Diablo 3 MMO?
Thursday, July 26th, 2007 - 8:10pm
Totally possible. I might even abandon WoW as the alpha MMO...might all depends on how well the game is made, but considering that it's Blizzard I would say it will be a hit.
Anyone have any opinions on this?
Let's try to avoid misleading thread titles. - Certis
PSN ID: Harbinger01
Steam ID: [GWJ] CrashedHardrive
Elysium wrote:
I want to make babies with Diablo III.


I already made my opinions aware on the Blizzcon thread in Games, but I'll quote here for further emphasis (on the off-chance anyone from Blizzard happens to be perusing the site):
Extra emphasis added for effect.
"I'm absolutely retarded. Not 100% sure why." - atom
"Dhelor + intarwebs = Great ideas." - wordsmythe
"Do I what I do: hate everyone." - Quintin_Stone
This thread fails to deliver.
But no, I never had the sense Diablo had the kind of fleshed out world that Warcraft had.
Xbox Live: hubbinsd
Yea, Diablo always felt very hacked together to me, too. Plus, at this point there's really not much they can do with Diablo. I mean, you've killed Diablo and Baal at this point. Blizzard's got something big up their sleeve for Blizzcon, but I'm betting on WoW expansion news, not Diablo MMO. Diablo 3 is a good possibility though, but I bet it'll be true to the single player hack & slash roots.
Coldstream wrote:
Apparently Blizzard have a third development team working on something that isn't WoW and isn't Starcraft II. I'm hoping they've come up with some new IP and aren't doing another Diablo game. I'm sick of seeing sequels.
I thought someone from Blizzard said pre-BC that their plan was to do a WoW expansion every year. I'd think the announcement of a WoW expansion is going to be a given.
XBL: nearly there
I'm all about Diablo 3. The success of D2 is really all you need to know. Blizzard would be stupid not to make a D3. The simple hack n' slash formula isn't for everyone but there are enough of us that will get into a well made D3 that it pretty much sells itself.
Twice, even.
Single player roots? The best part of Diablo 1 was playing multiplayer. I barely made it through my last semester at college because of Diablo 1 multiplayer.
But yeah, it needs to be free, small scale multiplayer on Battlenet, not a pay to play MMO.
Grumsh, Troll Mage on Blackhand
Kroe, Tauren Hunter on Blackhand
Khoram's Workshop
i would love a diablo3, but im not keen on it being a MMO
Gamer Tag: Rantyr
What, precisely, would be the difference between a Diablo MMO and WoW?
NOTE: This is not a doodle bug.
Spore
Play WoW. Then play Diablo 2.
Now, what's the first big difference you note? To me, there's a couple primary differences between Diablo and WoW (i.e. mmo's).
World of Warcraft: Slower-paced (though still not slow) combat focused on smaller tactical skirmishes, usually against 1-2 opponents on your own, and 1-5 opponents when in a group. There's also an emphasis on non-combat activities: auction house, crafting, gathering, etc.
Diablo: In Diablo, it's hyper-paced combat focused on large numbers of enemies with minimal (or, preferably, no) downtime. In a group, the enemy numbers go from "large" to "bloodbath". Emphasis is on purely combat, and everything in the game is geared around keeping you in combat pretty much all the time, virtually no distractions other than a "gambling" vendor.
It would be interesting to see what Blizzard has in the pipeline for a D3. Diablo 2 was an addiction of choice for many months before WOW and need to have a "angle" to draw interest away from other MMO's that former D2 players are playing now. Or maybe the angle is NOT an MMO...hmmm
The key to victory is to not suck as bad as the other side.
Maybe Diablo in the kind of multi expansion online style of guild wars? I'm not even convinced SC2 will be 100% free to play online. Wouldn't be surprised if they figure out some way for a flat battle-net subscription.
Not to mention the PvP was fun in Diablo, at least if you had the gear. (i want more ears!)
Now if they went the hardcore route that would very impressive.
