASTER
fangblackbone's picture
Location: bay area

Id like to see a mentoring system like some of the other MMO's with one caveat. You can solo as a mentor. This is basically like temporarily lowering your level to redo low level quests at a reduced xp rate. If you level to 30 and then try the mentor solo with your character, you can redo the 1-20 areas to gain 10 real levels and be level 40.

Being fangoriously devoured by a gelatinous monster.

Spy Sappin my HD
CrashedHardrive's picture
Location: Bad Sector 549

Romulox wrote:
I always figured they'd save Arthas for a later expansion... because what other beings out there would be more challenging to face than him?

I guess the titans or maybe they will just make something up...since they could create new lore as the game goes on (ie: dranei story line) Maybe you kill arthas and some how ner'zul , no way I spelled it right, somehow finds an even stronger host...limitless possiblities.

The Gaming Chronicles

PSN ID: Harbinger01

Steam ID: [GWJ] CrashedHardrive

Elysium wrote:


I want to make babies with Diablo III.

Spy Sappin my HD
CrashedHardrive's picture
Location: Bad Sector 549

I hope they don't screw up the hero system

The Gaming Chronicles

PSN ID: Harbinger01

Steam ID: [GWJ] CrashedHardrive

Elysium wrote:


I want to make babies with Diablo III.

All your sietch are belong to us
Donator V4.0
Fedaykin98's picture
Location: Houston, TX

fang - I have never heard of the mentor system, but from what you're saying it sounds like it solves one of my major gripes with MMOs. Care to elaborate?

(My major gripes are almost all obstacles to playing together with your friends - level differentials, different servers, and different factions. I also want more compelling quests, but that doesn't fit this theme.)

Quote:

Would be a good idea. I plan to have Logan sit in for me when I am on my honeymoon.

- Legion, taking "keeping it in the family" to a whole new level.

Xbox Live: Fedaykin98

King of Ping
Donator V4.0
Lester_King's picture

Fed, it sounds like Fang is pulling his idea from City of Heroes. In that game when you were a lowbie and joined a friend who was higher level your attacks and things did the same damage as someone at that level, but you didn't gain any more abilities. If someone of a higher level joined you (the lowbie for this example) then their abilities scaled down in damage without losing any of the xp benefit stuff. It's a great system and it would help people catch up to friends who already play. I would love to see WoW implement it.

Consultant
Location: Orlando

In CoH they had a system like that where you could either sidekick a lower level player up to near your level, and they would use their normal skills but they would scale some as long as they stayed within a certain range of their mentor. I think they also eventually put in a system where a higher level could become lower level as well and adventure under his true level.

edit: err, what he said

Grumsh, Troll Mage on Blackhand
Kroe, Tauren Hunter on Blackhand
Khoram's Workshop

Intern
Donator
Delta's picture

The first time I heard about the mentor concept was in Dark Ages(Game I use to play way back 2d overview mmo).

In this instance you would need to find a level X (Insert Class Here)

To acquire a Class of you own.

Ex: You would need to message a X lvl Monk or Mage etc.. to become part of that class , with some elite classes in the later levels of the game(you could upgrade your class to an elite version)

Therefore you'd find someone to accept to be your mentor(never had a problem finding one) he would bring you in a shrine where you would need to answer a series of questions to determine your class. ( Do you prefer blabla etc.. evil / good kinda questions)

Then you would obtain that class status.

Ideally the idea was he would then teach you how to play you class , help you lvl to a point ( level ) so that eventually you could mentor someone in turn.

Only had 1 guy show me the ropes of my class but it turned out to be my first char(rogue) so worked out pretty well for me.

Fun game in general, tried playing it later on but just didnt feel the same way it did the first time I tried it.

Was free with a level cap and then you would have to pay to continue * never payed to see further content

Good experience ,was one of the first if not , the first mmo I played

Consultant
SexyBeast's picture

Allow me to make massive assumptions based on scant info that may even be fake.

First Hero Classes and increase in levels. That sounds fine on paper but the reality is, the dungeons will simply be tailored to the new Hero Classes and levels. So I go level up, item grind, just so I can stay paralell to the linear difficulty?

I'm not singling out Blizzard here, they are just today's example of how MMOs have gotten so ridiculous. I know Garriot just railed against this a week ago, but honestly could the hamster wheel be any more apparent in WoW?

Stories of Yesterday
The Home Tree

PIE MASTER
fangblackbone's picture
Location: bay area

Ya Fed, its like the others have mentioned. I believe EQ2 calls it mentoring where a high level character can group with a low level character and gain xp. The high level character is temporarily lowered to the level of the lower character and his high level abilities are reduced in power to match the lower level characters.

And like the others have said it goes the other way too in CoH, at least. Your lower level character gets his stats and spell power increased to match a stock character of the level of a higher character to group for higher level content. Im not sure I really like it going from lower to higher. There are gear considerations, for one. Most lowbies are wielding green weps which will then scale up to higher level green weps and who would want a tank, for instance, with all green gear? Not too mention all the high level +spell damage or +healing gear that will be missing from low level green gear scaled to high level gear.

Also, do you really want a level 5 newb that's been playing the game for a few weeks to waltz into BRS or kill Onyxia with his friends who've been playing since launch? I think you'd exhaust the content far too quickly that way and as we all know, at that stage of the game, people who dont know what they are doing cause way more frustration and confusion than they'd like.

Being fangoriously devoured by a gelatinous monster.

Here to save you all
Donator V6.0
TheGameguru's picture
Location: Cinemaction!

SexyBeast wrote:
Allow me to make massive assumptions based on scant info that may even be fake.

First Hero Classes and increase in levels. That sounds fine on paper but the reality is, the dungeons will simply be tailored to the new Hero Classes and levels. So I go level up, item grind, just so I can stay paralell to the linear difficulty?

I'm not singling out Blizzard here, they are just today's example of how MMOs have gotten so ridiculous. I know Garriot just railed against this a week ago, but honestly could the hamster wheel be any more apparent in WoW?

Yes.. BUT (and its a HUGE but) until someone can come up with something else that WORKS (and works well) and is popular.. then guess what 9 million people cant be wrong.

Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter

85's face the truth you're too dumb.

http://www.myspace.com/armyofthepharaohs

All your sietch are belong to us
Donator V4.0
Fedaykin98's picture
Location: Houston, TX

I agree that increasing the gap between level 1 and the endgame is generally bad, for a lot of reasons, but as GG points out there are no good alternatives so far.

I do like fang's description of being able to play with a lower level character and still gain XP, though. It doesn't make for a perfect system, but it's not bad. That way I could play my main with my wife's alt (which is now her main, it seems) without being overpowered, and with the ability to gain XP for my efforts. Sounds great, really! Now let's just get the DAoC system that let's you auto-level alts up to a higher level instead of making you grind out the whole game again if you want to try a new class.

Quote:

Would be a good idea. I plan to have Logan sit in for me when I am on my honeymoon.

- Legion, taking "keeping it in the family" to a whole new level.

Xbox Live: Fedaykin98

Executive
Donator V3.0
CrawlingChaos's picture

Early scoop from Blizzcon... the expansion pack is confirmed. Wrath of the Lich King. No date as of yet, but the big presentation isn't until 11am PT.

Oh crumbs, I'm all thumbs laying here with you. You're beautiful and busty and I'm a little rusty - I've forgotten what to do...

Here to save you all
Donator V6.0
TheGameguru's picture
Location: Cinemaction!

yeah MMO Champion has the screenshots..

Name confirmed.. Death Knight confirmed.. level cap raised to 80 confirmed (btw dumb move).

All in all.. I'm dissapointed.. again another 10 levels will render all the BC content null and void.. WE just started into SSC.. and again the equipment jump from this expansion to what we have now will be insane (again).

I would have MUCH rather seen a more gradual increase in power through an AA system or Hero Classes.. or at most a 4 or 5 level cap raise...with perhaps just a single "tier" of equipment over Black Temple Gear.

I for one look forward to my new Death Knight Overlords.

LFG! 4 Deathknights need healer.

EDIT

ahh.. looks like the Death Knight is the first of "other" Hero Classes.. so in that case the 70 to 80 jump may not be as large as the 60 to 70 jump in terms of raw power.. so theres hope yet..

Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter

85's face the truth you're too dumb.

http://www.myspace.com/armyofthepharaohs

Executive
Donator V3.0
CrawlingChaos's picture

I agree with you, GG, 100%. It is far too soon for this. The paint is barely dry on BC and now we have this.

The decision to eliminate the keying process for SerpentShrine and Black Temple makes a lot of sense in hindsight now.

We only have the Prince left in Kara and we're starting to attemp Gruul. I'm not looking forward to 10 more levels and re-gearing.

Oh crumbs, I'm all thumbs laying here with you. You're beautiful and busty and I'm a little rusty - I've forgotten what to do...

Bilge Cat
Donator V2.0
Farscry's picture
Location: Commanding at the Helm

Honestly GG, I felt the same about TBC as you do about this new expansion. And if this new one is the same kind of crazy jump over TBC (instantly outdating all of the Outland content the way TBC did to Azeroth), I won't be happy about that.

I'll still play and enjoy WotLK for itself, the same way I did with TBC, but there'll be that bitter taste about the "loss" of the old content's relevancy.

[edit]
Though for myself, I must admit that gear being outdated isn't as big a concern to me as content being outdated. I do think that higher-end TBC instance content (not just raid content) should provide upgrades & such that are quite good through level 75, the same way that I thought the rewards from Azeroth high-end instance content (Strath, Scholo, etc) should've remained quite powerful and relevant through around level 65. If blue+ gear I earn at 65 can still be useful and decent to me at 70 without being replaced by greens, then the same should be true comparing 70 to 75.