An MMO where if your character died that was it and you'd have to reroll would change the way people played.
Gamer Tag: Rantyr
I think a 3D Diablo with a bit more "group" functionality built into the multiplayer could be pretty cool. They could turn the bnet chatrooms into something similar to GW towns. Whatever they do they definitely need to keep the dynamic maps and fairly randomized loots.
To me, Diablo and Diablo 2 were both very much single player first, multiplayer second. I spent a lot of time on bnet playing, but always in private rooms with a handful of friends.
Coldstream wrote:
A game like that could almost certainly not be commercially successful, though, and it's not just because there's only 4 people in the world to whom the idea appeals: how many times have you died to lag, or other connectivity problems? Until we live in a world where that's not a problem, such a game can't work. Or let's say you're adventuring with your level million, most elite guy on the (only
) server - you get into a fight that's a little tougher than usual, although nothing you can't handle if you play it right - then your child screams bloody murder from upstairs, or your spouse decides it's time for a chat. Do you sacrifice the hundreds of hours you've spent on this character to do the right thing IRL? You're screwed either way: do the right thing and your character dies, do the wrong thing and you're a terrible person IRL.
There are just too many issues outside the game to make something like that viable on any kind of scale, imho.
Quote:
- Legion, taking "keeping it in the family" to a whole new level.
Xbox Live: Fedaykin98
Ditto this. Heck, I never played Diablo 1 multiplayer, and Diablo 2 was almost exclusively single player for me until the last year when I finally got Fyedaddy hooked and got some multiplayer with him, but those were private games, not public.
I've only played Diablo 1, which was a two-week addiction from start to finish, and I never played it multiplayer.
Quote:
- Legion, taking "keeping it in the family" to a whole new level.
Xbox Live: Fedaykin98
I can definitively say that D3 was/is/will not be an MMO.
Sephirotic | I am your future...swallowed up in fire | PSN: Sephirotic
Thank you!
That snippet of info is hugely appreciated!
Valleja and I played both Diablos to great enjoyment. Even on WoW, there are just some days and times where all you want to do is log on, whack a few baddies for a pocket full of minutes, and log out with maximum immersion and minimal maintenance.
Without a doubt (imo), Diablo would still have great appeal in that regard over WoW (and its ilk). Far too often, even at level 70, do I find myself wishing I didn't have to spend so much time traveling and waiting for action. Not to mention the whole LFG/LFM patience test.
While I enjoyed the WarCraft series and SpaceCraft tons, Diablo is what hooked me and made me a big fan of Blizzard.
So, yes, count me as interested in a continuation of the series as long as it stays true to its form.
4E D&D Campaign: Valley of Shrouds
Steam Community: ShadeRaven
Well I'm not saying it's feasable from a marketing point but it's a mechanic that i think should be explored more. Granted most of the world is used to things being a bit more easier but diablo2 had servers setup just for that type of thing and it was VERY popular.
Gamer Tag: Rantyr
Yeah sorry about that but in all honesty there's very little to go on in terms of info...basically all we know is what blizzard will not be doing and what options they have left (ie: D3 or something new). Besides that it seems to have started some pretty good discussions =P
I just have to wonder what the story line will be, in D2 the worldstone is destroyed by tyreal (sp?) so that there means the world is more vulnerable to attack but you can't call it diablo with out having him in the game in my opinion so I think we will see reincarnations of the three again as well as some more of the lessor evils that we haven't seen yet. I can't wait to see what they do with it.
On a side note: Has anyone here played Titan Quest, some of my friends have started playing it and I ordered it from Amazon.com (huge fan of greek mythology what can I say) but is it a really fun game? So far the videos and screens I have looked at seem very promising.
The Gaming Chronicles
PSN ID: Harbinger01
Steam ID: [GWJ] CrashedHardrive
Elysium wrote:
One of the more insteresting "conspiracy theories" I've read is that Tyrael was actually using the humans as a pawn so that he could destroy the Soulstone and thus destroy the barrier between Heaven, Hell, and Earth. As a result, this opens the floodgates and allows the minions of Hell to finally attack Heaven through Earth. Tyrael was doing this as a bid for control of both Heaven and Hell.
It's an interesting idea for how to continue the story, and would make sense.
I love Titan Quest! Not quite as good as Diablo 2 in some ways, but actually better in others.
Just beware the expansion; for many people (including myself) it's rendered the game unplayable due to performance issues and major crash bugs. The game ran beautifully well before the expansion for me.
I played Titan Quest a little (and enjoyed it a lot), but it crashed after the first time playing it, and every time afterwards, it has said that the computer doesn't meet minimum specs and refuses to play. Which is weird, because when I played it the first time, it ran for several hours with no problems (other than, as I said, that it ultimately crashed).
"I'm absolutely retarded. Not 100% sure why." - atom
"Dhelor + intarwebs = Great ideas." - wordsmythe
"Do I what I do: hate everyone." - Quintin_Stone
Yah, Titan Quest (and it's expansion) is a very good hack n' slash. I played it for a good month straight one or more hours a night. That is more than your money's worth. I don't think there is very good multi-player implementation (certainly no MMO aspects) and that is why I eventually lost interest in the game.
Exactly, so did I. That's what I call multiplayer
Titan Quest with the Immortal Throne expansion is definitely the closest you're likely to get to a game that satisfies the Diablo itch without an actual Diablo 3 to play. It is pretty good. The graphics and gameplay are top notch.
Grumsh, Troll Mage on Blackhand
Kroe, Tauren Hunter on Blackhand
Khoram's Workshop
Is it multiplayer by definition? I suppose so, but to me, it always seemed tacked on.
Coldstream wrote:
You sir are forgetting the amount of content and gameplay time compressed into both games. A Diablo MMO would NOT resemble Diablo 2 gameplay in any sort, shape or form.
Diablo 2 is an actionfest. It's like a neverending collection of best WoW instanced quests all chained together. There's no 'travel' or any other time-consuming MMO tasks. The combat is fast-paced because the expectations of longevity and the TYPE of the game are entirely different.
I see a Diablo MMO as Raven Cemetery in WoW's Darkshire, which is pretty unexciting. I don't think Blizzard is dumb, and I think the game they're working on is Diablo 3.
The appeal of Diablo 3 (in any form) for me over Warcraft is that Diablo had atmosphere in spades. I still think the opening movie for Diablo 1, entering Tristram, and then going into the church and below was one of the most immersive, atmospheric accomplishments in art direction in games to date.
Warcraft just feels cartoonish by comparison. Fun, but cartoonish. Which is why its easy to jump in and out of WoW. A Diablo MMO would have to be pretty damn serious to be true to the series. And I'm not sure you can sustain that in a MMO.
I found that out recently after starting up after a long break. I let Titan Quest (the original, sans expansion) update itself. Now the game runs horrendously on my rig, and frequently simply locks up. I'll possibly re-install at some point.
"I am a cipher; a cipher, wrapped in an enigma, and smothered in secret sauce!" - Jimmy James
Well, I found Diablo fun single-player, and an entire order of magnitude more fun with other people. I played with the same 3 folks daily for about 4-5 months in the spring of 97 when it came out. It was the best multiplayer I had played at the time (being a fantasy CRPGer at heart - it was the closest thing to D&D I had played over the internet at the time). Battlenet was fully implemented from day 1 and definitely did not feel tacked on to me. It was very elegantly implemented into the game. Granted the lobby and the ladders and all the goodies from D2 weren't there yet, but it was a hit out of the park for a first time implementation.
Bring on Diablo 3 with free multiplayer Battlenet. Take the good from TQ and others of its ilk that have been out and successful since D2.
Grumsh, Troll Mage on Blackhand
Kroe, Tauren Hunter on Blackhand
Khoram's Workshop