NOT TO SCALE!
Donator V2.0
Tyrian's picture
Location: Cary, NC

I hope I can solo TBC dungeons at lvl 80.

Skriss: lvl 70 undead mage - Bloodhoof
Kyrator: lvl 63 night elf rogue - Blackhand
Thadryn: lvl 70 draenei mage - Blackhand

The Gaming Gourmet
Donator V3.0
DevilStick's picture
Location: Middle Tyriazeroth

I for one do not think a game has to have lots of levels or require grinding for gear to be fun. Blizzard could have capped levels at 40 and just relied on story and game design to keep players logging in and paying.

But, that's water on the bridge and Blizzard is following the "if we raise the cap, they will come" theory. And many probably will because there's a large established player base to potentially play with.

Where the rubber hits the road is when different realms, Horde V. Alliance and level stratification keep you playing largely solo for large periods of time.

Blizzard, if you're going to raise the cap, at least add that guest system I keep asking for!

Your Quote Here!

PIE MASTER
fangblackbone's picture
Location: bay area

I am 110% unimpressed. There is absolutely nothing for me in this expansion. WTG Blizz.

Even if, with a level 44 druid and a smattering of level 30's, I can make a Deathknight, really unlikely, I have no interest in making one. The way they are implementing Hero classes is just going to amplify the gear problem BC presented except now it will be centered on class prejudice on top of gear trivialization.

With this implementation, I dont see anyway to go other than 2 options. One option is the hero class isnt really hero in order to balance them with the other classes. If they are inline or only 20% more powerful than existing classes, they arent heroes.

The other option happens once you start making them more than 20% more powerful than existing classes. Then they are heroes but at what price? Hunters can already solo reds and oranges with ease and can handle 3-4 even cons and even +2 leveled elites. You can imagine what the hero version of the hunter will be like...

Blizz, here's a clue... fix f*cking 30-50 leveling. Its way more obvious a weak spot than more high content when hardcore rading guilds arent even halfway through BC. Are you going to trivialize Kara now?

Being fangoriously devoured by a gelatinous monster.

All your sietch are belong to us
Donator V4.0
Fedaykin98's picture
Location: Houston, TX

TheGameguru wrote:
LFG! 4 Deathknights need healer.

DUDE!!! You know I wrote that like four days ago, right? Copyright infringement! DMCA! Call out Homeland Security!

BTW what's the AA system?

Have they said anything about the release date? As good as new content is, it is a bit silly that it instantly obsoletes all the BC raid dungeons. I'm under the impression that very few guilds have finished BC and downed Illidan - it's kind of like they made a great move by lowering the raid cap to 25, but aren't giving it enough time to pay off. From my reading it seems like most guilds are still doing Kara.

Quote:

Would be a good idea. I plan to have Logan sit in for me when I am on my honeymoon.

- Legion, taking "keeping it in the family" to a whole new level.

Xbox Live: Fedaykin98

Here to save you all
Donator V6.0
TheGameguru's picture
Location: Cinemaction!

fangblackbone wrote:
I am 110% unimpressed. There is absolutely nothing for me in this expansion. WTG Blizz.

Even if, with a level 44 druid and a smattering of level 30's, I can make a Deathknight, really unlikely, I have no interest in making one. The way they are implementing Hero classes is just going to amplify the gear problem BC presented except now it will be centered on class prejudice on top of gear trivialization.

With this implementation, I dont see anyway to go other than 2 options. One option is the hero class isnt really hero in order to balance them with the other classes. If they are inline or only 20% more powerful than existing classes, they arent heroes.

The other option happens once you start making them more than 20% more powerful than existing classes. Then they are heroes but at what price? Hunters can already solo reds and oranges with ease and can handle 3-4 even cons and even +2 leveled elites. You can imagine what the hero version of the hunter will be like...

You cant really focus on that (yet anyway) and especially since it really sounds like Hero Classes are end game classes where things like soloing become a moot point.

Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter

85's face the truth you're too dumb.

http://www.myspace.com/armyofthepharaohs

All your sietch are belong to us
Donator V4.0
Fedaykin98's picture
Location: Houston, TX

Where does the idea that "hero class" means "more powerful" come from? I thought it was just a class that you have to unlock.

Quote:

Would be a good idea. I plan to have Logan sit in for me when I am on my honeymoon.

- Legion, taking "keeping it in the family" to a whole new level.

Xbox Live: Fedaykin98

Here to save you all
Donator V6.0
TheGameguru's picture
Location: Cinemaction!

Fedaykin98 wrote:
Where does the idea that "hero class" means "more powerful" come from? I thought it was just a class that you have to unlock.

no clue.. one hopes that each hero class will simply allow the core classes to further split themselves in certain roles..

I doubt a Level 80 DeathKnight will be more powerful than say a Level 80 Rogue.

Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter

85's face the truth you're too dumb.

http://www.myspace.com/armyofthepharaohs